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-rw-r--r--src/tiled.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/tiled.h b/src/tiled.h
index de469be..ae8fcc5 100644
--- a/src/tiled.h
+++ b/src/tiled.h
@@ -5,19 +5,19 @@
#define SCREEN_W 1280
#define SCREEN_H 720
-#define RENDER_DISTANCE 16
+#define RENDER_DISTANCE 4
-typedef struct Tiled {
+typedef struct {
TiledMap tiledMap;
float zoom;
-
+
// main viewport offset
Vector2 offset;
// offset passed to shader for rendering
Vector2 renderOffset;
// offset used to calculate which chunks to render
- int chunkOffset[2];
+ int chunkOffset[4];
int atlasSize[2];
int renderArea[2];