diff options
Diffstat (limited to 'st')
-rw-r--r-- | st/davidovski.patch | 998 |
1 files changed, 998 insertions, 0 deletions
diff --git a/st/davidovski.patch b/st/davidovski.patch index 6bf4b15..ee263b2 100644 --- a/st/davidovski.patch +++ b/st/davidovski.patch @@ -1,3 +1,26 @@ +From d71723fb393211ce03bae41e26d962b25e3dae98 Mon Sep 17 00:00:00 2001 +From: davidovski <david@davidovski.xyz> +Date: Mon, 4 Dec 2023 23:42:07 +0000 +Subject: [PATCH] davidovski + +--- + Makefile | 6 +- + boxdraw.c | 194 ++++++++++++++++++ + boxdraw_data.h | 214 ++++++++++++++++++++ + config.def.h | 60 +++++- + config.h | 532 +++++++++++++++++++++++++++++++++++++++++++++++++ + st.c | 164 ++++++++++++--- + st.desktop | 8 + + st.h | 12 ++ + st.info | 4 +- + win.h | 4 +- + x.c | 243 ++++++++++++++++++++-- + 11 files changed, 1393 insertions(+), 48 deletions(-) + create mode 100644 boxdraw.c + create mode 100644 boxdraw_data.h + create mode 100644 config.h + create mode 100644 st.desktop + diff --git a/Makefile b/Makefile index 15db421..bc75c1d 100644 --- a/Makefile @@ -32,6 +55,426 @@ index 15db421..bc75c1d 100644 + rm -f $(DESTDIR)$(PREFIX)/share/applications/st.desktop .PHONY: all clean dist install uninstall +diff --git a/boxdraw.c b/boxdraw.c +new file mode 100644 +index 0000000..28a92d0 +--- /dev/null ++++ b/boxdraw.c +@@ -0,0 +1,194 @@ ++/* ++ * Copyright 2018 Avi Halachmi (:avih) avihpit@yahoo.com https://github.com/avih ++ * MIT/X Consortium License ++ */ ++ ++#include <X11/Xft/Xft.h> ++#include "st.h" ++#include "boxdraw_data.h" ++ ++/* Rounded non-negative integers division of n / d */ ++#define DIV(n, d) (((n) + (d) / 2) / (d)) ++ ++static Display *xdpy; ++static Colormap xcmap; ++static XftDraw *xd; ++static Visual *xvis; ++ ++static void drawbox(int, int, int, int, XftColor *, XftColor *, ushort); ++static void drawboxlines(int, int, int, int, XftColor *, ushort); ++ ++/* public API */ ++ ++void ++boxdraw_xinit(Display *dpy, Colormap cmap, XftDraw *draw, Visual *vis) ++{ ++ xdpy = dpy; xcmap = cmap; xd = draw, xvis = vis; ++} ++ ++int ++isboxdraw(Rune u) ++{ ++ Rune block = u & ~0xff; ++ return (boxdraw && block == 0x2500 && boxdata[(uint8_t)u]) || ++ (boxdraw_braille && block == 0x2800); ++} ++ ++/* the "index" is actually the entire shape data encoded as ushort */ ++ushort ++boxdrawindex(const Glyph *g) ++{ ++ if (boxdraw_braille && (g->u & ~0xff) == 0x2800) ++ return BRL | (uint8_t)g->u; ++ if (boxdraw_bold && (g->mode & ATTR_BOLD)) ++ return BDB | boxdata[(uint8_t)g->u]; ++ return boxdata[(uint8_t)g->u]; ++} ++ ++void ++drawboxes(int x, int y, int cw, int ch, XftColor *fg, XftColor *bg, ++ const XftGlyphFontSpec *specs, int len) ++{ ++ for ( ; len-- > 0; x += cw, specs++) ++ drawbox(x, y, cw, ch, fg, bg, (ushort)specs->glyph); ++} ++ ++/* implementation */ ++ ++void ++drawbox(int x, int y, int w, int h, XftColor *fg, XftColor *bg, ushort bd) ++{ ++ ushort cat = bd & ~(BDB | 0xff); /* mask out bold and data */ ++ if (bd & (BDL | BDA)) { ++ /* lines (light/double/heavy/arcs) */ ++ drawboxlines(x, y, w, h, fg, bd); ++ ++ } else if (cat == BBD) { ++ /* lower (8-X)/8 block */ ++ int d = DIV((uint8_t)bd * h, 8); ++ XftDrawRect(xd, fg, x, y + d, w, h - d); ++ ++ } else if (cat == BBU) { ++ /* upper X/8 block */ ++ XftDrawRect(xd, fg, x, y, w, DIV((uint8_t)bd * h, 8)); ++ ++ } else if (cat == BBL) { ++ /* left X/8 block */ ++ XftDrawRect(xd, fg, x, y, DIV((uint8_t)bd * w, 8), h); ++ ++ } else if (cat == BBR) { ++ /* right (8-X)/8 block */ ++ int d = DIV((uint8_t)bd * w, 8); ++ XftDrawRect(xd, fg, x + d, y, w - d, h); ++ ++ } else if (cat == BBQ) { ++ /* Quadrants */ ++ int w2 = DIV(w, 2), h2 = DIV(h, 2); ++ if (bd & TL) ++ XftDrawRect(xd, fg, x, y, w2, h2); ++ if (bd & TR) ++ XftDrawRect(xd, fg, x + w2, y, w - w2, h2); ++ if (bd & BL) ++ XftDrawRect(xd, fg, x, y + h2, w2, h - h2); ++ if (bd & BR) ++ XftDrawRect(xd, fg, x + w2, y + h2, w - w2, h - h2); ++ ++ } else if (bd & BBS) { ++ /* Shades - data is 1/2/3 for 25%/50%/75% alpha, respectively */ ++ int d = (uint8_t)bd; ++ XftColor xfc; ++ XRenderColor xrc = { .alpha = 0xffff }; ++ ++ xrc.red = DIV(fg->color.red * d + bg->color.red * (4 - d), 4); ++ xrc.green = DIV(fg->color.green * d + bg->color.green * (4 - d), 4); ++ xrc.blue = DIV(fg->color.blue * d + bg->color.blue * (4 - d), 4); ++ ++ XftColorAllocValue(xdpy, xvis, xcmap, &xrc, &xfc); ++ XftDrawRect(xd, &xfc, x, y, w, h); ++ XftColorFree(xdpy, xvis, xcmap, &xfc); ++ ++ } else if (cat == BRL) { ++ /* braille, each data bit corresponds to one dot at 2x4 grid */ ++ int w1 = DIV(w, 2); ++ int h1 = DIV(h, 4), h2 = DIV(h, 2), h3 = DIV(3 * h, 4); ++ ++ if (bd & 1) XftDrawRect(xd, fg, x, y, w1, h1); ++ if (bd & 2) XftDrawRect(xd, fg, x, y + h1, w1, h2 - h1); ++ if (bd & 4) XftDrawRect(xd, fg, x, y + h2, w1, h3 - h2); ++ if (bd & 8) XftDrawRect(xd, fg, x + w1, y, w - w1, h1); ++ if (bd & 16) XftDrawRect(xd, fg, x + w1, y + h1, w - w1, h2 - h1); ++ if (bd & 32) XftDrawRect(xd, fg, x + w1, y + h2, w - w1, h3 - h2); ++ if (bd & 64) XftDrawRect(xd, fg, x, y + h3, w1, h - h3); ++ if (bd & 128) XftDrawRect(xd, fg, x + w1, y + h3, w - w1, h - h3); ++ ++ } ++} ++ ++void ++drawboxlines(int x, int y, int w, int h, XftColor *fg, ushort bd) ++{ ++ /* s: stem thickness. width/8 roughly matches underscore thickness. */ ++ /* We draw bold as 1.5 * normal-stem and at least 1px thicker. */ ++ /* doubles draw at least 3px, even when w or h < 3. bold needs 6px. */ ++ int mwh = MIN(w, h); ++ int base_s = MAX(1, DIV(mwh, 8)); ++ int bold = (bd & BDB) && mwh >= 6; /* possibly ignore boldness */ ++ int s = bold ? MAX(base_s + 1, DIV(3 * base_s, 2)) : base_s; ++ int w2 = DIV(w - s, 2), h2 = DIV(h - s, 2); ++ /* the s-by-s square (x + w2, y + h2, s, s) is the center texel. */ ++ /* The base length (per direction till edge) includes this square. */ ++ ++ int light = bd & (LL | LU | LR | LD); ++ int double_ = bd & (DL | DU | DR | DD); ++ ++ if (light) { ++ /* d: additional (negative) length to not-draw the center */ ++ /* texel - at arcs and avoid drawing inside (some) doubles */ ++ int arc = bd & BDA; ++ int multi_light = light & (light - 1); ++ int multi_double = double_ & (double_ - 1); ++ /* light crosses double only at DH+LV, DV+LH (ref. shapes) */ ++ int d = arc || (multi_double && !multi_light) ? -s : 0; ++ ++ if (bd & LL) ++ XftDrawRect(xd, fg, x, y + h2, w2 + s + d, s); ++ if (bd & LU) ++ XftDrawRect(xd, fg, x + w2, y, s, h2 + s + d); ++ if (bd & LR) ++ XftDrawRect(xd, fg, x + w2 - d, y + h2, w - w2 + d, s); ++ if (bd & LD) ++ XftDrawRect(xd, fg, x + w2, y + h2 - d, s, h - h2 + d); ++ } ++ ++ /* double lines - also align with light to form heavy when combined */ ++ if (double_) { ++ /* ++ * going clockwise, for each double-ray: p is additional length ++ * to the single-ray nearer to the previous direction, and n to ++ * the next. p and n adjust from the base length to lengths ++ * which consider other doubles - shorter to avoid intersections ++ * (p, n), or longer to draw the far-corner texel (n). ++ */ ++ int dl = bd & DL, du = bd & DU, dr = bd & DR, dd = bd & DD; ++ if (dl) { ++ int p = dd ? -s : 0, n = du ? -s : dd ? s : 0; ++ XftDrawRect(xd, fg, x, y + h2 + s, w2 + s + p, s); ++ XftDrawRect(xd, fg, x, y + h2 - s, w2 + s + n, s); ++ } ++ if (du) { ++ int p = dl ? -s : 0, n = dr ? -s : dl ? s : 0; ++ XftDrawRect(xd, fg, x + w2 - s, y, s, h2 + s + p); ++ XftDrawRect(xd, fg, x + w2 + s, y, s, h2 + s + n); ++ } ++ if (dr) { ++ int p = du ? -s : 0, n = dd ? -s : du ? s : 0; ++ XftDrawRect(xd, fg, x + w2 - p, y + h2 - s, w - w2 + p, s); ++ XftDrawRect(xd, fg, x + w2 - n, y + h2 + s, w - w2 + n, s); ++ } ++ if (dd) { ++ int p = dr ? -s : 0, n = dl ? -s : dr ? s : 0; ++ XftDrawRect(xd, fg, x + w2 + s, y + h2 - p, s, h - h2 + p); ++ XftDrawRect(xd, fg, x + w2 - s, y + h2 - n, s, h - h2 + n); ++ } ++ } ++} +diff --git a/boxdraw_data.h b/boxdraw_data.h +new file mode 100644 +index 0000000..7890500 +--- /dev/null ++++ b/boxdraw_data.h +@@ -0,0 +1,214 @@ ++/* ++ * Copyright 2018 Avi Halachmi (:avih) avihpit@yahoo.com https://github.com/avih ++ * MIT/X Consortium License ++ */ ++ ++/* ++ * U+25XX codepoints data ++ * ++ * References: ++ * http://www.unicode.org/charts/PDF/U2500.pdf ++ * http://www.unicode.org/charts/PDF/U2580.pdf ++ * ++ * Test page: ++ * https://github.com/GNOME/vte/blob/master/doc/boxes.txt ++ */ ++ ++/* Each shape is encoded as 16-bits. Higher bits are category, lower are data */ ++/* Categories (mutually exclusive except BDB): */ ++/* For convenience, BDL/BDA/BBS/BDB are 1 bit each, the rest are enums */ ++#define BDL (1<<8) /* Box Draw Lines (light/double/heavy) */ ++#define BDA (1<<9) /* Box Draw Arc (light) */ ++ ++#define BBD (1<<10) /* Box Block Down (lower) X/8 */ ++#define BBL (2<<10) /* Box Block Left X/8 */ ++#define BBU (3<<10) /* Box Block Upper X/8 */ ++#define BBR (4<<10) /* Box Block Right X/8 */ ++#define BBQ (5<<10) /* Box Block Quadrants */ ++#define BRL (6<<10) /* Box Braille (data is lower byte of U28XX) */ ++ ++#define BBS (1<<14) /* Box Block Shades */ ++#define BDB (1<<15) /* Box Draw is Bold */ ++ ++/* (BDL/BDA) Light/Double/Heavy x Left/Up/Right/Down/Horizontal/Vertical */ ++/* Heavy is light+double (literally drawing light+double align to form heavy) */ ++#define LL (1<<0) ++#define LU (1<<1) ++#define LR (1<<2) ++#define LD (1<<3) ++#define LH (LL+LR) ++#define LV (LU+LD) ++ ++#define DL (1<<4) ++#define DU (1<<5) ++#define DR (1<<6) ++#define DD (1<<7) ++#define DH (DL+DR) ++#define DV (DU+DD) ++ ++#define HL (LL+DL) ++#define HU (LU+DU) ++#define HR (LR+DR) ++#define HD (LD+DD) ++#define HH (HL+HR) ++#define HV (HU+HD) ++ ++/* (BBQ) Quadrants Top/Bottom x Left/Right */ ++#define TL (1<<0) ++#define TR (1<<1) ++#define BL (1<<2) ++#define BR (1<<3) ++ ++/* Data for U+2500 - U+259F except dashes/diagonals */ ++static const unsigned short boxdata[256] = { ++ /* light lines */ ++ [0x00] = BDL + LH, /* light horizontal */ ++ [0x02] = BDL + LV, /* light vertical */ ++ [0x0c] = BDL + LD + LR, /* light down and right */ ++ [0x10] = BDL + LD + LL, /* light down and left */ ++ [0x14] = BDL + LU + LR, /* light up and right */ ++ [0x18] = BDL + LU + LL, /* light up and left */ ++ [0x1c] = BDL + LV + LR, /* light vertical and right */ ++ [0x24] = BDL + LV + LL, /* light vertical and left */ ++ [0x2c] = BDL + LH + LD, /* light horizontal and down */ ++ [0x34] = BDL + LH + LU, /* light horizontal and up */ ++ [0x3c] = BDL + LV + LH, /* light vertical and horizontal */ ++ [0x74] = BDL + LL, /* light left */ ++ [0x75] = BDL + LU, /* light up */ ++ [0x76] = BDL + LR, /* light right */ ++ [0x77] = BDL + LD, /* light down */ ++ ++ /* heavy [+light] lines */ ++ [0x01] = BDL + HH, ++ [0x03] = BDL + HV, ++ [0x0d] = BDL + HR + LD, ++ [0x0e] = BDL + HD + LR, ++ [0x0f] = BDL + HD + HR, ++ [0x11] = BDL + HL + LD, ++ [0x12] = BDL + HD + LL, ++ [0x13] = BDL + HD + HL, ++ [0x15] = BDL + HR + LU, ++ [0x16] = BDL + HU + LR, ++ [0x17] = BDL + HU + HR, ++ [0x19] = BDL + HL + LU, ++ [0x1a] = BDL + HU + LL, ++ [0x1b] = BDL + HU + HL, ++ [0x1d] = BDL + HR + LV, ++ [0x1e] = BDL + HU + LD + LR, ++ [0x1f] = BDL + HD + LR + LU, ++ [0x20] = BDL + HV + LR, ++ [0x21] = BDL + HU + HR + LD, ++ [0x22] = BDL + HD + HR + LU, ++ [0x23] = BDL + HV + HR, ++ [0x25] = BDL + HL + LV, ++ [0x26] = BDL + HU + LD + LL, ++ [0x27] = BDL + HD + LU + LL, ++ [0x28] = BDL + HV + LL, ++ [0x29] = BDL + HU + HL + LD, ++ [0x2a] = BDL + HD + HL + LU, ++ [0x2b] = BDL + HV + HL, ++ [0x2d] = BDL + HL + LD + LR, ++ [0x2e] = BDL + HR + LL + LD, ++ [0x2f] = BDL + HH + LD, ++ [0x30] = BDL + HD + LH, ++ [0x31] = BDL + HD + HL + LR, ++ [0x32] = BDL + HR + HD + LL, ++ [0x33] = BDL + HH + HD, ++ [0x35] = BDL + HL + LU + LR, ++ [0x36] = BDL + HR + LU + LL, ++ [0x37] = BDL + HH + LU, ++ [0x38] = BDL + HU + LH, ++ [0x39] = BDL + HU + HL + LR, ++ [0x3a] = BDL + HU + HR + LL, ++ [0x3b] = BDL + HH + HU, ++ [0x3d] = BDL + HL + LV + LR, ++ [0x3e] = BDL + HR + LV + LL, ++ [0x3f] = BDL + HH + LV, ++ [0x40] = BDL + HU + LH + LD, ++ [0x41] = BDL + HD + LH + LU, ++ [0x42] = BDL + HV + LH, ++ [0x43] = BDL + HU + HL + LD + LR, ++ [0x44] = BDL + HU + HR + LD + LL, ++ [0x45] = BDL + HD + HL + LU + LR, ++ [0x46] = BDL + HD + HR + LU + LL, ++ [0x47] = BDL + HH + HU + LD, ++ [0x48] = BDL + HH + HD + LU, ++ [0x49] = BDL + HV + HL + LR, ++ [0x4a] = BDL + HV + HR + LL, ++ [0x4b] = BDL + HV + HH, ++ [0x78] = BDL + HL, ++ [0x79] = BDL + HU, ++ [0x7a] = BDL + HR, ++ [0x7b] = BDL + HD, ++ [0x7c] = BDL + HR + LL, ++ [0x7d] = BDL + HD + LU, ++ [0x7e] = BDL + HL + LR, ++ [0x7f] = BDL + HU + LD, ++ ++ /* double [+light] lines */ ++ [0x50] = BDL + DH, ++ [0x51] = BDL + DV, ++ [0x52] = BDL + DR + LD, ++ [0x53] = BDL + DD + LR, ++ [0x54] = BDL + DR + DD, ++ [0x55] = BDL + DL + LD, ++ [0x56] = BDL + DD + LL, ++ [0x57] = BDL + DL + DD, ++ [0x58] = BDL + DR + LU, ++ [0x59] = BDL + DU + LR, ++ [0x5a] = BDL + DU + DR, ++ [0x5b] = BDL + DL + LU, ++ [0x5c] = BDL + DU + LL, ++ [0x5d] = BDL + DL + DU, ++ [0x5e] = BDL + DR + LV, ++ [0x5f] = BDL + DV + LR, ++ [0x60] = BDL + DV + DR, ++ [0x61] = BDL + DL + LV, ++ [0x62] = BDL + DV + LL, ++ [0x63] = BDL + DV + DL, ++ [0x64] = BDL + DH + LD, ++ [0x65] = BDL + DD + LH, ++ [0x66] = BDL + DD + DH, ++ [0x67] = BDL + DH + LU, ++ [0x68] = BDL + DU + LH, ++ [0x69] = BDL + DH + DU, ++ [0x6a] = BDL + DH + LV, ++ [0x6b] = BDL + DV + LH, ++ [0x6c] = BDL + DH + DV, ++ ++ /* (light) arcs */ ++ [0x6d] = BDA + LD + LR, ++ [0x6e] = BDA + LD + LL, ++ [0x6f] = BDA + LU + LL, ++ [0x70] = BDA + LU + LR, ++ ++ /* Lower (Down) X/8 block (data is 8 - X) */ ++ [0x81] = BBD + 7, [0x82] = BBD + 6, [0x83] = BBD + 5, [0x84] = BBD + 4, ++ [0x85] = BBD + 3, [0x86] = BBD + 2, [0x87] = BBD + 1, [0x88] = BBD + 0, ++ ++ /* Left X/8 block (data is X) */ ++ [0x89] = BBL + 7, [0x8a] = BBL + 6, [0x8b] = BBL + 5, [0x8c] = BBL + 4, ++ [0x8d] = BBL + 3, [0x8e] = BBL + 2, [0x8f] = BBL + 1, ++ ++ /* upper 1/2 (4/8), 1/8 block (X), right 1/2, 1/8 block (8-X) */ ++ [0x80] = BBU + 4, [0x94] = BBU + 1, ++ [0x90] = BBR + 4, [0x95] = BBR + 7, ++ ++ /* Quadrants */ ++ [0x96] = BBQ + BL, ++ [0x97] = BBQ + BR, ++ [0x98] = BBQ + TL, ++ [0x99] = BBQ + TL + BL + BR, ++ [0x9a] = BBQ + TL + BR, ++ [0x9b] = BBQ + TL + TR + BL, ++ [0x9c] = BBQ + TL + TR + BR, ++ [0x9d] = BBQ + TR, ++ [0x9e] = BBQ + BL + TR, ++ [0x9f] = BBQ + BL + TR + BR, ++ ++ /* Shades, data is an alpha value in 25% units (1/4, 1/2, 3/4) */ ++ [0x91] = BBS + 1, [0x92] = BBS + 2, [0x93] = BBS + 3, ++ ++ /* U+2504 - U+250B, U+254C - U+254F: unsupported (dashes) */ ++ /* U+2571 - U+2573: unsupported (diagonals) */ ++}; diff --git a/config.def.h b/config.def.h index 91ab8ca..b55e689 100644 --- a/config.def.h @@ -130,6 +573,544 @@ index 91ab8ca..b55e689 100644 }; /* +diff --git a/config.h b/config.h +new file mode 100644 +index 0000000..b55e689 +--- /dev/null ++++ b/config.h +@@ -0,0 +1,532 @@ ++/* See LICENSE file for copyright and license details. */ ++ ++/* ++ * appearance ++ * ++ * font: see http://freedesktop.org/software/fontconfig/fontconfig-user.html ++ */ ++static char *font = "Liberation Mono:pixelsize=10:antialias=true:autohint=true"; ++/* Spare fonts */ ++static char *font2[] = { ++/* "Inconsolata for Powerline:pixelsize=12:antialias=true:autohint=true", */ ++/* "Hack Nerd Font Mono:pixelsize=11:antialias=true:autohint=true", */ ++}; ++ ++static int borderpx = 2; ++ ++/* ++ * What program is execed by st depends of these precedence rules: ++ * 1: program passed with -e ++ * 2: scroll and/or utmp ++ * 3: SHELL environment variable ++ * 4: value of shell in /etc/passwd ++ * 5: value of shell in config.h ++ */ ++static char *shell = "/bin/sh"; ++char *utmp = NULL; ++/* scroll program: to enable use a string like "scroll" */ ++char *scroll = NULL; ++char *stty_args = "stty raw pass8 nl -echo -iexten -cstopb 38400"; ++ ++/* identification sequence returned in DA and DECID */ ++char *vtiden = "\033[?6c"; ++ ++/* Kerning / character bounding-box multipliers */ ++static float cwscale = 1.0; ++static float chscale = 1.0; ++ ++/* ++ * word delimiter string ++ * ++ * More advanced example: L" `'\"()[]{}" ++ */ ++wchar_t *worddelimiters = L" "; ++ ++/* selection timeouts (in milliseconds) */ ++static unsigned int doubleclicktimeout = 300; ++static unsigned int tripleclicktimeout = 600; ++ ++/* alt screens */ ++int allowaltscreen = 1; ++ ++/* allow certain non-interactive (insecure) window operations such as: ++ setting the clipboard text */ ++int allowwindowops = 0; ++ ++/* ++ * draw latency range in ms - from new content/keypress/etc until drawing. ++ * within this range, st draws when content stops arriving (idle). mostly it's ++ * near minlatency, but it waits longer for slow updates to avoid partial draw. ++ * low minlatency will tear/flicker more, as it can "detect" idle too early. ++ */ ++static double minlatency = 8; ++static double maxlatency = 33; ++ ++/* ++ * blinking timeout (set to 0 to disable blinking) for the terminal blinking ++ * attribute. ++ */ ++static unsigned int blinktimeout = 800; ++ ++/* ++ * thickness of underline and bar cursors ++ */ ++static unsigned int cursorthickness = 2; ++ ++/* ++ * 1: render most of the lines/blocks characters without using the font for ++ * perfect alignment between cells (U2500 - U259F except dashes/diagonals). ++ * Bold affects lines thickness if boxdraw_bold is not 0. Italic is ignored. ++ * 0: disable (render all U25XX glyphs normally from the font). ++ */ ++const int boxdraw = 0; ++const int boxdraw_bold = 0; ++ ++/* braille (U28XX): 1: render as adjacent "pixels", 0: use font */ ++const int boxdraw_braille = 0; ++ ++/* ++ * bell volume. It must be a value between -100 and 100. Use 0 for disabling ++ * it ++ */ ++static int bellvolume = 0; ++ ++/* default TERM value */ ++char *termname = "st-256color"; ++ ++/* ++ * spaces per tab ++ * ++ * When you are changing this value, don't forget to adapt the »it« value in ++ * the st.info and appropriately install the st.info in the environment where ++ * you use this st version. ++ * ++ * it#$tabspaces, ++ * ++ * Secondly make sure your kernel is not expanding tabs. When running `stty ++ * -a` »tab0« should appear. You can tell the terminal to not expand tabs by ++ * running following command: ++ * ++ * stty tabs ++ */ ++unsigned int tabspaces = 8; ++ ++/* Terminal colors (16 first used in escape sequence) */ ++static const char *colorname[] = { ++ /* 8 normal colors */ ++ "black", ++ "red3", ++ "green3", ++ "yellow3", ++ "blue2", ++ "magenta3", ++ "cyan3", ++ "gray90", ++ ++ /* 8 bright colors */ ++ "gray50", ++ "red", ++ "green", ++ "yellow", ++ "#5c5cff", ++ "magenta", ++ "cyan", ++ "white", ++ ++ [255] = 0, ++ ++ /* more colors can be added after 255 to use with DefaultXX */ ++ "#cccccc", ++ "#555555", ++ "gray90", /* default foreground colour */ ++ "black", /* default background colour */ ++}; ++ ++ ++/* ++ * Default colors (colorname index) ++ * foreground, background, cursor, reverse cursor ++ */ ++unsigned int defaultfg = 258; ++unsigned int defaultbg = 259; ++unsigned int defaultcs = 256; ++static unsigned int defaultrcs = 257; ++ ++/* ++ * Default shape of cursor ++ * 2: Block ("█") ++ * 4: Underline ("_") ++ * 6: Bar ("|") ++ * 7: Snowman ("☃") ++ */ ++static unsigned int cursorshape = 2; ++ ++/* ++ * Default columns and rows numbers ++ */ ++ ++static unsigned int cols = 80; ++static unsigned int rows = 24; ++ ++/* ++ * Default colour and shape of the mouse cursor ++ */ ++static unsigned int mouseshape = XC_xterm; ++static unsigned int mousefg = 7; ++static unsigned int mousebg = 0; ++ ++/* ++ * Color used to display font attributes when fontconfig selected a font which ++ * doesn't match the ones requested. ++ */ ++static unsigned int defaultattr = 11; ++ ++/* ++ * Force mouse select/shortcuts while mask is active (when MODE_MOUSE is set). ++ * Note that if you want to use ShiftMask with selmasks, set this to an other ++ * modifier, set to 0 to not use it. ++ */ ++static uint forcemousemod = ShiftMask; ++ ++/* ++ * Xresources preferences to load at startup ++ */ ++ResourcePref resources[] = { ++ { "font", STRING, &font }, ++ { "color0", STRING, &colorname[0] }, ++ { "color1", STRING, &colorname[1] }, ++ { "color2", STRING, &colorname[2] }, ++ { "color3", STRING, &colorname[3] }, ++ { "color4", STRING, &colorname[4] }, ++ { "color5", STRING, &colorname[5] }, ++ { "color6", STRING, &colorname[6] }, ++ { "color7", STRING, &colorname[7] }, ++ { "color8", STRING, &colorname[8] }, ++ { "color9", STRING, &colorname[9] }, ++ { "color10", STRING, &colorname[10] }, ++ { "color11", STRING, &colorname[11] }, ++ { "color12", STRING, &colorname[12] }, ++ { "color13", STRING, &colorname[13] }, ++ { "color14", STRING, &colorname[14] }, ++ { "color15", STRING, &colorname[15] }, ++ { "background", STRING, &colorname[259] }, ++ { "foreground", STRING, &colorname[258] }, ++ { "cursorColor", STRING, &colorname[256] }, ++ { "termname", STRING, &termname }, ++ { "shell", STRING, &shell }, ++ { "minlatency", INTEGER, &minlatency }, ++ { "maxlatency", INTEGER, &maxlatency }, ++ { "blinktimeout", INTEGER, &blinktimeout }, ++ { "bellvolume", INTEGER, &bellvolume }, ++ { "tabspaces", INTEGER, &tabspaces }, ++ { "borderpx", INTEGER, &borderpx }, ++ { "cwscale", FLOAT, &cwscale }, ++ { "chscale", FLOAT, &chscale }, ++}; ++ ++/* ++ * Internal mouse shortcuts. ++ * Beware that overloading Button1 will disable the selection. ++ */ ++static MouseShortcut mshortcuts[] = { ++ /* mask button function argument release */ ++ { XK_ANY_MOD, Button4, kscrollup, {.i = 5} }, ++ { XK_ANY_MOD, Button5, kscrolldown, {.i = 5} }, ++ { XK_ANY_MOD, Button2, selpaste, {.i = 0}, 1 }, ++ { ShiftMask, Button4, ttysend, {.s = "\033[5;2~"} }, ++ { XK_ANY_MOD, Button4, ttysend, {.s = "\031"} }, ++ { ShiftMask, Button5, ttysend, {.s = "\033[6;2~"} }, ++ { XK_ANY_MOD, Button5, ttysend, {.s = "\005"} }, ++}; ++ ++/* Internal keyboard shortcuts. */ ++#define MODKEY Mod1Mask ++#define TERMMOD (ControlMask|ShiftMask) ++ ++static Shortcut shortcuts[] = { ++ /* mask keysym function argument */ ++ { XK_ANY_MOD, XK_Break, sendbreak, {.i = 0} }, ++ { ControlMask, XK_Print, toggleprinter, {.i = 0} }, ++ { ShiftMask, XK_Print, printscreen, {.i = 0} }, ++ { XK_ANY_MOD, XK_Print, printsel, {.i = 0} }, ++ { TERMMOD, XK_Prior, zoom, {.f = +1} }, ++ { TERMMOD, XK_Next, zoom, {.f = -1} }, ++ { TERMMOD, XK_Home, zoomreset, {.f = 0} }, ++ { TERMMOD, XK_C, clipcopy, {.i = 0} }, ++ { TERMMOD, XK_V, clippaste, {.i = 0} }, ++ { TERMMOD, XK_Y, selpaste, {.i = 0} }, ++ { ShiftMask, XK_Insert, selpaste, {.i = 0} }, ++ { TERMMOD, XK_Num_Lock, numlock, {.i = 0} }, ++ { ShiftMask, XK_Page_Up, kscrollup, {.i = -1} }, ++ { ShiftMask, XK_Page_Down, kscrolldown, {.i = -1} }, ++}; ++ ++/* ++ * Special keys (change & recompile st.info accordingly) ++ * ++ * Mask value: ++ * * Use XK_ANY_MOD to match the key no matter modifiers state ++ * * Use XK_NO_MOD to match the key alone (no modifiers) ++ * appkey value: ++ * * 0: no value ++ * * > 0: keypad application mode enabled ++ * * = 2: term.numlock = 1 ++ * * < 0: keypad application mode disabled ++ * appcursor value: ++ * * 0: no value ++ * * > 0: cursor application mode enabled ++ * * < 0: cursor application mode disabled ++ * ++ * Be careful with the order of the definitions because st searches in ++ * this table sequentially, so any XK_ANY_MOD must be in the last ++ * position for a key. ++ */ ++ ++/* ++ * If you want keys other than the X11 function keys (0xFD00 - 0xFFFF) ++ * to be mapped below, add them to this array. ++ */ ++static KeySym mappedkeys[] = { -1 }; ++ ++/* ++ * State bits to ignore when matching key or button events. By default, ++ * numlock (Mod2Mask) and keyboard layout (XK_SWITCH_MOD) are ignored. ++ */ ++static uint ignoremod = Mod2Mask|XK_SWITCH_MOD; ++ ++/* ++ * This is the huge key array which defines all compatibility to the Linux ++ * world. Please decide about changes wisely. ++ */ ++static Key key[] = { ++ /* keysym mask string appkey appcursor */ ++ { XK_KP_Home, ShiftMask, "\033[2J", 0, -1}, ++ { XK_KP_Home, ShiftMask, "\033[1;2H", 0, +1}, ++ { XK_KP_Home, XK_ANY_MOD, "\033[H", 0, -1}, ++ { XK_KP_Home, XK_ANY_MOD, "\033[1~", 0, +1}, ++ { XK_KP_Up, XK_ANY_MOD, "\033Ox", +1, 0}, ++ { XK_KP_Up, XK_ANY_MOD, "\033[A", 0, -1}, ++ { XK_KP_Up, XK_ANY_MOD, "\033OA", 0, +1}, ++ { XK_KP_Down, XK_ANY_MOD, "\033Or", +1, 0}, ++ { XK_KP_Down, XK_ANY_MOD, "\033[B", 0, -1}, ++ { XK_KP_Down, XK_ANY_MOD, "\033OB", 0, +1}, ++ { XK_KP_Left, XK_ANY_MOD, "\033Ot", +1, 0}, ++ { XK_KP_Left, XK_ANY_MOD, "\033[D", 0, -1}, ++ { XK_KP_Left, XK_ANY_MOD, "\033OD", 0, +1}, ++ { XK_KP_Right, XK_ANY_MOD, "\033Ov", +1, 0}, ++ { XK_KP_Right, XK_ANY_MOD, "\033[C", 0, -1}, ++ { XK_KP_Right, XK_ANY_MOD, "\033OC", 0, +1}, ++ { XK_KP_Prior, ShiftMask, "\033[5;2~", 0, 0}, ++ { XK_KP_Prior, XK_ANY_MOD, "\033[5~", 0, 0}, ++ { XK_KP_Begin, XK_ANY_MOD, "\033[E", 0, 0}, ++ { XK_KP_End, ControlMask, "\033[J", -1, 0}, ++ { XK_KP_End, ControlMask, "\033[1;5F", +1, 0}, ++ { XK_KP_End, ShiftMask, "\033[K", -1, 0}, ++ { XK_KP_End, ShiftMask, "\033[1;2F", +1, 0}, ++ { XK_KP_End, XK_ANY_MOD, "\033[4~", 0, 0}, ++ { XK_KP_Next, ShiftMask, "\033[6;2~", 0, 0}, ++ { XK_KP_Next, XK_ANY_MOD, "\033[6~", 0, 0}, ++ { XK_KP_Insert, ShiftMask, "\033[2;2~", +1, 0}, ++ { XK_KP_Insert, ShiftMask, "\033[4l", -1, 0}, ++ { XK_KP_Insert, ControlMask, "\033[L", -1, 0}, ++ { XK_KP_Insert, ControlMask, "\033[2;5~", +1, 0}, ++ { XK_KP_Insert, XK_ANY_MOD, "\033[4h", -1, 0}, ++ { XK_KP_Insert, XK_ANY_MOD, "\033[2~", +1, 0}, ++ { XK_KP_Delete, ControlMask, "\033[M", -1, 0}, ++ { XK_KP_Delete, ControlMask, "\033[3;5~", +1, 0}, ++ { XK_KP_Delete, ShiftMask, "\033[2K", -1, 0}, ++ { XK_KP_Delete, ShiftMask, "\033[3;2~", +1, 0}, ++ { XK_KP_Delete, XK_ANY_MOD, "\033[P", -1, 0}, ++ { XK_KP_Delete, XK_ANY_MOD, "\033[3~", +1, 0}, ++ { XK_KP_Multiply, XK_ANY_MOD, "\033Oj", +2, 0}, ++ { XK_KP_Add, XK_ANY_MOD, "\033Ok", +2, 0}, ++ { XK_KP_Enter, XK_ANY_MOD, "\033OM", +2, 0}, ++ { XK_KP_Enter, XK_ANY_MOD, "\r", -1, 0}, ++ { XK_KP_Subtract, XK_ANY_MOD, "\033Om", +2, 0}, ++ { XK_KP_Decimal, XK_ANY_MOD, "\033On", +2, 0}, ++ { XK_KP_Divide, XK_ANY_MOD, "\033Oo", +2, 0}, ++ { XK_KP_0, XK_ANY_MOD, "\033Op", +2, 0}, ++ { XK_KP_1, XK_ANY_MOD, "\033Oq", +2, 0}, ++ { XK_KP_2, XK_ANY_MOD, "\033Or", +2, 0}, ++ { XK_KP_3, XK_ANY_MOD, "\033Os", +2, 0}, ++ { XK_KP_4, XK_ANY_MOD, "\033Ot", +2, 0}, ++ { XK_KP_5, XK_ANY_MOD, "\033Ou", +2, 0}, ++ { XK_KP_6, XK_ANY_MOD, "\033Ov", +2, 0}, ++ { XK_KP_7, XK_ANY_MOD, "\033Ow", +2, 0}, ++ { XK_KP_8, XK_ANY_MOD, "\033Ox", +2, 0}, ++ { XK_KP_9, XK_ANY_MOD, "\033Oy", +2, 0}, ++ { XK_Up, ShiftMask, "\033[1;2A", 0, 0}, ++ { XK_Up, Mod1Mask, "\033[1;3A", 0, 0}, ++ { XK_Up, ShiftMask|Mod1Mask,"\033[1;4A", 0, 0}, ++ { XK_Up, ControlMask, "\033[1;5A", 0, 0}, ++ { XK_Up, ShiftMask|ControlMask,"\033[1;6A", 0, 0}, ++ { XK_Up, ControlMask|Mod1Mask,"\033[1;7A", 0, 0}, ++ { XK_Up,ShiftMask|ControlMask|Mod1Mask,"\033[1;8A", 0, 0}, ++ { XK_Up, XK_ANY_MOD, "\033[A", 0, -1}, ++ { XK_Up, XK_ANY_MOD, "\033OA", 0, +1}, ++ { XK_Down, ShiftMask, "\033[1;2B", 0, 0}, ++ { XK_Down, Mod1Mask, "\033[1;3B", 0, 0}, ++ { XK_Down, ShiftMask|Mod1Mask,"\033[1;4B", 0, 0}, ++ { XK_Down, ControlMask, "\033[1;5B", 0, 0}, ++ { XK_Down, ShiftMask|ControlMask,"\033[1;6B", 0, 0}, ++ { XK_Down, ControlMask|Mod1Mask,"\033[1;7B", 0, 0}, ++ { XK_Down,ShiftMask|ControlMask|Mod1Mask,"\033[1;8B",0, 0}, ++ { XK_Down, XK_ANY_MOD, "\033[B", 0, -1}, ++ { XK_Down, XK_ANY_MOD, "\033OB", 0, +1}, ++ { XK_Left, ShiftMask, "\033[1;2D", 0, 0}, ++ { XK_Left, Mod1Mask, "\033[1;3D", 0, 0}, ++ { XK_Left, ShiftMask|Mod1Mask,"\033[1;4D", 0, 0}, ++ { XK_Left, ControlMask, "\033[1;5D", 0, 0}, ++ { XK_Left, ShiftMask|ControlMask,"\033[1;6D", 0, 0}, ++ { XK_Left, ControlMask|Mod1Mask,"\033[1;7D", 0, 0}, ++ { XK_Left,ShiftMask|ControlMask|Mod1Mask,"\033[1;8D",0, 0}, ++ { XK_Left, XK_ANY_MOD, "\033[D", 0, -1}, ++ { XK_Left, XK_ANY_MOD, "\033OD", 0, +1}, ++ { XK_Right, ShiftMask, "\033[1;2C", 0, 0}, ++ { XK_Right, Mod1Mask, "\033[1;3C", 0, 0}, ++ { XK_Right, ShiftMask|Mod1Mask,"\033[1;4C", 0, 0}, ++ { XK_Right, ControlMask, "\033[1;5C", 0, 0}, ++ { XK_Right, ShiftMask|ControlMask,"\033[1;6C", 0, 0}, ++ { XK_Right, ControlMask|Mod1Mask,"\033[1;7C", 0, 0}, ++ { XK_Right,ShiftMask|ControlMask|Mod1Mask,"\033[1;8C",0, 0}, ++ { XK_Right, XK_ANY_MOD, "\033[C", 0, -1}, ++ { XK_Right, XK_ANY_MOD, "\033OC", 0, +1}, ++ { XK_ISO_Left_Tab, ShiftMask, "\033[Z", 0, 0}, ++ { XK_Return, Mod1Mask, "\033\r", 0, 0}, ++ { XK_Return, XK_ANY_MOD, "\r", 0, 0}, ++ { XK_Insert, ShiftMask, "\033[4l", -1, 0}, ++ { XK_Insert, ShiftMask, "\033[2;2~", +1, 0}, ++ { XK_Insert, ControlMask, "\033[L", -1, 0}, ++ { XK_Insert, ControlMask, "\033[2;5~", +1, 0}, ++ { XK_Insert, XK_ANY_MOD, "\033[4h", -1, 0}, ++ { XK_Insert, XK_ANY_MOD, "\033[2~", +1, 0}, ++ { XK_Delete, ControlMask, "\033[M", -1, 0}, ++ { XK_Delete, ControlMask, "\033[3;5~", +1, 0}, ++ { XK_Delete, ShiftMask, "\033[2K", -1, 0}, ++ { XK_Delete, ShiftMask, "\033[3;2~", +1, 0}, ++ { XK_Delete, XK_ANY_MOD, "\033[P", -1, 0}, ++ { XK_Delete, XK_ANY_MOD, "\033[3~", +1, 0}, ++ { XK_BackSpace, XK_NO_MOD, "\177", 0, 0}, ++ { XK_BackSpace, Mod1Mask, "\033\177", 0, 0}, ++ { XK_Home, ShiftMask, "\033[2J", 0, -1}, ++ { XK_Home, ShiftMask, "\033[1;2H", 0, +1}, ++ { XK_Home, XK_ANY_MOD, "\033[H", 0, -1}, ++ { XK_Home, XK_ANY_MOD, "\033[1~", 0, +1}, ++ { XK_End, ControlMask, "\033[J", -1, 0}, ++ { XK_End, ControlMask, "\033[1;5F", +1, 0}, ++ { XK_End, ShiftMask, "\033[K", -1, 0}, ++ { XK_End, ShiftMask, "\033[1;2F", +1, 0}, ++ { XK_End, XK_ANY_MOD, "\033[4~", 0, 0}, ++ { XK_Prior, ControlMask, "\033[5;5~", 0, 0}, ++ { XK_Prior, ShiftMask, "\033[5;2~", 0, 0}, ++ { XK_Prior, XK_ANY_MOD, "\033[5~", 0, 0}, ++ { XK_Next, ControlMask, "\033[6;5~", 0, 0}, ++ { XK_Next, ShiftMask, "\033[6;2~", 0, 0}, ++ { XK_Next, XK_ANY_MOD, "\033[6~", 0, 0}, ++ { XK_F1, XK_NO_MOD, "\033OP" , 0, 0}, ++ { XK_F1, /* F13 */ ShiftMask, "\033[1;2P", 0, 0}, ++ { XK_F1, /* F25 */ ControlMask, "\033[1;5P", 0, 0}, ++ { XK_F1, /* F37 */ Mod4Mask, "\033[1;6P", 0, 0}, ++ { XK_F1, /* F49 */ Mod1Mask, "\033[1;3P", 0, 0}, ++ { XK_F1, /* F61 */ Mod3Mask, "\033[1;4P", 0, 0}, ++ { XK_F2, XK_NO_MOD, "\033OQ" , 0, 0}, ++ { XK_F2, /* F14 */ ShiftMask, "\033[1;2Q", 0, 0}, ++ { XK_F2, /* F26 */ ControlMask, "\033[1;5Q", 0, 0}, ++ { XK_F2, /* F38 */ Mod4Mask, "\033[1;6Q", 0, 0}, ++ { XK_F2, /* F50 */ Mod1Mask, "\033[1;3Q", 0, 0}, ++ { XK_F2, /* F62 */ Mod3Mask, "\033[1;4Q", 0, 0}, ++ { XK_F3, XK_NO_MOD, "\033OR" , 0, 0}, ++ { XK_F3, /* F15 */ ShiftMask, "\033[1;2R", 0, 0}, ++ { XK_F3, /* F27 */ ControlMask, "\033[1;5R", 0, 0}, ++ { XK_F3, /* F39 */ Mod4Mask, "\033[1;6R", 0, 0}, ++ { XK_F3, /* F51 */ Mod1Mask, "\033[1;3R", 0, 0}, ++ { XK_F3, /* F63 */ Mod3Mask, "\033[1;4R", 0, 0}, ++ { XK_F4, XK_NO_MOD, "\033OS" , 0, 0}, ++ { XK_F4, /* F16 */ ShiftMask, "\033[1;2S", 0, 0}, ++ { XK_F4, /* F28 */ ControlMask, "\033[1;5S", 0, 0}, ++ { XK_F4, /* F40 */ Mod4Mask, "\033[1;6S", 0, 0}, ++ { XK_F4, /* F52 */ Mod1Mask, "\033[1;3S", 0, 0}, ++ { XK_F5, XK_NO_MOD, "\033[15~", 0, 0}, ++ { XK_F5, /* F17 */ ShiftMask, "\033[15;2~", 0, 0}, ++ { XK_F5, /* F29 */ ControlMask, "\033[15;5~", 0, 0}, ++ { XK_F5, /* F41 */ Mod4Mask, "\033[15;6~", 0, 0}, ++ { XK_F5, /* F53 */ Mod1Mask, "\033[15;3~", 0, 0}, ++ { XK_F6, XK_NO_MOD, "\033[17~", 0, 0}, ++ { XK_F6, /* F18 */ ShiftMask, "\033[17;2~", 0, 0}, ++ { XK_F6, /* F30 */ ControlMask, "\033[17;5~", 0, 0}, ++ { XK_F6, /* F42 */ Mod4Mask, "\033[17;6~", 0, 0}, ++ { XK_F6, /* F54 */ Mod1Mask, "\033[17;3~", 0, 0}, ++ { XK_F7, XK_NO_MOD, "\033[18~", 0, 0}, ++ { XK_F7, /* F19 */ ShiftMask, "\033[18;2~", 0, 0}, ++ { XK_F7, /* F31 */ ControlMask, "\033[18;5~", 0, 0}, ++ { XK_F7, /* F43 */ Mod4Mask, "\033[18;6~", 0, 0}, ++ { XK_F7, /* F55 */ Mod1Mask, "\033[18;3~", 0, 0}, ++ { XK_F8, XK_NO_MOD, "\033[19~", 0, 0}, ++ { XK_F8, /* F20 */ ShiftMask, "\033[19;2~", 0, 0}, ++ { XK_F8, /* F32 */ ControlMask, "\033[19;5~", 0, 0}, ++ { XK_F8, /* F44 */ Mod4Mask, "\033[19;6~", 0, 0}, ++ { XK_F8, /* F56 */ Mod1Mask, "\033[19;3~", 0, 0}, ++ { XK_F9, XK_NO_MOD, "\033[20~", 0, 0}, ++ { XK_F9, /* F21 */ ShiftMask, "\033[20;2~", 0, 0}, ++ { XK_F9, /* F33 */ ControlMask, "\033[20;5~", 0, 0}, ++ { XK_F9, /* F45 */ Mod4Mask, "\033[20;6~", 0, 0}, ++ { XK_F9, /* F57 */ Mod1Mask, "\033[20;3~", 0, 0}, ++ { XK_F10, XK_NO_MOD, "\033[21~", 0, 0}, ++ { XK_F10, /* F22 */ ShiftMask, "\033[21;2~", 0, 0}, ++ { XK_F10, /* F34 */ ControlMask, "\033[21;5~", 0, 0}, ++ { XK_F10, /* F46 */ Mod4Mask, "\033[21;6~", 0, 0}, ++ { XK_F10, /* F58 */ Mod1Mask, "\033[21;3~", 0, 0}, ++ { XK_F11, XK_NO_MOD, "\033[23~", 0, 0}, ++ { XK_F11, /* F23 */ ShiftMask, "\033[23;2~", 0, 0}, ++ { XK_F11, /* F35 */ ControlMask, "\033[23;5~", 0, 0}, ++ { XK_F11, /* F47 */ Mod4Mask, "\033[23;6~", 0, 0}, ++ { XK_F11, /* F59 */ Mod1Mask, "\033[23;3~", 0, 0}, ++ { XK_F12, XK_NO_MOD, "\033[24~", 0, 0}, ++ { XK_F12, /* F24 */ ShiftMask, "\033[24;2~", 0, 0}, ++ { XK_F12, /* F36 */ ControlMask, "\033[24;5~", 0, 0}, ++ { XK_F12, /* F48 */ Mod4Mask, "\033[24;6~", 0, 0}, ++ { XK_F12, /* F60 */ Mod1Mask, "\033[24;3~", 0, 0}, ++ { XK_F13, XK_NO_MOD, "\033[1;2P", 0, 0}, ++ { XK_F14, XK_NO_MOD, "\033[1;2Q", 0, 0}, ++ { XK_F15, XK_NO_MOD, "\033[1;2R", 0, 0}, ++ { XK_F16, XK_NO_MOD, "\033[1;2S", 0, 0}, ++ { XK_F17, XK_NO_MOD, "\033[15;2~", 0, 0}, ++ { XK_F18, XK_NO_MOD, "\033[17;2~", 0, 0}, ++ { XK_F19, XK_NO_MOD, "\033[18;2~", 0, 0}, ++ { XK_F20, XK_NO_MOD, "\033[19;2~", 0, 0}, ++ { XK_F21, XK_NO_MOD, "\033[20;2~", 0, 0}, ++ { XK_F22, XK_NO_MOD, "\033[21;2~", 0, 0}, ++ { XK_F23, XK_NO_MOD, "\033[23;2~", 0, 0}, ++ { XK_F24, XK_NO_MOD, "\033[24;2~", 0, 0}, ++ { XK_F25, XK_NO_MOD, "\033[1;5P", 0, 0}, ++ { XK_F26, XK_NO_MOD, "\033[1;5Q", 0, 0}, ++ { XK_F27, XK_NO_MOD, "\033[1;5R", 0, 0}, ++ { XK_F28, XK_NO_MOD, "\033[1;5S", 0, 0}, ++ { XK_F29, XK_NO_MOD, "\033[15;5~", 0, 0}, ++ { XK_F30, XK_NO_MOD, "\033[17;5~", 0, 0}, ++ { XK_F31, XK_NO_MOD, "\033[18;5~", 0, 0}, ++ { XK_F32, XK_NO_MOD, "\033[19;5~", 0, 0}, ++ { XK_F33, XK_NO_MOD, "\033[20;5~", 0, 0}, ++ { XK_F34, XK_NO_MOD, "\033[21;5~", 0, 0}, ++ { XK_F35, XK_NO_MOD, "\033[23;5~", 0, 0}, ++}; ++ ++/* ++ * Selection types' masks. ++ * Use the same masks as usual. ++ * Button1Mask is always unset, to make masks match between ButtonPress. ++ * ButtonRelease and MotionNotify. ++ * If no match is found, regular selection is used. ++ */ ++static uint selmasks[] = { ++ [SEL_RECTANGULAR] = Mod1Mask, ++}; ++ ++/* ++ * Printable characters in ASCII, used to estimate the advance width ++ * of single wide characters. ++ */ ++static char ascii_printable[] = ++ " !\"#$%&'()*+,-./0123456789:;<=>?" ++ "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_" ++ "`abcdefghijklmnopqrstuvwxyz{|}~"; diff --git a/st.c b/st.c index d6478f5..1fd732e 100644 --- a/st.c @@ -543,6 +1524,20 @@ index d6478f5..1fd732e 100644 term.ocx = cx; term.ocy = term.c.y; xfinishdraw(); +diff --git a/st.desktop b/st.desktop +new file mode 100644 +index 0000000..49029d8 +--- /dev/null ++++ b/st.desktop +@@ -0,0 +1,8 @@ ++[Desktop Entry] ++Name=st ++Comment=st is a simple terminal implementation for X ++Exec=st ++Icon=utilities-terminal ++Terminal=false ++Type=Application ++Categories=System;TerminalEmulator; diff --git a/st.h b/st.h index fd3b0d8..f6bd3b4 100644 --- a/st.h @@ -1002,3 +1997,6 @@ index b36fb8c..ccfb7e7 100644 cols = MAX(cols, 1); rows = MAX(rows, 1); tnew(cols, rows); +-- +2.43.0 + |