diff options
Diffstat (limited to 'config/mpv/shaders/Anime4K_Denoise_Bilateral_Mean.glsl')
-rw-r--r-- | config/mpv/shaders/Anime4K_Denoise_Bilateral_Mean.glsl | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/config/mpv/shaders/Anime4K_Denoise_Bilateral_Mean.glsl b/config/mpv/shaders/Anime4K_Denoise_Bilateral_Mean.glsl deleted file mode 100644 index 0eb17cd..0000000 --- a/config/mpv/shaders/Anime4K_Denoise_Bilateral_Mean.glsl +++ /dev/null @@ -1,67 +0,0 @@ -// MIT License
-
-// Copyright (c) 2019-2021 bloc97
-// All rights reserved.
-
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to deal
-// in the Software without restriction, including without limitation the rights
-// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-// copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-
-// The above copyright notice and this permission notice shall be included in all
-// copies or substantial portions of the Software.
-
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-// SOFTWARE.
-
-//!DESC Anime4K-v3.2-Denoise-Bilateral-Mean
-//!HOOK MAIN
-//!BIND HOOKED
-
-#define INTENSITY_SIGMA 0.1 //Intensity window size, higher is stronger denoise, must be a positive real number
-#define SPATIAL_SIGMA 1.0 //Spatial window size, higher is stronger denoise, must be a positive real number.
-
-#define INTENSITY_POWER_CURVE 1.0 //Intensity window power curve. Setting it to 0 will make the intensity window treat all intensities equally, while increasing it will make the window narrower in darker intensities and wider in brighter intensities.
-
-#define KERNELSIZE (max(int(ceil(SPATIAL_SIGMA * 2.0)), 1) * 2 + 1) //Kernel size, must be an positive odd integer.
-#define KERNELHALFSIZE (int(KERNELSIZE/2)) //Half of the kernel size without remainder. Must be equal to trunc(KERNELSIZE/2).
-#define KERNELLEN (KERNELSIZE * KERNELSIZE) //Total area of kernel. Must be equal to KERNELSIZE * KERNELSIZE.
-
-#define GETOFFSET(i) vec2((i % KERNELSIZE) - KERNELHALFSIZE, (i / KERNELSIZE) - KERNELHALFSIZE)
-
-vec4 gaussian_vec(vec4 x, vec4 s, vec4 m) {
- vec4 scaled = (x - m) / s;
- return exp(-0.5 * scaled * scaled);
-}
-
-float gaussian(float x, float s, float m) {
- float scaled = (x - m) / s;
- return exp(-0.5 * scaled * scaled);
-}
-
-vec4 hook() {
- vec4 sum = vec4(0.0);
- vec4 n = vec4(0.0);
-
- vec4 vc = HOOKED_tex(HOOKED_pos);
-
- vec4 is = pow(vc + 0.0001, vec4(INTENSITY_POWER_CURVE)) * INTENSITY_SIGMA;
- float ss = SPATIAL_SIGMA;
-
- for (int i=0; i<KERNELLEN; i++) {
- vec2 ipos = GETOFFSET(i);
- vec4 v = HOOKED_texOff(ipos);
- vec4 d = gaussian_vec(v, is, vc) * gaussian(length(ipos), ss, 0.0);
- sum += d * v;
- n += d;
- }
-
- return sum / n;
-}
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