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authordavidovski <david@davidovski.xyz>2024-04-23 15:07:17 +0100
committerdavidovski <david@davidovski.xyz>2024-04-23 15:07:17 +0100
commitc73792133fafc80763297f99a6ca8ff28c2c43cb (patch)
treee2662db8001f8cf94311327aac0ff4e07214ed15 /level.go
parenteeed424b99210c4e436df1b40a0dace9897619a1 (diff)
Tweak wait time
Diffstat (limited to 'level.go')
-rw-r--r--level.go5
1 files changed, 0 insertions, 5 deletions
diff --git a/level.go b/level.go
index 5baef9e..991e1fb 100644
--- a/level.go
+++ b/level.go
@@ -1,9 +1,5 @@
package main
-import (
- "fmt"
-)
-
func StartGame(g *Game) {
//g.state = IN_GAME
g.player = NewPlayer(g, 4 * tileSize, 9 * tileSize)
@@ -17,7 +13,6 @@ func StartGame(g *Game) {
func PauseScreen(g *Game) {
g.SetPaused()
- fmt.Printf("PAUSE\n", 0, len(g.playerAi))
}
func ReverseLevel(g *Game) {