# Procedural Generated Dungeon A simple dungeon crawler map layout generator written in C using raylib for graphics ## References - [Procedural Dungeon Generation Algorithm](https://www.gamasutra.com/blogs/AAdonaac/20150903/252889/Procedural_Dungeon_Generation_Algorithm.php) - [Prim’s Minimum Spanning Tree](https://www.geeksforgeeks.org/prims-minimum-spanning-tree-mst-greedy-algo-5/) ## Images ![dungeon](/images/dungeon1.png) ![dungeon](/images/dungeon2.png)