diff options
| -rw-r--r-- | st/davidovski.patch | 976 | 
1 files changed, 976 insertions, 0 deletions
| diff --git a/st/davidovski.patch b/st/davidovski.patch index f2634d8..f991439 100644 --- a/st/davidovski.patch +++ b/st/davidovski.patch @@ -32,6 +32,426 @@ index 15db421..bc75c1d 100644  +	rm -f $(DESTDIR)$(PREFIX)/share/applications/st.desktop   .PHONY: all clean dist install uninstall +diff --git a/boxdraw.c b/boxdraw.c +new file mode 100644 +index 0000000..28a92d0 +--- /dev/null ++++ b/boxdraw.c +@@ -0,0 +1,194 @@ ++/* ++ * Copyright 2018 Avi Halachmi (:avih) avihpit@yahoo.com https://github.com/avih ++ * MIT/X Consortium License ++ */ ++ ++#include <X11/Xft/Xft.h> ++#include "st.h" ++#include "boxdraw_data.h" ++ ++/* Rounded non-negative integers division of n / d  */ ++#define DIV(n, d) (((n) + (d) / 2) / (d)) ++ ++static Display *xdpy; ++static Colormap xcmap; ++static XftDraw *xd; ++static Visual *xvis; ++ ++static void drawbox(int, int, int, int, XftColor *, XftColor *, ushort); ++static void drawboxlines(int, int, int, int, XftColor *, ushort); ++ ++/* public API */ ++ ++void ++boxdraw_xinit(Display *dpy, Colormap cmap, XftDraw *draw, Visual *vis) ++{ ++	xdpy = dpy; xcmap = cmap; xd = draw, xvis = vis; ++} ++ ++int ++isboxdraw(Rune u) ++{ ++	Rune block = u & ~0xff; ++	return (boxdraw && block == 0x2500 && boxdata[(uint8_t)u]) || ++	       (boxdraw_braille && block == 0x2800); ++} ++ ++/* the "index" is actually the entire shape data encoded as ushort */ ++ushort ++boxdrawindex(const Glyph *g) ++{ ++	if (boxdraw_braille && (g->u & ~0xff) == 0x2800) ++		return BRL | (uint8_t)g->u; ++	if (boxdraw_bold && (g->mode & ATTR_BOLD)) ++		return BDB | boxdata[(uint8_t)g->u]; ++	return boxdata[(uint8_t)g->u]; ++} ++ ++void ++drawboxes(int x, int y, int cw, int ch, XftColor *fg, XftColor *bg, ++          const XftGlyphFontSpec *specs, int len) ++{ ++	for ( ; len-- > 0; x += cw, specs++) ++		drawbox(x, y, cw, ch, fg, bg, (ushort)specs->glyph); ++} ++ ++/* implementation */ ++ ++void ++drawbox(int x, int y, int w, int h, XftColor *fg, XftColor *bg, ushort bd) ++{ ++	ushort cat = bd & ~(BDB | 0xff);  /* mask out bold and data */ ++	if (bd & (BDL | BDA)) { ++		/* lines (light/double/heavy/arcs) */ ++		drawboxlines(x, y, w, h, fg, bd); ++ ++	} else if (cat == BBD) { ++		/* lower (8-X)/8 block */ ++		int d = DIV((uint8_t)bd * h, 8); ++		XftDrawRect(xd, fg, x, y + d, w, h - d); ++ ++	} else if (cat == BBU) { ++		/* upper X/8 block */ ++		XftDrawRect(xd, fg, x, y, w, DIV((uint8_t)bd * h, 8)); ++ ++	} else if (cat == BBL) { ++		/* left X/8 block */ ++		XftDrawRect(xd, fg, x, y, DIV((uint8_t)bd * w, 8), h); ++ ++	} else if (cat == BBR) { ++		/* right (8-X)/8 block */ ++		int d = DIV((uint8_t)bd * w, 8); ++		XftDrawRect(xd, fg, x + d, y, w - d, h); ++ ++	} else if (cat == BBQ) { ++		/* Quadrants */ ++		int w2 = DIV(w, 2), h2 = DIV(h, 2); ++		if (bd & TL) ++			XftDrawRect(xd, fg, x, y, w2, h2); ++		if (bd & TR) ++			XftDrawRect(xd, fg, x + w2, y, w - w2, h2); ++		if (bd & BL) ++			XftDrawRect(xd, fg, x, y + h2, w2, h - h2); ++		if (bd & BR) ++			XftDrawRect(xd, fg, x + w2, y + h2, w - w2, h - h2); ++ ++	} else if (bd & BBS) { ++		/* Shades - data is 1/2/3 for 25%/50%/75% alpha, respectively */ ++		int d = (uint8_t)bd; ++		XftColor xfc; ++		XRenderColor xrc = { .alpha = 0xffff }; ++ ++		xrc.red = DIV(fg->color.red * d + bg->color.red * (4 - d), 4); ++		xrc.green = DIV(fg->color.green * d + bg->color.green * (4 - d), 4); ++		xrc.blue = DIV(fg->color.blue * d + bg->color.blue * (4 - d), 4); ++ ++		XftColorAllocValue(xdpy, xvis, xcmap, &xrc, &xfc); ++		XftDrawRect(xd, &xfc, x, y, w, h); ++		XftColorFree(xdpy, xvis, xcmap, &xfc); ++ ++	} else if (cat == BRL) { ++		/* braille, each data bit corresponds to one dot at 2x4 grid */ ++		int w1 = DIV(w, 2); ++		int h1 = DIV(h, 4), h2 = DIV(h, 2), h3 = DIV(3 * h, 4); ++ ++		if (bd & 1)   XftDrawRect(xd, fg, x, y, w1, h1); ++		if (bd & 2)   XftDrawRect(xd, fg, x, y + h1, w1, h2 - h1); ++		if (bd & 4)   XftDrawRect(xd, fg, x, y + h2, w1, h3 - h2); ++		if (bd & 8)   XftDrawRect(xd, fg, x + w1, y, w - w1, h1); ++		if (bd & 16)  XftDrawRect(xd, fg, x + w1, y + h1, w - w1, h2 - h1); ++		if (bd & 32)  XftDrawRect(xd, fg, x + w1, y + h2, w - w1, h3 - h2); ++		if (bd & 64)  XftDrawRect(xd, fg, x, y + h3, w1, h - h3); ++		if (bd & 128) XftDrawRect(xd, fg, x + w1, y + h3, w - w1, h - h3); ++ ++	} ++} ++ ++void ++drawboxlines(int x, int y, int w, int h, XftColor *fg, ushort bd) ++{ ++	/* s: stem thickness. width/8 roughly matches underscore thickness. */ ++	/* We draw bold as 1.5 * normal-stem and at least 1px thicker.      */ ++	/* doubles draw at least 3px, even when w or h < 3. bold needs 6px. */ ++	int mwh = MIN(w, h); ++	int base_s = MAX(1, DIV(mwh, 8)); ++	int bold = (bd & BDB) && mwh >= 6;  /* possibly ignore boldness */ ++	int s = bold ? MAX(base_s + 1, DIV(3 * base_s, 2)) : base_s; ++	int w2 = DIV(w - s, 2), h2 = DIV(h - s, 2); ++	/* the s-by-s square (x + w2, y + h2, s, s) is the center texel.    */ ++	/* The base length (per direction till edge) includes this square.  */ ++ ++	int light = bd & (LL | LU | LR | LD); ++	int double_ = bd & (DL | DU | DR | DD); ++ ++	if (light) { ++		/* d: additional (negative) length to not-draw the center   */ ++		/* texel - at arcs and avoid drawing inside (some) doubles  */ ++		int arc = bd & BDA; ++		int multi_light = light & (light - 1); ++		int multi_double = double_ & (double_ - 1); ++		/* light crosses double only at DH+LV, DV+LH (ref. shapes)  */ ++		int d = arc || (multi_double && !multi_light) ? -s : 0; ++ ++		if (bd & LL) ++			XftDrawRect(xd, fg, x, y + h2, w2 + s + d, s); ++		if (bd & LU) ++			XftDrawRect(xd, fg, x + w2, y, s, h2 + s + d); ++		if (bd & LR) ++			XftDrawRect(xd, fg, x + w2 - d, y + h2, w - w2 + d, s); ++		if (bd & LD) ++			XftDrawRect(xd, fg, x + w2, y + h2 - d, s, h - h2 + d); ++	} ++ ++	/* double lines - also align with light to form heavy when combined */ ++	if (double_) { ++		/* ++		* going clockwise, for each double-ray: p is additional length ++		* to the single-ray nearer to the previous direction, and n to ++		* the next. p and n adjust from the base length to lengths ++		* which consider other doubles - shorter to avoid intersections ++		* (p, n), or longer to draw the far-corner texel (n). ++		*/ ++		int dl = bd & DL, du = bd & DU, dr = bd & DR, dd = bd & DD; ++		if (dl) { ++			int p = dd ? -s : 0, n = du ? -s : dd ? s : 0; ++			XftDrawRect(xd, fg, x, y + h2 + s, w2 + s + p, s); ++			XftDrawRect(xd, fg, x, y + h2 - s, w2 + s + n, s); ++		} ++		if (du) { ++			int p = dl ? -s : 0, n = dr ? -s : dl ? s : 0; ++			XftDrawRect(xd, fg, x + w2 - s, y, s, h2 + s + p); ++			XftDrawRect(xd, fg, x + w2 + s, y, s, h2 + s + n); ++		} ++		if (dr) { ++			int p = du ? -s : 0, n = dd ? -s : du ? s : 0; ++			XftDrawRect(xd, fg, x + w2 - p, y + h2 - s, w - w2 + p, s); ++			XftDrawRect(xd, fg, x + w2 - n, y + h2 + s, w - w2 + n, s); ++		} ++		if (dd) { ++			int p = dr ? -s : 0, n = dl ? -s : dr ? s : 0; ++			XftDrawRect(xd, fg, x + w2 + s, y + h2 - p, s, h - h2 + p); ++			XftDrawRect(xd, fg, x + w2 - s, y + h2 - n, s, h - h2 + n); ++		} ++	} ++} +diff --git a/boxdraw_data.h b/boxdraw_data.h +new file mode 100644 +index 0000000..7890500 +--- /dev/null ++++ b/boxdraw_data.h +@@ -0,0 +1,214 @@ ++/* ++ * Copyright 2018 Avi Halachmi (:avih) avihpit@yahoo.com https://github.com/avih ++ * MIT/X Consortium License ++ */ ++ ++/* ++ * U+25XX codepoints data ++ * ++ * References: ++ *   http://www.unicode.org/charts/PDF/U2500.pdf ++ *   http://www.unicode.org/charts/PDF/U2580.pdf ++ * ++ * Test page: ++ *   https://github.com/GNOME/vte/blob/master/doc/boxes.txt ++ */ ++ ++/* Each shape is encoded as 16-bits. Higher bits are category, lower are data */ ++/* Categories (mutually exclusive except BDB): */ ++/* For convenience, BDL/BDA/BBS/BDB are 1 bit each, the rest are enums */ ++#define BDL (1<<8)   /* Box Draw Lines (light/double/heavy) */ ++#define BDA (1<<9)   /* Box Draw Arc (light) */ ++ ++#define BBD (1<<10)  /* Box Block Down (lower) X/8 */ ++#define BBL (2<<10)  /* Box Block Left X/8 */ ++#define BBU (3<<10)  /* Box Block Upper X/8 */ ++#define BBR (4<<10)  /* Box Block Right X/8 */ ++#define BBQ (5<<10)  /* Box Block Quadrants */ ++#define BRL (6<<10)  /* Box Braille (data is lower byte of U28XX) */ ++ ++#define BBS (1<<14)  /* Box Block Shades */ ++#define BDB (1<<15)  /* Box Draw is Bold */ ++ ++/* (BDL/BDA) Light/Double/Heavy x Left/Up/Right/Down/Horizontal/Vertical      */ ++/* Heavy is light+double (literally drawing light+double align to form heavy) */ ++#define LL (1<<0) ++#define LU (1<<1) ++#define LR (1<<2) ++#define LD (1<<3) ++#define LH (LL+LR) ++#define LV (LU+LD) ++ ++#define DL (1<<4) ++#define DU (1<<5) ++#define DR (1<<6) ++#define DD (1<<7) ++#define DH (DL+DR) ++#define DV (DU+DD) ++ ++#define HL (LL+DL) ++#define HU (LU+DU) ++#define HR (LR+DR) ++#define HD (LD+DD) ++#define HH (HL+HR) ++#define HV (HU+HD) ++ ++/* (BBQ) Quadrants Top/Bottom x Left/Right */ ++#define TL (1<<0) ++#define TR (1<<1) ++#define BL (1<<2) ++#define BR (1<<3) ++ ++/* Data for U+2500 - U+259F except dashes/diagonals */ ++static const unsigned short boxdata[256] = { ++	/* light lines */ ++	[0x00] = BDL + LH,       /* light horizontal */ ++	[0x02] = BDL + LV,       /* light vertical */ ++	[0x0c] = BDL + LD + LR,  /* light down and right */ ++	[0x10] = BDL + LD + LL,  /* light down and left */ ++	[0x14] = BDL + LU + LR,  /* light up and right */ ++	[0x18] = BDL + LU + LL,  /* light up and left */ ++	[0x1c] = BDL + LV + LR,  /* light vertical and right */ ++	[0x24] = BDL + LV + LL,  /* light vertical and left */ ++	[0x2c] = BDL + LH + LD,  /* light horizontal and down */ ++	[0x34] = BDL + LH + LU,  /* light horizontal and up */ ++	[0x3c] = BDL + LV + LH,  /* light vertical and horizontal */ ++	[0x74] = BDL + LL,       /* light left */ ++	[0x75] = BDL + LU,       /* light up */ ++	[0x76] = BDL + LR,       /* light right */ ++	[0x77] = BDL + LD,       /* light down */ ++ ++	/* heavy [+light] lines */ ++	[0x01] = BDL + HH, ++	[0x03] = BDL + HV, ++	[0x0d] = BDL + HR + LD, ++	[0x0e] = BDL + HD + LR, ++	[0x0f] = BDL + HD + HR, ++	[0x11] = BDL + HL + LD, ++	[0x12] = BDL + HD + LL, ++	[0x13] = BDL + HD + HL, ++	[0x15] = BDL + HR + LU, ++	[0x16] = BDL + HU + LR, ++	[0x17] = BDL + HU + HR, ++	[0x19] = BDL + HL + LU, ++	[0x1a] = BDL + HU + LL, ++	[0x1b] = BDL + HU + HL, ++	[0x1d] = BDL + HR + LV, ++	[0x1e] = BDL + HU + LD + LR, ++	[0x1f] = BDL + HD + LR + LU, ++	[0x20] = BDL + HV + LR, ++	[0x21] = BDL + HU + HR + LD, ++	[0x22] = BDL + HD + HR + LU, ++	[0x23] = BDL + HV + HR, ++	[0x25] = BDL + HL + LV, ++	[0x26] = BDL + HU + LD + LL, ++	[0x27] = BDL + HD + LU + LL, ++	[0x28] = BDL + HV + LL, ++	[0x29] = BDL + HU + HL + LD, ++	[0x2a] = BDL + HD + HL + LU, ++	[0x2b] = BDL + HV + HL, ++	[0x2d] = BDL + HL + LD + LR, ++	[0x2e] = BDL + HR + LL + LD, ++	[0x2f] = BDL + HH + LD, ++	[0x30] = BDL + HD + LH, ++	[0x31] = BDL + HD + HL + LR, ++	[0x32] = BDL + HR + HD + LL, ++	[0x33] = BDL + HH + HD, ++	[0x35] = BDL + HL + LU + LR, ++	[0x36] = BDL + HR + LU + LL, ++	[0x37] = BDL + HH + LU, ++	[0x38] = BDL + HU + LH, ++	[0x39] = BDL + HU + HL + LR, ++	[0x3a] = BDL + HU + HR + LL, ++	[0x3b] = BDL + HH + HU, ++	[0x3d] = BDL + HL + LV + LR, ++	[0x3e] = BDL + HR + LV + LL, ++	[0x3f] = BDL + HH + LV, ++	[0x40] = BDL + HU + LH + LD, ++	[0x41] = BDL + HD + LH + LU, ++	[0x42] = BDL + HV + LH, ++	[0x43] = BDL + HU + HL + LD + LR, ++	[0x44] = BDL + HU + HR + LD + LL, ++	[0x45] = BDL + HD + HL + LU + LR, ++	[0x46] = BDL + HD + HR + LU + LL, ++	[0x47] = BDL + HH + HU + LD, ++	[0x48] = BDL + HH + HD + LU, ++	[0x49] = BDL + HV + HL + LR, ++	[0x4a] = BDL + HV + HR + LL, ++	[0x4b] = BDL + HV + HH, ++	[0x78] = BDL + HL, ++	[0x79] = BDL + HU, ++	[0x7a] = BDL + HR, ++	[0x7b] = BDL + HD, ++	[0x7c] = BDL + HR + LL, ++	[0x7d] = BDL + HD + LU, ++	[0x7e] = BDL + HL + LR, ++	[0x7f] = BDL + HU + LD, ++ ++	/* double [+light] lines */ ++	[0x50] = BDL + DH, ++	[0x51] = BDL + DV, ++	[0x52] = BDL + DR + LD, ++	[0x53] = BDL + DD + LR, ++	[0x54] = BDL + DR + DD, ++	[0x55] = BDL + DL + LD, ++	[0x56] = BDL + DD + LL, ++	[0x57] = BDL + DL + DD, ++	[0x58] = BDL + DR + LU, ++	[0x59] = BDL + DU + LR, ++	[0x5a] = BDL + DU + DR, ++	[0x5b] = BDL + DL + LU, ++	[0x5c] = BDL + DU + LL, ++	[0x5d] = BDL + DL + DU, ++	[0x5e] = BDL + DR + LV, ++	[0x5f] = BDL + DV + LR, ++	[0x60] = BDL + DV + DR, ++	[0x61] = BDL + DL + LV, ++	[0x62] = BDL + DV + LL, ++	[0x63] = BDL + DV + DL, ++	[0x64] = BDL + DH + LD, ++	[0x65] = BDL + DD + LH, ++	[0x66] = BDL + DD + DH, ++	[0x67] = BDL + DH + LU, ++	[0x68] = BDL + DU + LH, ++	[0x69] = BDL + DH + DU, ++	[0x6a] = BDL + DH + LV, ++	[0x6b] = BDL + DV + LH, ++	[0x6c] = BDL + DH + DV, ++ ++	/* (light) arcs */ ++	[0x6d] = BDA + LD + LR, ++	[0x6e] = BDA + LD + LL, ++	[0x6f] = BDA + LU + LL, ++	[0x70] = BDA + LU + LR, ++ ++	/* Lower (Down) X/8 block (data is 8 - X) */ ++	[0x81] = BBD + 7, [0x82] = BBD + 6, [0x83] = BBD + 5, [0x84] = BBD + 4, ++	[0x85] = BBD + 3, [0x86] = BBD + 2, [0x87] = BBD + 1, [0x88] = BBD + 0, ++ ++	/* Left X/8 block (data is X) */ ++	[0x89] = BBL + 7, [0x8a] = BBL + 6, [0x8b] = BBL + 5, [0x8c] = BBL + 4, ++	[0x8d] = BBL + 3, [0x8e] = BBL + 2, [0x8f] = BBL + 1, ++ ++	/* upper 1/2 (4/8), 1/8 block (X), right 1/2, 1/8 block (8-X) */ ++	[0x80] = BBU + 4, [0x94] = BBU + 1, ++	[0x90] = BBR + 4, [0x95] = BBR + 7, ++ ++	/* Quadrants */ ++	[0x96] = BBQ + BL, ++	[0x97] = BBQ + BR, ++	[0x98] = BBQ + TL, ++	[0x99] = BBQ + TL + BL + BR, ++	[0x9a] = BBQ + TL + BR, ++	[0x9b] = BBQ + TL + TR + BL, ++	[0x9c] = BBQ + TL + TR + BR, ++	[0x9d] = BBQ + TR, ++	[0x9e] = BBQ + BL + TR, ++	[0x9f] = BBQ + BL + TR + BR, ++ ++	/* Shades, data is an alpha value in 25% units (1/4, 1/2, 3/4) */ ++	[0x91] = BBS + 1, [0x92] = BBS + 2, [0x93] = BBS + 3, ++ ++	/* U+2504 - U+250B, U+254C - U+254F: unsupported (dashes) */ ++	/* U+2571 - U+2573: unsupported (diagonals) */ ++};  diff --git a/config.def.h b/config.def.h  index 91ab8ca..805e09d 100644  --- a/config.def.h @@ -140,6 +560,548 @@ index 91ab8ca..805e09d 100644   };   /* +diff --git a/config.h b/config.h +new file mode 100644 +index 0000000..206c72d +--- /dev/null ++++ b/config.h +@@ -0,0 +1,536 @@ ++/* See LICENSE file for copyright and license details. */ ++ ++/* ++ * appearance ++ * ++ * font: see http://freedesktop.org/software/fontconfig/fontconfig-user.html ++ */ ++static char *font = "Liberation Mono:pixelsize=10:antialias=true:autohint=true"; ++/* Spare fonts */ ++static char *font2[] = { ++/*	"Inconsolata for Powerline:pixelsize=12:antialias=true:autohint=true", */ ++/*	"Hack Nerd Font Mono:pixelsize=11:antialias=true:autohint=true", */ ++}; ++ ++static int borderpx = 2; ++ ++/* ++ * What program is execed by st depends of these precedence rules: ++ * 1: program passed with -e ++ * 2: scroll and/or utmp ++ * 3: SHELL environment variable ++ * 4: value of shell in /etc/passwd ++ * 5: value of shell in config.h ++ */ ++static char *shell = "/bin/sh"; ++char *utmp = NULL; ++/* scroll program: to enable use a string like "scroll" */ ++char *scroll = NULL; ++char *stty_args = "stty raw pass8 nl -echo -iexten -cstopb 38400"; ++ ++/* identification sequence returned in DA and DECID */ ++char *vtiden = "\033[?6c"; ++ ++/* Kerning / character bounding-box multipliers */ ++static float cwscale = 1.0; ++static float chscale = 1.0; ++ ++/* ++ * word delimiter string ++ * ++ * More advanced example: L" `'\"()[]{}" ++ */ ++wchar_t *worddelimiters = L" "; ++ ++/* selection timeouts (in milliseconds) */ ++static unsigned int doubleclicktimeout = 300; ++static unsigned int tripleclicktimeout = 600; ++ ++/* alt screens */ ++int allowaltscreen = 1; ++ ++/* allow certain non-interactive (insecure) window operations such as: ++   setting the clipboard text */ ++int allowwindowops = 0; ++ ++/* ++ * draw latency range in ms - from new content/keypress/etc until drawing. ++ * within this range, st draws when content stops arriving (idle). mostly it's ++ * near minlatency, but it waits longer for slow updates to avoid partial draw. ++ * low minlatency will tear/flicker more, as it can "detect" idle too early. ++ */ ++static double minlatency = 8; ++static double maxlatency = 33; ++ ++/* ++ * blinking timeout (set to 0 to disable blinking) for the terminal blinking ++ * attribute. ++ */ ++static unsigned int blinktimeout = 800; ++ ++/* ++ * thickness of underline and bar cursors ++ */ ++static unsigned int cursorthickness = 2; ++ ++/* ++ * 1: render most of the lines/blocks characters without using the font for ++ *    perfect alignment between cells (U2500 - U259F except dashes/diagonals). ++ *    Bold affects lines thickness if boxdraw_bold is not 0. Italic is ignored. ++ * 0: disable (render all U25XX glyphs normally from the font). ++ */ ++const int boxdraw = 0; ++const int boxdraw_bold = 0; ++ ++/* braille (U28XX):  1: render as adjacent "pixels",  0: use font */ ++const int boxdraw_braille = 0; ++ ++/* ++ * bell volume. It must be a value between -100 and 100. Use 0 for disabling ++ * it ++ */ ++static int bellvolume = 0; ++ ++/* default TERM value */ ++char *termname = "st-256color"; ++ ++/* ++ * spaces per tab ++ * ++ * When you are changing this value, don't forget to adapt the »it« value in ++ * the st.info and appropriately install the st.info in the environment where ++ * you use this st version. ++ * ++ *	it#$tabspaces, ++ * ++ * Secondly make sure your kernel is not expanding tabs. When running `stty ++ * -a` »tab0« should appear. You can tell the terminal to not expand tabs by ++ *  running following command: ++ * ++ *	stty tabs ++ */ ++unsigned int tabspaces = 8; ++ ++/* Terminal colors (16 first used in escape sequence) */ ++static const char *colorname[] = { ++	/* 8 normal colors */ ++	"black", ++	"red3", ++	"green3", ++	"yellow3", ++	"blue2", ++	"magenta3", ++	"cyan3", ++	"gray90", ++ ++	/* 8 bright colors */ ++	"gray50", ++	"red", ++	"green", ++	"yellow", ++	"#5c5cff", ++	"magenta", ++	"cyan", ++	"white", ++ ++	[255] = 0, ++ ++	/* more colors can be added after 255 to use with DefaultXX */ ++	"#cccccc", ++	"#555555", ++	"gray90", /* default foreground colour */ ++	"black", /* default background colour */ ++}; ++ ++ ++/* ++ * Default colors (colorname index) ++ * foreground, background, cursor, reverse cursor ++ */ ++unsigned int defaultfg = 258; ++unsigned int defaultbg = 259; ++unsigned int defaultcs = 256; ++static unsigned int defaultrcs = 257; ++ ++/*  ++ * Default alpha ++ */ ++float alpha = 0.75; ++/* ++ * Default shape of cursor ++ * 2: Block ("█") ++ * 4: Underline ("_") ++ * 6: Bar ("|") ++ * 7: Snowman ("☃") ++ */ ++static unsigned int cursorshape = 2; ++ ++/* ++ * Default columns and rows numbers ++ */ ++ ++static unsigned int cols = 80; ++static unsigned int rows = 24; ++ ++/* ++ * Default colour and shape of the mouse cursor ++ */ ++static unsigned int mouseshape = XC_xterm; ++static unsigned int mousefg = 7; ++static unsigned int mousebg = 0; ++ ++/* ++ * Color used to display font attributes when fontconfig selected a font which ++ * doesn't match the ones requested. ++ */ ++static unsigned int defaultattr = 11; ++ ++/* ++ * Force mouse select/shortcuts while mask is active (when MODE_MOUSE is set). ++ * Note that if you want to use ShiftMask with selmasks, set this to an other ++ * modifier, set to 0 to not use it. ++ */ ++static uint forcemousemod = ShiftMask; ++ ++/* ++ * Xresources preferences to load at startup ++ */ ++ResourcePref resources[] = { ++		{ "font",         STRING,  &font }, ++		{ "color0",       STRING,  &colorname[0] }, ++		{ "color1",       STRING,  &colorname[1] }, ++		{ "color2",       STRING,  &colorname[2] }, ++		{ "color3",       STRING,  &colorname[3] }, ++		{ "color4",       STRING,  &colorname[4] }, ++		{ "color5",       STRING,  &colorname[5] }, ++		{ "color6",       STRING,  &colorname[6] }, ++		{ "color7",       STRING,  &colorname[7] }, ++		{ "color8",       STRING,  &colorname[8] }, ++		{ "color9",       STRING,  &colorname[9] }, ++		{ "color10",      STRING,  &colorname[10] }, ++		{ "color11",      STRING,  &colorname[11] }, ++		{ "color12",      STRING,  &colorname[12] }, ++		{ "color13",      STRING,  &colorname[13] }, ++		{ "color14",      STRING,  &colorname[14] }, ++		{ "color15",      STRING,  &colorname[15] }, ++		{ "background",   STRING,  &colorname[259] }, ++		{ "foreground",   STRING,  &colorname[258] }, ++		{ "cursorColor",  STRING,  &colorname[256] }, ++		{ "termname",     STRING,  &termname }, ++		{ "shell",        STRING,  &shell }, ++		{ "minlatency",   INTEGER, &minlatency }, ++		{ "maxlatency",   INTEGER, &maxlatency }, ++		{ "blinktimeout", INTEGER, &blinktimeout }, ++		{ "bellvolume",   INTEGER, &bellvolume }, ++		{ "tabspaces",    INTEGER, &tabspaces }, ++		{ "borderpx",     INTEGER, &borderpx }, ++		{ "cwscale",      FLOAT,   &cwscale }, ++		{ "chscale",      FLOAT,   &chscale }, ++}; ++ ++/* ++ * Internal mouse shortcuts. ++ * Beware that overloading Button1 will disable the selection. ++ */ ++static MouseShortcut mshortcuts[] = { ++	/* mask                 button   function        argument       release */ ++	{ XK_ANY_MOD,           Button4, kscrollup,      {.i = 5} }, ++	{ XK_ANY_MOD,           Button5, kscrolldown,    {.i = 5} }, ++	{ XK_ANY_MOD,           Button2, selpaste,       {.i = 0},      1 }, ++	{ ShiftMask,            Button4, ttysend,        {.s = "\033[5;2~"} }, ++	{ XK_ANY_MOD,           Button4, ttysend,        {.s = "\031"} }, ++	{ ShiftMask,            Button5, ttysend,        {.s = "\033[6;2~"} }, ++	{ XK_ANY_MOD,           Button5, ttysend,        {.s = "\005"} }, ++}; ++ ++/* Internal keyboard shortcuts. */ ++#define MODKEY Mod1Mask ++#define TERMMOD (ControlMask|ShiftMask) ++ ++static Shortcut shortcuts[] = { ++	/* mask                 keysym          function        argument */ ++	{ XK_ANY_MOD,           XK_Break,       sendbreak,      {.i =  0} }, ++	{ ControlMask,          XK_Print,       toggleprinter,  {.i =  0} }, ++	{ ShiftMask,            XK_Print,       printscreen,    {.i =  0} }, ++	{ XK_ANY_MOD,           XK_Print,       printsel,       {.i =  0} }, ++	{ TERMMOD,              XK_Prior,       zoom,           {.f = +1} }, ++	{ TERMMOD,              XK_Next,        zoom,           {.f = -1} }, ++	{ TERMMOD,              XK_Home,        zoomreset,      {.f =  0} }, ++	{ TERMMOD,              XK_C,           clipcopy,       {.i =  0} }, ++	{ TERMMOD,              XK_V,           clippaste,      {.i =  0} }, ++	{ TERMMOD,              XK_Y,           selpaste,       {.i =  0} }, ++	{ ShiftMask,            XK_Insert,      selpaste,       {.i =  0} }, ++	{ TERMMOD,              XK_Num_Lock,    numlock,        {.i =  0} }, ++	{ ShiftMask,            XK_Page_Up,     kscrollup,      {.i = -1} }, ++	{ ShiftMask,            XK_Page_Down,   kscrolldown,    {.i = -1} }, ++}; ++ ++/* ++ * Special keys (change & recompile st.info accordingly) ++ * ++ * Mask value: ++ * * Use XK_ANY_MOD to match the key no matter modifiers state ++ * * Use XK_NO_MOD to match the key alone (no modifiers) ++ * appkey value: ++ * * 0: no value ++ * * > 0: keypad application mode enabled ++ * *   = 2: term.numlock = 1 ++ * * < 0: keypad application mode disabled ++ * appcursor value: ++ * * 0: no value ++ * * > 0: cursor application mode enabled ++ * * < 0: cursor application mode disabled ++ * ++ * Be careful with the order of the definitions because st searches in ++ * this table sequentially, so any XK_ANY_MOD must be in the last ++ * position for a key. ++ */ ++ ++/* ++ * If you want keys other than the X11 function keys (0xFD00 - 0xFFFF) ++ * to be mapped below, add them to this array. ++ */ ++static KeySym mappedkeys[] = { -1 }; ++ ++/* ++ * State bits to ignore when matching key or button events.  By default, ++ * numlock (Mod2Mask) and keyboard layout (XK_SWITCH_MOD) are ignored. ++ */ ++static uint ignoremod = Mod2Mask|XK_SWITCH_MOD; ++ ++/* ++ * This is the huge key array which defines all compatibility to the Linux ++ * world. Please decide about changes wisely. ++ */ ++static Key key[] = { ++	/* keysym           mask            string      appkey appcursor */ ++	{ XK_KP_Home,       ShiftMask,      "\033[2J",       0,   -1}, ++	{ XK_KP_Home,       ShiftMask,      "\033[1;2H",     0,   +1}, ++	{ XK_KP_Home,       XK_ANY_MOD,     "\033[H",        0,   -1}, ++	{ XK_KP_Home,       XK_ANY_MOD,     "\033[1~",       0,   +1}, ++	{ XK_KP_Up,         XK_ANY_MOD,     "\033Ox",       +1,    0}, ++	{ XK_KP_Up,         XK_ANY_MOD,     "\033[A",        0,   -1}, ++	{ XK_KP_Up,         XK_ANY_MOD,     "\033OA",        0,   +1}, ++	{ XK_KP_Down,       XK_ANY_MOD,     "\033Or",       +1,    0}, ++	{ XK_KP_Down,       XK_ANY_MOD,     "\033[B",        0,   -1}, ++	{ XK_KP_Down,       XK_ANY_MOD,     "\033OB",        0,   +1}, ++	{ XK_KP_Left,       XK_ANY_MOD,     "\033Ot",       +1,    0}, ++	{ XK_KP_Left,       XK_ANY_MOD,     "\033[D",        0,   -1}, ++	{ XK_KP_Left,       XK_ANY_MOD,     "\033OD",        0,   +1}, ++	{ XK_KP_Right,      XK_ANY_MOD,     "\033Ov",       +1,    0}, ++	{ XK_KP_Right,      XK_ANY_MOD,     "\033[C",        0,   -1}, ++	{ XK_KP_Right,      XK_ANY_MOD,     "\033OC",        0,   +1}, ++	{ XK_KP_Prior,      ShiftMask,      "\033[5;2~",     0,    0}, ++	{ XK_KP_Prior,      XK_ANY_MOD,     "\033[5~",       0,    0}, ++	{ XK_KP_Begin,      XK_ANY_MOD,     "\033[E",        0,    0}, ++	{ XK_KP_End,        ControlMask,    "\033[J",       -1,    0}, ++	{ XK_KP_End,        ControlMask,    "\033[1;5F",    +1,    0}, ++	{ XK_KP_End,        ShiftMask,      "\033[K",       -1,    0}, ++	{ XK_KP_End,        ShiftMask,      "\033[1;2F",    +1,    0}, ++	{ XK_KP_End,        XK_ANY_MOD,     "\033[4~",       0,    0}, ++	{ XK_KP_Next,       ShiftMask,      "\033[6;2~",     0,    0}, ++	{ XK_KP_Next,       XK_ANY_MOD,     "\033[6~",       0,    0}, ++	{ XK_KP_Insert,     ShiftMask,      "\033[2;2~",    +1,    0}, ++	{ XK_KP_Insert,     ShiftMask,      "\033[4l",      -1,    0}, ++	{ XK_KP_Insert,     ControlMask,    "\033[L",       -1,    0}, ++	{ XK_KP_Insert,     ControlMask,    "\033[2;5~",    +1,    0}, ++	{ XK_KP_Insert,     XK_ANY_MOD,     "\033[4h",      -1,    0}, ++	{ XK_KP_Insert,     XK_ANY_MOD,     "\033[2~",      +1,    0}, ++	{ XK_KP_Delete,     ControlMask,    "\033[M",       -1,    0}, ++	{ XK_KP_Delete,     ControlMask,    "\033[3;5~",    +1,    0}, ++	{ XK_KP_Delete,     ShiftMask,      "\033[2K",      -1,    0}, ++	{ XK_KP_Delete,     ShiftMask,      "\033[3;2~",    +1,    0}, ++	{ XK_KP_Delete,     XK_ANY_MOD,     "\033[P",       -1,    0}, ++	{ XK_KP_Delete,     XK_ANY_MOD,     "\033[3~",      +1,    0}, ++	{ XK_KP_Multiply,   XK_ANY_MOD,     "\033Oj",       +2,    0}, ++	{ XK_KP_Add,        XK_ANY_MOD,     "\033Ok",       +2,    0}, ++	{ XK_KP_Enter,      XK_ANY_MOD,     "\033OM",       +2,    0}, ++	{ XK_KP_Enter,      XK_ANY_MOD,     "\r",           -1,    0}, ++	{ XK_KP_Subtract,   XK_ANY_MOD,     "\033Om",       +2,    0}, ++	{ XK_KP_Decimal,    XK_ANY_MOD,     "\033On",       +2,    0}, ++	{ XK_KP_Divide,     XK_ANY_MOD,     "\033Oo",       +2,    0}, ++	{ XK_KP_0,          XK_ANY_MOD,     "\033Op",       +2,    0}, ++	{ XK_KP_1,          XK_ANY_MOD,     "\033Oq",       +2,    0}, ++	{ XK_KP_2,          XK_ANY_MOD,     "\033Or",       +2,    0}, ++	{ XK_KP_3,          XK_ANY_MOD,     "\033Os",       +2,    0}, ++	{ XK_KP_4,          XK_ANY_MOD,     "\033Ot",       +2,    0}, ++	{ XK_KP_5,          XK_ANY_MOD,     "\033Ou",       +2,    0}, ++	{ XK_KP_6,          XK_ANY_MOD,     "\033Ov",       +2,    0}, ++	{ XK_KP_7,          XK_ANY_MOD,     "\033Ow",       +2,    0}, ++	{ XK_KP_8,          XK_ANY_MOD,     "\033Ox",       +2,    0}, ++	{ XK_KP_9,          XK_ANY_MOD,     "\033Oy",       +2,    0}, ++	{ XK_Up,            ShiftMask,      "\033[1;2A",     0,    0}, ++	{ XK_Up,            Mod1Mask,       "\033[1;3A",     0,    0}, ++	{ XK_Up,         ShiftMask|Mod1Mask,"\033[1;4A",     0,    0}, ++	{ XK_Up,            ControlMask,    "\033[1;5A",     0,    0}, ++	{ XK_Up,      ShiftMask|ControlMask,"\033[1;6A",     0,    0}, ++	{ XK_Up,       ControlMask|Mod1Mask,"\033[1;7A",     0,    0}, ++	{ XK_Up,ShiftMask|ControlMask|Mod1Mask,"\033[1;8A",  0,    0}, ++	{ XK_Up,            XK_ANY_MOD,     "\033[A",        0,   -1}, ++	{ XK_Up,            XK_ANY_MOD,     "\033OA",        0,   +1}, ++	{ XK_Down,          ShiftMask,      "\033[1;2B",     0,    0}, ++	{ XK_Down,          Mod1Mask,       "\033[1;3B",     0,    0}, ++	{ XK_Down,       ShiftMask|Mod1Mask,"\033[1;4B",     0,    0}, ++	{ XK_Down,          ControlMask,    "\033[1;5B",     0,    0}, ++	{ XK_Down,    ShiftMask|ControlMask,"\033[1;6B",     0,    0}, ++	{ XK_Down,     ControlMask|Mod1Mask,"\033[1;7B",     0,    0}, ++	{ XK_Down,ShiftMask|ControlMask|Mod1Mask,"\033[1;8B",0,    0}, ++	{ XK_Down,          XK_ANY_MOD,     "\033[B",        0,   -1}, ++	{ XK_Down,          XK_ANY_MOD,     "\033OB",        0,   +1}, ++	{ XK_Left,          ShiftMask,      "\033[1;2D",     0,    0}, ++	{ XK_Left,          Mod1Mask,       "\033[1;3D",     0,    0}, ++	{ XK_Left,       ShiftMask|Mod1Mask,"\033[1;4D",     0,    0}, ++	{ XK_Left,          ControlMask,    "\033[1;5D",     0,    0}, ++	{ XK_Left,    ShiftMask|ControlMask,"\033[1;6D",     0,    0}, ++	{ XK_Left,     ControlMask|Mod1Mask,"\033[1;7D",     0,    0}, ++	{ XK_Left,ShiftMask|ControlMask|Mod1Mask,"\033[1;8D",0,    0}, ++	{ XK_Left,          XK_ANY_MOD,     "\033[D",        0,   -1}, ++	{ XK_Left,          XK_ANY_MOD,     "\033OD",        0,   +1}, ++	{ XK_Right,         ShiftMask,      "\033[1;2C",     0,    0}, ++	{ XK_Right,         Mod1Mask,       "\033[1;3C",     0,    0}, ++	{ XK_Right,      ShiftMask|Mod1Mask,"\033[1;4C",     0,    0}, ++	{ XK_Right,         ControlMask,    "\033[1;5C",     0,    0}, ++	{ XK_Right,   ShiftMask|ControlMask,"\033[1;6C",     0,    0}, ++	{ XK_Right,    ControlMask|Mod1Mask,"\033[1;7C",     0,    0}, ++	{ XK_Right,ShiftMask|ControlMask|Mod1Mask,"\033[1;8C",0,   0}, ++	{ XK_Right,         XK_ANY_MOD,     "\033[C",        0,   -1}, ++	{ XK_Right,         XK_ANY_MOD,     "\033OC",        0,   +1}, ++	{ XK_ISO_Left_Tab,  ShiftMask,      "\033[Z",        0,    0}, ++	{ XK_Return,        Mod1Mask,       "\033\r",        0,    0}, ++	{ XK_Return,        XK_ANY_MOD,     "\r",            0,    0}, ++	{ XK_Insert,        ShiftMask,      "\033[4l",      -1,    0}, ++	{ XK_Insert,        ShiftMask,      "\033[2;2~",    +1,    0}, ++	{ XK_Insert,        ControlMask,    "\033[L",       -1,    0}, ++	{ XK_Insert,        ControlMask,    "\033[2;5~",    +1,    0}, ++	{ XK_Insert,        XK_ANY_MOD,     "\033[4h",      -1,    0}, ++	{ XK_Insert,        XK_ANY_MOD,     "\033[2~",      +1,    0}, ++	{ XK_Delete,        ControlMask,    "\033[M",       -1,    0}, ++	{ XK_Delete,        ControlMask,    "\033[3;5~",    +1,    0}, ++	{ XK_Delete,        ShiftMask,      "\033[2K",      -1,    0}, ++	{ XK_Delete,        ShiftMask,      "\033[3;2~",    +1,    0}, ++	{ XK_Delete,        XK_ANY_MOD,     "\033[P",       -1,    0}, ++	{ XK_Delete,        XK_ANY_MOD,     "\033[3~",      +1,    0}, ++	{ XK_BackSpace,     XK_NO_MOD,      "\177",          0,    0}, ++	{ XK_BackSpace,     Mod1Mask,       "\033\177",      0,    0}, ++	{ XK_Home,          ShiftMask,      "\033[2J",       0,   -1}, ++	{ XK_Home,          ShiftMask,      "\033[1;2H",     0,   +1}, ++	{ XK_Home,          XK_ANY_MOD,     "\033[H",        0,   -1}, ++	{ XK_Home,          XK_ANY_MOD,     "\033[1~",       0,   +1}, ++	{ XK_End,           ControlMask,    "\033[J",       -1,    0}, ++	{ XK_End,           ControlMask,    "\033[1;5F",    +1,    0}, ++	{ XK_End,           ShiftMask,      "\033[K",       -1,    0}, ++	{ XK_End,           ShiftMask,      "\033[1;2F",    +1,    0}, ++	{ XK_End,           XK_ANY_MOD,     "\033[4~",       0,    0}, ++	{ XK_Prior,         ControlMask,    "\033[5;5~",     0,    0}, ++	{ XK_Prior,         ShiftMask,      "\033[5;2~",     0,    0}, ++	{ XK_Prior,         XK_ANY_MOD,     "\033[5~",       0,    0}, ++	{ XK_Next,          ControlMask,    "\033[6;5~",     0,    0}, ++	{ XK_Next,          ShiftMask,      "\033[6;2~",     0,    0}, ++	{ XK_Next,          XK_ANY_MOD,     "\033[6~",       0,    0}, ++	{ XK_F1,            XK_NO_MOD,      "\033OP" ,       0,    0}, ++	{ XK_F1, /* F13 */  ShiftMask,      "\033[1;2P",     0,    0}, ++	{ XK_F1, /* F25 */  ControlMask,    "\033[1;5P",     0,    0}, ++	{ XK_F1, /* F37 */  Mod4Mask,       "\033[1;6P",     0,    0}, ++	{ XK_F1, /* F49 */  Mod1Mask,       "\033[1;3P",     0,    0}, ++	{ XK_F1, /* F61 */  Mod3Mask,       "\033[1;4P",     0,    0}, ++	{ XK_F2,            XK_NO_MOD,      "\033OQ" ,       0,    0}, ++	{ XK_F2, /* F14 */  ShiftMask,      "\033[1;2Q",     0,    0}, ++	{ XK_F2, /* F26 */  ControlMask,    "\033[1;5Q",     0,    0}, ++	{ XK_F2, /* F38 */  Mod4Mask,       "\033[1;6Q",     0,    0}, ++	{ XK_F2, /* F50 */  Mod1Mask,       "\033[1;3Q",     0,    0}, ++	{ XK_F2, /* F62 */  Mod3Mask,       "\033[1;4Q",     0,    0}, ++	{ XK_F3,            XK_NO_MOD,      "\033OR" ,       0,    0}, ++	{ XK_F3, /* F15 */  ShiftMask,      "\033[1;2R",     0,    0}, ++	{ XK_F3, /* F27 */  ControlMask,    "\033[1;5R",     0,    0}, ++	{ XK_F3, /* F39 */  Mod4Mask,       "\033[1;6R",     0,    0}, ++	{ XK_F3, /* F51 */  Mod1Mask,       "\033[1;3R",     0,    0}, ++	{ XK_F3, /* F63 */  Mod3Mask,       "\033[1;4R",     0,    0}, ++	{ XK_F4,            XK_NO_MOD,      "\033OS" ,       0,    0}, ++	{ XK_F4, /* F16 */  ShiftMask,      "\033[1;2S",     0,    0}, ++	{ XK_F4, /* F28 */  ControlMask,    "\033[1;5S",     0,    0}, ++	{ XK_F4, /* F40 */  Mod4Mask,       "\033[1;6S",     0,    0}, ++	{ XK_F4, /* F52 */  Mod1Mask,       "\033[1;3S",     0,    0}, ++	{ XK_F5,            XK_NO_MOD,      "\033[15~",      0,    0}, ++	{ XK_F5, /* F17 */  ShiftMask,      "\033[15;2~",    0,    0}, ++	{ XK_F5, /* F29 */  ControlMask,    "\033[15;5~",    0,    0}, ++	{ XK_F5, /* F41 */  Mod4Mask,       "\033[15;6~",    0,    0}, ++	{ XK_F5, /* F53 */  Mod1Mask,       "\033[15;3~",    0,    0}, ++	{ XK_F6,            XK_NO_MOD,      "\033[17~",      0,    0}, ++	{ XK_F6, /* F18 */  ShiftMask,      "\033[17;2~",    0,    0}, ++	{ XK_F6, /* F30 */  ControlMask,    "\033[17;5~",    0,    0}, ++	{ XK_F6, /* F42 */  Mod4Mask,       "\033[17;6~",    0,    0}, ++	{ XK_F6, /* F54 */  Mod1Mask,       "\033[17;3~",    0,    0}, ++	{ XK_F7,            XK_NO_MOD,      "\033[18~",      0,    0}, ++	{ XK_F7, /* F19 */  ShiftMask,      "\033[18;2~",    0,    0}, ++	{ XK_F7, /* F31 */  ControlMask,    "\033[18;5~",    0,    0}, ++	{ XK_F7, /* F43 */  Mod4Mask,       "\033[18;6~",    0,    0}, ++	{ XK_F7, /* F55 */  Mod1Mask,       "\033[18;3~",    0,    0}, ++	{ XK_F8,            XK_NO_MOD,      "\033[19~",      0,    0}, ++	{ XK_F8, /* F20 */  ShiftMask,      "\033[19;2~",    0,    0}, ++	{ XK_F8, /* F32 */  ControlMask,    "\033[19;5~",    0,    0}, ++	{ XK_F8, /* F44 */  Mod4Mask,       "\033[19;6~",    0,    0}, ++	{ XK_F8, /* F56 */  Mod1Mask,       "\033[19;3~",    0,    0}, ++	{ XK_F9,            XK_NO_MOD,      "\033[20~",      0,    0}, ++	{ XK_F9, /* F21 */  ShiftMask,      "\033[20;2~",    0,    0}, ++	{ XK_F9, /* F33 */  ControlMask,    "\033[20;5~",    0,    0}, ++	{ XK_F9, /* F45 */  Mod4Mask,       "\033[20;6~",    0,    0}, ++	{ XK_F9, /* F57 */  Mod1Mask,       "\033[20;3~",    0,    0}, ++	{ XK_F10,           XK_NO_MOD,      "\033[21~",      0,    0}, ++	{ XK_F10, /* F22 */ ShiftMask,      "\033[21;2~",    0,    0}, ++	{ XK_F10, /* F34 */ ControlMask,    "\033[21;5~",    0,    0}, ++	{ XK_F10, /* F46 */ Mod4Mask,       "\033[21;6~",    0,    0}, ++	{ XK_F10, /* F58 */ Mod1Mask,       "\033[21;3~",    0,    0}, ++	{ XK_F11,           XK_NO_MOD,      "\033[23~",      0,    0}, ++	{ XK_F11, /* F23 */ ShiftMask,      "\033[23;2~",    0,    0}, ++	{ XK_F11, /* F35 */ ControlMask,    "\033[23;5~",    0,    0}, ++	{ XK_F11, /* F47 */ Mod4Mask,       "\033[23;6~",    0,    0}, ++	{ XK_F11, /* F59 */ Mod1Mask,       "\033[23;3~",    0,    0}, ++	{ XK_F12,           XK_NO_MOD,      "\033[24~",      0,    0}, ++	{ XK_F12, /* F24 */ ShiftMask,      "\033[24;2~",    0,    0}, ++	{ XK_F12, /* F36 */ ControlMask,    "\033[24;5~",    0,    0}, ++	{ XK_F12, /* F48 */ Mod4Mask,       "\033[24;6~",    0,    0}, ++	{ XK_F12, /* F60 */ Mod1Mask,       "\033[24;3~",    0,    0}, ++	{ XK_F13,           XK_NO_MOD,      "\033[1;2P",     0,    0}, ++	{ XK_F14,           XK_NO_MOD,      "\033[1;2Q",     0,    0}, ++	{ XK_F15,           XK_NO_MOD,      "\033[1;2R",     0,    0}, ++	{ XK_F16,           XK_NO_MOD,      "\033[1;2S",     0,    0}, ++	{ XK_F17,           XK_NO_MOD,      "\033[15;2~",    0,    0}, ++	{ XK_F18,           XK_NO_MOD,      "\033[17;2~",    0,    0}, ++	{ XK_F19,           XK_NO_MOD,      "\033[18;2~",    0,    0}, ++	{ XK_F20,           XK_NO_MOD,      "\033[19;2~",    0,    0}, ++	{ XK_F21,           XK_NO_MOD,      "\033[20;2~",    0,    0}, ++	{ XK_F22,           XK_NO_MOD,      "\033[21;2~",    0,    0}, ++	{ XK_F23,           XK_NO_MOD,      "\033[23;2~",    0,    0}, ++	{ XK_F24,           XK_NO_MOD,      "\033[24;2~",    0,    0}, ++	{ XK_F25,           XK_NO_MOD,      "\033[1;5P",     0,    0}, ++	{ XK_F26,           XK_NO_MOD,      "\033[1;5Q",     0,    0}, ++	{ XK_F27,           XK_NO_MOD,      "\033[1;5R",     0,    0}, ++	{ XK_F28,           XK_NO_MOD,      "\033[1;5S",     0,    0}, ++	{ XK_F29,           XK_NO_MOD,      "\033[15;5~",    0,    0}, ++	{ XK_F30,           XK_NO_MOD,      "\033[17;5~",    0,    0}, ++	{ XK_F31,           XK_NO_MOD,      "\033[18;5~",    0,    0}, ++	{ XK_F32,           XK_NO_MOD,      "\033[19;5~",    0,    0}, ++	{ XK_F33,           XK_NO_MOD,      "\033[20;5~",    0,    0}, ++	{ XK_F34,           XK_NO_MOD,      "\033[21;5~",    0,    0}, ++	{ XK_F35,           XK_NO_MOD,      "\033[23;5~",    0,    0}, ++}; ++ ++/* ++ * Selection types' masks. ++ * Use the same masks as usual. ++ * Button1Mask is always unset, to make masks match between ButtonPress. ++ * ButtonRelease and MotionNotify. ++ * If no match is found, regular selection is used. ++ */ ++static uint selmasks[] = { ++	[SEL_RECTANGULAR] = Mod1Mask, ++}; ++ ++/* ++ * Printable characters in ASCII, used to estimate the advance width ++ * of single wide characters. ++ */ ++static char ascii_printable[] = ++	" !\"#$%&'()*+,-./0123456789:;<=>?" ++	"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_" ++	"`abcdefghijklmnopqrstuvwxyz{|}~";  diff --git a/config.mk b/config.mk  index 1e306f8..47c615e 100644  --- a/config.mk @@ -566,6 +1528,20 @@ index 77c3e8a..df6d4c9 100644   	term.ocx = cx;   	term.ocy = term.c.y;   	xfinishdraw(); +diff --git a/st.desktop b/st.desktop +new file mode 100644 +index 0000000..49029d8 +--- /dev/null ++++ b/st.desktop +@@ -0,0 +1,8 @@ ++[Desktop Entry] ++Name=st ++Comment=st is a simple terminal implementation for X ++Exec=st ++Icon=utilities-terminal ++Terminal=false ++Type=Application ++Categories=System;TerminalEmulator;  diff --git a/st.h b/st.h  index fd3b0d8..c248ec6 100644  --- a/st.h | 
