diff options
Diffstat (limited to 'src/tiled.c')
-rw-r--r-- | src/tiled.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/tiled.c b/src/tiled.c index 436029b..3ee8a0b 100644 --- a/src/tiled.c +++ b/src/tiled.c @@ -74,6 +74,7 @@ void redrawTile(Tiled tiled, int x, int y) { void redrawTiledMap(Tiled tiled) { // TODO since we have to do this every time a chunk is loaded, maybe there is a better way + // TODO send chunks that are visible to shader and let shader figure out how to arrange / draw them int realX, realY; Tile v; |