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author | davidovski <david@davidovski.xyz> | 2024-04-22 12:50:38 +0100 |
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committer | davidovski <david@davidovski.xyz> | 2024-04-22 12:50:38 +0100 |
commit | ad92c3751e29376852a5506f131abc8faa287068 (patch) | |
tree | e315126473af0c45941c35e1222110e3032fc3a4 | |
parent | ec04c06ffad66ec95560aba08e70134d3ba2d5e5 (diff) |
make exit movable to avoid softlock
-rw-r--r-- | level.go | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -140,6 +140,7 @@ func StartLevel4(g *Game) { func StartLevel5(g *Game) { g.SetPlacing() g.toPlace = append(g.toPlace, NewSpike(g, 0, 0)) + g.exit.movable = true // after end g.QueueState(ReverseLevel) |