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<title>tiled-rendering.git/src, branch master</title>
<subtitle>experimenting with rendering a chunked tilemap with shaders
</subtitle>
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<updated>2024-02-05T22:01:25+00:00</updated>
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<title>add t option</title>
<updated>2024-02-05T22:01:25+00:00</updated>
<author>
<name>davidovski</name>
<email>david@davidovski.xyz</email>
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<published>2024-02-05T22:01:25+00:00</published>
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<entry>
<title>remove whitespace</title>
<updated>2023-12-27T02:39:15+00:00</updated>
<author>
<name>davidovski</name>
<email>david@davidovski.xyz</email>
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<published>2023-12-27T02:39:15+00:00</published>
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<entry>
<title>remove include</title>
<updated>2023-12-27T02:34:45+00:00</updated>
<author>
<name>davidovski</name>
<email>david@davidovski.xyz</email>
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<published>2023-12-27T02:34:45+00:00</published>
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<id>urn:sha1:5651b14b3084d18061516c65fa58b47134b926fe</id>
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<entry>
<title>optimise chunk loading and redrawing</title>
<updated>2023-07-23T21:45:47+00:00</updated>
<author>
<name>davidovski</name>
<email>david@davidovski.xyz</email>
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<published>2023-07-23T21:45:47+00:00</published>
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<entry>
<title>adjust scroll speed</title>
<updated>2023-07-23T15:03:22+00:00</updated>
<author>
<name>davidovski</name>
<email>david@davidovski.xyz</email>
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<published>2023-07-23T15:03:22+00:00</published>
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<id>urn:sha1:0f1d7ba48387faaced30d35e64cf346d368f4a23</id>
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<entry>
<title>removed negative chunks</title>
<updated>2023-07-23T14:55:16+00:00</updated>
<author>
<name>davidovski</name>
<email>david@davidovski.xyz</email>
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<published>2023-07-23T14:55:16+00:00</published>
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<id>urn:sha1:dada8de750b19abf450befbc0563f5853a3bbff2</id>
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<entry>
<title>add chunk offset to rendering</title>
<updated>2023-07-23T14:46:05+00:00</updated>
<author>
<name>davidovski</name>
<email>david@davidovski.xyz</email>
</author>
<published>2023-07-23T14:46:05+00:00</published>
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<id>urn:sha1:c726acd0467906afee74afb7051bb2e705e26565</id>
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<entry>
<title>add chunk caching</title>
<updated>2023-07-23T13:30:42+00:00</updated>
<author>
<name>davidovski</name>
<email>david@davidovski.xyz</email>
</author>
<published>2023-07-23T13:30:42+00:00</published>
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<id>urn:sha1:0d78ec0e53d9824a029840e74bf0721ed2187e6a</id>
<content type='text'>
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<entry>
<title>loading map data from chunks rather than tilelayout</title>
<updated>2023-07-21T22:50:32+00:00</updated>
<author>
<name>davidovski</name>
<email>david@davidovski.xyz</email>
</author>
<published>2023-07-21T22:50:32+00:00</published>
<link rel='alternate' type='text/html' href='https://davidovski.xyz/git/tiled-rendering.git/commit/?id=5ec62c0a2a0357a79f92b8bb37f67272e7f910ff'/>
<id>urn:sha1:5ec62c0a2a0357a79f92b8bb37f67272e7f910ff</id>
<content type='text'>
</content>
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<entry>
<title>add chunked tiledmap io</title>
<updated>2023-07-20T23:53:48+00:00</updated>
<author>
<name>davidovski</name>
<email>david@davidovski.xyz</email>
</author>
<published>2023-07-20T23:53:48+00:00</published>
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