diff options
author | davidovski <david@davidovski.xyz> | 2023-10-20 04:24:13 +0100 |
---|---|---|
committer | davidovski <david@davidovski.xyz> | 2023-10-20 04:24:13 +0100 |
commit | e2900f5ea428dce6dd4bb6cc31e191b255a9da06 (patch) | |
tree | a94c705066959b500c90e2d8f3e8323f5477747f /pengui.go | |
parent | 00f9ef4099b1accea17bd79b1e64550190cbcf7c (diff) |
add airtime
Diffstat (limited to 'pengui.go')
-rw-r--r-- | pengui.go | 13 |
1 files changed, 8 insertions, 5 deletions
@@ -28,13 +28,13 @@ type Penguin struct { x, y float64 xv, yv float64 onGround bool - fx []float64 - fy []float64 + fx, fy []float64 + airTime float64 } func newPenguin() Penguin { penguin := Penguin{ - x: screen_w / 2, + x: -200, y: 0, xv: 0, yv: 0, @@ -68,7 +68,7 @@ func (p *Penguin) Cy() (float64) { func (penguin *Penguin) draw(screen *ebiten.Image, game Game) { op := &ebiten.DrawImageOptions{} - if penguin.onGround { + if penguin.airTime < 60 { angle := game.ground.angle(penguin.Cx(), 2) tx, ty := float64(penguin.Width()) / 2, float64(penguin.Height()) @@ -109,6 +109,7 @@ func (penguin *Penguin) update(game *Game) { penguin.fy = []float64{gy} if penguin.onGround{ + angle := game.ground.angle(penguin.Cx(), 1) dx, dy := Normalize(game.ground.normal(penguin.Cx(), 1)) @@ -148,8 +149,10 @@ func (penguin *Penguin) update(game *Game) { penguin.yv = 0 } penguin.onGround = true + penguin.airTime = 0 } else { penguin.onGround = false + penguin.airTime += 1 } } @@ -279,7 +282,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeigh func main() { ebiten.SetWindowSize(640, 480) ebiten.SetWindowTitle("penguin") - //ebiten.SetTPS(10) + ebiten.SetTPS(60) game := Game{} |