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author | davidovski <david@davidovski.xyz> | 2021-10-09 22:20:41 +0100 |
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committer | davidovski <david@davidovski.xyz> | 2021-10-09 22:20:41 +0100 |
commit | 01ced0b7ce47d279789efb2dc70d1cd009ac56ad (patch) | |
tree | 6ece604b8ae3476d2d70c9c9d42f86fe607990da /config/cava |
initial commit
Diffstat (limited to 'config/cava')
-rw-r--r-- | config/cava/config | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/config/cava/config b/config/cava/config new file mode 100644 index 0000000..105beec --- /dev/null +++ b/config/cava/config @@ -0,0 +1,167 @@ +## Configuration file for CAVA. Default values are commented out. Use either ';' or '#' for commenting. + + +[general] + +# Smoothing mode. Can be 'normal', 'scientific' or 'waves'. DEPRECATED as of 0.6.0 +; mode = normal + +# Accepts only non-negative values. +; framerate = 60 + +# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off +# new as of 0.6.0 autosens of low values (dynamic range) +# 'overshoot' allows bars to overshoot (in % of terminal height) without initiating autosens. DEPRECATED as of 0.6.0 +; autosens = 1 +; overshoot = 20 + +# Manual sensitivity in %. Autosens must be turned off for this to take effect. +# 200 means double height. Accepts only non-negative values. +; sensitivity = 100 + +# The number of bars (0-200). 0 sets it to auto (fill up console). +# Bars' width and space between bars in number of characters. +; bars = 0 +; bar_width = 2 +; bar_spacing = 1 + + +# Lower and higher cutoff frequencies for lowest and highest bars +# the bandwidth of the visualizer. +# Note: there is a minimum total bandwidth of 43Mhz x number of bars. +# Cava will automatically increase the higher cutoff if a too low band is specified. +; lower_cutoff_freq = 50 +; higher_cutoff_freq = 10000 + +# FFT buffer is set in the exponent of 2 and must be between 8 - 16, 8 = 256, 16 = 65536 +# this is the audio buffer used to create the spectrum +# increasing the will improve the accuracy of the visualization, +# but will also make it slower and increase CPU usage +# anything below 10 and above 13 is considered experimental. +; FFTbufferSize = 12; + + + +[input] + +# Audio capturing method. Possible methods are: 'pulse', 'alsa', 'fifo', 'sndio' or 'shmem' +# Defaults to 'pulse', 'alsa' or 'fifo', in that order, dependent on what support cava was built with. +# +# All input methods uses the same config variable 'source' +# to define where it should get the audio. +# +# For pulseaudio 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink +# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them). +# +# For alsa 'source' will be the capture device. +# For fifo 'source' will be the path to fifo-file. +# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address +method = pulse +; source = auto + +; method = alsa +; source = hw:Loopback,1 + +; method = fifo +; source = /tmp/mpd.fifo +; sample_rate = 44100 +; sample_bits = 16 + +; method = shmem +; source = /squeezelite-AA:BB:CC:DD:EE:FF + +; method = portaudio +; source = auto + + +[output] + +# Output method. Can be 'ncurses', 'noncurses' or 'raw'. +# 'noncurses' uses a custom framebuffer technique and draws only changes +# from frame to frame. As of version 0.7.0 'noncurses' is default. +# +# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data +# stream of the bar heights that can be used to send to other applications. +# 'raw' defaults to 200 bars, which can be adjusted in the 'bars' option above. +; method = ncurses + +# Visual channels. Can be 'stereo' or 'mono'. +# 'stereo' mirrors both channels with low frequencies in center. +# 'mono' outputs left to right lowest to highest frequencies. +# 'mono_option' set mono to either take input from 'left', 'right' or 'average'. +; channels = stereo +; mono_option = average + +# Raw output target. A fifo will be created if target does not exist. +; raw_target = /dev/stdout + +# Raw data format. Can be 'binary' or 'ascii'. +; data_format = binary + +# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530). +; bit_format = 16bit + +# Ascii max value. In 'ascii' mode range will run from 0 to value specified here +; ascii_max_range = 1000 + +# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters. +# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)). +; bar_delimiter = 59 +; frame_delimiter = 10 + + + +[color] + +# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow. +# Or defined by hex code '#xxxxxx' (hex code must be within ''). User defined colors requires +# ncurses output method and a terminal that can change color definitions such as Gnome-terminal or rxvt. +# default is to keep current terminal color +; background = default +; foreground = default + +# Gradient mode, only hex defined colors (and thereby ncurses mode) are supported, +# background must also be defined in hex or remain commented out. 1 = on, 0 = off. +# You can define as many as 8 different colors. They range from bottom to top of screen +; gradient = 1 +; gradient_count = 8 +; gradient_color_1 = '#59cc33' +; gradient_color_2 = '#80cc33' +; gradient_color_3 = '#a6cc33' +; gradient_color_4 = '#cccc33' +; gradient_color_5 = '#cca633' +; gradient_color_6 = '#cc8033' +; gradient_color_7 = '#cc5933' +; gradient_color_8 = '#cc3333' + + + +[smoothing] + +# Percentage value for integral smoothing. Takes values from 0 - 100. +# Higher values means smoother, but less precise. 0 to disable. +; integral = 76 + +# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable. +monstercat = 1 +; waves = 0 + +# Set gravity percentage for "drop off". Higher values means bars will drop faster. +# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off". +; gravity = 100 + + +# In bar height, bars that would have been lower that this will not be drawn. +; ignore = 0 + + +[eq] + +# This one is tricky. You can have as much keys as you want. +# Remember to uncomment more then one key! More keys = more precision. +# Look at readme.md on github for further explanations and examples. +; 1 = 1 # bass +; 2 = 1 +; 3 = 1 # midtone +; 4 = 1 +; 5 = 1 # treble |