From dc13b3982cbc7fdf66069422ea0aaed1ad6ac16a Mon Sep 17 00:00:00 2001 From: davidovski Date: Mon, 2 Aug 2021 01:10:35 +0100 Subject: readme --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index b27a28f..e26f3be 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ A simple dungeon crawler map layout generator written in C using raylib for graphics -## references -[Procedural Dungeon Generation Algorithm](https://www.gamasutra.com/blogs/AAdonaac/20150903/252889/Procedural_Dungeon_Generation_Algorithm.php) -[Prim’s Minimum Spanning Tree](https://www.geeksforgeeks.org/prims-minimum-spanning-tree-mst-greedy-algo-5/) +## References +- [Procedural Dungeon Generation Algorithm](https://www.gamasutra.com/blogs/AAdonaac/20150903/252889/Procedural_Dungeon_Generation_Algorithm.php) +- [Prim’s Minimum Spanning Tree](https://www.geeksforgeeks.org/prims-minimum-spanning-tree-mst-greedy-algo-5/) -- cgit v1.2.1