From 14d85b9ad55aa51de410c7b6982256ae29e4e53a Mon Sep 17 00:00:00 2001 From: davidovski Date: Thu, 23 Sep 2021 17:18:35 +0100 Subject: added images --- README.md | 5 +++++ images/dungeon1.png | Bin 0 -> 5014 bytes images/dungeon2.png | Bin 0 -> 5020 bytes 3 files changed, 5 insertions(+) create mode 100644 images/dungeon1.png create mode 100644 images/dungeon2.png diff --git a/README.md b/README.md index e26f3be..7b8371d 100644 --- a/README.md +++ b/README.md @@ -6,3 +6,8 @@ A simple dungeon crawler map layout generator written in C using raylib for grap - [Procedural Dungeon Generation Algorithm](https://www.gamasutra.com/blogs/AAdonaac/20150903/252889/Procedural_Dungeon_Generation_Algorithm.php) - [Prim’s Minimum Spanning Tree](https://www.geeksforgeeks.org/prims-minimum-spanning-tree-mst-greedy-algo-5/) +## Images + +![dungeon](/images/dungeon1.png) +![dungeon](/images/dungeon2.png) + diff --git a/images/dungeon1.png b/images/dungeon1.png new file mode 100644 index 0000000..29a19f2 Binary files /dev/null and b/images/dungeon1.png differ diff --git a/images/dungeon2.png b/images/dungeon2.png new file mode 100644 index 0000000..f5ce0f3 Binary files /dev/null and b/images/dungeon2.png differ -- cgit v1.2.1