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Diffstat (limited to 'main.go')
-rw-r--r--main.go33
1 files changed, 22 insertions, 11 deletions
diff --git a/main.go b/main.go
index 1be1bef..fcb31c4 100644
--- a/main.go
+++ b/main.go
@@ -11,7 +11,7 @@ import (
"math"
"github.com/hajimehoshi/ebiten/v2"
- "github.com/hajimehoshi/ebiten/v2/ebitenutil"
+ _ "github.com/hajimehoshi/ebiten/v2/ebitenutil"
"github.com/hajimehoshi/ebiten/v2/inpututil"
"github.com/hajimehoshi/ebiten/v2/text/v2"
"github.com/hajimehoshi/ebiten/v2/examples/resources/fonts"
@@ -28,7 +28,6 @@ const (
tileSize = 16
playerSpeed = 2.1
jumpHeight = 4
- rewindSpeed = 2
gravity = 0.16
friction = 0.75
airResistance = 0.98
@@ -71,6 +70,9 @@ var (
//go:embed assets/ambient.ogg
ambientOgg_src []byte
+
+ //go:embed assets/spring.ogg
+ springOgg_src []byte
)
var (
@@ -78,6 +80,8 @@ var (
tilesImage *ebiten.Image
characterImage *ebiten.Image
fontFaceSource *text.GoTextFaceSource
+
+ rewindSpeed = 2
)
type State int
@@ -104,6 +108,7 @@ type AudioPlayer struct {
stopAudio *audio.Player
startAudio *audio.Player
ambientAudio *audio.Player
+ springAudio *audio.Player
}
type Game struct {
@@ -236,6 +241,12 @@ func (g *Game) Init() {
}
}
+func (g *Game) SetEditingMode() {
+ g.SetPlacing()
+ //g.playerAi = g.playerAi[:0]
+ g.ResetAll()
+ g.playerAiIdx = 0
+ }
func (g *Game) Update() error {
g.time += 1
@@ -255,6 +266,10 @@ func (g *Game) Update() error {
}
if g.state == IN_GAME {
+ if inpututil.IsKeyJustPressed(ebiten.KeyE) {
+ g.SetEditingMode()
+ }
+
if inpututil.IsKeyJustPressed(ebiten.KeyR) {
g.SetReversing()
next := func (g *Game){
@@ -420,7 +435,7 @@ func (g *Game) DrawTheEnd(surface *ebiten.Image, alpha float32) {
msg := fmt.Sprintf("THE END")
textOp := &text.DrawOptions{}
textOp.GeoM.Translate((screenWidth - textSize*7 ) / 2, (screenHeight - textSize) / 2)
- textOp.ColorScale.ScaleWithColor(color.White)
+ textOp.ColorScale.ScaleWithColor(color.RGBA{55, 53, 53, 255})
textOp.ColorScale.ScaleAlpha(alpha)
text.Draw(surface, msg, &text.GoTextFace{
Size: textSize,
@@ -458,7 +473,7 @@ func (g *Game) Draw(screen *ebiten.Image) {
// draw THE END
a := float64(endCardDuration - (g.time - g.animStart)) / float64(endCardDuration);
- a = 1 - float64(math.Pow(float64(a), 10))
+ a = 1 - float64(math.Pow(float64(a), 2))
if g.state == PAUSED {
a = 10.0
@@ -484,7 +499,7 @@ func (g *Game) Draw(screen *ebiten.Image) {
PostProcess(screen, g.shaderName, g.time)
- ebitenutil.DebugPrint(screen, fmt.Sprintf("tps: %.4f", ebiten.ActualFPS()))
+ //ebitenutil.DebugPrint(screen, fmt.Sprintf("tps: %.4f", ebiten.ActualFPS()))
}
func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int){
@@ -533,9 +548,6 @@ func (g *Game) KillPlayer() {
g.playerAi = g.playerAi[:0]
g.SetInGame()
- for _, o := range g.objects {
- o.movable = false
- }
}
}
}
@@ -578,6 +590,7 @@ func (g *Game) SetPaused() {
}
func (g *Game) SetReversing() {
g.state = REVERSING
+ rewindSpeed = 1 + int(len(g.recording) / 120)
g.shaderName = "vcr"
g.player.alpha = 1.0
g.audioPlayer.rewindAudio.Rewind()
@@ -647,10 +660,8 @@ func (g *Game) LoadAudio() {
g.audioPlayer.stopAudio = loadAudio(stopWav_src, g.audioPlayer.audioContext)
g.audioPlayer.startAudio = loadAudio(startWav_src, g.audioPlayer.audioContext)
g.audioPlayer.ambientAudio = loadAudioVorbis(ambientOgg_src, g.audioPlayer.audioContext)
+ g.audioPlayer.springAudio = loadAudioVorbis(springOgg_src, g.audioPlayer.audioContext)
- if g.audioPlayer.ambientAudio == nil {
- fmt.Printf("AUDIO NUL")
- }
}
func (g *Game) LoadImages() {