diff options
author | davidovski <david@davidovski.xyz> | 2024-04-22 18:36:22 +0100 |
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committer | davidovski <david@davidovski.xyz> | 2024-04-22 18:36:22 +0100 |
commit | 0c46c616a126569f778b04ea2c7bf04e34664939 (patch) | |
tree | 1a2305eb0c413ac58c1ada4856fe0ec616e126e4 /tilemap.go | |
parent | e4c0edeacb2c5829f864e116b68f6cad175141b3 (diff) |
add spring animation
Diffstat (limited to 'tilemap.go')
-rw-r--r-- | tilemap.go | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -117,8 +117,8 @@ func (t * Tilemap) Collide(x, y, width, height int) bool { func (t * Tilemap) CollideObject(object *GameObject) bool { - width := object.image.Bounds().Dx() - height := object.image.Bounds().Dy() + width := object.images[0].Bounds().Dx() + height := object.images[0].Bounds().Dy() x := int(object.x) y := int(object.y) return t.Collide(x, y, width, height) |