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experimenting with rendering a chunked tilemap with shaders
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-rw-r--r--
makefile
2
1 files changed, 1 insertions, 1 deletions
diff --git a/makefile b/makefile
index 43709b3..f5a418e 100644
--- a/
makefile
+++ b/
makefile
@@ -1,5 +1,5 @@
CC=gcc
-FLAGS=-lm -lraylib
+FLAGS=-lm -lraylib -ggdb
.DEFAULT_GOAL := build