diff options
-rw-r--r-- | pengui.go | 18 |
1 files changed, 12 insertions, 6 deletions
@@ -20,7 +20,7 @@ var BLUE = color.RGBA{0x81, 0xa2, 0xbe, 0xff} const screen_w, screen_h = 960, 540 -const GRAVITY, FRICTION, AIR_RESISTANCE, PUSH, JUMP_HEIGHT = 1.2, 0.02, 0.02, 0.6, 16 +const GRAVITY, FRICTION, AIR_RESISTANCE, PUSH, JUMP_HEIGHT = 1.2, 0.1, 0.02, 0.8, 18 const CAMERA_DELAY, DELTA_RESOLUTION, DRAW_RESOLUTION, STROKE_WIDTH = 0.7, 1.0, 2.0, 4.0 var debug = false @@ -239,10 +239,6 @@ type Game struct{ } func (g *Game) Update() error { - // calculate scroll x and y - - sx = (CAMERA_DELAY * sx - (1-CAMERA_DELAY) * (g.penguin.Cx() - screen_w/2)) - sy = (CAMERA_DELAY * sy - (1-CAMERA_DELAY) * (g.penguin.Cy() - screen_h/2)) if inpututil.IsKeyJustPressed(ebiten.KeyB) { debug = !debug; @@ -280,6 +276,16 @@ func (g *Game) Update() error { g.penguin.Update(g) + // calculate scroll x and y + + if debug{ + sx = -(g.penguin.Cx() - screen_w/2) + sy = -(g.penguin.Cy() - screen_h/2) + } else { + sx = (CAMERA_DELAY * sx - (1-CAMERA_DELAY) * (g.penguin.Cx() - screen_w/2)) + sy = (CAMERA_DELAY * sy - (1-CAMERA_DELAY) * (g.penguin.Cy() - screen_h/2)) + } + return nil } @@ -309,7 +315,7 @@ func main() { if x < 0 { return 0 } - return 500+50*-math.Cos(x/400*(math.Cos(x/4870)+1))*math.Sin(x/845*(math.Cos(x/547)+1))*math.Cos((x-400)/400) + -500*math.Cos(x/800) + return 500+50*-math.Cos(x/400*(math.Cos(x/4870)+1))*math.Sin(x/845*(math.Cos(x/547)+1))*math.Cos((x-400)/400) + -500*math.Cos(x/500) } game.init() |