diff options
author | davidovski <david@davidovski.xyz> | 2023-07-16 01:54:27 +0100 |
---|---|---|
committer | davidovski <david@davidovski.xyz> | 2023-07-16 01:54:27 +0100 |
commit | c9ffe81dc06e6de41d1fe7b81146fcbe42474751 (patch) | |
tree | 143d517f3a4bd06d01970a05e571d65b879a53f8 | |
parent | a38ad169e95cb45d439e8ffa5146064f3a9de78e (diff) |
update st to full patch
-rw-r--r-- | st/davidovski.patch | 458 | ||||
-rwxr-xr-x | st/deploy.sh | 3 |
2 files changed, 460 insertions, 1 deletions
diff --git a/st/davidovski.patch b/st/davidovski.patch index dc2e303..a2da1bc 100644 --- a/st/davidovski.patch +++ b/st/davidovski.patch @@ -1,3 +1,24 @@ +From a2c7269200007dc73d2a832544836d6aa2d324ea Mon Sep 17 00:00:00 2001 +From: davidovski <david@davidovski.xyz> +Date: Sun, 16 Jul 2023 01:51:26 +0100 +Subject: [PATCH] davidovski + +--- + Makefile | 6 +- + boxdraw.c | 194 +++++++++++++++++++++++++++++++++++++++ + boxdraw_data.h | 214 +++++++++++++++++++++++++++++++++++++++++++ + config.def.h | 60 +++++++++++- + st.c | 164 ++++++++++++++++++++++++++------- + st.desktop | 8 ++ + st.h | 12 +++ + st.info | 4 +- + win.h | 4 +- + x.c | 243 ++++++++++++++++++++++++++++++++++++++++++++++--- + 10 files changed, 861 insertions(+), 48 deletions(-) + create mode 100644 boxdraw.c + create mode 100644 boxdraw_data.h + create mode 100644 st.desktop + diff --git a/Makefile b/Makefile index 470ac86..be32361 100644 --- a/Makefile @@ -32,6 +53,426 @@ index 470ac86..be32361 100644 + rm -f $(DESTDIR)$(PREFIX)/share/applications/st.desktop .PHONY: all options clean dist install uninstall +diff --git a/boxdraw.c b/boxdraw.c +new file mode 100644 +index 0000000..28a92d0 +--- /dev/null ++++ b/boxdraw.c +@@ -0,0 +1,194 @@ ++/* ++ * Copyright 2018 Avi Halachmi (:avih) avihpit@yahoo.com https://github.com/avih ++ * MIT/X Consortium License ++ */ ++ ++#include <X11/Xft/Xft.h> ++#include "st.h" ++#include "boxdraw_data.h" ++ ++/* Rounded non-negative integers division of n / d */ ++#define DIV(n, d) (((n) + (d) / 2) / (d)) ++ ++static Display *xdpy; ++static Colormap xcmap; ++static XftDraw *xd; ++static Visual *xvis; ++ ++static void drawbox(int, int, int, int, XftColor *, XftColor *, ushort); ++static void drawboxlines(int, int, int, int, XftColor *, ushort); ++ ++/* public API */ ++ ++void ++boxdraw_xinit(Display *dpy, Colormap cmap, XftDraw *draw, Visual *vis) ++{ ++ xdpy = dpy; xcmap = cmap; xd = draw, xvis = vis; ++} ++ ++int ++isboxdraw(Rune u) ++{ ++ Rune block = u & ~0xff; ++ return (boxdraw && block == 0x2500 && boxdata[(uint8_t)u]) || ++ (boxdraw_braille && block == 0x2800); ++} ++ ++/* the "index" is actually the entire shape data encoded as ushort */ ++ushort ++boxdrawindex(const Glyph *g) ++{ ++ if (boxdraw_braille && (g->u & ~0xff) == 0x2800) ++ return BRL | (uint8_t)g->u; ++ if (boxdraw_bold && (g->mode & ATTR_BOLD)) ++ return BDB | boxdata[(uint8_t)g->u]; ++ return boxdata[(uint8_t)g->u]; ++} ++ ++void ++drawboxes(int x, int y, int cw, int ch, XftColor *fg, XftColor *bg, ++ const XftGlyphFontSpec *specs, int len) ++{ ++ for ( ; len-- > 0; x += cw, specs++) ++ drawbox(x, y, cw, ch, fg, bg, (ushort)specs->glyph); ++} ++ ++/* implementation */ ++ ++void ++drawbox(int x, int y, int w, int h, XftColor *fg, XftColor *bg, ushort bd) ++{ ++ ushort cat = bd & ~(BDB | 0xff); /* mask out bold and data */ ++ if (bd & (BDL | BDA)) { ++ /* lines (light/double/heavy/arcs) */ ++ drawboxlines(x, y, w, h, fg, bd); ++ ++ } else if (cat == BBD) { ++ /* lower (8-X)/8 block */ ++ int d = DIV((uint8_t)bd * h, 8); ++ XftDrawRect(xd, fg, x, y + d, w, h - d); ++ ++ } else if (cat == BBU) { ++ /* upper X/8 block */ ++ XftDrawRect(xd, fg, x, y, w, DIV((uint8_t)bd * h, 8)); ++ ++ } else if (cat == BBL) { ++ /* left X/8 block */ ++ XftDrawRect(xd, fg, x, y, DIV((uint8_t)bd * w, 8), h); ++ ++ } else if (cat == BBR) { ++ /* right (8-X)/8 block */ ++ int d = DIV((uint8_t)bd * w, 8); ++ XftDrawRect(xd, fg, x + d, y, w - d, h); ++ ++ } else if (cat == BBQ) { ++ /* Quadrants */ ++ int w2 = DIV(w, 2), h2 = DIV(h, 2); ++ if (bd & TL) ++ XftDrawRect(xd, fg, x, y, w2, h2); ++ if (bd & TR) ++ XftDrawRect(xd, fg, x + w2, y, w - w2, h2); ++ if (bd & BL) ++ XftDrawRect(xd, fg, x, y + h2, w2, h - h2); ++ if (bd & BR) ++ XftDrawRect(xd, fg, x + w2, y + h2, w - w2, h - h2); ++ ++ } else if (bd & BBS) { ++ /* Shades - data is 1/2/3 for 25%/50%/75% alpha, respectively */ ++ int d = (uint8_t)bd; ++ XftColor xfc; ++ XRenderColor xrc = { .alpha = 0xffff }; ++ ++ xrc.red = DIV(fg->color.red * d + bg->color.red * (4 - d), 4); ++ xrc.green = DIV(fg->color.green * d + bg->color.green * (4 - d), 4); ++ xrc.blue = DIV(fg->color.blue * d + bg->color.blue * (4 - d), 4); ++ ++ XftColorAllocValue(xdpy, xvis, xcmap, &xrc, &xfc); ++ XftDrawRect(xd, &xfc, x, y, w, h); ++ XftColorFree(xdpy, xvis, xcmap, &xfc); ++ ++ } else if (cat == BRL) { ++ /* braille, each data bit corresponds to one dot at 2x4 grid */ ++ int w1 = DIV(w, 2); ++ int h1 = DIV(h, 4), h2 = DIV(h, 2), h3 = DIV(3 * h, 4); ++ ++ if (bd & 1) XftDrawRect(xd, fg, x, y, w1, h1); ++ if (bd & 2) XftDrawRect(xd, fg, x, y + h1, w1, h2 - h1); ++ if (bd & 4) XftDrawRect(xd, fg, x, y + h2, w1, h3 - h2); ++ if (bd & 8) XftDrawRect(xd, fg, x + w1, y, w - w1, h1); ++ if (bd & 16) XftDrawRect(xd, fg, x + w1, y + h1, w - w1, h2 - h1); ++ if (bd & 32) XftDrawRect(xd, fg, x + w1, y + h2, w - w1, h3 - h2); ++ if (bd & 64) XftDrawRect(xd, fg, x, y + h3, w1, h - h3); ++ if (bd & 128) XftDrawRect(xd, fg, x + w1, y + h3, w - w1, h - h3); ++ ++ } ++} ++ ++void ++drawboxlines(int x, int y, int w, int h, XftColor *fg, ushort bd) ++{ ++ /* s: stem thickness. width/8 roughly matches underscore thickness. */ ++ /* We draw bold as 1.5 * normal-stem and at least 1px thicker. */ ++ /* doubles draw at least 3px, even when w or h < 3. bold needs 6px. */ ++ int mwh = MIN(w, h); ++ int base_s = MAX(1, DIV(mwh, 8)); ++ int bold = (bd & BDB) && mwh >= 6; /* possibly ignore boldness */ ++ int s = bold ? MAX(base_s + 1, DIV(3 * base_s, 2)) : base_s; ++ int w2 = DIV(w - s, 2), h2 = DIV(h - s, 2); ++ /* the s-by-s square (x + w2, y + h2, s, s) is the center texel. */ ++ /* The base length (per direction till edge) includes this square. */ ++ ++ int light = bd & (LL | LU | LR | LD); ++ int double_ = bd & (DL | DU | DR | DD); ++ ++ if (light) { ++ /* d: additional (negative) length to not-draw the center */ ++ /* texel - at arcs and avoid drawing inside (some) doubles */ ++ int arc = bd & BDA; ++ int multi_light = light & (light - 1); ++ int multi_double = double_ & (double_ - 1); ++ /* light crosses double only at DH+LV, DV+LH (ref. shapes) */ ++ int d = arc || (multi_double && !multi_light) ? -s : 0; ++ ++ if (bd & LL) ++ XftDrawRect(xd, fg, x, y + h2, w2 + s + d, s); ++ if (bd & LU) ++ XftDrawRect(xd, fg, x + w2, y, s, h2 + s + d); ++ if (bd & LR) ++ XftDrawRect(xd, fg, x + w2 - d, y + h2, w - w2 + d, s); ++ if (bd & LD) ++ XftDrawRect(xd, fg, x + w2, y + h2 - d, s, h - h2 + d); ++ } ++ ++ /* double lines - also align with light to form heavy when combined */ ++ if (double_) { ++ /* ++ * going clockwise, for each double-ray: p is additional length ++ * to the single-ray nearer to the previous direction, and n to ++ * the next. p and n adjust from the base length to lengths ++ * which consider other doubles - shorter to avoid intersections ++ * (p, n), or longer to draw the far-corner texel (n). ++ */ ++ int dl = bd & DL, du = bd & DU, dr = bd & DR, dd = bd & DD; ++ if (dl) { ++ int p = dd ? -s : 0, n = du ? -s : dd ? s : 0; ++ XftDrawRect(xd, fg, x, y + h2 + s, w2 + s + p, s); ++ XftDrawRect(xd, fg, x, y + h2 - s, w2 + s + n, s); ++ } ++ if (du) { ++ int p = dl ? -s : 0, n = dr ? -s : dl ? s : 0; ++ XftDrawRect(xd, fg, x + w2 - s, y, s, h2 + s + p); ++ XftDrawRect(xd, fg, x + w2 + s, y, s, h2 + s + n); ++ } ++ if (dr) { ++ int p = du ? -s : 0, n = dd ? -s : du ? s : 0; ++ XftDrawRect(xd, fg, x + w2 - p, y + h2 - s, w - w2 + p, s); ++ XftDrawRect(xd, fg, x + w2 - n, y + h2 + s, w - w2 + n, s); ++ } ++ if (dd) { ++ int p = dr ? -s : 0, n = dl ? -s : dr ? s : 0; ++ XftDrawRect(xd, fg, x + w2 + s, y + h2 - p, s, h - h2 + p); ++ XftDrawRect(xd, fg, x + w2 - s, y + h2 - n, s, h - h2 + n); ++ } ++ } ++} +diff --git a/boxdraw_data.h b/boxdraw_data.h +new file mode 100644 +index 0000000..7890500 +--- /dev/null ++++ b/boxdraw_data.h +@@ -0,0 +1,214 @@ ++/* ++ * Copyright 2018 Avi Halachmi (:avih) avihpit@yahoo.com https://github.com/avih ++ * MIT/X Consortium License ++ */ ++ ++/* ++ * U+25XX codepoints data ++ * ++ * References: ++ * http://www.unicode.org/charts/PDF/U2500.pdf ++ * http://www.unicode.org/charts/PDF/U2580.pdf ++ * ++ * Test page: ++ * https://github.com/GNOME/vte/blob/master/doc/boxes.txt ++ */ ++ ++/* Each shape is encoded as 16-bits. Higher bits are category, lower are data */ ++/* Categories (mutually exclusive except BDB): */ ++/* For convenience, BDL/BDA/BBS/BDB are 1 bit each, the rest are enums */ ++#define BDL (1<<8) /* Box Draw Lines (light/double/heavy) */ ++#define BDA (1<<9) /* Box Draw Arc (light) */ ++ ++#define BBD (1<<10) /* Box Block Down (lower) X/8 */ ++#define BBL (2<<10) /* Box Block Left X/8 */ ++#define BBU (3<<10) /* Box Block Upper X/8 */ ++#define BBR (4<<10) /* Box Block Right X/8 */ ++#define BBQ (5<<10) /* Box Block Quadrants */ ++#define BRL (6<<10) /* Box Braille (data is lower byte of U28XX) */ ++ ++#define BBS (1<<14) /* Box Block Shades */ ++#define BDB (1<<15) /* Box Draw is Bold */ ++ ++/* (BDL/BDA) Light/Double/Heavy x Left/Up/Right/Down/Horizontal/Vertical */ ++/* Heavy is light+double (literally drawing light+double align to form heavy) */ ++#define LL (1<<0) ++#define LU (1<<1) ++#define LR (1<<2) ++#define LD (1<<3) ++#define LH (LL+LR) ++#define LV (LU+LD) ++ ++#define DL (1<<4) ++#define DU (1<<5) ++#define DR (1<<6) ++#define DD (1<<7) ++#define DH (DL+DR) ++#define DV (DU+DD) ++ ++#define HL (LL+DL) ++#define HU (LU+DU) ++#define HR (LR+DR) ++#define HD (LD+DD) ++#define HH (HL+HR) ++#define HV (HU+HD) ++ ++/* (BBQ) Quadrants Top/Bottom x Left/Right */ ++#define TL (1<<0) ++#define TR (1<<1) ++#define BL (1<<2) ++#define BR (1<<3) ++ ++/* Data for U+2500 - U+259F except dashes/diagonals */ ++static const unsigned short boxdata[256] = { ++ /* light lines */ ++ [0x00] = BDL + LH, /* light horizontal */ ++ [0x02] = BDL + LV, /* light vertical */ ++ [0x0c] = BDL + LD + LR, /* light down and right */ ++ [0x10] = BDL + LD + LL, /* light down and left */ ++ [0x14] = BDL + LU + LR, /* light up and right */ ++ [0x18] = BDL + LU + LL, /* light up and left */ ++ [0x1c] = BDL + LV + LR, /* light vertical and right */ ++ [0x24] = BDL + LV + LL, /* light vertical and left */ ++ [0x2c] = BDL + LH + LD, /* light horizontal and down */ ++ [0x34] = BDL + LH + LU, /* light horizontal and up */ ++ [0x3c] = BDL + LV + LH, /* light vertical and horizontal */ ++ [0x74] = BDL + LL, /* light left */ ++ [0x75] = BDL + LU, /* light up */ ++ [0x76] = BDL + LR, /* light right */ ++ [0x77] = BDL + LD, /* light down */ ++ ++ /* heavy [+light] lines */ ++ [0x01] = BDL + HH, ++ [0x03] = BDL + HV, ++ [0x0d] = BDL + HR + LD, ++ [0x0e] = BDL + HD + LR, ++ [0x0f] = BDL + HD + HR, ++ [0x11] = BDL + HL + LD, ++ [0x12] = BDL + HD + LL, ++ [0x13] = BDL + HD + HL, ++ [0x15] = BDL + HR + LU, ++ [0x16] = BDL + HU + LR, ++ [0x17] = BDL + HU + HR, ++ [0x19] = BDL + HL + LU, ++ [0x1a] = BDL + HU + LL, ++ [0x1b] = BDL + HU + HL, ++ [0x1d] = BDL + HR + LV, ++ [0x1e] = BDL + HU + LD + LR, ++ [0x1f] = BDL + HD + LR + LU, ++ [0x20] = BDL + HV + LR, ++ [0x21] = BDL + HU + HR + LD, ++ [0x22] = BDL + HD + HR + LU, ++ [0x23] = BDL + HV + HR, ++ [0x25] = BDL + HL + LV, ++ [0x26] = BDL + HU + LD + LL, ++ [0x27] = BDL + HD + LU + LL, ++ [0x28] = BDL + HV + LL, ++ [0x29] = BDL + HU + HL + LD, ++ [0x2a] = BDL + HD + HL + LU, ++ [0x2b] = BDL + HV + HL, ++ [0x2d] = BDL + HL + LD + LR, ++ [0x2e] = BDL + HR + LL + LD, ++ [0x2f] = BDL + HH + LD, ++ [0x30] = BDL + HD + LH, ++ [0x31] = BDL + HD + HL + LR, ++ [0x32] = BDL + HR + HD + LL, ++ [0x33] = BDL + HH + HD, ++ [0x35] = BDL + HL + LU + LR, ++ [0x36] = BDL + HR + LU + LL, ++ [0x37] = BDL + HH + LU, ++ [0x38] = BDL + HU + LH, ++ [0x39] = BDL + HU + HL + LR, ++ [0x3a] = BDL + HU + HR + LL, ++ [0x3b] = BDL + HH + HU, ++ [0x3d] = BDL + HL + LV + LR, ++ [0x3e] = BDL + HR + LV + LL, ++ [0x3f] = BDL + HH + LV, ++ [0x40] = BDL + HU + LH + LD, ++ [0x41] = BDL + HD + LH + LU, ++ [0x42] = BDL + HV + LH, ++ [0x43] = BDL + HU + HL + LD + LR, ++ [0x44] = BDL + HU + HR + LD + LL, ++ [0x45] = BDL + HD + HL + LU + LR, ++ [0x46] = BDL + HD + HR + LU + LL, ++ [0x47] = BDL + HH + HU + LD, ++ [0x48] = BDL + HH + HD + LU, ++ [0x49] = BDL + HV + HL + LR, ++ [0x4a] = BDL + HV + HR + LL, ++ [0x4b] = BDL + HV + HH, ++ [0x78] = BDL + HL, ++ [0x79] = BDL + HU, ++ [0x7a] = BDL + HR, ++ [0x7b] = BDL + HD, ++ [0x7c] = BDL + HR + LL, ++ [0x7d] = BDL + HD + LU, ++ [0x7e] = BDL + HL + LR, ++ [0x7f] = BDL + HU + LD, ++ ++ /* double [+light] lines */ ++ [0x50] = BDL + DH, ++ [0x51] = BDL + DV, ++ [0x52] = BDL + DR + LD, ++ [0x53] = BDL + DD + LR, ++ [0x54] = BDL + DR + DD, ++ [0x55] = BDL + DL + LD, ++ [0x56] = BDL + DD + LL, ++ [0x57] = BDL + DL + DD, ++ [0x58] = BDL + DR + LU, ++ [0x59] = BDL + DU + LR, ++ [0x5a] = BDL + DU + DR, ++ [0x5b] = BDL + DL + LU, ++ [0x5c] = BDL + DU + LL, ++ [0x5d] = BDL + DL + DU, ++ [0x5e] = BDL + DR + LV, ++ [0x5f] = BDL + DV + LR, ++ [0x60] = BDL + DV + DR, ++ [0x61] = BDL + DL + LV, ++ [0x62] = BDL + DV + LL, ++ [0x63] = BDL + DV + DL, ++ [0x64] = BDL + DH + LD, ++ [0x65] = BDL + DD + LH, ++ [0x66] = BDL + DD + DH, ++ [0x67] = BDL + DH + LU, ++ [0x68] = BDL + DU + LH, ++ [0x69] = BDL + DH + DU, ++ [0x6a] = BDL + DH + LV, ++ [0x6b] = BDL + DV + LH, ++ [0x6c] = BDL + DH + DV, ++ ++ /* (light) arcs */ ++ [0x6d] = BDA + LD + LR, ++ [0x6e] = BDA + LD + LL, ++ [0x6f] = BDA + LU + LL, ++ [0x70] = BDA + LU + LR, ++ ++ /* Lower (Down) X/8 block (data is 8 - X) */ ++ [0x81] = BBD + 7, [0x82] = BBD + 6, [0x83] = BBD + 5, [0x84] = BBD + 4, ++ [0x85] = BBD + 3, [0x86] = BBD + 2, [0x87] = BBD + 1, [0x88] = BBD + 0, ++ ++ /* Left X/8 block (data is X) */ ++ [0x89] = BBL + 7, [0x8a] = BBL + 6, [0x8b] = BBL + 5, [0x8c] = BBL + 4, ++ [0x8d] = BBL + 3, [0x8e] = BBL + 2, [0x8f] = BBL + 1, ++ ++ /* upper 1/2 (4/8), 1/8 block (X), right 1/2, 1/8 block (8-X) */ ++ [0x80] = BBU + 4, [0x94] = BBU + 1, ++ [0x90] = BBR + 4, [0x95] = BBR + 7, ++ ++ /* Quadrants */ ++ [0x96] = BBQ + BL, ++ [0x97] = BBQ + BR, ++ [0x98] = BBQ + TL, ++ [0x99] = BBQ + TL + BL + BR, ++ [0x9a] = BBQ + TL + BR, ++ [0x9b] = BBQ + TL + TR + BL, ++ [0x9c] = BBQ + TL + TR + BR, ++ [0x9d] = BBQ + TR, ++ [0x9e] = BBQ + BL + TR, ++ [0x9f] = BBQ + BL + TR + BR, ++ ++ /* Shades, data is an alpha value in 25% units (1/4, 1/2, 3/4) */ ++ [0x91] = BBS + 1, [0x92] = BBS + 2, [0x93] = BBS + 3, ++ ++ /* U+2504 - U+250B, U+254C - U+254F: unsupported (dashes) */ ++ /* U+2571 - U+2573: unsupported (diagonals) */ ++}; diff --git a/config.def.h b/config.def.h index 91ab8ca..b55e689 100644 --- a/config.def.h @@ -543,6 +984,20 @@ index 623376e..bc95e89 100644 term.ocx = cx; term.ocy = term.c.y; xfinishdraw(); +diff --git a/st.desktop b/st.desktop +new file mode 100644 +index 0000000..49029d8 +--- /dev/null ++++ b/st.desktop +@@ -0,0 +1,8 @@ ++[Desktop Entry] ++Name=st ++Comment=st is a simple terminal implementation for X ++Exec=st ++Icon=utilities-terminal ++Terminal=false ++Type=Application ++Categories=System;TerminalEmulator; diff --git a/st.h b/st.h index fd3b0d8..f6bd3b4 100644 --- a/st.h @@ -1002,3 +1457,6 @@ index aa09997..5d2c640 100644 cols = MAX(cols, 1); rows = MAX(rows, 1); tnew(cols, rows); +-- +2.41.0 + diff --git a/st/deploy.sh b/st/deploy.sh index bae1ef3..aeb65e6 100755 --- a/st/deploy.sh +++ b/st/deploy.sh @@ -4,9 +4,10 @@ wd="$HOME/.local/src/st" [ ! -d "$HOME/.local/src" ] && mkdir -p "$wd" +rm -rf "$wd" git clone https://git.suckless.org/st "$wd" -patch -d "$wd" -p1 -i davidovski.patch +patch -d "$wd" -p1 -i $(realpath davidovski.patch) make -C "$wd" doas make -C "$wd" install PREFIX=/usr |