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-rw-r--r--st/davidovski.patch976
1 files changed, 976 insertions, 0 deletions
diff --git a/st/davidovski.patch b/st/davidovski.patch
index f2634d8..f991439 100644
--- a/st/davidovski.patch
+++ b/st/davidovski.patch
@@ -32,6 +32,426 @@ index 15db421..bc75c1d 100644
+ rm -f $(DESTDIR)$(PREFIX)/share/applications/st.desktop
.PHONY: all clean dist install uninstall
+diff --git a/boxdraw.c b/boxdraw.c
+new file mode 100644
+index 0000000..28a92d0
+--- /dev/null
++++ b/boxdraw.c
+@@ -0,0 +1,194 @@
++/*
++ * Copyright 2018 Avi Halachmi (:avih) avihpit@yahoo.com https://github.com/avih
++ * MIT/X Consortium License
++ */
++
++#include <X11/Xft/Xft.h>
++#include "st.h"
++#include "boxdraw_data.h"
++
++/* Rounded non-negative integers division of n / d */
++#define DIV(n, d) (((n) + (d) / 2) / (d))
++
++static Display *xdpy;
++static Colormap xcmap;
++static XftDraw *xd;
++static Visual *xvis;
++
++static void drawbox(int, int, int, int, XftColor *, XftColor *, ushort);
++static void drawboxlines(int, int, int, int, XftColor *, ushort);
++
++/* public API */
++
++void
++boxdraw_xinit(Display *dpy, Colormap cmap, XftDraw *draw, Visual *vis)
++{
++ xdpy = dpy; xcmap = cmap; xd = draw, xvis = vis;
++}
++
++int
++isboxdraw(Rune u)
++{
++ Rune block = u & ~0xff;
++ return (boxdraw && block == 0x2500 && boxdata[(uint8_t)u]) ||
++ (boxdraw_braille && block == 0x2800);
++}
++
++/* the "index" is actually the entire shape data encoded as ushort */
++ushort
++boxdrawindex(const Glyph *g)
++{
++ if (boxdraw_braille && (g->u & ~0xff) == 0x2800)
++ return BRL | (uint8_t)g->u;
++ if (boxdraw_bold && (g->mode & ATTR_BOLD))
++ return BDB | boxdata[(uint8_t)g->u];
++ return boxdata[(uint8_t)g->u];
++}
++
++void
++drawboxes(int x, int y, int cw, int ch, XftColor *fg, XftColor *bg,
++ const XftGlyphFontSpec *specs, int len)
++{
++ for ( ; len-- > 0; x += cw, specs++)
++ drawbox(x, y, cw, ch, fg, bg, (ushort)specs->glyph);
++}
++
++/* implementation */
++
++void
++drawbox(int x, int y, int w, int h, XftColor *fg, XftColor *bg, ushort bd)
++{
++ ushort cat = bd & ~(BDB | 0xff); /* mask out bold and data */
++ if (bd & (BDL | BDA)) {
++ /* lines (light/double/heavy/arcs) */
++ drawboxlines(x, y, w, h, fg, bd);
++
++ } else if (cat == BBD) {
++ /* lower (8-X)/8 block */
++ int d = DIV((uint8_t)bd * h, 8);
++ XftDrawRect(xd, fg, x, y + d, w, h - d);
++
++ } else if (cat == BBU) {
++ /* upper X/8 block */
++ XftDrawRect(xd, fg, x, y, w, DIV((uint8_t)bd * h, 8));
++
++ } else if (cat == BBL) {
++ /* left X/8 block */
++ XftDrawRect(xd, fg, x, y, DIV((uint8_t)bd * w, 8), h);
++
++ } else if (cat == BBR) {
++ /* right (8-X)/8 block */
++ int d = DIV((uint8_t)bd * w, 8);
++ XftDrawRect(xd, fg, x + d, y, w - d, h);
++
++ } else if (cat == BBQ) {
++ /* Quadrants */
++ int w2 = DIV(w, 2), h2 = DIV(h, 2);
++ if (bd & TL)
++ XftDrawRect(xd, fg, x, y, w2, h2);
++ if (bd & TR)
++ XftDrawRect(xd, fg, x + w2, y, w - w2, h2);
++ if (bd & BL)
++ XftDrawRect(xd, fg, x, y + h2, w2, h - h2);
++ if (bd & BR)
++ XftDrawRect(xd, fg, x + w2, y + h2, w - w2, h - h2);
++
++ } else if (bd & BBS) {
++ /* Shades - data is 1/2/3 for 25%/50%/75% alpha, respectively */
++ int d = (uint8_t)bd;
++ XftColor xfc;
++ XRenderColor xrc = { .alpha = 0xffff };
++
++ xrc.red = DIV(fg->color.red * d + bg->color.red * (4 - d), 4);
++ xrc.green = DIV(fg->color.green * d + bg->color.green * (4 - d), 4);
++ xrc.blue = DIV(fg->color.blue * d + bg->color.blue * (4 - d), 4);
++
++ XftColorAllocValue(xdpy, xvis, xcmap, &xrc, &xfc);
++ XftDrawRect(xd, &xfc, x, y, w, h);
++ XftColorFree(xdpy, xvis, xcmap, &xfc);
++
++ } else if (cat == BRL) {
++ /* braille, each data bit corresponds to one dot at 2x4 grid */
++ int w1 = DIV(w, 2);
++ int h1 = DIV(h, 4), h2 = DIV(h, 2), h3 = DIV(3 * h, 4);
++
++ if (bd & 1) XftDrawRect(xd, fg, x, y, w1, h1);
++ if (bd & 2) XftDrawRect(xd, fg, x, y + h1, w1, h2 - h1);
++ if (bd & 4) XftDrawRect(xd, fg, x, y + h2, w1, h3 - h2);
++ if (bd & 8) XftDrawRect(xd, fg, x + w1, y, w - w1, h1);
++ if (bd & 16) XftDrawRect(xd, fg, x + w1, y + h1, w - w1, h2 - h1);
++ if (bd & 32) XftDrawRect(xd, fg, x + w1, y + h2, w - w1, h3 - h2);
++ if (bd & 64) XftDrawRect(xd, fg, x, y + h3, w1, h - h3);
++ if (bd & 128) XftDrawRect(xd, fg, x + w1, y + h3, w - w1, h - h3);
++
++ }
++}
++
++void
++drawboxlines(int x, int y, int w, int h, XftColor *fg, ushort bd)
++{
++ /* s: stem thickness. width/8 roughly matches underscore thickness. */
++ /* We draw bold as 1.5 * normal-stem and at least 1px thicker. */
++ /* doubles draw at least 3px, even when w or h < 3. bold needs 6px. */
++ int mwh = MIN(w, h);
++ int base_s = MAX(1, DIV(mwh, 8));
++ int bold = (bd & BDB) && mwh >= 6; /* possibly ignore boldness */
++ int s = bold ? MAX(base_s + 1, DIV(3 * base_s, 2)) : base_s;
++ int w2 = DIV(w - s, 2), h2 = DIV(h - s, 2);
++ /* the s-by-s square (x + w2, y + h2, s, s) is the center texel. */
++ /* The base length (per direction till edge) includes this square. */
++
++ int light = bd & (LL | LU | LR | LD);
++ int double_ = bd & (DL | DU | DR | DD);
++
++ if (light) {
++ /* d: additional (negative) length to not-draw the center */
++ /* texel - at arcs and avoid drawing inside (some) doubles */
++ int arc = bd & BDA;
++ int multi_light = light & (light - 1);
++ int multi_double = double_ & (double_ - 1);
++ /* light crosses double only at DH+LV, DV+LH (ref. shapes) */
++ int d = arc || (multi_double && !multi_light) ? -s : 0;
++
++ if (bd & LL)
++ XftDrawRect(xd, fg, x, y + h2, w2 + s + d, s);
++ if (bd & LU)
++ XftDrawRect(xd, fg, x + w2, y, s, h2 + s + d);
++ if (bd & LR)
++ XftDrawRect(xd, fg, x + w2 - d, y + h2, w - w2 + d, s);
++ if (bd & LD)
++ XftDrawRect(xd, fg, x + w2, y + h2 - d, s, h - h2 + d);
++ }
++
++ /* double lines - also align with light to form heavy when combined */
++ if (double_) {
++ /*
++ * going clockwise, for each double-ray: p is additional length
++ * to the single-ray nearer to the previous direction, and n to
++ * the next. p and n adjust from the base length to lengths
++ * which consider other doubles - shorter to avoid intersections
++ * (p, n), or longer to draw the far-corner texel (n).
++ */
++ int dl = bd & DL, du = bd & DU, dr = bd & DR, dd = bd & DD;
++ if (dl) {
++ int p = dd ? -s : 0, n = du ? -s : dd ? s : 0;
++ XftDrawRect(xd, fg, x, y + h2 + s, w2 + s + p, s);
++ XftDrawRect(xd, fg, x, y + h2 - s, w2 + s + n, s);
++ }
++ if (du) {
++ int p = dl ? -s : 0, n = dr ? -s : dl ? s : 0;
++ XftDrawRect(xd, fg, x + w2 - s, y, s, h2 + s + p);
++ XftDrawRect(xd, fg, x + w2 + s, y, s, h2 + s + n);
++ }
++ if (dr) {
++ int p = du ? -s : 0, n = dd ? -s : du ? s : 0;
++ XftDrawRect(xd, fg, x + w2 - p, y + h2 - s, w - w2 + p, s);
++ XftDrawRect(xd, fg, x + w2 - n, y + h2 + s, w - w2 + n, s);
++ }
++ if (dd) {
++ int p = dr ? -s : 0, n = dl ? -s : dr ? s : 0;
++ XftDrawRect(xd, fg, x + w2 + s, y + h2 - p, s, h - h2 + p);
++ XftDrawRect(xd, fg, x + w2 - s, y + h2 - n, s, h - h2 + n);
++ }
++ }
++}
+diff --git a/boxdraw_data.h b/boxdraw_data.h
+new file mode 100644
+index 0000000..7890500
+--- /dev/null
++++ b/boxdraw_data.h
+@@ -0,0 +1,214 @@
++/*
++ * Copyright 2018 Avi Halachmi (:avih) avihpit@yahoo.com https://github.com/avih
++ * MIT/X Consortium License
++ */
++
++/*
++ * U+25XX codepoints data
++ *
++ * References:
++ * http://www.unicode.org/charts/PDF/U2500.pdf
++ * http://www.unicode.org/charts/PDF/U2580.pdf
++ *
++ * Test page:
++ * https://github.com/GNOME/vte/blob/master/doc/boxes.txt
++ */
++
++/* Each shape is encoded as 16-bits. Higher bits are category, lower are data */
++/* Categories (mutually exclusive except BDB): */
++/* For convenience, BDL/BDA/BBS/BDB are 1 bit each, the rest are enums */
++#define BDL (1<<8) /* Box Draw Lines (light/double/heavy) */
++#define BDA (1<<9) /* Box Draw Arc (light) */
++
++#define BBD (1<<10) /* Box Block Down (lower) X/8 */
++#define BBL (2<<10) /* Box Block Left X/8 */
++#define BBU (3<<10) /* Box Block Upper X/8 */
++#define BBR (4<<10) /* Box Block Right X/8 */
++#define BBQ (5<<10) /* Box Block Quadrants */
++#define BRL (6<<10) /* Box Braille (data is lower byte of U28XX) */
++
++#define BBS (1<<14) /* Box Block Shades */
++#define BDB (1<<15) /* Box Draw is Bold */
++
++/* (BDL/BDA) Light/Double/Heavy x Left/Up/Right/Down/Horizontal/Vertical */
++/* Heavy is light+double (literally drawing light+double align to form heavy) */
++#define LL (1<<0)
++#define LU (1<<1)
++#define LR (1<<2)
++#define LD (1<<3)
++#define LH (LL+LR)
++#define LV (LU+LD)
++
++#define DL (1<<4)
++#define DU (1<<5)
++#define DR (1<<6)
++#define DD (1<<7)
++#define DH (DL+DR)
++#define DV (DU+DD)
++
++#define HL (LL+DL)
++#define HU (LU+DU)
++#define HR (LR+DR)
++#define HD (LD+DD)
++#define HH (HL+HR)
++#define HV (HU+HD)
++
++/* (BBQ) Quadrants Top/Bottom x Left/Right */
++#define TL (1<<0)
++#define TR (1<<1)
++#define BL (1<<2)
++#define BR (1<<3)
++
++/* Data for U+2500 - U+259F except dashes/diagonals */
++static const unsigned short boxdata[256] = {
++ /* light lines */
++ [0x00] = BDL + LH, /* light horizontal */
++ [0x02] = BDL + LV, /* light vertical */
++ [0x0c] = BDL + LD + LR, /* light down and right */
++ [0x10] = BDL + LD + LL, /* light down and left */
++ [0x14] = BDL + LU + LR, /* light up and right */
++ [0x18] = BDL + LU + LL, /* light up and left */
++ [0x1c] = BDL + LV + LR, /* light vertical and right */
++ [0x24] = BDL + LV + LL, /* light vertical and left */
++ [0x2c] = BDL + LH + LD, /* light horizontal and down */
++ [0x34] = BDL + LH + LU, /* light horizontal and up */
++ [0x3c] = BDL + LV + LH, /* light vertical and horizontal */
++ [0x74] = BDL + LL, /* light left */
++ [0x75] = BDL + LU, /* light up */
++ [0x76] = BDL + LR, /* light right */
++ [0x77] = BDL + LD, /* light down */
++
++ /* heavy [+light] lines */
++ [0x01] = BDL + HH,
++ [0x03] = BDL + HV,
++ [0x0d] = BDL + HR + LD,
++ [0x0e] = BDL + HD + LR,
++ [0x0f] = BDL + HD + HR,
++ [0x11] = BDL + HL + LD,
++ [0x12] = BDL + HD + LL,
++ [0x13] = BDL + HD + HL,
++ [0x15] = BDL + HR + LU,
++ [0x16] = BDL + HU + LR,
++ [0x17] = BDL + HU + HR,
++ [0x19] = BDL + HL + LU,
++ [0x1a] = BDL + HU + LL,
++ [0x1b] = BDL + HU + HL,
++ [0x1d] = BDL + HR + LV,
++ [0x1e] = BDL + HU + LD + LR,
++ [0x1f] = BDL + HD + LR + LU,
++ [0x20] = BDL + HV + LR,
++ [0x21] = BDL + HU + HR + LD,
++ [0x22] = BDL + HD + HR + LU,
++ [0x23] = BDL + HV + HR,
++ [0x25] = BDL + HL + LV,
++ [0x26] = BDL + HU + LD + LL,
++ [0x27] = BDL + HD + LU + LL,
++ [0x28] = BDL + HV + LL,
++ [0x29] = BDL + HU + HL + LD,
++ [0x2a] = BDL + HD + HL + LU,
++ [0x2b] = BDL + HV + HL,
++ [0x2d] = BDL + HL + LD + LR,
++ [0x2e] = BDL + HR + LL + LD,
++ [0x2f] = BDL + HH + LD,
++ [0x30] = BDL + HD + LH,
++ [0x31] = BDL + HD + HL + LR,
++ [0x32] = BDL + HR + HD + LL,
++ [0x33] = BDL + HH + HD,
++ [0x35] = BDL + HL + LU + LR,
++ [0x36] = BDL + HR + LU + LL,
++ [0x37] = BDL + HH + LU,
++ [0x38] = BDL + HU + LH,
++ [0x39] = BDL + HU + HL + LR,
++ [0x3a] = BDL + HU + HR + LL,
++ [0x3b] = BDL + HH + HU,
++ [0x3d] = BDL + HL + LV + LR,
++ [0x3e] = BDL + HR + LV + LL,
++ [0x3f] = BDL + HH + LV,
++ [0x40] = BDL + HU + LH + LD,
++ [0x41] = BDL + HD + LH + LU,
++ [0x42] = BDL + HV + LH,
++ [0x43] = BDL + HU + HL + LD + LR,
++ [0x44] = BDL + HU + HR + LD + LL,
++ [0x45] = BDL + HD + HL + LU + LR,
++ [0x46] = BDL + HD + HR + LU + LL,
++ [0x47] = BDL + HH + HU + LD,
++ [0x48] = BDL + HH + HD + LU,
++ [0x49] = BDL + HV + HL + LR,
++ [0x4a] = BDL + HV + HR + LL,
++ [0x4b] = BDL + HV + HH,
++ [0x78] = BDL + HL,
++ [0x79] = BDL + HU,
++ [0x7a] = BDL + HR,
++ [0x7b] = BDL + HD,
++ [0x7c] = BDL + HR + LL,
++ [0x7d] = BDL + HD + LU,
++ [0x7e] = BDL + HL + LR,
++ [0x7f] = BDL + HU + LD,
++
++ /* double [+light] lines */
++ [0x50] = BDL + DH,
++ [0x51] = BDL + DV,
++ [0x52] = BDL + DR + LD,
++ [0x53] = BDL + DD + LR,
++ [0x54] = BDL + DR + DD,
++ [0x55] = BDL + DL + LD,
++ [0x56] = BDL + DD + LL,
++ [0x57] = BDL + DL + DD,
++ [0x58] = BDL + DR + LU,
++ [0x59] = BDL + DU + LR,
++ [0x5a] = BDL + DU + DR,
++ [0x5b] = BDL + DL + LU,
++ [0x5c] = BDL + DU + LL,
++ [0x5d] = BDL + DL + DU,
++ [0x5e] = BDL + DR + LV,
++ [0x5f] = BDL + DV + LR,
++ [0x60] = BDL + DV + DR,
++ [0x61] = BDL + DL + LV,
++ [0x62] = BDL + DV + LL,
++ [0x63] = BDL + DV + DL,
++ [0x64] = BDL + DH + LD,
++ [0x65] = BDL + DD + LH,
++ [0x66] = BDL + DD + DH,
++ [0x67] = BDL + DH + LU,
++ [0x68] = BDL + DU + LH,
++ [0x69] = BDL + DH + DU,
++ [0x6a] = BDL + DH + LV,
++ [0x6b] = BDL + DV + LH,
++ [0x6c] = BDL + DH + DV,
++
++ /* (light) arcs */
++ [0x6d] = BDA + LD + LR,
++ [0x6e] = BDA + LD + LL,
++ [0x6f] = BDA + LU + LL,
++ [0x70] = BDA + LU + LR,
++
++ /* Lower (Down) X/8 block (data is 8 - X) */
++ [0x81] = BBD + 7, [0x82] = BBD + 6, [0x83] = BBD + 5, [0x84] = BBD + 4,
++ [0x85] = BBD + 3, [0x86] = BBD + 2, [0x87] = BBD + 1, [0x88] = BBD + 0,
++
++ /* Left X/8 block (data is X) */
++ [0x89] = BBL + 7, [0x8a] = BBL + 6, [0x8b] = BBL + 5, [0x8c] = BBL + 4,
++ [0x8d] = BBL + 3, [0x8e] = BBL + 2, [0x8f] = BBL + 1,
++
++ /* upper 1/2 (4/8), 1/8 block (X), right 1/2, 1/8 block (8-X) */
++ [0x80] = BBU + 4, [0x94] = BBU + 1,
++ [0x90] = BBR + 4, [0x95] = BBR + 7,
++
++ /* Quadrants */
++ [0x96] = BBQ + BL,
++ [0x97] = BBQ + BR,
++ [0x98] = BBQ + TL,
++ [0x99] = BBQ + TL + BL + BR,
++ [0x9a] = BBQ + TL + BR,
++ [0x9b] = BBQ + TL + TR + BL,
++ [0x9c] = BBQ + TL + TR + BR,
++ [0x9d] = BBQ + TR,
++ [0x9e] = BBQ + BL + TR,
++ [0x9f] = BBQ + BL + TR + BR,
++
++ /* Shades, data is an alpha value in 25% units (1/4, 1/2, 3/4) */
++ [0x91] = BBS + 1, [0x92] = BBS + 2, [0x93] = BBS + 3,
++
++ /* U+2504 - U+250B, U+254C - U+254F: unsupported (dashes) */
++ /* U+2571 - U+2573: unsupported (diagonals) */
++};
diff --git a/config.def.h b/config.def.h
index 91ab8ca..805e09d 100644
--- a/config.def.h
@@ -140,6 +560,548 @@ index 91ab8ca..805e09d 100644
};
/*
+diff --git a/config.h b/config.h
+new file mode 100644
+index 0000000..206c72d
+--- /dev/null
++++ b/config.h
+@@ -0,0 +1,536 @@
++/* See LICENSE file for copyright and license details. */
++
++/*
++ * appearance
++ *
++ * font: see http://freedesktop.org/software/fontconfig/fontconfig-user.html
++ */
++static char *font = "Liberation Mono:pixelsize=10:antialias=true:autohint=true";
++/* Spare fonts */
++static char *font2[] = {
++/* "Inconsolata for Powerline:pixelsize=12:antialias=true:autohint=true", */
++/* "Hack Nerd Font Mono:pixelsize=11:antialias=true:autohint=true", */
++};
++
++static int borderpx = 2;
++
++/*
++ * What program is execed by st depends of these precedence rules:
++ * 1: program passed with -e
++ * 2: scroll and/or utmp
++ * 3: SHELL environment variable
++ * 4: value of shell in /etc/passwd
++ * 5: value of shell in config.h
++ */
++static char *shell = "/bin/sh";
++char *utmp = NULL;
++/* scroll program: to enable use a string like "scroll" */
++char *scroll = NULL;
++char *stty_args = "stty raw pass8 nl -echo -iexten -cstopb 38400";
++
++/* identification sequence returned in DA and DECID */
++char *vtiden = "\033[?6c";
++
++/* Kerning / character bounding-box multipliers */
++static float cwscale = 1.0;
++static float chscale = 1.0;
++
++/*
++ * word delimiter string
++ *
++ * More advanced example: L" `'\"()[]{}"
++ */
++wchar_t *worddelimiters = L" ";
++
++/* selection timeouts (in milliseconds) */
++static unsigned int doubleclicktimeout = 300;
++static unsigned int tripleclicktimeout = 600;
++
++/* alt screens */
++int allowaltscreen = 1;
++
++/* allow certain non-interactive (insecure) window operations such as:
++ setting the clipboard text */
++int allowwindowops = 0;
++
++/*
++ * draw latency range in ms - from new content/keypress/etc until drawing.
++ * within this range, st draws when content stops arriving (idle). mostly it's
++ * near minlatency, but it waits longer for slow updates to avoid partial draw.
++ * low minlatency will tear/flicker more, as it can "detect" idle too early.
++ */
++static double minlatency = 8;
++static double maxlatency = 33;
++
++/*
++ * blinking timeout (set to 0 to disable blinking) for the terminal blinking
++ * attribute.
++ */
++static unsigned int blinktimeout = 800;
++
++/*
++ * thickness of underline and bar cursors
++ */
++static unsigned int cursorthickness = 2;
++
++/*
++ * 1: render most of the lines/blocks characters without using the font for
++ * perfect alignment between cells (U2500 - U259F except dashes/diagonals).
++ * Bold affects lines thickness if boxdraw_bold is not 0. Italic is ignored.
++ * 0: disable (render all U25XX glyphs normally from the font).
++ */
++const int boxdraw = 0;
++const int boxdraw_bold = 0;
++
++/* braille (U28XX): 1: render as adjacent "pixels", 0: use font */
++const int boxdraw_braille = 0;
++
++/*
++ * bell volume. It must be a value between -100 and 100. Use 0 for disabling
++ * it
++ */
++static int bellvolume = 0;
++
++/* default TERM value */
++char *termname = "st-256color";
++
++/*
++ * spaces per tab
++ *
++ * When you are changing this value, don't forget to adapt the »it« value in
++ * the st.info and appropriately install the st.info in the environment where
++ * you use this st version.
++ *
++ * it#$tabspaces,
++ *
++ * Secondly make sure your kernel is not expanding tabs. When running `stty
++ * -a` »tab0« should appear. You can tell the terminal to not expand tabs by
++ * running following command:
++ *
++ * stty tabs
++ */
++unsigned int tabspaces = 8;
++
++/* Terminal colors (16 first used in escape sequence) */
++static const char *colorname[] = {
++ /* 8 normal colors */
++ "black",
++ "red3",
++ "green3",
++ "yellow3",
++ "blue2",
++ "magenta3",
++ "cyan3",
++ "gray90",
++
++ /* 8 bright colors */
++ "gray50",
++ "red",
++ "green",
++ "yellow",
++ "#5c5cff",
++ "magenta",
++ "cyan",
++ "white",
++
++ [255] = 0,
++
++ /* more colors can be added after 255 to use with DefaultXX */
++ "#cccccc",
++ "#555555",
++ "gray90", /* default foreground colour */
++ "black", /* default background colour */
++};
++
++
++/*
++ * Default colors (colorname index)
++ * foreground, background, cursor, reverse cursor
++ */
++unsigned int defaultfg = 258;
++unsigned int defaultbg = 259;
++unsigned int defaultcs = 256;
++static unsigned int defaultrcs = 257;
++
++/*
++ * Default alpha
++ */
++float alpha = 0.75;
++/*
++ * Default shape of cursor
++ * 2: Block ("█")
++ * 4: Underline ("_")
++ * 6: Bar ("|")
++ * 7: Snowman ("☃")
++ */
++static unsigned int cursorshape = 2;
++
++/*
++ * Default columns and rows numbers
++ */
++
++static unsigned int cols = 80;
++static unsigned int rows = 24;
++
++/*
++ * Default colour and shape of the mouse cursor
++ */
++static unsigned int mouseshape = XC_xterm;
++static unsigned int mousefg = 7;
++static unsigned int mousebg = 0;
++
++/*
++ * Color used to display font attributes when fontconfig selected a font which
++ * doesn't match the ones requested.
++ */
++static unsigned int defaultattr = 11;
++
++/*
++ * Force mouse select/shortcuts while mask is active (when MODE_MOUSE is set).
++ * Note that if you want to use ShiftMask with selmasks, set this to an other
++ * modifier, set to 0 to not use it.
++ */
++static uint forcemousemod = ShiftMask;
++
++/*
++ * Xresources preferences to load at startup
++ */
++ResourcePref resources[] = {
++ { "font", STRING, &font },
++ { "color0", STRING, &colorname[0] },
++ { "color1", STRING, &colorname[1] },
++ { "color2", STRING, &colorname[2] },
++ { "color3", STRING, &colorname[3] },
++ { "color4", STRING, &colorname[4] },
++ { "color5", STRING, &colorname[5] },
++ { "color6", STRING, &colorname[6] },
++ { "color7", STRING, &colorname[7] },
++ { "color8", STRING, &colorname[8] },
++ { "color9", STRING, &colorname[9] },
++ { "color10", STRING, &colorname[10] },
++ { "color11", STRING, &colorname[11] },
++ { "color12", STRING, &colorname[12] },
++ { "color13", STRING, &colorname[13] },
++ { "color14", STRING, &colorname[14] },
++ { "color15", STRING, &colorname[15] },
++ { "background", STRING, &colorname[259] },
++ { "foreground", STRING, &colorname[258] },
++ { "cursorColor", STRING, &colorname[256] },
++ { "termname", STRING, &termname },
++ { "shell", STRING, &shell },
++ { "minlatency", INTEGER, &minlatency },
++ { "maxlatency", INTEGER, &maxlatency },
++ { "blinktimeout", INTEGER, &blinktimeout },
++ { "bellvolume", INTEGER, &bellvolume },
++ { "tabspaces", INTEGER, &tabspaces },
++ { "borderpx", INTEGER, &borderpx },
++ { "cwscale", FLOAT, &cwscale },
++ { "chscale", FLOAT, &chscale },
++};
++
++/*
++ * Internal mouse shortcuts.
++ * Beware that overloading Button1 will disable the selection.
++ */
++static MouseShortcut mshortcuts[] = {
++ /* mask button function argument release */
++ { XK_ANY_MOD, Button4, kscrollup, {.i = 5} },
++ { XK_ANY_MOD, Button5, kscrolldown, {.i = 5} },
++ { XK_ANY_MOD, Button2, selpaste, {.i = 0}, 1 },
++ { ShiftMask, Button4, ttysend, {.s = "\033[5;2~"} },
++ { XK_ANY_MOD, Button4, ttysend, {.s = "\031"} },
++ { ShiftMask, Button5, ttysend, {.s = "\033[6;2~"} },
++ { XK_ANY_MOD, Button5, ttysend, {.s = "\005"} },
++};
++
++/* Internal keyboard shortcuts. */
++#define MODKEY Mod1Mask
++#define TERMMOD (ControlMask|ShiftMask)
++
++static Shortcut shortcuts[] = {
++ /* mask keysym function argument */
++ { XK_ANY_MOD, XK_Break, sendbreak, {.i = 0} },
++ { ControlMask, XK_Print, toggleprinter, {.i = 0} },
++ { ShiftMask, XK_Print, printscreen, {.i = 0} },
++ { XK_ANY_MOD, XK_Print, printsel, {.i = 0} },
++ { TERMMOD, XK_Prior, zoom, {.f = +1} },
++ { TERMMOD, XK_Next, zoom, {.f = -1} },
++ { TERMMOD, XK_Home, zoomreset, {.f = 0} },
++ { TERMMOD, XK_C, clipcopy, {.i = 0} },
++ { TERMMOD, XK_V, clippaste, {.i = 0} },
++ { TERMMOD, XK_Y, selpaste, {.i = 0} },
++ { ShiftMask, XK_Insert, selpaste, {.i = 0} },
++ { TERMMOD, XK_Num_Lock, numlock, {.i = 0} },
++ { ShiftMask, XK_Page_Up, kscrollup, {.i = -1} },
++ { ShiftMask, XK_Page_Down, kscrolldown, {.i = -1} },
++};
++
++/*
++ * Special keys (change & recompile st.info accordingly)
++ *
++ * Mask value:
++ * * Use XK_ANY_MOD to match the key no matter modifiers state
++ * * Use XK_NO_MOD to match the key alone (no modifiers)
++ * appkey value:
++ * * 0: no value
++ * * > 0: keypad application mode enabled
++ * * = 2: term.numlock = 1
++ * * < 0: keypad application mode disabled
++ * appcursor value:
++ * * 0: no value
++ * * > 0: cursor application mode enabled
++ * * < 0: cursor application mode disabled
++ *
++ * Be careful with the order of the definitions because st searches in
++ * this table sequentially, so any XK_ANY_MOD must be in the last
++ * position for a key.
++ */
++
++/*
++ * If you want keys other than the X11 function keys (0xFD00 - 0xFFFF)
++ * to be mapped below, add them to this array.
++ */
++static KeySym mappedkeys[] = { -1 };
++
++/*
++ * State bits to ignore when matching key or button events. By default,
++ * numlock (Mod2Mask) and keyboard layout (XK_SWITCH_MOD) are ignored.
++ */
++static uint ignoremod = Mod2Mask|XK_SWITCH_MOD;
++
++/*
++ * This is the huge key array which defines all compatibility to the Linux
++ * world. Please decide about changes wisely.
++ */
++static Key key[] = {
++ /* keysym mask string appkey appcursor */
++ { XK_KP_Home, ShiftMask, "\033[2J", 0, -1},
++ { XK_KP_Home, ShiftMask, "\033[1;2H", 0, +1},
++ { XK_KP_Home, XK_ANY_MOD, "\033[H", 0, -1},
++ { XK_KP_Home, XK_ANY_MOD, "\033[1~", 0, +1},
++ { XK_KP_Up, XK_ANY_MOD, "\033Ox", +1, 0},
++ { XK_KP_Up, XK_ANY_MOD, "\033[A", 0, -1},
++ { XK_KP_Up, XK_ANY_MOD, "\033OA", 0, +1},
++ { XK_KP_Down, XK_ANY_MOD, "\033Or", +1, 0},
++ { XK_KP_Down, XK_ANY_MOD, "\033[B", 0, -1},
++ { XK_KP_Down, XK_ANY_MOD, "\033OB", 0, +1},
++ { XK_KP_Left, XK_ANY_MOD, "\033Ot", +1, 0},
++ { XK_KP_Left, XK_ANY_MOD, "\033[D", 0, -1},
++ { XK_KP_Left, XK_ANY_MOD, "\033OD", 0, +1},
++ { XK_KP_Right, XK_ANY_MOD, "\033Ov", +1, 0},
++ { XK_KP_Right, XK_ANY_MOD, "\033[C", 0, -1},
++ { XK_KP_Right, XK_ANY_MOD, "\033OC", 0, +1},
++ { XK_KP_Prior, ShiftMask, "\033[5;2~", 0, 0},
++ { XK_KP_Prior, XK_ANY_MOD, "\033[5~", 0, 0},
++ { XK_KP_Begin, XK_ANY_MOD, "\033[E", 0, 0},
++ { XK_KP_End, ControlMask, "\033[J", -1, 0},
++ { XK_KP_End, ControlMask, "\033[1;5F", +1, 0},
++ { XK_KP_End, ShiftMask, "\033[K", -1, 0},
++ { XK_KP_End, ShiftMask, "\033[1;2F", +1, 0},
++ { XK_KP_End, XK_ANY_MOD, "\033[4~", 0, 0},
++ { XK_KP_Next, ShiftMask, "\033[6;2~", 0, 0},
++ { XK_KP_Next, XK_ANY_MOD, "\033[6~", 0, 0},
++ { XK_KP_Insert, ShiftMask, "\033[2;2~", +1, 0},
++ { XK_KP_Insert, ShiftMask, "\033[4l", -1, 0},
++ { XK_KP_Insert, ControlMask, "\033[L", -1, 0},
++ { XK_KP_Insert, ControlMask, "\033[2;5~", +1, 0},
++ { XK_KP_Insert, XK_ANY_MOD, "\033[4h", -1, 0},
++ { XK_KP_Insert, XK_ANY_MOD, "\033[2~", +1, 0},
++ { XK_KP_Delete, ControlMask, "\033[M", -1, 0},
++ { XK_KP_Delete, ControlMask, "\033[3;5~", +1, 0},
++ { XK_KP_Delete, ShiftMask, "\033[2K", -1, 0},
++ { XK_KP_Delete, ShiftMask, "\033[3;2~", +1, 0},
++ { XK_KP_Delete, XK_ANY_MOD, "\033[P", -1, 0},
++ { XK_KP_Delete, XK_ANY_MOD, "\033[3~", +1, 0},
++ { XK_KP_Multiply, XK_ANY_MOD, "\033Oj", +2, 0},
++ { XK_KP_Add, XK_ANY_MOD, "\033Ok", +2, 0},
++ { XK_KP_Enter, XK_ANY_MOD, "\033OM", +2, 0},
++ { XK_KP_Enter, XK_ANY_MOD, "\r", -1, 0},
++ { XK_KP_Subtract, XK_ANY_MOD, "\033Om", +2, 0},
++ { XK_KP_Decimal, XK_ANY_MOD, "\033On", +2, 0},
++ { XK_KP_Divide, XK_ANY_MOD, "\033Oo", +2, 0},
++ { XK_KP_0, XK_ANY_MOD, "\033Op", +2, 0},
++ { XK_KP_1, XK_ANY_MOD, "\033Oq", +2, 0},
++ { XK_KP_2, XK_ANY_MOD, "\033Or", +2, 0},
++ { XK_KP_3, XK_ANY_MOD, "\033Os", +2, 0},
++ { XK_KP_4, XK_ANY_MOD, "\033Ot", +2, 0},
++ { XK_KP_5, XK_ANY_MOD, "\033Ou", +2, 0},
++ { XK_KP_6, XK_ANY_MOD, "\033Ov", +2, 0},
++ { XK_KP_7, XK_ANY_MOD, "\033Ow", +2, 0},
++ { XK_KP_8, XK_ANY_MOD, "\033Ox", +2, 0},
++ { XK_KP_9, XK_ANY_MOD, "\033Oy", +2, 0},
++ { XK_Up, ShiftMask, "\033[1;2A", 0, 0},
++ { XK_Up, Mod1Mask, "\033[1;3A", 0, 0},
++ { XK_Up, ShiftMask|Mod1Mask,"\033[1;4A", 0, 0},
++ { XK_Up, ControlMask, "\033[1;5A", 0, 0},
++ { XK_Up, ShiftMask|ControlMask,"\033[1;6A", 0, 0},
++ { XK_Up, ControlMask|Mod1Mask,"\033[1;7A", 0, 0},
++ { XK_Up,ShiftMask|ControlMask|Mod1Mask,"\033[1;8A", 0, 0},
++ { XK_Up, XK_ANY_MOD, "\033[A", 0, -1},
++ { XK_Up, XK_ANY_MOD, "\033OA", 0, +1},
++ { XK_Down, ShiftMask, "\033[1;2B", 0, 0},
++ { XK_Down, Mod1Mask, "\033[1;3B", 0, 0},
++ { XK_Down, ShiftMask|Mod1Mask,"\033[1;4B", 0, 0},
++ { XK_Down, ControlMask, "\033[1;5B", 0, 0},
++ { XK_Down, ShiftMask|ControlMask,"\033[1;6B", 0, 0},
++ { XK_Down, ControlMask|Mod1Mask,"\033[1;7B", 0, 0},
++ { XK_Down,ShiftMask|ControlMask|Mod1Mask,"\033[1;8B",0, 0},
++ { XK_Down, XK_ANY_MOD, "\033[B", 0, -1},
++ { XK_Down, XK_ANY_MOD, "\033OB", 0, +1},
++ { XK_Left, ShiftMask, "\033[1;2D", 0, 0},
++ { XK_Left, Mod1Mask, "\033[1;3D", 0, 0},
++ { XK_Left, ShiftMask|Mod1Mask,"\033[1;4D", 0, 0},
++ { XK_Left, ControlMask, "\033[1;5D", 0, 0},
++ { XK_Left, ShiftMask|ControlMask,"\033[1;6D", 0, 0},
++ { XK_Left, ControlMask|Mod1Mask,"\033[1;7D", 0, 0},
++ { XK_Left,ShiftMask|ControlMask|Mod1Mask,"\033[1;8D",0, 0},
++ { XK_Left, XK_ANY_MOD, "\033[D", 0, -1},
++ { XK_Left, XK_ANY_MOD, "\033OD", 0, +1},
++ { XK_Right, ShiftMask, "\033[1;2C", 0, 0},
++ { XK_Right, Mod1Mask, "\033[1;3C", 0, 0},
++ { XK_Right, ShiftMask|Mod1Mask,"\033[1;4C", 0, 0},
++ { XK_Right, ControlMask, "\033[1;5C", 0, 0},
++ { XK_Right, ShiftMask|ControlMask,"\033[1;6C", 0, 0},
++ { XK_Right, ControlMask|Mod1Mask,"\033[1;7C", 0, 0},
++ { XK_Right,ShiftMask|ControlMask|Mod1Mask,"\033[1;8C",0, 0},
++ { XK_Right, XK_ANY_MOD, "\033[C", 0, -1},
++ { XK_Right, XK_ANY_MOD, "\033OC", 0, +1},
++ { XK_ISO_Left_Tab, ShiftMask, "\033[Z", 0, 0},
++ { XK_Return, Mod1Mask, "\033\r", 0, 0},
++ { XK_Return, XK_ANY_MOD, "\r", 0, 0},
++ { XK_Insert, ShiftMask, "\033[4l", -1, 0},
++ { XK_Insert, ShiftMask, "\033[2;2~", +1, 0},
++ { XK_Insert, ControlMask, "\033[L", -1, 0},
++ { XK_Insert, ControlMask, "\033[2;5~", +1, 0},
++ { XK_Insert, XK_ANY_MOD, "\033[4h", -1, 0},
++ { XK_Insert, XK_ANY_MOD, "\033[2~", +1, 0},
++ { XK_Delete, ControlMask, "\033[M", -1, 0},
++ { XK_Delete, ControlMask, "\033[3;5~", +1, 0},
++ { XK_Delete, ShiftMask, "\033[2K", -1, 0},
++ { XK_Delete, ShiftMask, "\033[3;2~", +1, 0},
++ { XK_Delete, XK_ANY_MOD, "\033[P", -1, 0},
++ { XK_Delete, XK_ANY_MOD, "\033[3~", +1, 0},
++ { XK_BackSpace, XK_NO_MOD, "\177", 0, 0},
++ { XK_BackSpace, Mod1Mask, "\033\177", 0, 0},
++ { XK_Home, ShiftMask, "\033[2J", 0, -1},
++ { XK_Home, ShiftMask, "\033[1;2H", 0, +1},
++ { XK_Home, XK_ANY_MOD, "\033[H", 0, -1},
++ { XK_Home, XK_ANY_MOD, "\033[1~", 0, +1},
++ { XK_End, ControlMask, "\033[J", -1, 0},
++ { XK_End, ControlMask, "\033[1;5F", +1, 0},
++ { XK_End, ShiftMask, "\033[K", -1, 0},
++ { XK_End, ShiftMask, "\033[1;2F", +1, 0},
++ { XK_End, XK_ANY_MOD, "\033[4~", 0, 0},
++ { XK_Prior, ControlMask, "\033[5;5~", 0, 0},
++ { XK_Prior, ShiftMask, "\033[5;2~", 0, 0},
++ { XK_Prior, XK_ANY_MOD, "\033[5~", 0, 0},
++ { XK_Next, ControlMask, "\033[6;5~", 0, 0},
++ { XK_Next, ShiftMask, "\033[6;2~", 0, 0},
++ { XK_Next, XK_ANY_MOD, "\033[6~", 0, 0},
++ { XK_F1, XK_NO_MOD, "\033OP" , 0, 0},
++ { XK_F1, /* F13 */ ShiftMask, "\033[1;2P", 0, 0},
++ { XK_F1, /* F25 */ ControlMask, "\033[1;5P", 0, 0},
++ { XK_F1, /* F37 */ Mod4Mask, "\033[1;6P", 0, 0},
++ { XK_F1, /* F49 */ Mod1Mask, "\033[1;3P", 0, 0},
++ { XK_F1, /* F61 */ Mod3Mask, "\033[1;4P", 0, 0},
++ { XK_F2, XK_NO_MOD, "\033OQ" , 0, 0},
++ { XK_F2, /* F14 */ ShiftMask, "\033[1;2Q", 0, 0},
++ { XK_F2, /* F26 */ ControlMask, "\033[1;5Q", 0, 0},
++ { XK_F2, /* F38 */ Mod4Mask, "\033[1;6Q", 0, 0},
++ { XK_F2, /* F50 */ Mod1Mask, "\033[1;3Q", 0, 0},
++ { XK_F2, /* F62 */ Mod3Mask, "\033[1;4Q", 0, 0},
++ { XK_F3, XK_NO_MOD, "\033OR" , 0, 0},
++ { XK_F3, /* F15 */ ShiftMask, "\033[1;2R", 0, 0},
++ { XK_F3, /* F27 */ ControlMask, "\033[1;5R", 0, 0},
++ { XK_F3, /* F39 */ Mod4Mask, "\033[1;6R", 0, 0},
++ { XK_F3, /* F51 */ Mod1Mask, "\033[1;3R", 0, 0},
++ { XK_F3, /* F63 */ Mod3Mask, "\033[1;4R", 0, 0},
++ { XK_F4, XK_NO_MOD, "\033OS" , 0, 0},
++ { XK_F4, /* F16 */ ShiftMask, "\033[1;2S", 0, 0},
++ { XK_F4, /* F28 */ ControlMask, "\033[1;5S", 0, 0},
++ { XK_F4, /* F40 */ Mod4Mask, "\033[1;6S", 0, 0},
++ { XK_F4, /* F52 */ Mod1Mask, "\033[1;3S", 0, 0},
++ { XK_F5, XK_NO_MOD, "\033[15~", 0, 0},
++ { XK_F5, /* F17 */ ShiftMask, "\033[15;2~", 0, 0},
++ { XK_F5, /* F29 */ ControlMask, "\033[15;5~", 0, 0},
++ { XK_F5, /* F41 */ Mod4Mask, "\033[15;6~", 0, 0},
++ { XK_F5, /* F53 */ Mod1Mask, "\033[15;3~", 0, 0},
++ { XK_F6, XK_NO_MOD, "\033[17~", 0, 0},
++ { XK_F6, /* F18 */ ShiftMask, "\033[17;2~", 0, 0},
++ { XK_F6, /* F30 */ ControlMask, "\033[17;5~", 0, 0},
++ { XK_F6, /* F42 */ Mod4Mask, "\033[17;6~", 0, 0},
++ { XK_F6, /* F54 */ Mod1Mask, "\033[17;3~", 0, 0},
++ { XK_F7, XK_NO_MOD, "\033[18~", 0, 0},
++ { XK_F7, /* F19 */ ShiftMask, "\033[18;2~", 0, 0},
++ { XK_F7, /* F31 */ ControlMask, "\033[18;5~", 0, 0},
++ { XK_F7, /* F43 */ Mod4Mask, "\033[18;6~", 0, 0},
++ { XK_F7, /* F55 */ Mod1Mask, "\033[18;3~", 0, 0},
++ { XK_F8, XK_NO_MOD, "\033[19~", 0, 0},
++ { XK_F8, /* F20 */ ShiftMask, "\033[19;2~", 0, 0},
++ { XK_F8, /* F32 */ ControlMask, "\033[19;5~", 0, 0},
++ { XK_F8, /* F44 */ Mod4Mask, "\033[19;6~", 0, 0},
++ { XK_F8, /* F56 */ Mod1Mask, "\033[19;3~", 0, 0},
++ { XK_F9, XK_NO_MOD, "\033[20~", 0, 0},
++ { XK_F9, /* F21 */ ShiftMask, "\033[20;2~", 0, 0},
++ { XK_F9, /* F33 */ ControlMask, "\033[20;5~", 0, 0},
++ { XK_F9, /* F45 */ Mod4Mask, "\033[20;6~", 0, 0},
++ { XK_F9, /* F57 */ Mod1Mask, "\033[20;3~", 0, 0},
++ { XK_F10, XK_NO_MOD, "\033[21~", 0, 0},
++ { XK_F10, /* F22 */ ShiftMask, "\033[21;2~", 0, 0},
++ { XK_F10, /* F34 */ ControlMask, "\033[21;5~", 0, 0},
++ { XK_F10, /* F46 */ Mod4Mask, "\033[21;6~", 0, 0},
++ { XK_F10, /* F58 */ Mod1Mask, "\033[21;3~", 0, 0},
++ { XK_F11, XK_NO_MOD, "\033[23~", 0, 0},
++ { XK_F11, /* F23 */ ShiftMask, "\033[23;2~", 0, 0},
++ { XK_F11, /* F35 */ ControlMask, "\033[23;5~", 0, 0},
++ { XK_F11, /* F47 */ Mod4Mask, "\033[23;6~", 0, 0},
++ { XK_F11, /* F59 */ Mod1Mask, "\033[23;3~", 0, 0},
++ { XK_F12, XK_NO_MOD, "\033[24~", 0, 0},
++ { XK_F12, /* F24 */ ShiftMask, "\033[24;2~", 0, 0},
++ { XK_F12, /* F36 */ ControlMask, "\033[24;5~", 0, 0},
++ { XK_F12, /* F48 */ Mod4Mask, "\033[24;6~", 0, 0},
++ { XK_F12, /* F60 */ Mod1Mask, "\033[24;3~", 0, 0},
++ { XK_F13, XK_NO_MOD, "\033[1;2P", 0, 0},
++ { XK_F14, XK_NO_MOD, "\033[1;2Q", 0, 0},
++ { XK_F15, XK_NO_MOD, "\033[1;2R", 0, 0},
++ { XK_F16, XK_NO_MOD, "\033[1;2S", 0, 0},
++ { XK_F17, XK_NO_MOD, "\033[15;2~", 0, 0},
++ { XK_F18, XK_NO_MOD, "\033[17;2~", 0, 0},
++ { XK_F19, XK_NO_MOD, "\033[18;2~", 0, 0},
++ { XK_F20, XK_NO_MOD, "\033[19;2~", 0, 0},
++ { XK_F21, XK_NO_MOD, "\033[20;2~", 0, 0},
++ { XK_F22, XK_NO_MOD, "\033[21;2~", 0, 0},
++ { XK_F23, XK_NO_MOD, "\033[23;2~", 0, 0},
++ { XK_F24, XK_NO_MOD, "\033[24;2~", 0, 0},
++ { XK_F25, XK_NO_MOD, "\033[1;5P", 0, 0},
++ { XK_F26, XK_NO_MOD, "\033[1;5Q", 0, 0},
++ { XK_F27, XK_NO_MOD, "\033[1;5R", 0, 0},
++ { XK_F28, XK_NO_MOD, "\033[1;5S", 0, 0},
++ { XK_F29, XK_NO_MOD, "\033[15;5~", 0, 0},
++ { XK_F30, XK_NO_MOD, "\033[17;5~", 0, 0},
++ { XK_F31, XK_NO_MOD, "\033[18;5~", 0, 0},
++ { XK_F32, XK_NO_MOD, "\033[19;5~", 0, 0},
++ { XK_F33, XK_NO_MOD, "\033[20;5~", 0, 0},
++ { XK_F34, XK_NO_MOD, "\033[21;5~", 0, 0},
++ { XK_F35, XK_NO_MOD, "\033[23;5~", 0, 0},
++};
++
++/*
++ * Selection types' masks.
++ * Use the same masks as usual.
++ * Button1Mask is always unset, to make masks match between ButtonPress.
++ * ButtonRelease and MotionNotify.
++ * If no match is found, regular selection is used.
++ */
++static uint selmasks[] = {
++ [SEL_RECTANGULAR] = Mod1Mask,
++};
++
++/*
++ * Printable characters in ASCII, used to estimate the advance width
++ * of single wide characters.
++ */
++static char ascii_printable[] =
++ " !\"#$%&'()*+,-./0123456789:;<=>?"
++ "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_"
++ "`abcdefghijklmnopqrstuvwxyz{|}~";
diff --git a/config.mk b/config.mk
index 1e306f8..47c615e 100644
--- a/config.mk
@@ -566,6 +1528,20 @@ index 77c3e8a..df6d4c9 100644
term.ocx = cx;
term.ocy = term.c.y;
xfinishdraw();
+diff --git a/st.desktop b/st.desktop
+new file mode 100644
+index 0000000..49029d8
+--- /dev/null
++++ b/st.desktop
+@@ -0,0 +1,8 @@
++[Desktop Entry]
++Name=st
++Comment=st is a simple terminal implementation for X
++Exec=st
++Icon=utilities-terminal
++Terminal=false
++Type=Application
++Categories=System;TerminalEmulator;
diff --git a/st.h b/st.h
index fd3b0d8..c248ec6 100644
--- a/st.h