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authordavidovski <david@davidovski.xyz>2023-07-16 01:54:27 +0100
committerdavidovski <david@davidovski.xyz>2023-07-16 01:54:27 +0100
commitc9ffe81dc06e6de41d1fe7b81146fcbe42474751 (patch)
tree143d517f3a4bd06d01970a05e571d65b879a53f8
parenta38ad169e95cb45d439e8ffa5146064f3a9de78e (diff)
update st to full patch
-rw-r--r--st/davidovski.patch458
-rwxr-xr-xst/deploy.sh3
2 files changed, 460 insertions, 1 deletions
diff --git a/st/davidovski.patch b/st/davidovski.patch
index dc2e303..a2da1bc 100644
--- a/st/davidovski.patch
+++ b/st/davidovski.patch
@@ -1,3 +1,24 @@
+From a2c7269200007dc73d2a832544836d6aa2d324ea Mon Sep 17 00:00:00 2001
+From: davidovski <david@davidovski.xyz>
+Date: Sun, 16 Jul 2023 01:51:26 +0100
+Subject: [PATCH] davidovski
+
+---
+ Makefile | 6 +-
+ boxdraw.c | 194 +++++++++++++++++++++++++++++++++++++++
+ boxdraw_data.h | 214 +++++++++++++++++++++++++++++++++++++++++++
+ config.def.h | 60 +++++++++++-
+ st.c | 164 ++++++++++++++++++++++++++-------
+ st.desktop | 8 ++
+ st.h | 12 +++
+ st.info | 4 +-
+ win.h | 4 +-
+ x.c | 243 ++++++++++++++++++++++++++++++++++++++++++++++---
+ 10 files changed, 861 insertions(+), 48 deletions(-)
+ create mode 100644 boxdraw.c
+ create mode 100644 boxdraw_data.h
+ create mode 100644 st.desktop
+
diff --git a/Makefile b/Makefile
index 470ac86..be32361 100644
--- a/Makefile
@@ -32,6 +53,426 @@ index 470ac86..be32361 100644
+ rm -f $(DESTDIR)$(PREFIX)/share/applications/st.desktop
.PHONY: all options clean dist install uninstall
+diff --git a/boxdraw.c b/boxdraw.c
+new file mode 100644
+index 0000000..28a92d0
+--- /dev/null
++++ b/boxdraw.c
+@@ -0,0 +1,194 @@
++/*
++ * Copyright 2018 Avi Halachmi (:avih) avihpit@yahoo.com https://github.com/avih
++ * MIT/X Consortium License
++ */
++
++#include <X11/Xft/Xft.h>
++#include "st.h"
++#include "boxdraw_data.h"
++
++/* Rounded non-negative integers division of n / d */
++#define DIV(n, d) (((n) + (d) / 2) / (d))
++
++static Display *xdpy;
++static Colormap xcmap;
++static XftDraw *xd;
++static Visual *xvis;
++
++static void drawbox(int, int, int, int, XftColor *, XftColor *, ushort);
++static void drawboxlines(int, int, int, int, XftColor *, ushort);
++
++/* public API */
++
++void
++boxdraw_xinit(Display *dpy, Colormap cmap, XftDraw *draw, Visual *vis)
++{
++ xdpy = dpy; xcmap = cmap; xd = draw, xvis = vis;
++}
++
++int
++isboxdraw(Rune u)
++{
++ Rune block = u & ~0xff;
++ return (boxdraw && block == 0x2500 && boxdata[(uint8_t)u]) ||
++ (boxdraw_braille && block == 0x2800);
++}
++
++/* the "index" is actually the entire shape data encoded as ushort */
++ushort
++boxdrawindex(const Glyph *g)
++{
++ if (boxdraw_braille && (g->u & ~0xff) == 0x2800)
++ return BRL | (uint8_t)g->u;
++ if (boxdraw_bold && (g->mode & ATTR_BOLD))
++ return BDB | boxdata[(uint8_t)g->u];
++ return boxdata[(uint8_t)g->u];
++}
++
++void
++drawboxes(int x, int y, int cw, int ch, XftColor *fg, XftColor *bg,
++ const XftGlyphFontSpec *specs, int len)
++{
++ for ( ; len-- > 0; x += cw, specs++)
++ drawbox(x, y, cw, ch, fg, bg, (ushort)specs->glyph);
++}
++
++/* implementation */
++
++void
++drawbox(int x, int y, int w, int h, XftColor *fg, XftColor *bg, ushort bd)
++{
++ ushort cat = bd & ~(BDB | 0xff); /* mask out bold and data */
++ if (bd & (BDL | BDA)) {
++ /* lines (light/double/heavy/arcs) */
++ drawboxlines(x, y, w, h, fg, bd);
++
++ } else if (cat == BBD) {
++ /* lower (8-X)/8 block */
++ int d = DIV((uint8_t)bd * h, 8);
++ XftDrawRect(xd, fg, x, y + d, w, h - d);
++
++ } else if (cat == BBU) {
++ /* upper X/8 block */
++ XftDrawRect(xd, fg, x, y, w, DIV((uint8_t)bd * h, 8));
++
++ } else if (cat == BBL) {
++ /* left X/8 block */
++ XftDrawRect(xd, fg, x, y, DIV((uint8_t)bd * w, 8), h);
++
++ } else if (cat == BBR) {
++ /* right (8-X)/8 block */
++ int d = DIV((uint8_t)bd * w, 8);
++ XftDrawRect(xd, fg, x + d, y, w - d, h);
++
++ } else if (cat == BBQ) {
++ /* Quadrants */
++ int w2 = DIV(w, 2), h2 = DIV(h, 2);
++ if (bd & TL)
++ XftDrawRect(xd, fg, x, y, w2, h2);
++ if (bd & TR)
++ XftDrawRect(xd, fg, x + w2, y, w - w2, h2);
++ if (bd & BL)
++ XftDrawRect(xd, fg, x, y + h2, w2, h - h2);
++ if (bd & BR)
++ XftDrawRect(xd, fg, x + w2, y + h2, w - w2, h - h2);
++
++ } else if (bd & BBS) {
++ /* Shades - data is 1/2/3 for 25%/50%/75% alpha, respectively */
++ int d = (uint8_t)bd;
++ XftColor xfc;
++ XRenderColor xrc = { .alpha = 0xffff };
++
++ xrc.red = DIV(fg->color.red * d + bg->color.red * (4 - d), 4);
++ xrc.green = DIV(fg->color.green * d + bg->color.green * (4 - d), 4);
++ xrc.blue = DIV(fg->color.blue * d + bg->color.blue * (4 - d), 4);
++
++ XftColorAllocValue(xdpy, xvis, xcmap, &xrc, &xfc);
++ XftDrawRect(xd, &xfc, x, y, w, h);
++ XftColorFree(xdpy, xvis, xcmap, &xfc);
++
++ } else if (cat == BRL) {
++ /* braille, each data bit corresponds to one dot at 2x4 grid */
++ int w1 = DIV(w, 2);
++ int h1 = DIV(h, 4), h2 = DIV(h, 2), h3 = DIV(3 * h, 4);
++
++ if (bd & 1) XftDrawRect(xd, fg, x, y, w1, h1);
++ if (bd & 2) XftDrawRect(xd, fg, x, y + h1, w1, h2 - h1);
++ if (bd & 4) XftDrawRect(xd, fg, x, y + h2, w1, h3 - h2);
++ if (bd & 8) XftDrawRect(xd, fg, x + w1, y, w - w1, h1);
++ if (bd & 16) XftDrawRect(xd, fg, x + w1, y + h1, w - w1, h2 - h1);
++ if (bd & 32) XftDrawRect(xd, fg, x + w1, y + h2, w - w1, h3 - h2);
++ if (bd & 64) XftDrawRect(xd, fg, x, y + h3, w1, h - h3);
++ if (bd & 128) XftDrawRect(xd, fg, x + w1, y + h3, w - w1, h - h3);
++
++ }
++}
++
++void
++drawboxlines(int x, int y, int w, int h, XftColor *fg, ushort bd)
++{
++ /* s: stem thickness. width/8 roughly matches underscore thickness. */
++ /* We draw bold as 1.5 * normal-stem and at least 1px thicker. */
++ /* doubles draw at least 3px, even when w or h < 3. bold needs 6px. */
++ int mwh = MIN(w, h);
++ int base_s = MAX(1, DIV(mwh, 8));
++ int bold = (bd & BDB) && mwh >= 6; /* possibly ignore boldness */
++ int s = bold ? MAX(base_s + 1, DIV(3 * base_s, 2)) : base_s;
++ int w2 = DIV(w - s, 2), h2 = DIV(h - s, 2);
++ /* the s-by-s square (x + w2, y + h2, s, s) is the center texel. */
++ /* The base length (per direction till edge) includes this square. */
++
++ int light = bd & (LL | LU | LR | LD);
++ int double_ = bd & (DL | DU | DR | DD);
++
++ if (light) {
++ /* d: additional (negative) length to not-draw the center */
++ /* texel - at arcs and avoid drawing inside (some) doubles */
++ int arc = bd & BDA;
++ int multi_light = light & (light - 1);
++ int multi_double = double_ & (double_ - 1);
++ /* light crosses double only at DH+LV, DV+LH (ref. shapes) */
++ int d = arc || (multi_double && !multi_light) ? -s : 0;
++
++ if (bd & LL)
++ XftDrawRect(xd, fg, x, y + h2, w2 + s + d, s);
++ if (bd & LU)
++ XftDrawRect(xd, fg, x + w2, y, s, h2 + s + d);
++ if (bd & LR)
++ XftDrawRect(xd, fg, x + w2 - d, y + h2, w - w2 + d, s);
++ if (bd & LD)
++ XftDrawRect(xd, fg, x + w2, y + h2 - d, s, h - h2 + d);
++ }
++
++ /* double lines - also align with light to form heavy when combined */
++ if (double_) {
++ /*
++ * going clockwise, for each double-ray: p is additional length
++ * to the single-ray nearer to the previous direction, and n to
++ * the next. p and n adjust from the base length to lengths
++ * which consider other doubles - shorter to avoid intersections
++ * (p, n), or longer to draw the far-corner texel (n).
++ */
++ int dl = bd & DL, du = bd & DU, dr = bd & DR, dd = bd & DD;
++ if (dl) {
++ int p = dd ? -s : 0, n = du ? -s : dd ? s : 0;
++ XftDrawRect(xd, fg, x, y + h2 + s, w2 + s + p, s);
++ XftDrawRect(xd, fg, x, y + h2 - s, w2 + s + n, s);
++ }
++ if (du) {
++ int p = dl ? -s : 0, n = dr ? -s : dl ? s : 0;
++ XftDrawRect(xd, fg, x + w2 - s, y, s, h2 + s + p);
++ XftDrawRect(xd, fg, x + w2 + s, y, s, h2 + s + n);
++ }
++ if (dr) {
++ int p = du ? -s : 0, n = dd ? -s : du ? s : 0;
++ XftDrawRect(xd, fg, x + w2 - p, y + h2 - s, w - w2 + p, s);
++ XftDrawRect(xd, fg, x + w2 - n, y + h2 + s, w - w2 + n, s);
++ }
++ if (dd) {
++ int p = dr ? -s : 0, n = dl ? -s : dr ? s : 0;
++ XftDrawRect(xd, fg, x + w2 + s, y + h2 - p, s, h - h2 + p);
++ XftDrawRect(xd, fg, x + w2 - s, y + h2 - n, s, h - h2 + n);
++ }
++ }
++}
+diff --git a/boxdraw_data.h b/boxdraw_data.h
+new file mode 100644
+index 0000000..7890500
+--- /dev/null
++++ b/boxdraw_data.h
+@@ -0,0 +1,214 @@
++/*
++ * Copyright 2018 Avi Halachmi (:avih) avihpit@yahoo.com https://github.com/avih
++ * MIT/X Consortium License
++ */
++
++/*
++ * U+25XX codepoints data
++ *
++ * References:
++ * http://www.unicode.org/charts/PDF/U2500.pdf
++ * http://www.unicode.org/charts/PDF/U2580.pdf
++ *
++ * Test page:
++ * https://github.com/GNOME/vte/blob/master/doc/boxes.txt
++ */
++
++/* Each shape is encoded as 16-bits. Higher bits are category, lower are data */
++/* Categories (mutually exclusive except BDB): */
++/* For convenience, BDL/BDA/BBS/BDB are 1 bit each, the rest are enums */
++#define BDL (1<<8) /* Box Draw Lines (light/double/heavy) */
++#define BDA (1<<9) /* Box Draw Arc (light) */
++
++#define BBD (1<<10) /* Box Block Down (lower) X/8 */
++#define BBL (2<<10) /* Box Block Left X/8 */
++#define BBU (3<<10) /* Box Block Upper X/8 */
++#define BBR (4<<10) /* Box Block Right X/8 */
++#define BBQ (5<<10) /* Box Block Quadrants */
++#define BRL (6<<10) /* Box Braille (data is lower byte of U28XX) */
++
++#define BBS (1<<14) /* Box Block Shades */
++#define BDB (1<<15) /* Box Draw is Bold */
++
++/* (BDL/BDA) Light/Double/Heavy x Left/Up/Right/Down/Horizontal/Vertical */
++/* Heavy is light+double (literally drawing light+double align to form heavy) */
++#define LL (1<<0)
++#define LU (1<<1)
++#define LR (1<<2)
++#define LD (1<<3)
++#define LH (LL+LR)
++#define LV (LU+LD)
++
++#define DL (1<<4)
++#define DU (1<<5)
++#define DR (1<<6)
++#define DD (1<<7)
++#define DH (DL+DR)
++#define DV (DU+DD)
++
++#define HL (LL+DL)
++#define HU (LU+DU)
++#define HR (LR+DR)
++#define HD (LD+DD)
++#define HH (HL+HR)
++#define HV (HU+HD)
++
++/* (BBQ) Quadrants Top/Bottom x Left/Right */
++#define TL (1<<0)
++#define TR (1<<1)
++#define BL (1<<2)
++#define BR (1<<3)
++
++/* Data for U+2500 - U+259F except dashes/diagonals */
++static const unsigned short boxdata[256] = {
++ /* light lines */
++ [0x00] = BDL + LH, /* light horizontal */
++ [0x02] = BDL + LV, /* light vertical */
++ [0x0c] = BDL + LD + LR, /* light down and right */
++ [0x10] = BDL + LD + LL, /* light down and left */
++ [0x14] = BDL + LU + LR, /* light up and right */
++ [0x18] = BDL + LU + LL, /* light up and left */
++ [0x1c] = BDL + LV + LR, /* light vertical and right */
++ [0x24] = BDL + LV + LL, /* light vertical and left */
++ [0x2c] = BDL + LH + LD, /* light horizontal and down */
++ [0x34] = BDL + LH + LU, /* light horizontal and up */
++ [0x3c] = BDL + LV + LH, /* light vertical and horizontal */
++ [0x74] = BDL + LL, /* light left */
++ [0x75] = BDL + LU, /* light up */
++ [0x76] = BDL + LR, /* light right */
++ [0x77] = BDL + LD, /* light down */
++
++ /* heavy [+light] lines */
++ [0x01] = BDL + HH,
++ [0x03] = BDL + HV,
++ [0x0d] = BDL + HR + LD,
++ [0x0e] = BDL + HD + LR,
++ [0x0f] = BDL + HD + HR,
++ [0x11] = BDL + HL + LD,
++ [0x12] = BDL + HD + LL,
++ [0x13] = BDL + HD + HL,
++ [0x15] = BDL + HR + LU,
++ [0x16] = BDL + HU + LR,
++ [0x17] = BDL + HU + HR,
++ [0x19] = BDL + HL + LU,
++ [0x1a] = BDL + HU + LL,
++ [0x1b] = BDL + HU + HL,
++ [0x1d] = BDL + HR + LV,
++ [0x1e] = BDL + HU + LD + LR,
++ [0x1f] = BDL + HD + LR + LU,
++ [0x20] = BDL + HV + LR,
++ [0x21] = BDL + HU + HR + LD,
++ [0x22] = BDL + HD + HR + LU,
++ [0x23] = BDL + HV + HR,
++ [0x25] = BDL + HL + LV,
++ [0x26] = BDL + HU + LD + LL,
++ [0x27] = BDL + HD + LU + LL,
++ [0x28] = BDL + HV + LL,
++ [0x29] = BDL + HU + HL + LD,
++ [0x2a] = BDL + HD + HL + LU,
++ [0x2b] = BDL + HV + HL,
++ [0x2d] = BDL + HL + LD + LR,
++ [0x2e] = BDL + HR + LL + LD,
++ [0x2f] = BDL + HH + LD,
++ [0x30] = BDL + HD + LH,
++ [0x31] = BDL + HD + HL + LR,
++ [0x32] = BDL + HR + HD + LL,
++ [0x33] = BDL + HH + HD,
++ [0x35] = BDL + HL + LU + LR,
++ [0x36] = BDL + HR + LU + LL,
++ [0x37] = BDL + HH + LU,
++ [0x38] = BDL + HU + LH,
++ [0x39] = BDL + HU + HL + LR,
++ [0x3a] = BDL + HU + HR + LL,
++ [0x3b] = BDL + HH + HU,
++ [0x3d] = BDL + HL + LV + LR,
++ [0x3e] = BDL + HR + LV + LL,
++ [0x3f] = BDL + HH + LV,
++ [0x40] = BDL + HU + LH + LD,
++ [0x41] = BDL + HD + LH + LU,
++ [0x42] = BDL + HV + LH,
++ [0x43] = BDL + HU + HL + LD + LR,
++ [0x44] = BDL + HU + HR + LD + LL,
++ [0x45] = BDL + HD + HL + LU + LR,
++ [0x46] = BDL + HD + HR + LU + LL,
++ [0x47] = BDL + HH + HU + LD,
++ [0x48] = BDL + HH + HD + LU,
++ [0x49] = BDL + HV + HL + LR,
++ [0x4a] = BDL + HV + HR + LL,
++ [0x4b] = BDL + HV + HH,
++ [0x78] = BDL + HL,
++ [0x79] = BDL + HU,
++ [0x7a] = BDL + HR,
++ [0x7b] = BDL + HD,
++ [0x7c] = BDL + HR + LL,
++ [0x7d] = BDL + HD + LU,
++ [0x7e] = BDL + HL + LR,
++ [0x7f] = BDL + HU + LD,
++
++ /* double [+light] lines */
++ [0x50] = BDL + DH,
++ [0x51] = BDL + DV,
++ [0x52] = BDL + DR + LD,
++ [0x53] = BDL + DD + LR,
++ [0x54] = BDL + DR + DD,
++ [0x55] = BDL + DL + LD,
++ [0x56] = BDL + DD + LL,
++ [0x57] = BDL + DL + DD,
++ [0x58] = BDL + DR + LU,
++ [0x59] = BDL + DU + LR,
++ [0x5a] = BDL + DU + DR,
++ [0x5b] = BDL + DL + LU,
++ [0x5c] = BDL + DU + LL,
++ [0x5d] = BDL + DL + DU,
++ [0x5e] = BDL + DR + LV,
++ [0x5f] = BDL + DV + LR,
++ [0x60] = BDL + DV + DR,
++ [0x61] = BDL + DL + LV,
++ [0x62] = BDL + DV + LL,
++ [0x63] = BDL + DV + DL,
++ [0x64] = BDL + DH + LD,
++ [0x65] = BDL + DD + LH,
++ [0x66] = BDL + DD + DH,
++ [0x67] = BDL + DH + LU,
++ [0x68] = BDL + DU + LH,
++ [0x69] = BDL + DH + DU,
++ [0x6a] = BDL + DH + LV,
++ [0x6b] = BDL + DV + LH,
++ [0x6c] = BDL + DH + DV,
++
++ /* (light) arcs */
++ [0x6d] = BDA + LD + LR,
++ [0x6e] = BDA + LD + LL,
++ [0x6f] = BDA + LU + LL,
++ [0x70] = BDA + LU + LR,
++
++ /* Lower (Down) X/8 block (data is 8 - X) */
++ [0x81] = BBD + 7, [0x82] = BBD + 6, [0x83] = BBD + 5, [0x84] = BBD + 4,
++ [0x85] = BBD + 3, [0x86] = BBD + 2, [0x87] = BBD + 1, [0x88] = BBD + 0,
++
++ /* Left X/8 block (data is X) */
++ [0x89] = BBL + 7, [0x8a] = BBL + 6, [0x8b] = BBL + 5, [0x8c] = BBL + 4,
++ [0x8d] = BBL + 3, [0x8e] = BBL + 2, [0x8f] = BBL + 1,
++
++ /* upper 1/2 (4/8), 1/8 block (X), right 1/2, 1/8 block (8-X) */
++ [0x80] = BBU + 4, [0x94] = BBU + 1,
++ [0x90] = BBR + 4, [0x95] = BBR + 7,
++
++ /* Quadrants */
++ [0x96] = BBQ + BL,
++ [0x97] = BBQ + BR,
++ [0x98] = BBQ + TL,
++ [0x99] = BBQ + TL + BL + BR,
++ [0x9a] = BBQ + TL + BR,
++ [0x9b] = BBQ + TL + TR + BL,
++ [0x9c] = BBQ + TL + TR + BR,
++ [0x9d] = BBQ + TR,
++ [0x9e] = BBQ + BL + TR,
++ [0x9f] = BBQ + BL + TR + BR,
++
++ /* Shades, data is an alpha value in 25% units (1/4, 1/2, 3/4) */
++ [0x91] = BBS + 1, [0x92] = BBS + 2, [0x93] = BBS + 3,
++
++ /* U+2504 - U+250B, U+254C - U+254F: unsupported (dashes) */
++ /* U+2571 - U+2573: unsupported (diagonals) */
++};
diff --git a/config.def.h b/config.def.h
index 91ab8ca..b55e689 100644
--- a/config.def.h
@@ -543,6 +984,20 @@ index 623376e..bc95e89 100644
term.ocx = cx;
term.ocy = term.c.y;
xfinishdraw();
+diff --git a/st.desktop b/st.desktop
+new file mode 100644
+index 0000000..49029d8
+--- /dev/null
++++ b/st.desktop
+@@ -0,0 +1,8 @@
++[Desktop Entry]
++Name=st
++Comment=st is a simple terminal implementation for X
++Exec=st
++Icon=utilities-terminal
++Terminal=false
++Type=Application
++Categories=System;TerminalEmulator;
diff --git a/st.h b/st.h
index fd3b0d8..f6bd3b4 100644
--- a/st.h
@@ -1002,3 +1457,6 @@ index aa09997..5d2c640 100644
cols = MAX(cols, 1);
rows = MAX(rows, 1);
tnew(cols, rows);
+--
+2.41.0
+
diff --git a/st/deploy.sh b/st/deploy.sh
index bae1ef3..aeb65e6 100755
--- a/st/deploy.sh
+++ b/st/deploy.sh
@@ -4,9 +4,10 @@ wd="$HOME/.local/src/st"
[ ! -d "$HOME/.local/src" ] && mkdir -p "$wd"
+rm -rf "$wd"
git clone https://git.suckless.org/st "$wd"
-patch -d "$wd" -p1 -i davidovski.patch
+patch -d "$wd" -p1 -i $(realpath davidovski.patch)
make -C "$wd"
doas make -C "$wd" install PREFIX=/usr