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-rw-r--r--player.go52
1 files changed, 0 insertions, 52 deletions
diff --git a/player.go b/player.go
deleted file mode 100644
index 4fe7aa8..0000000
--- a/player.go
+++ /dev/null
@@ -1,52 +0,0 @@
-package main
-
-import (
- "github.com/hajimehoshi/ebiten/v2"
-)
-
-const (
- gravity = 0.01
- friction = 0.6
-)
-
-type GameObject struct {
- x, y float32
- vx, vy float32
- image *ebiten.Image
- onGround bool
-}
-
-
-type Player struct {
- GameObject
-}
-
-func (o * GameObject) Update(tilemap Tilemap) {
- o.vy += gravity
-
- o.x += o.vx
- if tilemap.CollideObject(o) {
- o.x -= o.vx
- o.vx = 0
- }
-
- o.y += o.vy
- if (tilemap.CollideObject(o)) {
-
- o.onGround = true;
- o.vx *= friction
-
- o.y -= o.vy
- o.vy = 0
- } else {
- o.onGround = false;
- }
-}
-
-func (o * GameObject) Draw(screen *ebiten.Image, tilemap Tilemap) {
- op := &ebiten.DrawImageOptions{}
- op.GeoM.Translate(float64(o.x * float32(tilemap.tileSize)), float64(o.y * float32(tilemap.tileSize)))
- screen.DrawImage(o.image, op)
-}
-
-