From eeed424b99210c4e436df1b40a0dace9897619a1 Mon Sep 17 00:00:00 2001
From: davidovski <david@davidovski.xyz>
Date: Tue, 23 Apr 2024 14:48:27 +0100
Subject: fix things staying highlighted

---
 main.go | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/main.go b/main.go
index 4a3a9ed..90d5f97 100644
--- a/main.go
+++ b/main.go
@@ -356,6 +356,7 @@ func (g *Game) Update() error {
 
         for _, obj := range g.objects {
             obj.Update(*g.tilemap, g.objects)
+            obj.highlight = false
         }
 
         g.tilemap.Update()
@@ -765,9 +766,6 @@ func (g *Game) SetInGame() {
     g.player.alpha = 1.0
     g.StopRewinding()
 
-    for _, object := range g.objects {
-        object.highlight = false
-    }
 }
 
 func (g *Game) SetPlacing() {
-- 
cgit v1.2.1