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author | davidovski <david@sendula.com> | 2021-05-19 19:57:50 +0100 |
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committer | davidovski <david@sendula.com> | 2021-05-19 19:57:50 +0100 |
commit | 6a47da4a1e7b3559def39e06bd6be1700d35c53f (patch) | |
tree | e472091065ad7b13ad81ce8b8fd9ae78e9e34589 /README.md | |
parent | ef07ca7716adfdf5e92489d70f873b7675325326 (diff) | |
parent | 5da5c430f6e2235fe3c94de95df81651d001f114 (diff) |
Merge branch 'master' of github.com:davidovski/glsl-mandelbrot
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/README.md b/README.md new file mode 100644 index 0000000..b64c5c7 --- /dev/null +++ b/README.md @@ -0,0 +1,2 @@ +# glsl-mandelbrot +A demo for using GLSL shaders within raylib to draw fractals |