diff options
-rw-r--r-- | tiled.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -25,7 +25,7 @@ int main() { float resolution[2] = {SCREEN_W, SCREEN_H}; float offset[2] = {0, 0}; - float zoom = 1.0f; + float zoom = 16.0f; Texture atlas = LoadTexture("tiles.png"); int resolutionLoc = GetShaderLocation(shader, "resolution"); int locationLoc = GetShaderLocation(shader, "offset"); |