diff options
Diffstat (limited to 'tiled.glsl')
-rw-r--r-- | tiled.glsl | 5 |
1 files changed, 2 insertions, 3 deletions
@@ -1,7 +1,5 @@ #version 430 -#define MAP_H 4 -#define MAP_W 16 precision highp float; in vec3 vertexPos; @@ -16,6 +14,7 @@ uniform vec2 resolution; uniform vec2 offset; uniform float zoom; uniform ivec2 atlasSize; +uniform ivec2 mapSize; out vec4 finalColor; @@ -61,7 +60,7 @@ void main() { // get position in tiled world wow ivec2 tilemapPos = ivec2(floor(uv)); - if (inBounds(uv, vec2(MAP_W, MAP_H))) { + if (inBounds(uv, mapSize)) { finalColor = none; } else { vec2 position = mod(uv, 1); |