diff options
author | davidovski <david@davidovski.xyz> | 2022-03-10 21:49:17 +0000 |
---|---|---|
committer | davidovski <david@davidovski.xyz> | 2022-03-10 21:49:17 +0000 |
commit | 08c8891c20131576640f30cc40fcdbc57a497957 (patch) | |
tree | 45d7c8bad5777aeac95674357e0028403cd9cd9e /extra/mesa | |
parent | bb499959d88da1b3937c23b5405089c907188a81 (diff) |
added missing deps
Diffstat (limited to 'extra/mesa')
-rw-r--r-- | extra/mesa/mesa-21.3.7-add_xdemos-1.patch | 3197 | ||||
-rw-r--r-- | extra/mesa/mesa-21.3.7-nouveau_fixes-1.patch | 2878 |
2 files changed, 6075 insertions, 0 deletions
diff --git a/extra/mesa/mesa-21.3.7-add_xdemos-1.patch b/extra/mesa/mesa-21.3.7-add_xdemos-1.patch new file mode 100644 index 0000000..6b41e57 --- /dev/null +++ b/extra/mesa/mesa-21.3.7-add_xdemos-1.patch @@ -0,0 +1,3197 @@ +Submitted By: DJ Lucas <dj@linuxfromscratch.org> + based on previous patches submitted + by Armin K and Fernando de Oliveira +Date: 2020-10-16 +Initial Package Version: 19.0.4 +Upstream Status: Not applicable. +Origin: Self. +Description: This patch adds two OpenGL demos, glxinfo and + glxgears and respective man pages. + +diff -Naurp mesa-20.2.1-orig/src/glx/meson.build mesa-20.2.1/src/glx/meson.build +--- mesa-20.2.1-orig/src/glx/meson.build 2020-10-14 12:19:10.623185200 -0500 ++++ mesa-20.2.1/src/glx/meson.build 2020-10-15 23:06:45.823362439 -0500 +@@ -165,6 +165,8 @@ libgl = shared_library( + install : true, + ) + ++subdir('xdemos') ++ + if with_tests + subdir('tests') + endif +diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glinfo_common.c mesa-20.2.1/src/glx/xdemos/glinfo_common.c +--- mesa-20.2.1-orig/src/glx/xdemos/glinfo_common.c 1969-12-31 18:00:00.000000000 -0600 ++++ mesa-20.2.1/src/glx/xdemos/glinfo_common.c 2020-10-15 23:06:45.826695773 -0500 +@@ -0,0 +1,800 @@ ++/* ++ * Copyright (C) 1999-2014 Brian Paul All Rights Reserved. ++ * ++ * Permission is hereby granted, free of charge, to any person obtaining a ++ * copy of this software and associated documentation files (the "Software"), ++ * to deal in the Software without restriction, including without limitation ++ * the rights to use, copy, modify, merge, publish, distribute, sublicense, ++ * and/or sell copies of the Software, and to permit persons to whom the ++ * Software is furnished to do so, subject to the following conditions: ++ * ++ * The above copyright notice and this permission notice shall be included ++ * in all copies or substantial portions of the Software. ++ * ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, ++ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL ++ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN ++ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN ++ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ++ */ ++ ++#include <assert.h> ++#include <ctype.h> ++#include <stdio.h> ++#include <stdlib.h> ++#include <string.h> ++#include "glinfo_common.h" ++ ++#ifdef _WIN32 ++#define snprintf _snprintf ++#endif ++ ++ ++/** ++ * Return the GL enum name for a numeric value. ++ * We really only care about the compressed texture formats for now. ++ */ ++static const char * ++enum_name(GLenum val) ++{ ++ static const struct { ++ const char *name; ++ GLenum val; ++ } enums [] = { ++ { "GL_COMPRESSED_ALPHA", 0x84E9 }, ++ { "GL_COMPRESSED_LUMINANCE", 0x84EA }, ++ { "GL_COMPRESSED_LUMINANCE_ALPHA", 0x84EB }, ++ { "GL_COMPRESSED_INTENSITY", 0x84EC }, ++ { "GL_COMPRESSED_RGB", 0x84ED }, ++ { "GL_COMPRESSED_RGBA", 0x84EE }, ++ { "GL_COMPRESSED_TEXTURE_FORMATS", 0x86A3 }, ++ { "GL_COMPRESSED_RGB", 0x84ED }, ++ { "GL_COMPRESSED_RGBA", 0x84EE }, ++ { "GL_COMPRESSED_TEXTURE_FORMATS", 0x86A3 }, ++ { "GL_COMPRESSED_ALPHA", 0x84E9 }, ++ { "GL_COMPRESSED_LUMINANCE", 0x84EA }, ++ { "GL_COMPRESSED_LUMINANCE_ALPHA", 0x84EB }, ++ { "GL_COMPRESSED_INTENSITY", 0x84EC }, ++ { "GL_COMPRESSED_SRGB", 0x8C48 }, ++ { "GL_COMPRESSED_SRGB_ALPHA", 0x8C49 }, ++ { "GL_COMPRESSED_SLUMINANCE", 0x8C4A }, ++ { "GL_COMPRESSED_SLUMINANCE_ALPHA", 0x8C4B }, ++ { "GL_COMPRESSED_RED", 0x8225 }, ++ { "GL_COMPRESSED_RG", 0x8226 }, ++ { "GL_COMPRESSED_RED_RGTC1", 0x8DBB }, ++ { "GL_COMPRESSED_SIGNED_RED_RGTC1", 0x8DBC }, ++ { "GL_COMPRESSED_RG_RGTC2", 0x8DBD }, ++ { "GL_COMPRESSED_SIGNED_RG_RGTC2", 0x8DBE }, ++ { "GL_COMPRESSED_RGB8_ETC2", 0x9274 }, ++ { "GL_COMPRESSED_SRGB8_ETC2", 0x9275 }, ++ { "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2", 0x9276 }, ++ { "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2", 0x9277 }, ++ { "GL_COMPRESSED_RGBA8_ETC2_EAC", 0x9278 }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC", 0x9279 }, ++ { "GL_COMPRESSED_R11_EAC", 0x9270 }, ++ { "GL_COMPRESSED_SIGNED_R11_EAC", 0x9271 }, ++ { "GL_COMPRESSED_RG11_EAC", 0x9272 }, ++ { "GL_COMPRESSED_SIGNED_RG11_EAC", 0x9273 }, ++ { "GL_COMPRESSED_ALPHA_ARB", 0x84E9 }, ++ { "GL_COMPRESSED_LUMINANCE_ARB", 0x84EA }, ++ { "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", 0x84EB }, ++ { "GL_COMPRESSED_INTENSITY_ARB", 0x84EC }, ++ { "GL_COMPRESSED_RGB_ARB", 0x84ED }, ++ { "GL_COMPRESSED_RGBA_ARB", 0x84EE }, ++ { "GL_COMPRESSED_TEXTURE_FORMATS_ARB", 0x86A3 }, ++ { "GL_COMPRESSED_RGBA_BPTC_UNORM_ARB", 0x8E8C }, ++ { "GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB", 0x8E8D }, ++ { "GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB", 0x8E8E }, ++ { "GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB", 0x8E8F }, ++ { "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", 0x93B0 }, ++ { "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", 0x93B1 }, ++ { "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", 0x93B2 }, ++ { "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", 0x93B3 }, ++ { "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", 0x93B4 }, ++ { "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", 0x93B5 }, ++ { "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", 0x93B6 }, ++ { "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", 0x93B7 }, ++ { "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", 0x93B8 }, ++ { "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", 0x93B9 }, ++ { "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", 0x93BA }, ++ { "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", 0x93BB }, ++ { "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", 0x93BC }, ++ { "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", 0x93BD }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", 0x93D0 }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", 0x93D1 }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", 0x93D2 }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", 0x93D3 }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", 0x93D4 }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", 0x93D5 }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", 0x93D6 }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", 0x93D7 }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", 0x93D8 }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", 0x93D9 }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", 0x93DA }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", 0x93DB }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", 0x93DC }, ++ { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", 0x93DD }, ++ { "GL_COMPRESSED_RGB_FXT1_3DFX", 0x86B0 }, ++ { "GL_COMPRESSED_RGBA_FXT1_3DFX", 0x86B1 }, ++ { "GL_COMPRESSED_LUMINANCE_LATC1_EXT", 0x8C70 }, ++ { "GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT", 0x8C71 }, ++ { "GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT", 0x8C72 }, ++ { "GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT", 0x8C73 }, ++ { "GL_COMPRESSED_RED_RGTC1_EXT", 0x8DBB }, ++ { "GL_COMPRESSED_SIGNED_RED_RGTC1_EXT", 0x8DBC }, ++ { "GL_COMPRESSED_RED_GREEN_RGTC2_EXT", 0x8DBD }, ++ { "GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT", 0x8DBE }, ++ { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 }, ++ { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 }, ++ { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", 0x83F2 }, ++ { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", 0x83F3 }, ++ { "GL_COMPRESSED_SRGB_EXT", 0x8C48 }, ++ { "GL_COMPRESSED_SRGB_ALPHA_EXT", 0x8C49 }, ++ { "GL_COMPRESSED_SLUMINANCE_EXT", 0x8C4A }, ++ { "GL_COMPRESSED_SLUMINANCE_ALPHA_EXT", 0x8C4B }, ++ { "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT", 0x8C4C }, ++ { "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT", 0x8C4D }, ++ { "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT", 0x8C4E }, ++ { "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT", 0x8C4F }, ++ { "GL_PALETTE4_RGB8_OES", 0x8B90 }, ++ { "GL_PALETTE4_RGBA8_OES", 0x8B91 }, ++ { "GL_PALETTE4_R5_G6_B5_OES", 0x8B92 }, ++ { "GL_PALETTE4_RGBA4_OES", 0x8B93 }, ++ { "GL_PALETTE4_RGB5_A1_OES", 0x8B94 }, ++ { "GL_PALETTE8_RGB8_OES", 0x8B95 }, ++ { "GL_PALETTE8_RGBA8_OES", 0x8B96 }, ++ { "GL_PALETTE8_R5_G6_B5_OES", 0x8B97 }, ++ { "GL_PALETTE8_RGBA4_OES", 0x8B98 }, ++ { "GL_PALETTE8_RGB5_A1_OES", 0x8B99 } ++ }; ++ const int n = sizeof(enums) / sizeof(enums[0]); ++ static char buffer[100]; ++ int i; ++ for (i = 0; i < n; i++) { ++ if (enums[i].val == val) { ++ return enums[i].name; ++ } ++ } ++ /* enum val not found, just print hexadecimal value into static buffer */ ++ snprintf(buffer, sizeof(buffer), "0x%x", val); ++ return buffer; ++} ++ ++ ++/* ++ * qsort callback for string comparison. ++ */ ++static int ++compare_string_ptr(const void *p1, const void *p2) ++{ ++ return strcmp(* (char * const *) p1, * (char * const *) p2); ++} ++ ++/* ++ * Print a list of extensions, with word-wrapping. ++ */ ++void ++print_extension_list(const char *ext, GLboolean singleLine) ++{ ++ char **extensions; ++ int num_extensions; ++ const char *indentString = " "; ++ const int indent = 4; ++ const int max = 79; ++ int width, i, j, k; ++ ++ if (!ext || !ext[0]) ++ return; ++ ++ /* count the number of extensions, ignoring successive spaces */ ++ num_extensions = 0; ++ j = 1; ++ do { ++ if ((ext[j] == ' ' || ext[j] == 0) && ext[j - 1] != ' ') { ++ ++num_extensions; ++ } ++ } while(ext[j++]); ++ ++ /* copy individual extensions to an array */ ++ extensions = malloc(num_extensions * sizeof *extensions); ++ if (!extensions) { ++ fprintf(stderr, "Error: malloc() failed\n"); ++ exit(1); ++ } ++ i = j = k = 0; ++ while (1) { ++ if (ext[j] == ' ' || ext[j] == 0) { ++ /* found end of an extension name */ ++ const int len = j - i; ++ ++ if (len) { ++ assert(k < num_extensions); ++ ++ extensions[k] = malloc(len + 1); ++ if (!extensions[k]) { ++ fprintf(stderr, "Error: malloc() failed\n"); ++ exit(1); ++ } ++ ++ memcpy(extensions[k], ext + i, len); ++ extensions[k][len] = 0; ++ ++ ++k; ++ }; ++ ++ i += len + 1; ++ ++ if (ext[j] == 0) { ++ break; ++ } ++ } ++ j++; ++ } ++ assert(k == num_extensions); ++ ++ /* sort extensions alphabetically */ ++ qsort(extensions, num_extensions, sizeof extensions[0], compare_string_ptr); ++ ++ /* print the extensions */ ++ width = indent; ++ printf("%s", indentString); ++ for (k = 0; k < num_extensions; ++k) { ++ const int len = strlen(extensions[k]); ++ if ((!singleLine) && (width + len > max)) { ++ /* start a new line */ ++ printf("\n"); ++ width = indent; ++ printf("%s", indentString); ++ } ++ /* print the extension name */ ++ printf("%s", extensions[k]); ++ ++ /* either we're all done, or we'll continue with next extension */ ++ width += len + 1; ++ ++ if (singleLine) { ++ printf("\n"); ++ width = indent; ++ printf("%s", indentString); ++ } ++ else if (k < (num_extensions -1)) { ++ printf(", "); ++ width += 2; ++ } ++ } ++ printf("\n"); ++ ++ for (k = 0; k < num_extensions; ++k) { ++ free(extensions[k]); ++ } ++ free(extensions); ++} ++ ++ ++ ++ ++/** ++ * Get list of OpenGL extensions using core profile's glGetStringi(). ++ */ ++char * ++build_core_profile_extension_list(const struct ext_functions *extfuncs) ++{ ++ GLint i, n, totalLen; ++ char *buffer; ++ ++ glGetIntegerv(GL_NUM_EXTENSIONS, &n); ++ ++ /* compute totalLen */ ++ totalLen = 0; ++ for (i = 0; i < n; i++) { ++ const char *ext = (const char *) extfuncs->GetStringi(GL_EXTENSIONS, i); ++ if (ext) ++ totalLen += strlen(ext) + 1; /* plus a space */ ++ } ++ ++ if (!totalLen) ++ return NULL; ++ ++ buffer = malloc(totalLen + 1); ++ if (buffer) { ++ int pos = 0; ++ for (i = 0; i < n; i++) { ++ const char *ext = (const char *) extfuncs->GetStringi(GL_EXTENSIONS, i); ++ strcpy(buffer + pos, ext); ++ pos += strlen(ext); ++ buffer[pos++] = ' '; ++ } ++ buffer[pos] = '\0'; ++ } ++ return buffer; ++} ++ ++ ++/** Is extension 'ext' supported? */ ++GLboolean ++extension_supported(const char *ext, const char *extensionsList) ++{ ++ while (1) { ++ const char *p = strstr(extensionsList, ext); ++ if (p) { ++ /* check that next char is a space or end of string */ ++ int extLen = strlen(ext); ++ if (p[extLen] == 0 || p[extLen] == ' ') { ++ return 1; ++ } ++ else { ++ /* We found a superset string, keep looking */ ++ extensionsList += extLen; ++ } ++ } ++ else { ++ break; ++ } ++ } ++ return 0; ++} ++ ++ ++/** ++ * Is verNum >= verString? ++ * \param verString such as "2.1", "3.0", etc. ++ * \param verNum such as 20, 21, 30, 31, 32, etc. ++ */ ++static GLboolean ++version_supported(const char *verString, int verNum) ++{ ++ int v; ++ ++ if (!verString || ++ !isdigit(verString[0]) || ++ verString[1] != '.' || ++ !isdigit(verString[2])) { ++ return GL_FALSE; ++ } ++ ++ v = (verString[0] - '0') * 10 + (verString[2] - '0'); ++ ++ return verNum >= v; ++} ++ ++ ++struct token_name ++{ ++ GLenum token; ++ const char *name; ++}; ++ ++ ++static void ++print_shader_limit_list(const struct token_name *lim) ++{ ++ GLint max[1]; ++ unsigned i; ++ ++ for (i = 0; lim[i].token; i++) { ++ glGetIntegerv(lim[i].token, max); ++ if (glGetError() == GL_NO_ERROR) { ++ printf(" %s = %d\n", lim[i].name, max[0]); ++ } ++ } ++} ++ ++ ++/** ++ * Print interesting limits for vertex/fragment shaders. ++ */ ++static void ++print_shader_limits(GLenum target) ++{ ++ static const struct token_name vertex_limits[] = { ++ { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" }, ++ { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" }, ++ { GL_MAX_VERTEX_ATTRIBS_ARB, "GL_MAX_VERTEX_ATTRIBS_ARB" }, ++ { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" }, ++ { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" }, ++ { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" }, ++ { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" }, ++ { GL_MAX_VERTEX_OUTPUT_COMPONENTS , "GL_MAX_VERTEX_OUTPUT_COMPONENTS " }, ++ { (GLenum) 0, NULL } ++ }; ++ static const struct token_name fragment_limits[] = { ++ { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" }, ++ { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" }, ++ { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" }, ++ { GL_MAX_FRAGMENT_INPUT_COMPONENTS , "GL_MAX_FRAGMENT_INPUT_COMPONENTS " }, ++ { (GLenum) 0, NULL } ++ }; ++ static const struct token_name geometry_limits[] = { ++ { GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS" }, ++ { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" }, ++ { GL_MAX_GEOMETRY_OUTPUT_VERTICES , "GL_MAX_GEOMETRY_OUTPUT_VERTICES " }, ++ { GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" }, ++ { GL_MAX_GEOMETRY_INPUT_COMPONENTS , "GL_MAX_GEOMETRY_INPUT_COMPONENTS " }, ++ { GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS" }, ++ { (GLenum) 0, NULL } ++ }; ++ ++ switch (target) { ++ case GL_VERTEX_SHADER: ++ printf(" GL_VERTEX_SHADER_ARB:\n"); ++ print_shader_limit_list(vertex_limits); ++ break; ++ ++ case GL_FRAGMENT_SHADER: ++ printf(" GL_FRAGMENT_SHADER_ARB:\n"); ++ print_shader_limit_list(fragment_limits); ++ break; ++ ++ case GL_GEOMETRY_SHADER: ++ printf(" GL_GEOMETRY_SHADER:\n"); ++ print_shader_limit_list(geometry_limits); ++ break; ++ } ++} ++ ++ ++/** ++ * Print interesting limits for vertex/fragment programs. ++ */ ++static void ++print_program_limits(GLenum target, ++ const struct ext_functions *extfuncs) ++{ ++#if defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program) ++ struct token_name { ++ GLenum token; ++ const char *name; ++ }; ++ static const struct token_name common_limits[] = { ++ { GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB" }, ++ { GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" }, ++ { GL_MAX_PROGRAM_TEMPORARIES_ARB, "GL_MAX_PROGRAM_TEMPORARIES_ARB" }, ++ { GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" }, ++ { GL_MAX_PROGRAM_PARAMETERS_ARB, "GL_MAX_PROGRAM_PARAMETERS_ARB" }, ++ { GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB" }, ++ { GL_MAX_PROGRAM_ATTRIBS_ARB, "GL_MAX_PROGRAM_ATTRIBS_ARB" }, ++ { GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB" }, ++ { GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB" }, ++ { GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" }, ++ { GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB" }, ++ { GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB" }, ++ { (GLenum) 0, NULL } ++ }; ++ static const struct token_name fragment_limits[] = { ++ { GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" }, ++ { GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" }, ++ { GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB" }, ++ { GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" }, ++ { GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" }, ++ { GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" }, ++ { (GLenum) 0, NULL } ++ }; ++ ++ GLint max[1]; ++ int i; ++ ++ if (target == GL_VERTEX_PROGRAM_ARB) { ++ printf(" GL_VERTEX_PROGRAM_ARB:\n"); ++ } ++ else if (target == GL_FRAGMENT_PROGRAM_ARB) { ++ printf(" GL_FRAGMENT_PROGRAM_ARB:\n"); ++ } ++ else { ++ return; /* something's wrong */ ++ } ++ ++ for (i = 0; common_limits[i].token; i++) { ++ extfuncs->GetProgramivARB(target, common_limits[i].token, max); ++ if (glGetError() == GL_NO_ERROR) { ++ printf(" %s = %d\n", common_limits[i].name, max[0]); ++ } ++ } ++ if (target == GL_FRAGMENT_PROGRAM_ARB) { ++ for (i = 0; fragment_limits[i].token; i++) { ++ extfuncs->GetProgramivARB(target, fragment_limits[i].token, max); ++ if (glGetError() == GL_NO_ERROR) { ++ printf(" %s = %d\n", fragment_limits[i].name, max[0]); ++ } ++ } ++ } ++#endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */ ++} ++ ++ ++/** ++ * Print interesting OpenGL implementation limits. ++ * \param version 20, 21, 30, 31, 32, etc. ++ */ ++void ++print_limits(const char *extensions, const char *oglstring, int version, ++ const struct ext_functions *extfuncs) ++{ ++ struct token_name { ++ GLuint count; ++ GLenum token; ++ const char *name; ++ const char *extension; /* NULL or GL extension name or version string */ ++ }; ++ static const struct token_name limits[] = { ++ { 1, GL_MAX_ATTRIB_STACK_DEPTH, "GL_MAX_ATTRIB_STACK_DEPTH", NULL }, ++ { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", NULL }, ++ { 1, GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES", NULL }, ++ { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "GL_MAX_COLOR_MATRIX_STACK_DEPTH", "GL_ARB_imaging" }, ++ { 1, GL_MAX_ELEMENTS_VERTICES, "GL_MAX_ELEMENTS_VERTICES", NULL }, ++ { 1, GL_MAX_ELEMENTS_INDICES, "GL_MAX_ELEMENTS_INDICES", NULL }, ++ { 1, GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER", NULL }, ++ { 1, GL_MAX_LIGHTS, "GL_MAX_LIGHTS", NULL }, ++ { 1, GL_MAX_LIST_NESTING, "GL_MAX_LIST_NESTING", NULL }, ++ { 1, GL_MAX_MODELVIEW_STACK_DEPTH, "GL_MAX_MODELVIEW_STACK_DEPTH", NULL }, ++ { 1, GL_MAX_NAME_STACK_DEPTH, "GL_MAX_NAME_STACK_DEPTH", NULL }, ++ { 1, GL_MAX_PIXEL_MAP_TABLE, "GL_MAX_PIXEL_MAP_TABLE", NULL }, ++ { 1, GL_MAX_PROJECTION_STACK_DEPTH, "GL_MAX_PROJECTION_STACK_DEPTH", NULL }, ++ { 1, GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH", NULL }, ++ { 1, GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE", NULL }, ++ { 1, GL_MAX_3D_TEXTURE_SIZE, "GL_MAX_3D_TEXTURE_SIZE", NULL }, ++#if defined(GL_EXT_texture_array) ++ { 1, GL_MAX_ARRAY_TEXTURE_LAYERS_EXT, "GL_MAX_ARRAY_TEXTURE_LAYERS", "GL_EXT_texture_array" }, ++#endif ++ { 2, GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS", NULL }, ++ { 2, GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE", NULL }, ++ { 2, GL_SMOOTH_LINE_WIDTH_RANGE, "GL_SMOOTH_LINE_WIDTH_RANGE", NULL }, ++ { 2, GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE", NULL }, ++ { 2, GL_SMOOTH_POINT_SIZE_RANGE, "GL_SMOOTH_POINT_SIZE_RANGE", NULL }, ++#if defined(GL_ARB_texture_cube_map) ++ { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", "GL_ARB_texture_cube_map" }, ++#endif ++#if defined(GL_NV_texture_rectangle) ++ { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", "GL_NV_texture_rectangle" }, ++#endif ++#if defined(GL_ARB_multitexture) ++ { 1, GL_MAX_TEXTURE_UNITS_ARB, "GL_MAX_TEXTURE_UNITS_ARB", "GL_ARB_multitexture" }, ++#endif ++#if defined(GL_EXT_texture_lod_bias) ++ { 1, GL_MAX_TEXTURE_LOD_BIAS_EXT, "GL_MAX_TEXTURE_LOD_BIAS_EXT", "GL_EXT_texture_lod_bias" }, ++#endif ++#if defined(GL_EXT_texture_filter_anisotropic) ++ { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", "GL_EXT_texture_filter_anisotropic" }, ++#endif ++#if defined(GL_ARB_draw_buffers) ++ { 1, GL_MAX_DRAW_BUFFERS_ARB, "GL_MAX_DRAW_BUFFERS_ARB", "GL_ARB_draw_buffers" }, ++#endif ++#if defined(GL_ARB_blend_func_extended) ++ { 1, GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS", "GL_ARB_blend_func_extended" }, ++#endif ++#if defined (GL_ARB_framebuffer_object) ++ { 1, GL_MAX_RENDERBUFFER_SIZE, "GL_MAX_RENDERBUFFER_SIZE", "GL_ARB_framebuffer_object" }, ++ { 1, GL_MAX_COLOR_ATTACHMENTS, "GL_MAX_COLOR_ATTACHMENTS", "GL_ARB_framebuffer_object" }, ++ { 1, GL_MAX_SAMPLES, "GL_MAX_SAMPLES", "GL_ARB_framebuffer_object" }, ++#endif ++#if defined (GL_EXT_transform_feedback) ++ { 1, GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS", "GL_EXT_transform_feedback" }, ++ { 1, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", "GL_EXT_transform_feedback" }, ++ { 1, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", "GL_EXT_transform_feedback", }, ++ { 1, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", "GL_EXT_transform_feedback" }, ++#endif ++#if defined (GL_ARB_texture_buffer_object) ++ { 1, GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT", "GL_ARB_texture_buffer_object" }, ++ { 1, GL_MAX_TEXTURE_BUFFER_SIZE, "GL_MAX_TEXTURE_BUFFER_SIZE", "GL_ARB_texture_buffer_object" }, ++#endif ++#if defined (GL_ARB_texture_multisample) ++ { 1, GL_MAX_COLOR_TEXTURE_SAMPLES, "GL_MAX_COLOR_TEXTURE_SAMPLES", "GL_ARB_texture_multisample" }, ++ { 1, GL_MAX_DEPTH_TEXTURE_SAMPLES, "GL_MAX_DEPTH_TEXTURE_SAMPLES", "GL_ARB_texture_multisample" }, ++ { 1, GL_MAX_INTEGER_SAMPLES, "GL_MAX_INTEGER_SAMPLES", "GL_ARB_texture_multisample" }, ++#endif ++#if defined (GL_ARB_uniform_buffer_object) ++ { 1, GL_MAX_VERTEX_UNIFORM_BLOCKS, "GL_MAX_VERTEX_UNIFORM_BLOCKS", "GL_ARB_uniform_buffer_object" }, ++ { 1, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, "GL_MAX_FRAGMENT_UNIFORM_BLOCKS", "GL_ARB_uniform_buffer_object" }, ++ { 1, GL_MAX_GEOMETRY_UNIFORM_BLOCKS, "GL_MAX_GEOMETRY_UNIFORM_BLOCKS" , "GL_ARB_uniform_buffer_object" }, ++ { 1, GL_MAX_COMBINED_UNIFORM_BLOCKS, "GL_MAX_COMBINED_UNIFORM_BLOCKS", "GL_ARB_uniform_buffer_object" }, ++ { 1, GL_MAX_UNIFORM_BUFFER_BINDINGS, "GL_MAX_UNIFORM_BUFFER_BINDINGS", "GL_ARB_uniform_buffer_object" }, ++ { 1, GL_MAX_UNIFORM_BLOCK_SIZE, "GL_MAX_UNIFORM_BLOCK_SIZE", "GL_ARB_uniform_buffer_object" }, ++ { 1, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", "GL_ARB_uniform_buffer_object" }, ++ { 1, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", "GL_ARB_uniform_buffer_object" }, ++ { 1, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", "GL_ARB_uniform_buffer_object" }, ++ { 1, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT", "GL_ARB_uniform_buffer_object" }, ++#endif ++#if defined (GL_ARB_vertex_attrib_binding) ++ { 1, GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET", "GL_ARB_vertex_attrib_binding" }, ++ { 1, GL_MAX_VERTEX_ATTRIB_BINDINGS, "GL_MAX_VERTEX_ATTRIB_BINDINGS", "GL_ARB_vertex_attrib_binding" }, ++#endif ++#if defined(GL_VERSION_4_4) ++ { 1, GL_MAX_VERTEX_ATTRIB_STRIDE, "GL_MAX_VERTEX_ATTRIB_STRIDE", "4.4" }, ++#endif ++ { 0, (GLenum) 0, NULL, NULL } ++ }; ++ GLint i, max[2]; ++ ++ printf("%s limits:\n", oglstring); ++ for (i = 0; limits[i].count; i++) { ++ if (!limits[i].extension || ++ version_supported(limits[i].extension, version) || ++ extension_supported(limits[i].extension, extensions)) { ++ glGetIntegerv(limits[i].token, max); ++ if (glGetError() == GL_NO_ERROR) { ++ if (limits[i].count == 1) ++ printf(" %s = %d\n", limits[i].name, max[0]); ++ else /* XXX fix if we ever query something with more than 2 values */ ++ printf(" %s = %d, %d\n", limits[i].name, max[0], max[1]); ++ } ++ } ++ } ++ ++ /* these don't fit into the above mechanism, unfortunately */ ++ if (extension_supported("GL_ARB_imaging", extensions)) { ++ extfuncs->GetConvolutionParameteriv(GL_CONVOLUTION_2D, ++ GL_MAX_CONVOLUTION_WIDTH, max); ++ extfuncs->GetConvolutionParameteriv(GL_CONVOLUTION_2D, ++ GL_MAX_CONVOLUTION_HEIGHT, max+1); ++ printf(" GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]); ++ } ++ ++ if (extension_supported("GL_ARB_texture_compression", extensions)) { ++ GLint i, n; ++ GLint *formats; ++ glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &n); ++ printf(" GL_NUM_COMPRESSED_TEXTURE_FORMATS = %d\n", n); ++ formats = (GLint *) malloc(n * sizeof(GLint)); ++ glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats); ++ for (i = 0; i < n; i++) { ++ printf(" %s\n", enum_name(formats[i])); ++ } ++ free(formats); ++ } ++#if defined(GL_ARB_vertex_program) ++ if (extension_supported("GL_ARB_vertex_program", extensions)) { ++ print_program_limits(GL_VERTEX_PROGRAM_ARB, extfuncs); ++ } ++#endif ++#if defined(GL_ARB_fragment_program) ++ if (extension_supported("GL_ARB_fragment_program", extensions)) { ++ print_program_limits(GL_FRAGMENT_PROGRAM_ARB, extfuncs); ++ } ++#endif ++ if (extension_supported("GL_ARB_vertex_shader", extensions)) { ++ print_shader_limits(GL_VERTEX_SHADER_ARB); ++ } ++ if (extension_supported("GL_ARB_fragment_shader", extensions)) { ++ print_shader_limits(GL_FRAGMENT_SHADER_ARB); ++ } ++ if (version >= 32) { ++ print_shader_limits(GL_GEOMETRY_SHADER); ++ } ++} ++ ++ ++ ++/** ++ * Return string representation for bits in a bitmask. ++ */ ++const char * ++bitmask_to_string(const struct bit_info bits[], int numBits, int mask) ++{ ++ static char buffer[256], *p; ++ int i; ++ ++ strcpy(buffer, "(none)"); ++ p = buffer; ++ for (i = 0; i < numBits; i++) { ++ if (mask & bits[i].bit) { ++ if (p > buffer) ++ *p++ = ','; ++ strcpy(p, bits[i].name); ++ p += strlen(bits[i].name); ++ } ++ } ++ ++ return buffer; ++} ++ ++/** ++ * Return string representation for the bitmask returned by ++ * GL_CONTEXT_PROFILE_MASK (OpenGL 3.2 or later). ++ */ ++const char * ++profile_mask_string(int mask) ++{ ++ const static struct bit_info bits[] = { ++#ifdef GL_CONTEXT_CORE_PROFILE_BIT ++ { GL_CONTEXT_CORE_PROFILE_BIT, "core profile"}, ++#endif ++#ifdef GL_CONTEXT_COMPATIBILITY_PROFILE_BIT ++ { GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, "compatibility profile" } ++#endif ++ }; ++ ++ return bitmask_to_string(bits, ELEMENTS(bits), mask); ++} ++ ++ ++/** ++ * Return string representation for the bitmask returned by ++ * GL_CONTEXT_FLAGS (OpenGL 3.0 or later). ++ */ ++const char * ++context_flags_string(int mask) ++{ ++ const static struct bit_info bits[] = { ++#ifdef GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT ++ { GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, "forward-compatible" }, ++#endif ++#ifdef GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB ++ { GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB, "robust-access" }, ++#endif ++ }; ++ ++ return bitmask_to_string(bits, ELEMENTS(bits), mask); ++} ++ ++ ++static void ++usage(void) ++{ ++#ifdef _WIN32 ++ printf("Usage: wglinfo [-v] [-t] [-h] [-b] [-l] [-s]\n"); ++#else ++ printf("Usage: glxinfo [-v] [-t] [-h] [-b] [-l] [-s] [-i] [-display <dname>]\n"); ++ printf("\t-display <dname>: Print GLX visuals on specified server.\n"); ++ printf("\t-i: Force an indirect rendering context.\n"); ++#endif ++ printf("\t-B: brief output, print only the basics.\n"); ++ printf("\t-v: Print visuals info in verbose form.\n"); ++ printf("\t-t: Print verbose table.\n"); ++ printf("\t-h: This information.\n"); ++ printf("\t-b: Find the 'best' visual and print its number.\n"); ++ printf("\t-l: Print interesting OpenGL limits.\n"); ++ printf("\t-s: Print a single extension per line.\n"); ++} ++ ++void ++parse_args(int argc, char *argv[], struct options *options) ++{ ++ int i; ++ ++ options->mode = Normal; ++ options->findBest = GL_FALSE; ++ options->limits = GL_FALSE; ++ options->singleLine = GL_FALSE; ++ options->displayName = NULL; ++ options->allowDirect = GL_TRUE; ++ ++ for (i = 1; i < argc; i++) { ++#ifndef _WIN32 ++ if (strcmp(argv[i], "-display") == 0 && i + 1 < argc) { ++ options->displayName = argv[i + 1]; ++ i++; ++ } ++ else if (strcmp(argv[i], "-i") == 0) { ++ options->allowDirect = GL_FALSE; ++ } ++ else ++#endif ++ if (strcmp(argv[i], "-t") == 0) { ++ options->mode = Wide; ++ } ++ else if (strcmp(argv[i], "-v") == 0) { ++ options->mode = Verbose; ++ } ++ else if (strcmp(argv[i], "-B") == 0) { ++ options->mode = Brief; ++ } ++ else if (strcmp(argv[i], "-b") == 0) { ++ options->findBest = GL_TRUE; ++ } ++ else if (strcmp(argv[i], "-l") == 0) { ++ options->limits = GL_TRUE; ++ } ++ else if (strcmp(argv[i], "-h") == 0) { ++ usage(); ++ exit(0); ++ } ++ else if(strcmp(argv[i], "-s") == 0) { ++ options->singleLine = GL_TRUE; ++ } ++ else { ++ printf("Unknown option `%s'\n", argv[i]); ++ usage(); ++ exit(0); ++ } ++ } ++} +diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glinfo_common.h mesa-20.2.1/src/glx/xdemos/glinfo_common.h +--- mesa-20.2.1-orig/src/glx/xdemos/glinfo_common.h 1969-12-31 18:00:00.000000000 -0600 ++++ mesa-20.2.1/src/glx/xdemos/glinfo_common.h 2020-10-15 23:06:45.826695773 -0500 +@@ -0,0 +1,142 @@ ++/* ++ * Copyright (C) 1999-2014 Brian Paul All Rights Reserved. ++ * ++ * Permission is hereby granted, free of charge, to any person obtaining a ++ * copy of this software and associated documentation files (the "Software"), ++ * to deal in the Software without restriction, including without limitation ++ * the rights to use, copy, modify, merge, publish, distribute, sublicense, ++ * and/or sell copies of the Software, and to permit persons to whom the ++ * Software is furnished to do so, subject to the following conditions: ++ * ++ * The above copyright notice and this permission notice shall be included ++ * in all copies or substantial portions of the Software. ++ * ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, ++ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL ++ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN ++ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN ++ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ++ */ ++ ++ ++/** ++ * Common code shared by glxinfo and wglinfo. ++ */ ++ ++#ifndef GLINFO_COMMON_H ++#define GLINFO_COMMON_H ++ ++ ++#ifdef _WIN32 ++/* GL/glext.h is not commonly available on Windows. */ ++#include <GL/glew.h> ++#else ++#include <GL/gl.h> ++#include <GL/glext.h> ++#endif ++ ++typedef void (APIENTRY * GETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); ++typedef const GLubyte *(APIENTRY * GETSTRINGIPROC) (GLenum name, GLuint index); ++typedef void (APIENTRY * GETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); ++ ++ ++/** ++ * Ext functions needed in common code but must be provided by ++ * glxinfo or wglinfo. ++ */ ++struct ext_functions ++{ ++ GETPROGRAMIVARBPROC GetProgramivARB; ++ GETSTRINGIPROC GetStringi; ++ GETCONVOLUTIONPARAMETERIVPROC GetConvolutionParameteriv; ++}; ++ ++ ++#define ELEMENTS(array) (sizeof(array) / sizeof(array[0])) ++ ++ ++struct bit_info ++{ ++ int bit; ++ const char *name; ++}; ++ ++ ++typedef enum ++{ ++ Normal, ++ Wide, ++ Verbose, ++ Brief ++} InfoMode; ++ ++ ++struct options ++{ ++ InfoMode mode; ++ GLboolean findBest; ++ GLboolean limits; ++ GLboolean singleLine; ++ /* GLX only */ ++ char *displayName; ++ GLboolean allowDirect; ++}; ++ ++ ++/** list of known OpenGL versions */ ++static const struct { int major, minor; } gl_versions[] = { ++ {4, 5}, ++ {4, 4}, ++ {4, 3}, ++ {4, 2}, ++ {4, 1}, ++ {4, 0}, ++ ++ {3, 3}, ++ {3, 2}, ++ {3, 1}, ++ {3, 0}, ++ ++ {2, 1}, ++ {2, 0}, ++ ++ {1, 5}, ++ {1, 4}, ++ {1, 3}, ++ {1, 2}, ++ {1, 1}, ++ {1, 0}, ++ ++ {0, 0} /* end of list */ ++}; ++ ++ ++void ++print_extension_list(const char *ext, GLboolean singleLine); ++ ++char * ++build_core_profile_extension_list(const struct ext_functions *extfuncs); ++ ++GLboolean ++extension_supported(const char *ext, const char *extensionsList); ++ ++void ++print_limits(const char *extensions, const char *oglstring, int version, ++ const struct ext_functions *extfuncs); ++ ++const char * ++bitmask_to_string(const struct bit_info bits[], int numBits, int mask); ++ ++const char * ++profile_mask_string(int mask); ++ ++const char * ++context_flags_string(int mask); ++ ++ ++void ++parse_args(int argc, char *argv[], struct options *options); ++ ++ ++#endif /* GLINFO_COMMON_H */ +diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glxgears.1 mesa-20.2.1/src/glx/xdemos/glxgears.1 +--- mesa-20.2.1-orig/src/glx/xdemos/glxgears.1 1969-12-31 18:00:00.000000000 -0600 ++++ mesa-20.2.1/src/glx/xdemos/glxgears.1 2020-10-15 23:06:45.826695773 -0500 +@@ -0,0 +1,37 @@ ++.TH glxgears 1 "2006-11-29" ++.SH NAME ++glxgears \- ``gears'' demo for GLX ++.SH SYNOPSIS ++.B glxgears ++.RI [ options ] ++.SH DESCRIPTION ++The \fIglxgears\fP program is a port of the ``gears'' demo to GLX. It displays ++a set of rotating gears and prints out the frame rate at regular intervals. It ++has become quite popular as basic benchmarking tool. ++.SH OPTIONS ++.TP 8 ++.B \-display \fIdisplay\fP ++Specify which X display to run on. ++.TP 8 ++.B \-stereo ++Use a stereo enabled GLX visual. ++.TP 8 ++.B \-samples \fIN\fP ++Run in multisample mode with at least N samples. ++.TP 8 ++.B \-fullscreen ++Run in fullscreen mode. ++.TP 8 ++.B \-info ++Display OpenGL renderer information. ++.TP 8 ++.B \-geometry \fIWxH+X+Y\fP ++Window geometry. ++.SH AUTHOR ++glxgears was written by Brian Paul <brian.paul@tungstengraphics.com>. ++.PP ++This manual page was written by Thierry Reding <thierry@gilfi.de>, for the ++Debian project and updated by Fernando de Oliveira <famobr at yahoo dot ++com dot br>, for the Linux From Scratch (LFS) project (but may be used by ++others). ++ +diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glxgears.c mesa-20.2.1/src/glx/xdemos/glxgears.c +--- mesa-20.2.1-orig/src/glx/xdemos/glxgears.c 1969-12-31 18:00:00.000000000 -0600 ++++ mesa-20.2.1/src/glx/xdemos/glxgears.c 2020-10-15 23:06:45.826695773 -0500 +@@ -0,0 +1,809 @@ ++/* ++ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. ++ * ++ * Permission is hereby granted, free of charge, to any person obtaining a ++ * copy of this software and associated documentation files (the "Software"), ++ * to deal in the Software without restriction, including without limitation ++ * the rights to use, copy, modify, merge, publish, distribute, sublicense, ++ * and/or sell copies of the Software, and to permit persons to whom the ++ * Software is furnished to do so, subject to the following conditions: ++ * ++ * The above copyright notice and this permission notice shall be included ++ * in all copies or substantial portions of the Software. ++ * ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, ++ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL ++ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN ++ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN ++ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ++ */ ++ ++/* ++ * This is a port of the infamous "gears" demo to straight GLX (i.e. no GLUT) ++ * Port by Brian Paul 23 March 2001 ++ * ++ * See usage() below for command line options. ++ */ ++ ++ ++#include <math.h> ++#include <stdlib.h> ++#include <stdio.h> ++#include <string.h> ++#include <X11/Xlib.h> ++#include <X11/keysym.h> ++#include <GL/gl.h> ++#include <GL/glx.h> ++#include <GL/glxext.h> ++ ++#ifndef GLX_MESA_swap_control ++#define GLX_MESA_swap_control 1 ++typedef int (*PFNGLXGETSWAPINTERVALMESAPROC)(void); ++#endif ++ ++ ++#define BENCHMARK ++ ++#ifdef BENCHMARK ++ ++/* XXX this probably isn't very portable */ ++ ++#include <sys/time.h> ++#include <unistd.h> ++ ++/* return current time (in seconds) */ ++static double ++current_time(void) ++{ ++ struct timeval tv; ++#ifdef __VMS ++ (void) gettimeofday(&tv, NULL ); ++#else ++ struct timezone tz; ++ (void) gettimeofday(&tv, &tz); ++#endif ++ return (double) tv.tv_sec + tv.tv_usec / 1000000.0; ++} ++ ++#else /*BENCHMARK*/ ++ ++/* dummy */ ++static double ++current_time(void) ++{ ++ /* update this function for other platforms! */ ++ static double t = 0.0; ++ static int warn = 1; ++ if (warn) { ++ fprintf(stderr, "Warning: current_time() not implemented!!\n"); ++ warn = 0; ++ } ++ return t += 1.0; ++} ++ ++#endif /*BENCHMARK*/ ++ ++ ++ ++#ifndef M_PI ++#define M_PI 3.14159265 ++#endif ++ ++ ++/** Event handler results: */ ++#define NOP 0 ++#define EXIT 1 ++#define DRAW 2 ++ ++static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0; ++static GLint gear1, gear2, gear3; ++static GLfloat angle = 0.0; ++ ++static GLboolean fullscreen = GL_FALSE; /* Create a single fullscreen window */ ++static GLboolean stereo = GL_FALSE; /* Enable stereo. */ ++static GLint samples = 0; /* Choose visual with at least N samples. */ ++static GLboolean animate = GL_TRUE; /* Animation */ ++static GLfloat eyesep = 5.0; /* Eye separation. */ ++static GLfloat fix_point = 40.0; /* Fixation point distance. */ ++static GLfloat left, right, asp; /* Stereo frustum params. */ ++ ++ ++/* ++ * ++ * Draw a gear wheel. You'll probably want to call this function when ++ * building a display list since we do a lot of trig here. ++ * ++ * Input: inner_radius - radius of hole at center ++ * outer_radius - radius at center of teeth ++ * width - width of gear ++ * teeth - number of teeth ++ * tooth_depth - depth of tooth ++ */ ++static void ++gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, ++ GLint teeth, GLfloat tooth_depth) ++{ ++ GLint i; ++ GLfloat r0, r1, r2; ++ GLfloat angle, da; ++ GLfloat u, v, len; ++ ++ r0 = inner_radius; ++ r1 = outer_radius - tooth_depth / 2.0; ++ r2 = outer_radius + tooth_depth / 2.0; ++ ++ da = 2.0 * M_PI / teeth / 4.0; ++ ++ glShadeModel(GL_FLAT); ++ ++ glNormal3f(0.0, 0.0, 1.0); ++ ++ /* draw front face */ ++ glBegin(GL_QUAD_STRIP); ++ for (i = 0; i <= teeth; i++) { ++ angle = i * 2.0 * M_PI / teeth; ++ glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); ++ glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); ++ if (i < teeth) { ++ glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); ++ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), ++ width * 0.5); ++ } ++ } ++ glEnd(); ++ ++ /* draw front sides of teeth */ ++ glBegin(GL_QUADS); ++ da = 2.0 * M_PI / teeth / 4.0; ++ for (i = 0; i < teeth; i++) { ++ angle = i * 2.0 * M_PI / teeth; ++ ++ glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); ++ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); ++ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), ++ width * 0.5); ++ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), ++ width * 0.5); ++ } ++ glEnd(); ++ ++ glNormal3f(0.0, 0.0, -1.0); ++ ++ /* draw back face */ ++ glBegin(GL_QUAD_STRIP); ++ for (i = 0; i <= teeth; i++) { ++ angle = i * 2.0 * M_PI / teeth; ++ glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); ++ glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); ++ if (i < teeth) { ++ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), ++ -width * 0.5); ++ glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); ++ } ++ } ++ glEnd(); ++ ++ /* draw back sides of teeth */ ++ glBegin(GL_QUADS); ++ da = 2.0 * M_PI / teeth / 4.0; ++ for (i = 0; i < teeth; i++) { ++ angle = i * 2.0 * M_PI / teeth; ++ ++ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), ++ -width * 0.5); ++ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), ++ -width * 0.5); ++ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); ++ glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); ++ } ++ glEnd(); ++ ++ /* draw outward faces of teeth */ ++ glBegin(GL_QUAD_STRIP); ++ for (i = 0; i < teeth; i++) { ++ angle = i * 2.0 * M_PI / teeth; ++ ++ glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); ++ glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); ++ u = r2 * cos(angle + da) - r1 * cos(angle); ++ v = r2 * sin(angle + da) - r1 * sin(angle); ++ len = sqrt(u * u + v * v); ++ u /= len; ++ v /= len; ++ glNormal3f(v, -u, 0.0); ++ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); ++ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); ++ glNormal3f(cos(angle), sin(angle), 0.0); ++ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), ++ width * 0.5); ++ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), ++ -width * 0.5); ++ u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da); ++ v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da); ++ glNormal3f(v, -u, 0.0); ++ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), ++ width * 0.5); ++ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), ++ -width * 0.5); ++ glNormal3f(cos(angle), sin(angle), 0.0); ++ } ++ ++ glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5); ++ glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5); ++ ++ glEnd(); ++ ++ glShadeModel(GL_SMOOTH); ++ ++ /* draw inside radius cylinder */ ++ glBegin(GL_QUAD_STRIP); ++ for (i = 0; i <= teeth; i++) { ++ angle = i * 2.0 * M_PI / teeth; ++ glNormal3f(-cos(angle), -sin(angle), 0.0); ++ glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); ++ glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); ++ } ++ glEnd(); ++} ++ ++ ++static void ++draw(void) ++{ ++ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); ++ ++ glPushMatrix(); ++ glRotatef(view_rotx, 1.0, 0.0, 0.0); ++ glRotatef(view_roty, 0.0, 1.0, 0.0); ++ glRotatef(view_rotz, 0.0, 0.0, 1.0); ++ ++ glPushMatrix(); ++ glTranslatef(-3.0, -2.0, 0.0); ++ glRotatef(angle, 0.0, 0.0, 1.0); ++ glCallList(gear1); ++ glPopMatrix(); ++ ++ glPushMatrix(); ++ glTranslatef(3.1, -2.0, 0.0); ++ glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0); ++ glCallList(gear2); ++ glPopMatrix(); ++ ++ glPushMatrix(); ++ glTranslatef(-3.1, 4.2, 0.0); ++ glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0); ++ glCallList(gear3); ++ glPopMatrix(); ++ ++ glPopMatrix(); ++} ++ ++ ++static void ++draw_gears(void) ++{ ++ if (stereo) { ++ /* First left eye. */ ++ glDrawBuffer(GL_BACK_LEFT); ++ ++ glMatrixMode(GL_PROJECTION); ++ glLoadIdentity(); ++ glFrustum(left, right, -asp, asp, 5.0, 60.0); ++ ++ glMatrixMode(GL_MODELVIEW); ++ ++ glPushMatrix(); ++ glTranslated(+0.5 * eyesep, 0.0, 0.0); ++ draw(); ++ glPopMatrix(); ++ ++ /* Then right eye. */ ++ glDrawBuffer(GL_BACK_RIGHT); ++ ++ glMatrixMode(GL_PROJECTION); ++ glLoadIdentity(); ++ glFrustum(-right, -left, -asp, asp, 5.0, 60.0); ++ ++ glMatrixMode(GL_MODELVIEW); ++ ++ glPushMatrix(); ++ glTranslated(-0.5 * eyesep, 0.0, 0.0); ++ draw(); ++ glPopMatrix(); ++ } ++ else { ++ draw(); ++ } ++} ++ ++ ++/** Draw single frame, do SwapBuffers, compute FPS */ ++static void ++draw_frame(Display *dpy, Window win) ++{ ++ static int frames = 0; ++ static double tRot0 = -1.0, tRate0 = -1.0; ++ double dt, t = current_time(); ++ ++ if (tRot0 < 0.0) ++ tRot0 = t; ++ dt = t - tRot0; ++ tRot0 = t; ++ ++ if (animate) { ++ /* advance rotation for next frame */ ++ angle += 70.0 * dt; /* 70 degrees per second */ ++ if (angle > 3600.0) ++ angle -= 3600.0; ++ } ++ ++ draw_gears(); ++ glXSwapBuffers(dpy, win); ++ ++ frames++; ++ ++ if (tRate0 < 0.0) ++ tRate0 = t; ++ if (t - tRate0 >= 5.0) { ++ GLfloat seconds = t - tRate0; ++ GLfloat fps = frames / seconds; ++ printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, ++ fps); ++ fflush(stdout); ++ tRate0 = t; ++ frames = 0; ++ } ++} ++ ++ ++/* new window size or exposure */ ++static void ++reshape(int width, int height) ++{ ++ glViewport(0, 0, (GLint) width, (GLint) height); ++ ++ if (stereo) { ++ GLfloat w; ++ ++ asp = (GLfloat) height / (GLfloat) width; ++ w = fix_point * (1.0 / 5.0); ++ ++ left = -5.0 * ((w - 0.5 * eyesep) / fix_point); ++ right = 5.0 * ((w + 0.5 * eyesep) / fix_point); ++ } ++ else { ++ GLfloat h = (GLfloat) height / (GLfloat) width; ++ ++ glMatrixMode(GL_PROJECTION); ++ glLoadIdentity(); ++ glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0); ++ } ++ ++ glMatrixMode(GL_MODELVIEW); ++ glLoadIdentity(); ++ glTranslatef(0.0, 0.0, -40.0); ++} ++ ++ ++ ++static void ++init(void) ++{ ++ static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 }; ++ static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 }; ++ static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 }; ++ static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 }; ++ ++ glLightfv(GL_LIGHT0, GL_POSITION, pos); ++ glEnable(GL_CULL_FACE); ++ glEnable(GL_LIGHTING); ++ glEnable(GL_LIGHT0); ++ glEnable(GL_DEPTH_TEST); ++ ++ /* make the gears */ ++ gear1 = glGenLists(1); ++ glNewList(gear1, GL_COMPILE); ++ glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red); ++ gear(1.0, 4.0, 1.0, 20, 0.7); ++ glEndList(); ++ ++ gear2 = glGenLists(1); ++ glNewList(gear2, GL_COMPILE); ++ glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green); ++ gear(0.5, 2.0, 2.0, 10, 0.7); ++ glEndList(); ++ ++ gear3 = glGenLists(1); ++ glNewList(gear3, GL_COMPILE); ++ glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue); ++ gear(1.3, 2.0, 0.5, 10, 0.7); ++ glEndList(); ++ ++ glEnable(GL_NORMALIZE); ++} ++ ++ ++/** ++ * Remove window border/decorations. ++ */ ++static void ++no_border( Display *dpy, Window w) ++{ ++ static const unsigned MWM_HINTS_DECORATIONS = (1 << 1); ++ static const int PROP_MOTIF_WM_HINTS_ELEMENTS = 5; ++ ++ typedef struct ++ { ++ unsigned long flags; ++ unsigned long functions; ++ unsigned long decorations; ++ long inputMode; ++ unsigned long status; ++ } PropMotifWmHints; ++ ++ PropMotifWmHints motif_hints; ++ Atom prop, proptype; ++ unsigned long flags = 0; ++ ++ /* setup the property */ ++ motif_hints.flags = MWM_HINTS_DECORATIONS; ++ motif_hints.decorations = flags; ++ ++ /* get the atom for the property */ ++ prop = XInternAtom( dpy, "_MOTIF_WM_HINTS", True ); ++ if (!prop) { ++ /* something went wrong! */ ++ return; ++ } ++ ++ /* not sure this is correct, seems to work, XA_WM_HINTS didn't work */ ++ proptype = prop; ++ ++ XChangeProperty( dpy, w, /* display, window */ ++ prop, proptype, /* property, type */ ++ 32, /* format: 32-bit datums */ ++ PropModeReplace, /* mode */ ++ (unsigned char *) &motif_hints, /* data */ ++ PROP_MOTIF_WM_HINTS_ELEMENTS /* nelements */ ++ ); ++} ++ ++ ++/* ++ * Create an RGB, double-buffered window. ++ * Return the window and context handles. ++ */ ++static void ++make_window( Display *dpy, const char *name, ++ int x, int y, int width, int height, ++ Window *winRet, GLXContext *ctxRet, VisualID *visRet) ++{ ++ int attribs[64]; ++ int i = 0; ++ ++ int scrnum; ++ XSetWindowAttributes attr; ++ unsigned long mask; ++ Window root; ++ Window win; ++ GLXContext ctx; ++ XVisualInfo *visinfo; ++ ++ /* Singleton attributes. */ ++ attribs[i++] = GLX_RGBA; ++ attribs[i++] = GLX_DOUBLEBUFFER; ++ if (stereo) ++ attribs[i++] = GLX_STEREO; ++ ++ /* Key/value attributes. */ ++ attribs[i++] = GLX_RED_SIZE; ++ attribs[i++] = 1; ++ attribs[i++] = GLX_GREEN_SIZE; ++ attribs[i++] = 1; ++ attribs[i++] = GLX_BLUE_SIZE; ++ attribs[i++] = 1; ++ attribs[i++] = GLX_DEPTH_SIZE; ++ attribs[i++] = 1; ++ if (samples > 0) { ++ attribs[i++] = GLX_SAMPLE_BUFFERS; ++ attribs[i++] = 1; ++ attribs[i++] = GLX_SAMPLES; ++ attribs[i++] = samples; ++ } ++ ++ attribs[i++] = None; ++ ++ scrnum = DefaultScreen( dpy ); ++ root = RootWindow( dpy, scrnum ); ++ ++ visinfo = glXChooseVisual(dpy, scrnum, attribs); ++ if (!visinfo) { ++ printf("Error: couldn't get an RGB, Double-buffered"); ++ if (stereo) ++ printf(", Stereo"); ++ if (samples > 0) ++ printf(", Multisample"); ++ printf(" visual\n"); ++ exit(1); ++ } ++ ++ /* window attributes */ ++ attr.background_pixel = 0; ++ attr.border_pixel = 0; ++ attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone); ++ attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; ++ /* XXX this is a bad way to get a borderless window! */ ++ mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; ++ ++ win = XCreateWindow( dpy, root, x, y, width, height, ++ 0, visinfo->depth, InputOutput, ++ visinfo->visual, mask, &attr ); ++ ++ if (fullscreen) ++ no_border(dpy, win); ++ ++ /* set hints and properties */ ++ { ++ XSizeHints sizehints; ++ sizehints.x = x; ++ sizehints.y = y; ++ sizehints.width = width; ++ sizehints.height = height; ++ sizehints.flags = USSize | USPosition; ++ XSetNormalHints(dpy, win, &sizehints); ++ XSetStandardProperties(dpy, win, name, name, ++ None, (char **)NULL, 0, &sizehints); ++ } ++ ++ ctx = glXCreateContext( dpy, visinfo, NULL, True ); ++ if (!ctx) { ++ printf("Error: glXCreateContext failed\n"); ++ exit(1); ++ } ++ ++ *winRet = win; ++ *ctxRet = ctx; ++ *visRet = visinfo->visualid; ++ ++ XFree(visinfo); ++} ++ ++ ++/** ++ * Determine whether or not a GLX extension is supported. ++ */ ++static int ++is_glx_extension_supported(Display *dpy, const char *query) ++{ ++ const int scrnum = DefaultScreen(dpy); ++ const char *glx_extensions = NULL; ++ const size_t len = strlen(query); ++ const char *ptr; ++ ++ if (glx_extensions == NULL) { ++ glx_extensions = glXQueryExtensionsString(dpy, scrnum); ++ } ++ ++ ptr = strstr(glx_extensions, query); ++ return ((ptr != NULL) && ((ptr[len] == ' ') || (ptr[len] == '\0'))); ++} ++ ++ ++/** ++ * Attempt to determine whether or not the display is synched to vblank. ++ */ ++static void ++query_vsync(Display *dpy, GLXDrawable drawable) ++{ ++ int interval = 0; ++ ++#if defined(GLX_EXT_swap_control) ++ if (is_glx_extension_supported(dpy, "GLX_EXT_swap_control")) { ++ unsigned int tmp = -1; ++ glXQueryDrawable(dpy, drawable, GLX_SWAP_INTERVAL_EXT, &tmp); ++ interval = tmp; ++ } else ++#endif ++ if (is_glx_extension_supported(dpy, "GLX_MESA_swap_control")) { ++ PFNGLXGETSWAPINTERVALMESAPROC pglXGetSwapIntervalMESA = ++ (PFNGLXGETSWAPINTERVALMESAPROC) ++ glXGetProcAddressARB((const GLubyte *) "glXGetSwapIntervalMESA"); ++ ++ interval = (*pglXGetSwapIntervalMESA)(); ++ } else if (is_glx_extension_supported(dpy, "GLX_SGI_swap_control")) { ++ /* The default swap interval with this extension is 1. Assume that it ++ * is set to the default. ++ * ++ * Many Mesa-based drivers default to 0, but all of these drivers also ++ * export GLX_MESA_swap_control. In that case, this branch will never ++ * be taken, and the correct result should be reported. ++ */ ++ interval = 1; ++ } ++ ++ ++ if (interval > 0) { ++ printf("Running synchronized to the vertical refresh. The framerate should be\n"); ++ if (interval == 1) { ++ printf("approximately the same as the monitor refresh rate.\n"); ++ } else if (interval > 1) { ++ printf("approximately 1/%d the monitor refresh rate.\n", ++ interval); ++ } ++ } ++} ++ ++/** ++ * Handle one X event. ++ * \return NOP, EXIT or DRAW ++ */ ++static int ++handle_event(Display *dpy, Window win, XEvent *event) ++{ ++ (void) dpy; ++ (void) win; ++ ++ switch (event->type) { ++ case Expose: ++ return DRAW; ++ case ConfigureNotify: ++ reshape(event->xconfigure.width, event->xconfigure.height); ++ break; ++ case KeyPress: ++ { ++ char buffer[10]; ++ int code; ++ code = XLookupKeysym(&event->xkey, 0); ++ if (code == XK_Left) { ++ view_roty += 5.0; ++ } ++ else if (code == XK_Right) { ++ view_roty -= 5.0; ++ } ++ else if (code == XK_Up) { ++ view_rotx += 5.0; ++ } ++ else if (code == XK_Down) { ++ view_rotx -= 5.0; ++ } ++ else { ++ XLookupString(&event->xkey, buffer, sizeof(buffer), ++ NULL, NULL); ++ if (buffer[0] == 27) { ++ /* escape */ ++ return EXIT; ++ } ++ else if (buffer[0] == 'a' || buffer[0] == 'A') { ++ animate = !animate; ++ } ++ } ++ return DRAW; ++ } ++ } ++ return NOP; ++} ++ ++ ++static void ++event_loop(Display *dpy, Window win) ++{ ++ while (1) { ++ int op; ++ while (!animate || XPending(dpy) > 0) { ++ XEvent event; ++ XNextEvent(dpy, &event); ++ op = handle_event(dpy, win, &event); ++ if (op == EXIT) ++ return; ++ else if (op == DRAW) ++ break; ++ } ++ ++ draw_frame(dpy, win); ++ } ++} ++ ++ ++static void ++usage(void) ++{ ++ printf("Usage:\n"); ++ printf(" -display <displayname> set the display to run on\n"); ++ printf(" -stereo run in stereo mode\n"); ++ printf(" -samples N run in multisample mode with at least N samples\n"); ++ printf(" -fullscreen run in fullscreen mode\n"); ++ printf(" -info display OpenGL renderer info\n"); ++ printf(" -geometry WxH+X+Y window geometry\n"); ++} ++ ++ ++int ++main(int argc, char *argv[]) ++{ ++ unsigned int winWidth = 300, winHeight = 300; ++ int x = 0, y = 0; ++ Display *dpy; ++ Window win; ++ GLXContext ctx; ++ char *dpyName = NULL; ++ GLboolean printInfo = GL_FALSE; ++ VisualID visId; ++ int i; ++ ++ for (i = 1; i < argc; i++) { ++ if (strcmp(argv[i], "-display") == 0) { ++ dpyName = argv[i+1]; ++ i++; ++ } ++ else if (strcmp(argv[i], "-info") == 0) { ++ printInfo = GL_TRUE; ++ } ++ else if (strcmp(argv[i], "-stereo") == 0) { ++ stereo = GL_TRUE; ++ } ++ else if (i < argc-1 && strcmp(argv[i], "-samples") == 0) { ++ samples = strtod(argv[i+1], NULL ); ++ ++i; ++ } ++ else if (strcmp(argv[i], "-fullscreen") == 0) { ++ fullscreen = GL_TRUE; ++ } ++ else if (i < argc-1 && strcmp(argv[i], "-geometry") == 0) { ++ XParseGeometry(argv[i+1], &x, &y, &winWidth, &winHeight); ++ i++; ++ } ++ else { ++ usage(); ++ return -1; ++ } ++ } ++ ++ dpy = XOpenDisplay(dpyName); ++ if (!dpy) { ++ printf("Error: couldn't open display %s\n", ++ dpyName ? dpyName : getenv("DISPLAY")); ++ return -1; ++ } ++ ++ if (fullscreen) { ++ int scrnum = DefaultScreen(dpy); ++ ++ x = 0; y = 0; ++ winWidth = DisplayWidth(dpy, scrnum); ++ winHeight = DisplayHeight(dpy, scrnum); ++ } ++ ++ make_window(dpy, "glxgears", x, y, winWidth, winHeight, &win, &ctx, &visId); ++ XMapWindow(dpy, win); ++ glXMakeCurrent(dpy, win, ctx); ++ query_vsync(dpy, win); ++ ++ if (printInfo) { ++ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); ++ printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); ++ printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); ++ printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); ++ printf("VisualID %d, 0x%x\n", (int) visId, (int) visId); ++ } ++ ++ init(); ++ ++ /* Set initial projection/viewing transformation. ++ * We can't be sure we'll get a ConfigureNotify event when the window ++ * first appears. ++ */ ++ reshape(winWidth, winHeight); ++ ++ event_loop(dpy, win); ++ ++ glDeleteLists(gear1, 1); ++ glDeleteLists(gear2, 1); ++ glDeleteLists(gear3, 1); ++ glXMakeCurrent(dpy, None, NULL); ++ glXDestroyContext(dpy, ctx); ++ XDestroyWindow(dpy, win); ++ XCloseDisplay(dpy); ++ ++ return 0; ++} +diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glxinfo.1 mesa-20.2.1/src/glx/xdemos/glxinfo.1 +--- mesa-20.2.1-orig/src/glx/xdemos/glxinfo.1 1969-12-31 18:00:00.000000000 -0600 ++++ mesa-20.2.1/src/glx/xdemos/glxinfo.1 2020-10-15 23:06:45.826695773 -0500 +@@ -0,0 +1,46 @@ ++.TH glxinfo 1 "2006-11-29" ++.SH NAME ++glxinfo \- show information about the GLX implementation ++.SH SYNOPSIS ++.B glxinfo ++.RI [ options ] ++.SH DESCRIPTION ++The \fIglxinfo\fP program shows information about the OpenGL and GLX ++implementations running on a given X display. ++.PP ++The information includes details about the server- and client-side GLX ++implementation, the OpenGL and GLU implementations as well as a list ++of available GLX visuals. ++.SH OPTIONS ++.TP 8 ++.B \-v ++Print visuals info in verbose form. ++.TP 8 ++.B \-t ++Print verbose table. ++.TP 8 ++.B \-display \fIdisplay\fP ++Specify the X display to interrogate. ++.TP 8 ++.B \-h ++Print usage information. ++.TP 8 ++.B \-i ++Force an indirect rendering context. ++.TP 8 ++.B \-b ++Find the "best" visual and print its number. ++.TP 8 ++.B \-l ++Print interesting OpenGL limits. ++.TP 8 ++.B \-s ++Print a single extension per line. ++.SH AUTHOR ++glxinfo was written by Brian Paul <brian.paul@tungstengraphics.com>. ++.PP ++This manual page was written by Thierry Reding <thierry@gilfi.de>, for the ++Debian project and updated by Fernando de Oliveira <famobr at yahoo dot ++com dot br>, for the Linux From Scratch (LFS) project (but may be used by ++others). ++ +diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glxinfo.c mesa-20.2.1/src/glx/xdemos/glxinfo.c +--- mesa-20.2.1-orig/src/glx/xdemos/glxinfo.c 1969-12-31 18:00:00.000000000 -0600 ++++ mesa-20.2.1/src/glx/xdemos/glxinfo.c 2020-10-15 23:06:45.826695773 -0500 +@@ -0,0 +1,1281 @@ ++/* ++ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. ++ * ++ * Permission is hereby granted, free of charge, to any person obtaining a ++ * copy of this software and associated documentation files (the "Software"), ++ * to deal in the Software without restriction, including without limitation ++ * the rights to use, copy, modify, merge, publish, distribute, sublicense, ++ * and/or sell copies of the Software, and to permit persons to whom the ++ * Software is furnished to do so, subject to the following conditions: ++ * ++ * The above copyright notice and this permission notice shall be included ++ * in all copies or substantial portions of the Software. ++ * ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, ++ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL ++ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN ++ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN ++ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ++ */ ++ ++ ++/* ++ * This program is a work-alike of the IRIX glxinfo program. ++ * Command line options: ++ * -t print wide table ++ * -v print verbose information ++ * -display DisplayName specify the X display to interogate ++ * -B brief, print only the basics ++ * -b only print ID of "best" visual on screen 0 ++ * -i use indirect rendering connection only ++ * -l print interesting OpenGL limits (added 5 Sep 2002) ++ * ++ * Brian Paul 26 January 2000 ++ */ ++ ++#define GLX_GLXEXT_PROTOTYPES ++#define GL_GLEXT_PROTOTYPES ++ ++#include <assert.h> ++#include <X11/Xlib.h> ++#include <X11/Xutil.h> ++#include <GL/gl.h> ++#include <GL/glx.h> ++#include <stdio.h> ++#include <string.h> ++#include <stdlib.h> ++#include "glinfo_common.h" ++ ++ ++#ifndef GLX_NONE_EXT ++#define GLX_NONE_EXT 0x8000 ++#endif ++ ++#ifndef GLX_TRANSPARENT_RGB ++#define GLX_TRANSPARENT_RGB 0x8008 ++#endif ++ ++#ifndef GLX_RGBA_BIT ++#define GLX_RGBA_BIT 0x00000001 ++#endif ++ ++#ifndef GLX_COLOR_INDEX_BIT ++#define GLX_COLOR_INDEX_BIT 0x00000002 ++#endif ++ ++ ++struct visual_attribs ++{ ++ /* X visual attribs */ ++ int id; /* May be visual ID or FBConfig ID */ ++ int vis_id; /* Visual ID. Only set for FBConfigs */ ++ int klass; ++ int depth; ++ int redMask, greenMask, blueMask; ++ int colormapSize; ++ int bitsPerRGB; ++ ++ /* GL visual attribs */ ++ int supportsGL; ++ int drawableType; ++ int transparentType; ++ int transparentRedValue; ++ int transparentGreenValue; ++ int transparentBlueValue; ++ int transparentAlphaValue; ++ int transparentIndexValue; ++ int bufferSize; ++ int level; ++ int render_type; ++ int doubleBuffer; ++ int stereo; ++ int auxBuffers; ++ int redSize, greenSize, blueSize, alphaSize; ++ int depthSize; ++ int stencilSize; ++ int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize; ++ int numSamples, numMultisample; ++ int visualCaveat; ++ int floatComponents; ++ int packedfloatComponents; ++ int srgb; ++}; ++ ++ ++/** ++ * Version of the context that was created ++ * ++ * 20, 21, 30, 31, 32, etc. ++ */ ++static int version; ++ ++/** ++ * GL Error checking/warning. ++ */ ++static void ++CheckError(int line) ++{ ++ int n; ++ n = glGetError(); ++ if (n) ++ printf("Warning: GL error 0x%x at line %d\n", n, line); ++} ++ ++ ++static void ++print_display_info(Display *dpy) ++{ ++ printf("name of display: %s\n", DisplayString(dpy)); ++} ++ ++ ++/** ++ * Choose a simple FB Config. ++ */ ++static GLXFBConfig * ++choose_fb_config(Display *dpy, int scrnum) ++{ ++ int fbAttribSingle[] = { ++ GLX_RENDER_TYPE, GLX_RGBA_BIT, ++ GLX_RED_SIZE, 1, ++ GLX_GREEN_SIZE, 1, ++ GLX_BLUE_SIZE, 1, ++ GLX_DOUBLEBUFFER, False, ++ None }; ++ int fbAttribDouble[] = { ++ GLX_RENDER_TYPE, GLX_RGBA_BIT, ++ GLX_RED_SIZE, 1, ++ GLX_GREEN_SIZE, 1, ++ GLX_BLUE_SIZE, 1, ++ GLX_DOUBLEBUFFER, True, ++ None }; ++ GLXFBConfig *configs; ++ int nConfigs; ++ ++ configs = glXChooseFBConfig(dpy, scrnum, fbAttribSingle, &nConfigs); ++ if (!configs) ++ configs = glXChooseFBConfig(dpy, scrnum, fbAttribDouble, &nConfigs); ++ ++ return configs; ++} ++ ++ ++static Bool CreateContextErrorFlag; ++ ++static int ++create_context_error_handler(Display *dpy, XErrorEvent *error) ++{ ++ (void) dpy; ++ (void) error->error_code; ++ CreateContextErrorFlag = True; ++ return 0; ++} ++ ++ ++/** ++ * Try to create a GLX context of the given version with flags/options. ++ * Note: A version number is required in order to get a core profile ++ * (at least w/ NVIDIA). ++ */ ++static GLXContext ++create_context_flags(Display *dpy, GLXFBConfig fbconfig, int major, int minor, ++ int contextFlags, int profileMask, Bool direct) ++{ ++#ifdef GLX_ARB_create_context ++ static PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB_func = 0; ++ static Bool firstCall = True; ++ int (*old_handler)(Display *, XErrorEvent *); ++ GLXContext context; ++ int attribs[20]; ++ int n = 0; ++ ++ if (firstCall) { ++ /* See if we have GLX_ARB_create_context_profile and get pointer to ++ * glXCreateContextAttribsARB() function. ++ */ ++ const char *glxExt = glXQueryExtensionsString(dpy, 0); ++ if (extension_supported("GLX_ARB_create_context_profile", glxExt)) { ++ glXCreateContextAttribsARB_func = (PFNGLXCREATECONTEXTATTRIBSARBPROC) ++ glXGetProcAddress((const GLubyte *) "glXCreateContextAttribsARB"); ++ } ++ firstCall = False; ++ } ++ ++ if (!glXCreateContextAttribsARB_func) ++ return 0; ++ ++ /* setup attribute array */ ++ if (major) { ++ attribs[n++] = GLX_CONTEXT_MAJOR_VERSION_ARB; ++ attribs[n++] = major; ++ attribs[n++] = GLX_CONTEXT_MINOR_VERSION_ARB; ++ attribs[n++] = minor; ++ } ++ if (contextFlags) { ++ attribs[n++] = GLX_CONTEXT_FLAGS_ARB; ++ attribs[n++] = contextFlags; ++ } ++#ifdef GLX_ARB_create_context_profile ++ if (profileMask) { ++ attribs[n++] = GLX_CONTEXT_PROFILE_MASK_ARB; ++ attribs[n++] = profileMask; ++ } ++#endif ++ attribs[n++] = 0; ++ ++ /* install X error handler */ ++ old_handler = XSetErrorHandler(create_context_error_handler); ++ CreateContextErrorFlag = False; ++ ++ /* try creating context */ ++ context = glXCreateContextAttribsARB_func(dpy, ++ fbconfig, ++ 0, /* share_context */ ++ direct, ++ attribs); ++ ++ /* restore error handler */ ++ XSetErrorHandler(old_handler); ++ ++ if (CreateContextErrorFlag) ++ context = 0; ++ ++ if (context && direct) { ++ if (!glXIsDirect(dpy, context)) { ++ glXDestroyContext(dpy, context); ++ return 0; ++ } ++ } ++ ++ return context; ++#else ++ return 0; ++#endif ++} ++ ++ ++/** ++ * Try to create a GLX context of the newest version. ++ */ ++static GLXContext ++create_context_with_config(Display *dpy, GLXFBConfig config, ++ Bool coreProfile, Bool es2Profile, Bool direct) ++{ ++ GLXContext ctx = 0; ++ ++ if (coreProfile) { ++ /* Try to create a core profile, starting with the newest version of ++ * GL that we're aware of. If we don't specify the version ++ */ ++ int i; ++ for (i = 0; gl_versions[i].major > 0; i++) { ++ /* don't bother below GL 3.0 */ ++ if (gl_versions[i].major == 3 && ++ gl_versions[i].minor == 0) ++ return 0; ++ ctx = create_context_flags(dpy, config, ++ gl_versions[i].major, ++ gl_versions[i].minor, ++ 0x0, ++ GLX_CONTEXT_CORE_PROFILE_BIT_ARB, ++ direct); ++ if (ctx) ++ return ctx; ++ } ++ /* couldn't get core profile context */ ++ return 0; ++ } ++ ++ if (es2Profile) { ++#ifdef GLX_CONTEXT_ES2_PROFILE_BIT_EXT ++ if (extension_supported("GLX_EXT_create_context_es2_profile", ++ glXQueryExtensionsString(dpy, 0))) { ++ ctx = create_context_flags(dpy, config, 2, 0, 0x0, ++ GLX_CONTEXT_ES2_PROFILE_BIT_EXT, ++ direct); ++ return ctx; ++ } ++#endif ++ return 0; ++ } ++ ++ /* GLX should return a context of the latest GL version that supports ++ * the full profile. ++ */ ++ ctx = glXCreateNewContext(dpy, config, GLX_RGBA_TYPE, NULL, direct); ++ ++ /* make sure the context is direct, if direct was requested */ ++ if (ctx && direct) { ++ if (!glXIsDirect(dpy, ctx)) { ++ glXDestroyContext(dpy, ctx); ++ return 0; ++ } ++ } ++ ++ return ctx; ++} ++ ++ ++static XVisualInfo * ++choose_xvisinfo(Display *dpy, int scrnum) ++{ ++ int attribSingle[] = { ++ GLX_RGBA, ++ GLX_RED_SIZE, 1, ++ GLX_GREEN_SIZE, 1, ++ GLX_BLUE_SIZE, 1, ++ None }; ++ int attribDouble[] = { ++ GLX_RGBA, ++ GLX_RED_SIZE, 1, ++ GLX_GREEN_SIZE, 1, ++ GLX_BLUE_SIZE, 1, ++ GLX_DOUBLEBUFFER, ++ None }; ++ XVisualInfo *visinfo; ++ ++ visinfo = glXChooseVisual(dpy, scrnum, attribSingle); ++ if (!visinfo) ++ visinfo = glXChooseVisual(dpy, scrnum, attribDouble); ++ ++ return visinfo; ++} ++ ++ ++static void ++query_renderer(void) ++{ ++#ifdef GLX_MESA_query_renderer ++ PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC queryInteger; ++ PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC queryString; ++ unsigned int v[3]; ++ ++ queryInteger = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) ++ glXGetProcAddressARB((const GLubyte *) ++ "glXQueryCurrentRendererIntegerMESA"); ++ queryString = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) ++ glXGetProcAddressARB((const GLubyte *) ++ "glXQueryCurrentRendererStringMESA"); ++ ++ printf("Extended renderer info (GLX_MESA_query_renderer):\n"); ++ queryInteger(GLX_RENDERER_VENDOR_ID_MESA, v); ++ printf(" Vendor: %s (0x%x)\n", ++ queryString(GLX_RENDERER_VENDOR_ID_MESA), *v); ++ queryInteger(GLX_RENDERER_DEVICE_ID_MESA, v); ++ printf(" Device: %s (0x%x)\n", ++ queryString(GLX_RENDERER_DEVICE_ID_MESA), *v); ++ queryInteger(GLX_RENDERER_VERSION_MESA, v); ++ printf(" Version: %d.%d.%d\n", v[0], v[1], v[2]); ++ queryInteger(GLX_RENDERER_ACCELERATED_MESA, v); ++ printf(" Accelerated: %s\n", *v ? "yes" : "no"); ++ queryInteger(GLX_RENDERER_VIDEO_MEMORY_MESA, v); ++ printf(" Video memory: %dMB\n", *v); ++ queryInteger(GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA, v); ++ printf(" Unified memory: %s\n", *v ? "yes" : "no"); ++ queryInteger(GLX_RENDERER_PREFERRED_PROFILE_MESA, v); ++ printf(" Preferred profile: %s (0x%x)\n", ++ *v == GLX_CONTEXT_CORE_PROFILE_BIT_ARB ? "core" : ++ *v == GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB ? "compat" : ++ "unknown", *v); ++ queryInteger(GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA, v); ++ printf(" Max core profile version: %d.%d\n", v[0], v[1]); ++ queryInteger(GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA, v); ++ printf(" Max compat profile version: %d.%d\n", v[0], v[1]); ++ queryInteger(GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA, v); ++ printf(" Max GLES1 profile version: %d.%d\n", v[0], v[1]); ++ queryInteger(GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA, v); ++ printf(" Max GLES[23] profile version: %d.%d\n", v[0], v[1]); ++#endif ++} ++ ++ ++static Bool ++print_screen_info(Display *dpy, int scrnum, ++ const struct options *opts, ++ Bool coreProfile, Bool es2Profile, Bool limits, ++ Bool coreWorked) ++{ ++ Window win; ++ XSetWindowAttributes attr; ++ unsigned long mask; ++ Window root; ++ GLXContext ctx = NULL; ++ XVisualInfo *visinfo; ++ int width = 100, height = 100; ++ GLXFBConfig *fbconfigs; ++ const char *oglstring = coreProfile ? "OpenGL core profile" : ++ es2Profile ? "OpenGL ES profile" : "OpenGL"; ++ ++ root = RootWindow(dpy, scrnum); ++ ++ /* ++ * Choose FBConfig or XVisualInfo and create a context. ++ */ ++ fbconfigs = choose_fb_config(dpy, scrnum); ++ if (fbconfigs) { ++ ctx = create_context_with_config(dpy, fbconfigs[0], ++ coreProfile, es2Profile, ++ opts->allowDirect); ++ if (!ctx && opts->allowDirect && !coreProfile) { ++ /* try indirect */ ++ ctx = create_context_with_config(dpy, fbconfigs[0], ++ coreProfile, es2Profile, False); ++ } ++ ++ visinfo = glXGetVisualFromFBConfig(dpy, fbconfigs[0]); ++ XFree(fbconfigs); ++ } ++ else if (!coreProfile && !es2Profile) { ++ visinfo = choose_xvisinfo(dpy, scrnum); ++ if (visinfo) ++ ctx = glXCreateContext(dpy, visinfo, NULL, opts->allowDirect); ++ } else ++ visinfo = NULL; ++ ++ if (!visinfo && !coreProfile && !es2Profile) { ++ fprintf(stderr, "Error: couldn't find RGB GLX visual or fbconfig\n"); ++ return False; ++ } ++ ++ if (!ctx) { ++ if (!coreProfile && !es2Profile) ++ fprintf(stderr, "Error: glXCreateContext failed\n"); ++ XFree(visinfo); ++ return False; ++ } ++ ++ /* ++ * Create a window so that we can just bind the context. ++ */ ++ attr.background_pixel = 0; ++ attr.border_pixel = 0; ++ attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone); ++ attr.event_mask = StructureNotifyMask | ExposureMask; ++ mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; ++ win = XCreateWindow(dpy, root, 0, 0, width, height, ++ 0, visinfo->depth, InputOutput, ++ visinfo->visual, mask, &attr); ++ ++ if (glXMakeCurrent(dpy, win, ctx)) { ++ const char *serverVendor = glXQueryServerString(dpy, scrnum, GLX_VENDOR); ++ const char *serverVersion = glXQueryServerString(dpy, scrnum, GLX_VERSION); ++ const char *serverExtensions = glXQueryServerString(dpy, scrnum, GLX_EXTENSIONS); ++ const char *clientVendor = glXGetClientString(dpy, GLX_VENDOR); ++ const char *clientVersion = glXGetClientString(dpy, GLX_VERSION); ++ const char *clientExtensions = glXGetClientString(dpy, GLX_EXTENSIONS); ++ const char *glxExtensions = glXQueryExtensionsString(dpy, scrnum); ++ const char *glVendor = (const char *) glGetString(GL_VENDOR); ++ const char *glRenderer = (const char *) glGetString(GL_RENDERER); ++ const char *glVersion = (const char *) glGetString(GL_VERSION); ++ char *glExtensions = NULL; ++ int glxVersionMajor = 0; ++ int glxVersionMinor = 0; ++ char *displayName = NULL; ++ char *colon = NULL, *period = NULL; ++ struct ext_functions extfuncs; ++ ++ CheckError(__LINE__); ++ ++ /* Get some ext functions */ ++ extfuncs.GetProgramivARB = (GETPROGRAMIVARBPROC) ++ glXGetProcAddressARB((GLubyte *) "glGetProgramivARB"); ++ extfuncs.GetStringi = (GETSTRINGIPROC) ++ glXGetProcAddressARB((GLubyte *) "glGetStringi"); ++ extfuncs.GetConvolutionParameteriv = (GETCONVOLUTIONPARAMETERIVPROC) ++ glXGetProcAddressARB((GLubyte *) "glGetConvolutionParameteriv"); ++ ++ if (!glXQueryVersion(dpy, & glxVersionMajor, & glxVersionMinor)) { ++ fprintf(stderr, "Error: glXQueryVersion failed\n"); ++ exit(1); ++ } ++ ++ /* Get list of GL extensions */ ++ if (coreProfile && extfuncs.GetStringi) ++ glExtensions = build_core_profile_extension_list(&extfuncs); ++ if (!glExtensions) { ++ coreProfile = False; ++ glExtensions = (char *) glGetString(GL_EXTENSIONS); ++ } ++ ++ CheckError(__LINE__); ++ ++ if (!coreWorked) { ++ /* Strip the screen number from the display name, if present. */ ++ if (!(displayName = (char *) malloc(strlen(DisplayString(dpy)) + 1))) { ++ fprintf(stderr, "Error: malloc() failed\n"); ++ exit(1); ++ } ++ strcpy(displayName, DisplayString(dpy)); ++ colon = strrchr(displayName, ':'); ++ if (colon) { ++ period = strchr(colon, '.'); ++ if (period) ++ *period = '\0'; ++ } ++ ++ printf("display: %s screen: %d\n", displayName, scrnum); ++ free(displayName); ++ printf("direct rendering: "); ++ if (glXIsDirect(dpy, ctx)) { ++ printf("Yes\n"); ++ } ++ else { ++ if (!opts->allowDirect) { ++ printf("No (-i specified)\n"); ++ } ++ else if (getenv("LIBGL_ALWAYS_INDIRECT")) { ++ printf("No (LIBGL_ALWAYS_INDIRECT set)\n"); ++ } ++ else { ++ printf("No (If you want to find out why, try setting " ++ "LIBGL_DEBUG=verbose)\n"); ++ } ++ } ++ if (opts->mode != Brief) { ++ printf("server glx vendor string: %s\n", serverVendor); ++ printf("server glx version string: %s\n", serverVersion); ++ printf("server glx extensions:\n"); ++ print_extension_list(serverExtensions, opts->singleLine); ++ printf("client glx vendor string: %s\n", clientVendor); ++ printf("client glx version string: %s\n", clientVersion); ++ printf("client glx extensions:\n"); ++ print_extension_list(clientExtensions, opts->singleLine); ++ printf("GLX version: %u.%u\n", glxVersionMajor, glxVersionMinor); ++ printf("GLX extensions:\n"); ++ print_extension_list(glxExtensions, opts->singleLine); ++ } ++ if (strstr(glxExtensions, "GLX_MESA_query_renderer")) ++ query_renderer(); ++ printf("OpenGL vendor string: %s\n", glVendor); ++ printf("OpenGL renderer string: %s\n", glRenderer); ++ } else ++ printf("\n"); ++ ++ printf("%s version string: %s\n", oglstring, glVersion); ++ ++ version = (glVersion[0] - '0') * 10 + (glVersion[2] - '0'); ++ ++ CheckError(__LINE__); ++ ++#ifdef GL_VERSION_2_0 ++ if (version >= 20) { ++ char *v = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION); ++ printf("%s shading language version string: %s\n", oglstring, v); ++ } ++#endif ++ CheckError(__LINE__); ++#ifdef GL_VERSION_3_0 ++ if (version >= 30 && !es2Profile) { ++ GLint flags; ++ glGetIntegerv(GL_CONTEXT_FLAGS, &flags); ++ printf("%s context flags: %s\n", oglstring, context_flags_string(flags)); ++ } ++#endif ++ CheckError(__LINE__); ++#ifdef GL_VERSION_3_2 ++ if (version >= 32 && !es2Profile) { ++ GLint mask; ++ glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); ++ printf("%s profile mask: %s\n", oglstring, profile_mask_string(mask)); ++ } ++#endif ++ ++ CheckError(__LINE__); ++ ++ if (opts->mode != Brief) { ++ printf("%s extensions:\n", oglstring); ++ print_extension_list(glExtensions, opts->singleLine); ++ } ++ ++ if (limits) { ++ print_limits(glExtensions, oglstring, version, &extfuncs); ++ } ++ ++ if (coreProfile) ++ free(glExtensions); ++ } ++ else { ++ fprintf(stderr, "Error: glXMakeCurrent failed\n"); ++ } ++ ++ glXDestroyContext(dpy, ctx); ++ XFree(visinfo); ++ XDestroyWindow(dpy, win); ++ XSync(dpy, 1); ++ return True; ++} ++ ++ ++static const char * ++visual_class_name(int cls) ++{ ++ switch (cls) { ++ case StaticColor: ++ return "StaticColor"; ++ case PseudoColor: ++ return "PseudoColor"; ++ case StaticGray: ++ return "StaticGray"; ++ case GrayScale: ++ return "GrayScale"; ++ case TrueColor: ++ return "TrueColor"; ++ case DirectColor: ++ return "DirectColor"; ++ default: ++ return ""; ++ } ++} ++ ++static const char * ++visual_drawable_type(int type) ++{ ++ const static struct bit_info bits[] = { ++ { GLX_WINDOW_BIT, "window" }, ++ { GLX_PIXMAP_BIT, "pixmap" }, ++ { GLX_PBUFFER_BIT, "pbuffer" } ++ }; ++ ++ return bitmask_to_string(bits, ELEMENTS(bits), type); ++} ++ ++static const char * ++visual_class_abbrev(int cls) ++{ ++ switch (cls) { ++ case StaticColor: ++ return "sc"; ++ case PseudoColor: ++ return "pc"; ++ case StaticGray: ++ return "sg"; ++ case GrayScale: ++ return "gs"; ++ case TrueColor: ++ return "tc"; ++ case DirectColor: ++ return "dc"; ++ default: ++ return ""; ++ } ++} ++ ++static const char * ++visual_render_type_name(int type) ++{ ++ switch (type) { ++ case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT: ++ return "ufloat"; ++ case GLX_RGBA_FLOAT_BIT_ARB: ++ return "float"; ++ case GLX_RGBA_BIT: ++ return "rgba"; ++ case GLX_COLOR_INDEX_BIT: ++ return "ci"; ++ case GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT: ++ return "rgba|ci"; ++ default: ++ return ""; ++ } ++} ++ ++static const char * ++caveat_string(int caveat) ++{ ++ switch (caveat) { ++#ifdef GLX_EXT_visual_rating ++ case GLX_SLOW_VISUAL_EXT: ++ return "Slow"; ++ case GLX_NON_CONFORMANT_VISUAL_EXT: ++ return "Ncon"; ++ case GLX_NONE_EXT: ++ /* fall-through */ ++#endif ++ case 0: ++ /* fall-through */ ++ default: ++ return "None"; ++ } ++} ++ ++ ++static Bool ++get_visual_attribs(Display *dpy, XVisualInfo *vInfo, ++ struct visual_attribs *attribs) ++{ ++ const char *ext = glXQueryExtensionsString(dpy, vInfo->screen); ++ int rgba; ++ ++ memset(attribs, 0, sizeof(struct visual_attribs)); ++ ++ attribs->id = vInfo->visualid; ++#if defined(__cplusplus) || defined(c_plusplus) ++ attribs->klass = vInfo->c_class; ++#else ++ attribs->klass = vInfo->class; ++#endif ++ attribs->depth = vInfo->depth; ++ attribs->redMask = vInfo->red_mask; ++ attribs->greenMask = vInfo->green_mask; ++ attribs->blueMask = vInfo->blue_mask; ++ attribs->colormapSize = vInfo->colormap_size; ++ attribs->bitsPerRGB = vInfo->bits_per_rgb; ++ ++ if (glXGetConfig(dpy, vInfo, GLX_USE_GL, &attribs->supportsGL) != 0 || ++ !attribs->supportsGL) ++ return False; ++ glXGetConfig(dpy, vInfo, GLX_BUFFER_SIZE, &attribs->bufferSize); ++ glXGetConfig(dpy, vInfo, GLX_LEVEL, &attribs->level); ++ glXGetConfig(dpy, vInfo, GLX_RGBA, &rgba); ++ if (rgba) ++ attribs->render_type = GLX_RGBA_BIT; ++ else ++ attribs->render_type = GLX_COLOR_INDEX_BIT; ++ ++ glXGetConfig(dpy, vInfo, GLX_DRAWABLE_TYPE, &attribs->drawableType); ++ glXGetConfig(dpy, vInfo, GLX_DOUBLEBUFFER, &attribs->doubleBuffer); ++ glXGetConfig(dpy, vInfo, GLX_STEREO, &attribs->stereo); ++ glXGetConfig(dpy, vInfo, GLX_AUX_BUFFERS, &attribs->auxBuffers); ++ glXGetConfig(dpy, vInfo, GLX_RED_SIZE, &attribs->redSize); ++ glXGetConfig(dpy, vInfo, GLX_GREEN_SIZE, &attribs->greenSize); ++ glXGetConfig(dpy, vInfo, GLX_BLUE_SIZE, &attribs->blueSize); ++ glXGetConfig(dpy, vInfo, GLX_ALPHA_SIZE, &attribs->alphaSize); ++ glXGetConfig(dpy, vInfo, GLX_DEPTH_SIZE, &attribs->depthSize); ++ glXGetConfig(dpy, vInfo, GLX_STENCIL_SIZE, &attribs->stencilSize); ++ glXGetConfig(dpy, vInfo, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize); ++ glXGetConfig(dpy, vInfo, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize); ++ glXGetConfig(dpy, vInfo, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize); ++ glXGetConfig(dpy, vInfo, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize); ++ ++ /* get transparent pixel stuff */ ++ glXGetConfig(dpy, vInfo,GLX_TRANSPARENT_TYPE, &attribs->transparentType); ++ if (attribs->transparentType == GLX_TRANSPARENT_RGB) { ++ glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue); ++ glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue); ++ glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue); ++ glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue); ++ } ++ else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) { ++ glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue); ++ } ++ ++ /* multisample attribs */ ++#ifdef GLX_ARB_multisample ++ if (ext && strstr(ext, "GLX_ARB_multisample")) { ++ glXGetConfig(dpy, vInfo, GLX_SAMPLE_BUFFERS_ARB, &attribs->numMultisample); ++ glXGetConfig(dpy, vInfo, GLX_SAMPLES_ARB, &attribs->numSamples); ++ } ++#endif ++ else { ++ attribs->numSamples = 0; ++ attribs->numMultisample = 0; ++ } ++ ++#if defined(GLX_EXT_visual_rating) ++ if (ext && strstr(ext, "GLX_EXT_visual_rating")) { ++ glXGetConfig(dpy, vInfo, GLX_VISUAL_CAVEAT_EXT, &attribs->visualCaveat); ++ } ++ else { ++ attribs->visualCaveat = GLX_NONE_EXT; ++ } ++#else ++ attribs->visualCaveat = 0; ++#endif ++ ++#if defined(GLX_EXT_framebuffer_sRGB) ++ if (ext && strstr(ext, "GLX_EXT_framebuffer_sRGB")) { ++ glXGetConfig(dpy, vInfo, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, &attribs->srgb); ++ } ++#endif ++ ++ return True; ++} ++ ++#ifdef GLX_VERSION_1_3 ++ ++static int ++glx_token_to_visual_class(int visual_type) ++{ ++ switch (visual_type) { ++ case GLX_TRUE_COLOR: ++ return TrueColor; ++ case GLX_DIRECT_COLOR: ++ return DirectColor; ++ case GLX_PSEUDO_COLOR: ++ return PseudoColor; ++ case GLX_STATIC_COLOR: ++ return StaticColor; ++ case GLX_GRAY_SCALE: ++ return GrayScale; ++ case GLX_STATIC_GRAY: ++ return StaticGray; ++ case GLX_NONE: ++ default: ++ return None; ++ } ++} ++ ++static Bool ++get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig, ++ struct visual_attribs *attribs) ++{ ++ const char *ext = glXQueryExtensionsString(dpy, 0); ++ int visual_type; ++ XVisualInfo *vInfo; ++ ++ memset(attribs, 0, sizeof(struct visual_attribs)); ++ ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &attribs->id); ++ ++ vInfo = glXGetVisualFromFBConfig(dpy, fbconfig); ++ ++ if (vInfo != NULL) { ++ attribs->vis_id = vInfo->visualid; ++ attribs->depth = vInfo->depth; ++ attribs->redMask = vInfo->red_mask; ++ attribs->greenMask = vInfo->green_mask; ++ attribs->blueMask = vInfo->blue_mask; ++ attribs->colormapSize = vInfo->colormap_size; ++ attribs->bitsPerRGB = vInfo->bits_per_rgb; ++ } ++ ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type); ++ attribs->klass = glx_token_to_visual_class(visual_type); ++ ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_DRAWABLE_TYPE, &attribs->drawableType); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_BUFFER_SIZE, &attribs->bufferSize); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers); ++ ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_RED_SIZE, &attribs->redSize); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_GREEN_SIZE, &attribs->greenSize); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_BLUE_SIZE, &attribs->blueSize); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ALPHA_SIZE, &attribs->alphaSize); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_DEPTH_SIZE, &attribs->depthSize); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_STENCIL_SIZE, &attribs->stencilSize); ++ ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize); ++ ++ /* get transparent pixel stuff */ ++ glXGetFBConfigAttrib(dpy, fbconfig,GLX_TRANSPARENT_TYPE, &attribs->transparentType); ++ if (attribs->transparentType == GLX_TRANSPARENT_RGB) { ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue); ++ } ++ else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) { ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue); ++ } ++ ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLE_BUFFERS, &attribs->numMultisample); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLES, &attribs->numSamples); ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat); ++ ++#if defined(GLX_NV_float_buffer) ++ if (ext && strstr(ext, "GLX_NV_float_buffer")) { ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_FLOAT_COMPONENTS_NV, &attribs->floatComponents); ++ } ++#endif ++#if defined(GLX_ARB_fbconfig_float) ++ if (ext && strstr(ext, "GLX_ARB_fbconfig_float")) { ++ if (attribs->render_type & GLX_RGBA_FLOAT_BIT_ARB) { ++ attribs->floatComponents = True; ++ } ++ } ++#endif ++#if defined(GLX_EXT_fbconfig_packed_float) ++ if (ext && strstr(ext, "GLX_EXT_fbconfig_packed_float")) { ++ if (attribs->render_type & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) { ++ attribs->packedfloatComponents = True; ++ } ++ } ++#endif ++ ++#if defined(GLX_EXT_framebuffer_sRGB) ++ if (ext && strstr(ext, "GLX_EXT_framebuffer_sRGB")) { ++ glXGetFBConfigAttrib(dpy, fbconfig, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, &attribs->srgb); ++ } ++#endif ++ return True; ++} ++ ++#endif ++ ++ ++ ++static void ++print_visual_attribs_verbose(const struct visual_attribs *attribs, ++ int fbconfigs) ++{ ++ if (fbconfigs) { ++ printf("FBConfig ID: %x Visual ID=%x depth=%d class=%s, type=%s\n", ++ attribs->id, attribs->vis_id, attribs->depth, ++ visual_class_name(attribs->klass), ++ visual_drawable_type(attribs->drawableType)); ++ } ++ else { ++ printf("Visual ID: %x depth=%d class=%s, type=%s\n", ++ attribs->id, attribs->depth, visual_class_name(attribs->klass), ++ visual_drawable_type(attribs->drawableType)); ++ } ++ printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n", ++ attribs->bufferSize, attribs->level, ++ visual_render_type_name(attribs->render_type), ++ attribs->doubleBuffer, attribs->stereo); ++ printf(" rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d float=%c sRGB=%c\n", ++ attribs->redSize, attribs->greenSize, ++ attribs->blueSize, attribs->alphaSize, ++ attribs->packedfloatComponents ? 'P' : attribs->floatComponents ? 'Y' : 'N', ++ attribs->srgb ? 'Y' : 'N'); ++ printf(" auxBuffers=%d depthSize=%d stencilSize=%d\n", ++ attribs->auxBuffers, attribs->depthSize, attribs->stencilSize); ++ printf(" accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", ++ attribs->accumRedSize, attribs->accumGreenSize, ++ attribs->accumBlueSize, attribs->accumAlphaSize); ++ printf(" multiSample=%d multiSampleBuffers=%d\n", ++ attribs->numSamples, attribs->numMultisample); ++#ifdef GLX_EXT_visual_rating ++ if (attribs->visualCaveat == GLX_NONE_EXT || attribs->visualCaveat == 0) ++ printf(" visualCaveat=None\n"); ++ else if (attribs->visualCaveat == GLX_SLOW_VISUAL_EXT) ++ printf(" visualCaveat=Slow\n"); ++ else if (attribs->visualCaveat == GLX_NON_CONFORMANT_VISUAL_EXT) ++ printf(" visualCaveat=Nonconformant\n"); ++#endif ++ if (attribs->transparentType == GLX_NONE) { ++ printf(" Opaque.\n"); ++ } ++ else if (attribs->transparentType == GLX_TRANSPARENT_RGB) { ++ printf(" Transparent RGB: Red=%d Green=%d Blue=%d Alpha=%d\n",attribs->transparentRedValue,attribs->transparentGreenValue,attribs->transparentBlueValue,attribs->transparentAlphaValue); ++ } ++ else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) { ++ printf(" Transparent index=%d\n",attribs->transparentIndexValue); ++ } ++} ++ ++ ++static void ++print_visual_attribs_short_header(void) ++{ ++ printf(" visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav\n"); ++ printf(" id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat\n"); ++ printf("----------------------------------------------------------------------------\n"); ++} ++ ++ ++static void ++print_visual_attribs_short(const struct visual_attribs *attribs) ++{ ++ const char *caveat = caveat_string(attribs->visualCaveat); ++ ++ printf("0x%03x %2d %2s %2d %3d %2d %c%c %c %c %2d %2d %2d %2d %c %c %2d %2d %2d", ++ attribs->id, ++ attribs->depth, ++ visual_class_abbrev(attribs->klass), ++ attribs->transparentType != GLX_NONE, ++ attribs->bufferSize, ++ attribs->level, ++ (attribs->render_type & GLX_RGBA_BIT) ? 'r' : ' ', ++ (attribs->render_type & GLX_COLOR_INDEX_BIT) ? 'c' : ' ', ++ attribs->doubleBuffer ? 'y' : '.', ++ attribs->stereo ? 'y' : '.', ++ attribs->redSize, attribs->greenSize, ++ attribs->blueSize, attribs->alphaSize, ++ attribs->packedfloatComponents ? 'u' : attribs->floatComponents ? 'f' : '.', ++ attribs->srgb ? 's' : '.', ++ attribs->auxBuffers, ++ attribs->depthSize, ++ attribs->stencilSize ++ ); ++ ++ printf(" %2d %2d %2d %2d %2d %1d %s\n", ++ attribs->accumRedSize, attribs->accumGreenSize, ++ attribs->accumBlueSize, attribs->accumAlphaSize, ++ attribs->numSamples, attribs->numMultisample, ++ caveat ++ ); ++} ++ ++ ++static void ++print_visual_attribs_long_header(void) ++{ ++ printf("Vis Vis Visual Trans buff lev render DB ste r g b a s aux dep ste accum buffer MS MS \n"); ++ printf(" ID Depth Type parent size el type reo sz sz sz sz flt rgb buf th ncl r g b a num bufs caveats\n"); ++ printf("--------------------------------------------------------------------------------------------------------------------\n"); ++} ++ ++ ++static void ++print_visual_attribs_long(const struct visual_attribs *attribs) ++{ ++ const char *caveat = caveat_string(attribs->visualCaveat); ++ ++ printf("0x%3x %2d %-11s %2d %3d %2d %4s %3d %3d %3d %3d %3d %3d", ++ attribs->id, ++ attribs->depth, ++ visual_class_name(attribs->klass), ++ attribs->transparentType != GLX_NONE, ++ attribs->bufferSize, ++ attribs->level, ++ visual_render_type_name(attribs->render_type), ++ attribs->doubleBuffer, ++ attribs->stereo, ++ attribs->redSize, attribs->greenSize, ++ attribs->blueSize, attribs->alphaSize ++ ); ++ ++ printf(" %c %c %3d %4d %2d %3d %3d %3d %3d %2d %2d %6s\n", ++ attribs->floatComponents ? 'f' : '.', ++ attribs->srgb ? 's' : '.', ++ attribs->auxBuffers, ++ attribs->depthSize, ++ attribs->stencilSize, ++ attribs->accumRedSize, attribs->accumGreenSize, ++ attribs->accumBlueSize, attribs->accumAlphaSize, ++ attribs->numSamples, attribs->numMultisample, ++ caveat ++ ); ++} ++ ++ ++static void ++print_visual_info(Display *dpy, int scrnum, InfoMode mode) ++{ ++ XVisualInfo theTemplate; ++ XVisualInfo *visuals; ++ int numVisuals, numGlxVisuals; ++ long mask; ++ int i; ++ struct visual_attribs attribs; ++ ++ /* get list of all visuals on this screen */ ++ theTemplate.screen = scrnum; ++ mask = VisualScreenMask; ++ visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals); ++ ++ numGlxVisuals = 0; ++ for (i = 0; i < numVisuals; i++) { ++ if (get_visual_attribs(dpy, &visuals[i], &attribs)) ++ numGlxVisuals++; ++ } ++ ++ if (numGlxVisuals == 0) ++ return; ++ ++ printf("%d GLX Visuals\n", numGlxVisuals); ++ ++ if (mode == Normal) ++ print_visual_attribs_short_header(); ++ else if (mode == Wide) ++ print_visual_attribs_long_header(); ++ ++ for (i = 0; i < numVisuals; i++) { ++ if (!get_visual_attribs(dpy, &visuals[i], &attribs)) ++ continue; ++ ++ if (mode == Verbose) ++ print_visual_attribs_verbose(&attribs, False); ++ else if (mode == Normal) ++ print_visual_attribs_short(&attribs); ++ else if (mode == Wide) ++ print_visual_attribs_long(&attribs); ++ } ++ printf("\n"); ++ ++ XFree(visuals); ++} ++ ++#ifdef GLX_VERSION_1_3 ++ ++static void ++print_fbconfig_info(Display *dpy, int scrnum, InfoMode mode) ++{ ++ int numFBConfigs = 0; ++ struct visual_attribs attribs; ++ GLXFBConfig *fbconfigs; ++ int i; ++ ++ /* get list of all fbconfigs on this screen */ ++ fbconfigs = glXGetFBConfigs(dpy, scrnum, &numFBConfigs); ++ ++ if (numFBConfigs == 0) { ++ XFree(fbconfigs); ++ return; ++ } ++ ++ printf("%d GLXFBConfigs:\n", numFBConfigs); ++ if (mode == Normal) ++ print_visual_attribs_short_header(); ++ else if (mode == Wide) ++ print_visual_attribs_long_header(); ++ ++ for (i = 0; i < numFBConfigs; i++) { ++ get_fbconfig_attribs(dpy, fbconfigs[i], &attribs); ++ ++ if (mode == Verbose) ++ print_visual_attribs_verbose(&attribs, True); ++ else if (mode == Normal) ++ print_visual_attribs_short(&attribs); ++ else if (mode == Wide) ++ print_visual_attribs_long(&attribs); ++ } ++ printf("\n"); ++ ++ XFree(fbconfigs); ++} ++ ++#endif ++ ++/* ++ * Stand-alone Mesa doesn't really implement the GLX protocol so it ++ * doesn't really know the GLX attributes associated with an X visual. ++ * The first time a visual is presented to Mesa's pseudo-GLX it ++ * attaches ancilliary buffers to it (like depth and stencil). ++ * But that usually only works if glXChooseVisual is used. ++ * This function calls glXChooseVisual() to sort of "prime the pump" ++ * for Mesa's GLX so that the visuals that get reported actually ++ * reflect what applications will see. ++ * This has no effect when using true GLX. ++ */ ++static void ++mesa_hack(Display *dpy, int scrnum) ++{ ++ static int attribs[] = { ++ GLX_RGBA, ++ GLX_RED_SIZE, 1, ++ GLX_GREEN_SIZE, 1, ++ GLX_BLUE_SIZE, 1, ++ GLX_DEPTH_SIZE, 1, ++ GLX_STENCIL_SIZE, 1, ++ GLX_ACCUM_RED_SIZE, 1, ++ GLX_ACCUM_GREEN_SIZE, 1, ++ GLX_ACCUM_BLUE_SIZE, 1, ++ GLX_ACCUM_ALPHA_SIZE, 1, ++ GLX_DOUBLEBUFFER, ++ None ++ }; ++ XVisualInfo *visinfo; ++ ++ visinfo = glXChooseVisual(dpy, scrnum, attribs); ++ if (visinfo) ++ XFree(visinfo); ++} ++ ++ ++/* ++ * Examine all visuals to find the so-called best one. ++ * We prefer deepest RGBA buffer with depth, stencil and accum ++ * that has no caveats. ++ */ ++static int ++find_best_visual(Display *dpy, int scrnum) ++{ ++ XVisualInfo theTemplate; ++ XVisualInfo *visuals; ++ int numVisuals; ++ long mask; ++ int i; ++ struct visual_attribs bestVis; ++ ++ /* get list of all visuals on this screen */ ++ theTemplate.screen = scrnum; ++ mask = VisualScreenMask; ++ visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals); ++ ++ /* init bestVis with first visual info */ ++ get_visual_attribs(dpy, &visuals[0], &bestVis); ++ ++ /* try to find a "better" visual */ ++ for (i = 1; i < numVisuals; i++) { ++ struct visual_attribs vis; ++ ++ get_visual_attribs(dpy, &visuals[i], &vis); ++ ++ /* always skip visuals with caveats */ ++ if (vis.visualCaveat != GLX_NONE_EXT) ++ continue; ++ ++ /* see if this vis is better than bestVis */ ++ if ((!bestVis.supportsGL && vis.supportsGL) || ++ (bestVis.visualCaveat != GLX_NONE_EXT) || ++ (!(bestVis.render_type & GLX_RGBA_BIT) && (vis.render_type & GLX_RGBA_BIT)) || ++ (!bestVis.doubleBuffer && vis.doubleBuffer) || ++ (bestVis.redSize < vis.redSize) || ++ (bestVis.greenSize < vis.greenSize) || ++ (bestVis.blueSize < vis.blueSize) || ++ (bestVis.alphaSize < vis.alphaSize) || ++ (bestVis.depthSize < vis.depthSize) || ++ (bestVis.stencilSize < vis.stencilSize) || ++ (bestVis.accumRedSize < vis.accumRedSize)) { ++ /* found a better visual */ ++ bestVis = vis; ++ } ++ } ++ ++ XFree(visuals); ++ ++ return bestVis.id; ++} ++ ++ ++int ++main(int argc, char *argv[]) ++{ ++ Display *dpy; ++ int numScreens, scrnum; ++ struct options opts; ++ Bool coreWorked; ++ ++ parse_args(argc, argv, &opts); ++ ++ dpy = XOpenDisplay(opts.displayName); ++ if (!dpy) { ++ fprintf(stderr, "Error: unable to open display %s\n", ++ XDisplayName(opts.displayName)); ++ return -1; ++ } ++ ++ if (opts.findBest) { ++ int b; ++ mesa_hack(dpy, 0); ++ b = find_best_visual(dpy, 0); ++ printf("%d\n", b); ++ } ++ else { ++ numScreens = ScreenCount(dpy); ++ print_display_info(dpy); ++ for (scrnum = 0; scrnum < numScreens; scrnum++) { ++ mesa_hack(dpy, scrnum); ++ coreWorked = print_screen_info(dpy, scrnum, &opts, ++ True, False, opts.limits, False); ++ print_screen_info(dpy, scrnum, &opts, False, False, ++ opts.limits, coreWorked); ++ print_screen_info(dpy, scrnum, &opts, False, True, False, True); ++ ++ printf("\n"); ++ ++ if (opts.mode != Brief) { ++ print_visual_info(dpy, scrnum, opts.mode); ++#ifdef GLX_VERSION_1_3 ++ print_fbconfig_info(dpy, scrnum, opts.mode); ++#endif ++ } ++ ++ if (scrnum + 1 < numScreens) ++ printf("\n\n"); ++ } ++ } ++ ++ XCloseDisplay(dpy); ++ ++ return 0; ++} +diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/meson.build mesa-20.2.1/src/glx/xdemos/meson.build +--- mesa-20.2.1-orig/src/glx/xdemos/meson.build 1969-12-31 18:00:00.000000000 -0600 ++++ mesa-20.2.1/src/glx/xdemos/meson.build 2020-10-15 23:07:14.486696790 -0500 +@@ -0,0 +1,32 @@ ++inc_xdemos = include_directories('.') ++ ++glxinfo_files = files( ++ 'glxinfo.c', ++ 'glinfo_common.c', ++) ++ ++x11_dep = dependency('x11', required: true) ++ ++executable('glxinfo', glxinfo_files, ++ install : true, ++ #c_args : gl_lib_cargs, ++ link_args : [ld_args_bsymbolic, ld_args_gc_sections, extra_ld_args_libgl, '-lm'], ++ link_with : libgl, ++ include_directories : [ inc_src, inc_include, inc_mesa, inc_glx], ++ dependencies : [x11_dep] ++) ++ ++executable('glxgears', 'glxgears.c', ++ install : true, ++ #c_args : gl_lib_cargs, ++ link_args : [ld_args_bsymbolic, ld_args_gc_sections, extra_ld_args_libgl, '-lm'], ++ link_with : libgl, ++ include_directories : [inc_src, inc_include, inc_mesa, inc_glx], ++ dependencies : [x11_dep] ++) ++ ++man_dir = get_option('prefix') + '/share/man/man1' ++install_data(['glxinfo.1', 'glxgears.1'], ++ install_dir : man_dir ++) ++ diff --git a/extra/mesa/mesa-21.3.7-nouveau_fixes-1.patch b/extra/mesa/mesa-21.3.7-nouveau_fixes-1.patch new file mode 100644 index 0000000..ecf6008 --- /dev/null +++ b/extra/mesa/mesa-21.3.7-nouveau_fixes-1.patch @@ -0,0 +1,2878 @@ +Submitted By: Douglas R. Reno <renodr at linuxfromscratch dot org> +Date: 2022-02-11 +Initial Package Version: 21.3.6 +Upstream Status: Merge Request (Partial), Self +Origin: Upstream MR (#10752) with modifications +Description: Fixes several multi-threading related issues in the + Nouveau driver in Mesa. These issues can lead to + kernel panics and application crashes, and also cause + KDE Plasma in Wayland mode to instantly crash the system + once launched on a NVC0 or later card (NV50 is + unaffected). My changes include additional PUSH commands + to fix timing issues, which will be picked up upstream + shortly. Tested with KDE Plasma/Wayland, GNOME, VLC, + MPlayer, Minecraft, Discord, Zoom, XINE, and Kdenlive. + +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_buffer.c mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_buffer.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_buffer.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_buffer.c 2022-02-11 16:51:08.220134863 -0600 +@@ -91,12 +91,8 @@ nouveau_buffer_release_gpu_storage(struc + { + assert(!(buf->status & NOUVEAU_BUFFER_STATUS_USER_PTR)); + +- if (buf->fence && buf->fence->state < NOUVEAU_FENCE_STATE_FLUSHED) { +- nouveau_fence_work(buf->fence, nouveau_fence_unref_bo, buf->bo); +- buf->bo = NULL; +- } else { +- nouveau_bo_ref(NULL, &buf->bo); +- } ++ nouveau_fence_work(buf->fence, nouveau_fence_unref_bo, buf->bo); ++ buf->bo = NULL; + + if (buf->mm) + release_allocation(&buf->mm, buf->fence); +@@ -172,7 +168,7 @@ nouveau_transfer_staging(struct nouveau_ + nouveau_mm_allocate(nv->screen->mm_GART, size, &tx->bo, &tx->offset); + if (tx->bo) { + tx->offset += adj; +- if (!nouveau_bo_map(tx->bo, 0, NULL)) ++ if (!BO_MAP(nv->screen, tx->bo, 0, NULL)) + tx->map = (uint8_t *)tx->bo->map + tx->offset; + } + } +@@ -195,7 +191,7 @@ nouveau_transfer_read(struct nouveau_con + nv->copy_data(nv, tx->bo, tx->offset, NOUVEAU_BO_GART, + buf->bo, buf->offset + base, buf->domain, size); + +- if (nouveau_bo_wait(tx->bo, NOUVEAU_BO_RD, nv->client)) ++ if (BO_WAIT(nv->screen, tx->bo, NOUVEAU_BO_RD, nv->client)) + return false; + + if (buf->data) +@@ -233,8 +229,8 @@ nouveau_transfer_write(struct nouveau_co + else + nv->push_data(nv, buf->bo, buf->offset + base, buf->domain, size, data); + +- nouveau_fence_ref(nv->screen->fence.current, &buf->fence); +- nouveau_fence_ref(nv->screen->fence.current, &buf->fence_wr); ++ nouveau_fence_ref(nv->fence, &buf->fence); ++ nouveau_fence_ref(nv->fence, &buf->fence_wr); + } + + /* Does a CPU wait for the buffer's backing data to become reliably accessible +@@ -303,10 +299,9 @@ nouveau_buffer_transfer_del(struct nouve + { + if (tx->map) { + if (likely(tx->bo)) { +- nouveau_fence_work(nv->screen->fence.current, +- nouveau_fence_unref_bo, tx->bo); ++ nouveau_fence_work(nv->fence, nouveau_fence_unref_bo, tx->bo); + if (tx->mm) +- release_allocation(&tx->mm, nv->screen->fence.current); ++ release_allocation(&tx->mm, nv->fence); + } else { + align_free(tx->map - + (tx->base.box.x & NOUVEAU_MIN_BUFFER_MAP_ALIGN_MASK)); +@@ -475,9 +470,9 @@ nouveau_buffer_transfer_map(struct pipe_ + * wait on the whole slab and instead use the logic below to return a + * reasonable buffer for that case. + */ +- ret = nouveau_bo_map(buf->bo, +- buf->mm ? 0 : nouveau_screen_transfer_flags(usage), +- nv->client); ++ ret = BO_MAP(nv->screen, buf->bo, ++ buf->mm ? 0 : nouveau_screen_transfer_flags(usage), ++ nv->client); + if (ret) { + FREE(tx); + return NULL; +@@ -601,11 +596,11 @@ nouveau_copy_buffer(struct nouveau_conte + src->bo, src->offset + srcx, src->domain, size); + + dst->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING; +- nouveau_fence_ref(nv->screen->fence.current, &dst->fence); +- nouveau_fence_ref(nv->screen->fence.current, &dst->fence_wr); ++ nouveau_fence_ref(nv->fence, &dst->fence); ++ nouveau_fence_ref(nv->fence, &dst->fence_wr); + + src->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; +- nouveau_fence_ref(nv->screen->fence.current, &src->fence); ++ nouveau_fence_ref(nv->fence, &src->fence); + } else { + struct pipe_box src_box; + src_box.x = srcx; +@@ -643,10 +638,10 @@ nouveau_resource_map_offset(struct nouve + unsigned rw; + rw = (flags & NOUVEAU_BO_WR) ? PIPE_MAP_WRITE : PIPE_MAP_READ; + nouveau_buffer_sync(nv, res, rw); +- if (nouveau_bo_map(res->bo, 0, NULL)) ++ if (BO_MAP(nv->screen, res->bo, 0, NULL)) + return NULL; + } else { +- if (nouveau_bo_map(res->bo, flags, nv->client)) ++ if (BO_MAP(nv->screen, res->bo, flags, nv->client)) + return NULL; + } + return (uint8_t *)res->bo->map + res->offset + offset; +@@ -802,7 +797,7 @@ nouveau_buffer_data_fetch(struct nouveau + { + if (!nouveau_buffer_malloc(buf)) + return false; +- if (nouveau_bo_map(bo, NOUVEAU_BO_RD, nv->client)) ++ if (BO_MAP(nv->screen, bo, NOUVEAU_BO_RD, nv->client)) + return false; + memcpy(buf->data, (uint8_t *)bo->map + offset, size); + return true; +@@ -827,7 +822,7 @@ nouveau_buffer_migrate(struct nouveau_co + if (new_domain == NOUVEAU_BO_GART && old_domain == 0) { + if (!nouveau_buffer_allocate(screen, buf, new_domain)) + return false; +- ret = nouveau_bo_map(buf->bo, 0, nv->client); ++ ret = BO_MAP(nv->screen, buf->bo, 0, nv->client); + if (ret) + return ret; + memcpy((uint8_t *)buf->bo->map + buf->offset, buf->data, size); +@@ -853,9 +848,9 @@ nouveau_buffer_migrate(struct nouveau_co + nv->copy_data(nv, buf->bo, buf->offset, new_domain, + bo, offset, old_domain, buf->base.width0); + +- nouveau_fence_work(screen->fence.current, nouveau_fence_unref_bo, bo); ++ nouveau_fence_work(nv->fence, nouveau_fence_unref_bo, bo); + if (mm) +- release_allocation(&mm, screen->fence.current); ++ release_allocation(&mm, nv->fence); + } else + if (new_domain == NOUVEAU_BO_VRAM && old_domain == 0) { + struct nouveau_transfer tx; +@@ -897,7 +892,7 @@ nouveau_user_buffer_upload(struct nouvea + if (!nouveau_buffer_reallocate(screen, buf, NOUVEAU_BO_GART)) + return false; + +- ret = nouveau_bo_map(buf->bo, 0, nv->client); ++ ret = BO_MAP(nv->screen, buf->bo, 0, nv->client); + if (ret) + return false; + memcpy((uint8_t *)buf->bo->map + buf->offset + base, buf->data + base, size); +@@ -964,7 +959,7 @@ nouveau_scratch_runout_release(struct no + if (!nv->scratch.runout) + return; + +- if (!nouveau_fence_work(nv->screen->fence.current, nouveau_scratch_unref_bos, ++ if (!nouveau_fence_work(nv->fence, nouveau_scratch_unref_bos, + nv->scratch.runout)) + return; + +@@ -993,7 +988,7 @@ nouveau_scratch_runout(struct nouveau_co + + ret = nouveau_scratch_bo_alloc(nv, &nv->scratch.runout->bo[n], size); + if (!ret) { +- ret = nouveau_bo_map(nv->scratch.runout->bo[n], 0, NULL); ++ ret = BO_MAP(nv->screen, nv->scratch.runout->bo[n], 0, NULL); + if (ret) + nouveau_bo_ref(NULL, &nv->scratch.runout->bo[--nv->scratch.runout->nr]); + } +@@ -1031,7 +1026,7 @@ nouveau_scratch_next(struct nouveau_cont + nv->scratch.offset = 0; + nv->scratch.end = nv->scratch.bo_size; + +- ret = nouveau_bo_map(bo, NOUVEAU_BO_WR, nv->client); ++ ret = BO_MAP(nv->screen, bo, NOUVEAU_BO_WR, nv->client); + if (!ret) + nv->scratch.map = bo->map; + return !ret; +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_context.h mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_context.h +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_context.h 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_context.h 2022-02-11 16:51:52.682577582 -0600 +@@ -15,6 +15,7 @@ struct nouveau_context { + + struct nouveau_client *client; + struct nouveau_pushbuf *pushbuf; ++ struct nouveau_fence *fence; + struct pipe_debug_callback debug; + + bool vbo_dirty; +@@ -66,7 +67,7 @@ void + nouveau_context_init_vdec(struct nouveau_context *); + + void +-nouveau_context_init(struct nouveau_context *); ++nouveau_context_init(struct nouveau_context *, struct nouveau_screen *); + + void + nouveau_scratch_runout_release(struct nouveau_context *); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_fence.c mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_fence.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_fence.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_fence.c 2022-02-11 17:03:39.714131948 -0600 +@@ -21,6 +21,7 @@ + */ + + #include "nouveau_screen.h" ++#include "nouveau_context.h" + #include "nouveau_winsys.h" + #include "nouveau_fence.h" + #include "util/os_time.h" +@@ -30,13 +31,14 @@ + #endif + + bool +-nouveau_fence_new(struct nouveau_screen *screen, struct nouveau_fence **fence) ++nouveau_fence_new(struct nouveau_context *nv, struct nouveau_fence **fence) + { + *fence = CALLOC_STRUCT(nouveau_fence); + if (!*fence) + return false; + +- (*fence)->screen = screen; ++ (*fence)->screen = nv->screen; ++ (*fence)->context = nv; + (*fence)->ref = 1; + list_inithead(&(*fence)->work); + +@@ -59,22 +61,25 @@ void + nouveau_fence_emit(struct nouveau_fence *fence) + { + struct nouveau_screen *screen = fence->screen; ++ struct nouveau_fence_list *fence_list = &screen->fence; + +- assert(fence->state == NOUVEAU_FENCE_STATE_AVAILABLE); ++ assert(fence->state != NOUVEAU_FENCE_STATE_EMITTING); ++ if (fence->state >= NOUVEAU_FENCE_STATE_EMITTED) ++ return; + + /* set this now, so that if fence.emit triggers a flush we don't recurse */ + fence->state = NOUVEAU_FENCE_STATE_EMITTING; + + ++fence->ref; + +- if (screen->fence.tail) +- screen->fence.tail->next = fence; ++ if (fence_list->tail) ++ fence_list->tail->next = fence; + else +- screen->fence.head = fence; ++ fence_list->head = fence; + +- screen->fence.tail = fence; ++ fence_list->tail = fence; + +- screen->fence.emit(&screen->base, &fence->sequence); ++ fence_list->emit(&screen->base, &fence->sequence); + + assert(fence->state == NOUVEAU_FENCE_STATE_EMITTING); + fence->state = NOUVEAU_FENCE_STATE_EMITTED; +@@ -84,19 +89,19 @@ void + nouveau_fence_del(struct nouveau_fence *fence) + { + struct nouveau_fence *it; +- struct nouveau_screen *screen = fence->screen; ++ struct nouveau_fence_list *fence_list = &fence->screen->fence; + + if (fence->state == NOUVEAU_FENCE_STATE_EMITTED || + fence->state == NOUVEAU_FENCE_STATE_FLUSHED) { +- if (fence == screen->fence.head) { +- screen->fence.head = fence->next; +- if (!screen->fence.head) +- screen->fence.tail = NULL; ++ if (fence == fence_list->head) { ++ fence_list->head = fence->next; ++ if (!fence_list->head) ++ fence_list->tail = NULL; + } else { +- for (it = screen->fence.head; it && it->next != fence; it = it->next); ++ for (it = fence_list->head; it && it->next != fence; it = it->next); + it->next = fence->next; +- if (screen->fence.tail == fence) +- screen->fence.tail = it; ++ if (fence_list->tail == fence) ++ fence_list->tail = it; + } + } + +@@ -109,18 +114,19 @@ nouveau_fence_del(struct nouveau_fence * + } + + void +-nouveau_fence_cleanup(struct nouveau_screen *screen) ++nouveau_fence_cleanup(struct nouveau_context *nv) + { +- if (screen->fence.current) { ++ struct nouveau_fence_list *fence_list = &nv->screen->fence; ++ if (nv->fence) { + struct nouveau_fence *current = NULL; + + /* nouveau_fence_wait will create a new current fence, so wait on the + * _current_ one, and remove both. + */ +- nouveau_fence_ref(screen->fence.current, ¤t); ++ nouveau_fence_ref(nv->fence, ¤t); + nouveau_fence_wait(current, NULL); + nouveau_fence_ref(NULL, ¤t); +- nouveau_fence_ref(NULL, &screen->fence.current); ++ nouveau_fence_ref(NULL, &nv->fence); + } + } + +@@ -129,13 +135,14 @@ nouveau_fence_update(struct nouveau_scre + { + struct nouveau_fence *fence; + struct nouveau_fence *next = NULL; +- u32 sequence = screen->fence.update(&screen->base); ++ struct nouveau_fence_list *fence_list = &screen->fence; ++ u32 sequence = fence_list->update(&screen->base); + +- if (screen->fence.sequence_ack == sequence) ++ if (fence_list->sequence_ack == sequence) + return; +- screen->fence.sequence_ack = sequence; ++ fence_list->sequence_ack = sequence; + +- for (fence = screen->fence.head; fence; fence = next) { ++ for (fence = fence_list->head; fence; fence = next) { + next = fence->next; + sequence = fence->sequence; + +@@ -144,12 +151,12 @@ nouveau_fence_update(struct nouveau_scre + nouveau_fence_trigger_work(fence); + nouveau_fence_ref(NULL, &fence); + +- if (sequence == screen->fence.sequence_ack) ++ if (sequence == fence_list->sequence_ack) + break; + } +- screen->fence.head = next; ++ fence_list->head = next; + if (!next) +- screen->fence.tail = NULL; ++ fence_list->tail = NULL; + + if (flushed) { + for (fence = next; fence; fence = fence->next) +@@ -178,25 +185,23 @@ static bool + nouveau_fence_kick(struct nouveau_fence *fence) + { + struct nouveau_screen *screen = fence->screen; ++ struct nouveau_fence_list *fence_list = &screen->fence; ++ bool current = !fence->sequence; + + /* wtf, someone is waiting on a fence in flush_notify handler? */ + assert(fence->state != NOUVEAU_FENCE_STATE_EMITTING); + + if (fence->state < NOUVEAU_FENCE_STATE_EMITTED) { + PUSH_SPACE(screen->pushbuf, 8); +- /* The space allocation might trigger a flush, which could emit the +- * current fence. So check again. +- */ +- if (fence->state < NOUVEAU_FENCE_STATE_EMITTED) +- nouveau_fence_emit(fence); ++ nouveau_fence_emit(fence); + } + + if (fence->state < NOUVEAU_FENCE_STATE_FLUSHED) + if (nouveau_pushbuf_kick(screen->pushbuf, screen->pushbuf->channel)) + return false; + +- if (fence == screen->fence.current) +- nouveau_fence_next(screen); ++ if (current) ++ nouveau_fence_next(fence->context); + + nouveau_fence_update(screen, false); + +@@ -207,6 +212,7 @@ bool + nouveau_fence_wait(struct nouveau_fence *fence, struct pipe_debug_callback *debug) + { + struct nouveau_screen *screen = fence->screen; ++ struct nouveau_fence_list *fence_list = &screen->fence; + uint32_t spins = 0; + int64_t start = 0; + +@@ -237,24 +243,26 @@ nouveau_fence_wait(struct nouveau_fence + + debug_printf("Wait on fence %u (ack = %u, next = %u) timed out !\n", + fence->sequence, +- screen->fence.sequence_ack, screen->fence.sequence); ++ fence_list->sequence_ack, fence_list->sequence); + + return false; + } + + void +-nouveau_fence_next(struct nouveau_screen *screen) ++nouveau_fence_next(struct nouveau_context *nv) + { +- if (screen->fence.current->state < NOUVEAU_FENCE_STATE_EMITTING) { +- if (screen->fence.current->ref > 1) +- nouveau_fence_emit(screen->fence.current); ++ struct nouveau_fence_list *fence_list = &nv->screen->fence; ++ ++ if (nv->fence->state < NOUVEAU_FENCE_STATE_EMITTING) { ++ if (nv->fence->ref > 1) ++ nouveau_fence_emit(nv->fence); + else + return; + } + +- nouveau_fence_ref(NULL, &screen->fence.current); ++ nouveau_fence_ref(NULL, &nv->fence); + +- nouveau_fence_new(screen, &screen->fence.current); ++ nouveau_fence_new(nv, &nv->fence); + } + + void +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_fence.h mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_fence.h +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_fence.h 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_fence.h 2022-02-11 17:06:52.375811111 -0600 +@@ -22,6 +22,7 @@ struct nouveau_fence_work { + struct nouveau_fence { + struct nouveau_fence *next; + struct nouveau_screen *screen; ++ struct nouveau_context *context; + int state; + int ref; + uint32_t sequence; +@@ -29,14 +30,23 @@ struct nouveau_fence { + struct list_head work; + }; + ++struct nouveau_fence_list { ++ struct nouveau_fence *head; ++ struct nouveau_fence *tail; ++ uint32_t sequence; ++ uint32_t sequence_ack; ++ void (*emit)(struct pipe_screen *, uint32_t *sequence); ++ uint32_t (*update)(struct pipe_screen *); ++}; ++ + void nouveau_fence_emit(struct nouveau_fence *); + void nouveau_fence_del(struct nouveau_fence *); + +-bool nouveau_fence_new(struct nouveau_screen *, struct nouveau_fence **); +-void nouveau_fence_cleanup(struct nouveau_screen *); ++bool nouveau_fence_new(struct nouveau_context *, struct nouveau_fence **); ++void nouveau_fence_cleanup(struct nouveau_context *); + bool nouveau_fence_work(struct nouveau_fence *, void (*)(void *), void *); + void nouveau_fence_update(struct nouveau_screen *, bool flushed); +-void nouveau_fence_next(struct nouveau_screen *); ++void nouveau_fence_next(struct nouveau_context *); + bool nouveau_fence_wait(struct nouveau_fence *, struct pipe_debug_callback *); + bool nouveau_fence_signalled(struct nouveau_fence *); + +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_mm.c mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_mm.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_mm.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_mm.c 2022-02-11 17:09:55.188637737 -0600 +@@ -1,6 +1,7 @@ + + #include <inttypes.h> + ++#include "util/simple_mtx.h" + #include "util/u_inlines.h" + #include "util/u_memory.h" + #include "util/list.h" +@@ -29,6 +30,7 @@ struct mm_bucket { + struct list_head used; + struct list_head full; + int num_free; ++ simple_mtx_t lock; + }; + + struct nouveau_mman { +@@ -124,6 +126,8 @@ mm_slab_new(struct nouveau_mman *cache, + int words, ret; + const uint32_t size = mm_default_slab_size(chunk_order); + ++ simple_mtx_assert_locked(&bucket->lock); ++ + words = ((size >> chunk_order) + 31) / 32; + assert(words); + +@@ -151,7 +155,7 @@ mm_slab_new(struct nouveau_mman *cache, + assert(bucket == mm_bucket_by_order(cache, chunk_order)); + list_add(&slab->head, &bucket->free); + +- cache->allocated += size; ++ p_atomic_add(&cache->allocated, size); + + if (nouveau_mesa_debug) + debug_printf("MM: new slab, total memory = %"PRIu64" KiB\n", +@@ -182,6 +186,11 @@ nouveau_mm_allocate(struct nouveau_mman + return NULL; + } + ++ alloc = MALLOC_STRUCT(nouveau_mm_allocation); ++ if (!alloc) ++ return NULL; ++ ++ simple_mtx_lock(&bucket->lock); + if (!list_is_empty(&bucket->used)) { + slab = LIST_ENTRY(struct mm_slab, bucket->used.next, head); + } else { +@@ -196,16 +205,13 @@ nouveau_mm_allocate(struct nouveau_mman + + *offset = mm_slab_alloc(slab) << slab->order; + +- alloc = MALLOC_STRUCT(nouveau_mm_allocation); +- if (!alloc) +- return NULL; +- + nouveau_bo_ref(slab->bo, bo); + + if (slab->free == 0) { + list_del(&slab->head); + list_add(&slab->head, &bucket->full); + } ++ simple_mtx_unlock(&bucket->lock); + + alloc->offset = *offset; + alloc->priv = (void *)slab; +@@ -229,6 +235,7 @@ nouveau_mm_free(struct nouveau_mm_alloca + list_del(&slab->head); + list_addtail(&slab->head, &bucket->used); + } ++ simple_mtx_unlock(&bucket->lock); + + FREE(alloc); + } +@@ -258,6 +265,7 @@ nouveau_mm_create(struct nouveau_device + list_inithead(&cache->bucket[i].free); + list_inithead(&cache->bucket[i].used); + list_inithead(&cache->bucket[i].full); ++ simple_mtx_init(&cache->bucket[i].lock, mtx_plain); + } + + return cache; +@@ -292,6 +300,7 @@ nouveau_mm_destroy(struct nouveau_mman * + nouveau_mm_free_slabs(&cache->bucket[i].free); + nouveau_mm_free_slabs(&cache->bucket[i].used); + nouveau_mm_free_slabs(&cache->bucket[i].full); ++ simple_mtx_destroy(&cache->bucket[i].lock); + } + + FREE(cache); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_screen.c mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_screen.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_screen.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_screen.c 2022-02-11 17:11:30.951045828 -0600 +@@ -394,7 +394,11 @@ nouveau_set_debug_callback(struct pipe_c + } + + void +-nouveau_context_init(struct nouveau_context *context) ++nouveau_context_init(struct nouveau_context *context, struct nouveau_screen *screen) + { + context->pipe.set_debug_callback = nouveau_set_debug_callback; ++ ++ context->screen = screen; ++ context->client = screen->client; ++ context->pushbuf = screen->pushbuf; + } +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_screen.h mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_screen.h +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_screen.h 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_screen.h 2022-02-11 17:12:22.999729379 -0600 +@@ -6,6 +6,8 @@ + #include "util/u_atomic.h" + #include "util/u_memory.h" + ++#include "nouveau_fence.h" ++ + #ifndef NDEBUG + # define NOUVEAU_ENABLE_DRIVER_STATISTICS + #endif +@@ -44,15 +46,7 @@ struct nouveau_screen { + + uint16_t class_3d; + +- struct { +- struct nouveau_fence *head; +- struct nouveau_fence *tail; +- struct nouveau_fence *current; +- u32 sequence; +- u32 sequence_ack; +- void (*emit)(struct pipe_screen *, u32 *sequence); +- u32 (*update)(struct pipe_screen *); +- } fence; ++ struct nouveau_fence_list fence; + + struct nouveau_mman *mm_VRAM; + struct nouveau_mman *mm_GART; +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_video.c mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_video.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_video.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_video.c 2022-02-11 17:13:47.703221196 -0600 +@@ -37,12 +37,12 @@ nouveau_vpe_init(struct nouveau_decoder + int ret; + if (dec->cmds) + return 0; +- ret = nouveau_bo_map(dec->cmd_bo, NOUVEAU_BO_RDWR, dec->client); ++ ret = BO_MAP(dec->screen, dec->cmd_bo, NOUVEAU_BO_RDWR, dec->client); + if (ret) { + debug_printf("Mapping cmd bo: %s\n", strerror(-ret)); + return ret; + } +- ret = nouveau_bo_map(dec->data_bo, NOUVEAU_BO_RDWR, dec->client); ++ ret = BO_MAP(dec->screen, dec->data_bo, NOUVEAU_BO_RDWR, dec->client); + if (ret) { + debug_printf("Mapping data bo: %s\n", strerror(-ret)); + return ret; +@@ -73,7 +73,7 @@ nouveau_vpe_fini(struct nouveau_decoder + if (!dec->cmds) + return; + +- nouveau_pushbuf_space(push, 16, 2, 0); ++ PUSH_SPACE_EX(push, 16, 2, 0); + nouveau_bufctx_reset(dec->bufctx, NV31_VIDEO_BIND_CMD); + + #define BCTX_ARGS dec->bufctx, NV31_VIDEO_BIND_CMD, NOUVEAU_BO_RD +@@ -88,7 +88,7 @@ nouveau_vpe_fini(struct nouveau_decoder + + #undef BCTX_ARGS + +- if (unlikely(nouveau_pushbuf_validate(dec->push))) ++ if (unlikely(PUSH_VAL(dec->push))) + return; + + BEGIN_NV04(push, NV31_MPEG(EXEC), 1); +@@ -582,13 +582,13 @@ nouveau_create_decoder(struct pipe_conte + 0, 4096, NULL, &dec->fence_bo); + if (ret) + goto fail; +- nouveau_bo_map(dec->fence_bo, NOUVEAU_BO_RDWR, NULL); ++ BO_MAP(dec->fence_bo, NOUVEAU_BO_RDWR, NULL); + dec->fence_map = dec->fence_bo->map; + dec->fence_map[0] = 0; + #endif + + nouveau_pushbuf_bufctx(dec->push, dec->bufctx); +- nouveau_pushbuf_space(push, 32, 4, 0); ++ PUSH_SPACE_EX(push, 32, 4, 0); + + BEGIN_NV04(push, SUBC_MPEG(NV01_SUBCHAN_OBJECT), 1); + PUSH_DATA (push, dec->mpeg->handle); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_vp3_video.c mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_vp3_video.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_vp3_video.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_vp3_video.c 2022-02-11 17:14:38.549919717 -0600 +@@ -27,6 +27,7 @@ + + #include <nvif/class.h> + ++#include "nouveau_winsys.h" + #include "nouveau_screen.h" + #include "nouveau_context.h" + #include "nouveau_vp3_video.h" +@@ -284,13 +285,14 @@ nouveau_vp3_load_firmware(struct nouveau + char path[PATH_MAX]; + ssize_t r; + uint32_t *end, endval; ++ struct nouveau_screen *screen = nouveau_screen(dec->base.context->screen); + + if (chipset >= 0xa3 && chipset != 0xaa && chipset != 0xac) + vp4_getpath(profile, path); + else + vp3_getpath(profile, path); + +- if (nouveau_bo_map(dec->fw_bo, NOUVEAU_BO_WR, dec->client)) ++ if (BO_MAP(screen, dec->fw_bo, NOUVEAU_BO_WR, dec->client)) + return 1; + + fd = open(path, O_RDONLY | O_CLOEXEC); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_winsys.h mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_winsys.h +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nouveau_winsys.h 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nouveau_winsys.h 2022-02-11 17:17:15.566002822 -0600 +@@ -9,6 +9,8 @@ + #include "drm-uapi/drm.h" + #include <nouveau.h> + ++#include "nouveau_screen.h" ++ + #ifndef NV04_PFIFO_MAX_PACKET_LEN + #define NV04_PFIFO_MAX_PACKET_LEN 2047 + #endif +@@ -23,12 +25,18 @@ PUSH_AVAIL(struct nouveau_pushbuf *push) + } + + static inline bool ++PUSH_SPACE_EX(struct nouveau_pushbuf *push, uint32_t size, uint32_t relocs, uint32_t pushes) ++{ ++ return nouveau_pushbuf_space(push, size, relocs, pushes) == 0; ++} ++ ++static inline bool + PUSH_SPACE(struct nouveau_pushbuf *push, uint32_t size) + { + /* Provide a buffer so that fences always have room to be emitted */ + size += 8; + if (PUSH_AVAIL(push) < size) +- return nouveau_pushbuf_space(push, size, 0, 0) == 0; ++ return PUSH_SPACE_EX(push, size, 0, 0); + return true; + } + +@@ -66,6 +74,23 @@ PUSH_KICK(struct nouveau_pushbuf *push) + nouveau_pushbuf_kick(push, push->channel); + } + ++static inline int ++PUSH_VAL(struct nouveau_pushbuf *push) ++{ ++ return nouveau_pushbuf_validate(push); ++} ++ ++static inline int ++BO_MAP(struct nouveau_screen *screen, struct nouveau_bo *bo, uint32_t access, struct nouveau_client *client) ++{ ++ return nouveau_bo_map(bo, access, client); ++} ++ ++static inline int ++BO_WAIT(struct nouveau_screen *screen, struct nouveau_bo *bo, uint32_t access, struct nouveau_client *client) ++{ ++ return nouveau_bo_wait(bo, access, client); ++} + + #define NOUVEAU_RESOURCE_FLAG_LINEAR (PIPE_RESOURCE_FLAG_DRV_PRIV << 0) + #define NOUVEAU_RESOURCE_FLAG_DRV_PRIV (PIPE_RESOURCE_FLAG_DRV_PRIV << 1) +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv30/nv30_clear.c mesa-21.3.6/src/gallium/drivers/nouveau/nv30/nv30_clear.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv30/nv30_clear.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv30/nv30_clear.c 2022-02-11 14:24:23.189190438 -0600 +@@ -128,7 +128,7 @@ nv30_clear_render_target(struct pipe_con + + refn.bo = mt->base.bo; + refn.flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_WR; +- if (nouveau_pushbuf_space(push, 32, 1, 0) || ++ if (!PUSH_SPACE_EX(push, 32, 1, 0) || + nouveau_pushbuf_refn (push, &refn, 1)) + return; + +@@ -193,7 +193,7 @@ nv30_clear_depth_stencil(struct pipe_con + + refn.bo = mt->base.bo; + refn.flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_WR; +- if (nouveau_pushbuf_space(push, 32, 1, 0) || ++ if (!PUSH_SPACE_EX(push, 32, 1, 0) || + nouveau_pushbuf_refn (push, &refn, 1)) + return; + +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv30/nv30_context.c mesa-21.3.6/src/gallium/drivers/nouveau/nv30/nv30_context.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv30/nv30_context.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv30/nv30_context.c 2022-02-11 14:28:00.534301647 -0600 +@@ -45,7 +45,7 @@ nv30_context_kick_notify(struct nouveau_ + nv30 = container_of(push->user_priv, struct nv30_context, bufctx); + screen = &nv30->screen->base; + +- nouveau_fence_next(screen); ++ nouveau_fence_next(&nv30->base); + nouveau_fence_update(screen, true); + + if (push->bufctx) { +@@ -53,13 +53,13 @@ nv30_context_kick_notify(struct nouveau_ + LIST_FOR_EACH_ENTRY(bref, &push->bufctx->current, thead) { + struct nv04_resource *res = bref->priv; + if (res && res->mm) { +- nouveau_fence_ref(screen->fence.current, &res->fence); ++ nouveau_fence_ref(nv30->base.fence, &res->fence); + + if (bref->flags & NOUVEAU_BO_RD) + res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; + + if (bref->flags & NOUVEAU_BO_WR) { +- nouveau_fence_ref(screen->fence.current, &res->fence_wr); ++ nouveau_fence_ref(nv30->base.fence, &res->fence_wr); + res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING | + NOUVEAU_BUFFER_STATUS_DIRTY; + } +@@ -76,7 +76,7 @@ nv30_context_flush(struct pipe_context * + struct nouveau_pushbuf *push = nv30->base.pushbuf; + + if (fence) +- nouveau_fence_ref(nv30->screen->base.fence.current, ++ nouveau_fence_ref(nv30->base.fence, + (struct nouveau_fence **)fence); + + PUSH_KICK(push); +@@ -176,6 +176,7 @@ nv30_context_destroy(struct pipe_context + if (nv30->screen->cur_ctx == nv30) + nv30->screen->cur_ctx = NULL; + ++ nouveau_fence_cleanup(&nv30->base); + nouveau_context_destroy(&nv30->base); + } + +@@ -191,7 +192,6 @@ nv30_context_create(struct pipe_screen * + { + struct nv30_screen *screen = nv30_screen(pscreen); + struct nv30_context *nv30 = CALLOC_STRUCT(nv30_context); +- struct nouveau_pushbuf *push; + struct pipe_context *pipe; + int ret; + +@@ -199,7 +199,6 @@ nv30_context_create(struct pipe_screen * + return NULL; + + nv30->screen = screen; +- nv30->base.screen = &screen->base; + nv30->base.copy_data = nv30_transfer_copy_data; + + pipe = &nv30->base.pipe; +@@ -208,6 +207,9 @@ nv30_context_create(struct pipe_screen * + pipe->destroy = nv30_context_destroy; + pipe->flush = nv30_context_flush; + ++ nouveau_context_init(&nv30->base, &screen->base); ++ nv30->base.pushbuf->kick_notify = nv30_context_kick_notify; ++ + nv30->base.pipe.stream_uploader = u_upload_create_default(&nv30->base.pipe); + if (!nv30->base.pipe.stream_uploader) { + nv30_context_destroy(pipe); +@@ -215,14 +217,6 @@ nv30_context_create(struct pipe_screen * + } + nv30->base.pipe.const_uploader = nv30->base.pipe.stream_uploader; + +- /*XXX: *cough* per-context client */ +- nv30->base.client = screen->base.client; +- +- /*XXX: *cough* per-context pushbufs */ +- push = screen->base.pushbuf; +- nv30->base.pushbuf = push; +- push->kick_notify = nv30_context_kick_notify; +- + nv30->base.invalidate_resource_storage = nv30_invalidate_resource_storage; + + ret = nouveau_bufctx_new(nv30->base.client, 64, &nv30->bufctx); +@@ -244,7 +238,6 @@ nv30_context_create(struct pipe_screen * + if (debug_get_bool_option("NV30_SWTNL", false)) + nv30->draw_flags |= NV30_NEW_SWTNL; + +- nouveau_context_init(&nv30->base); + nv30->sample_mask = 0xffff; + nv30_vbo_init(pipe); + nv30_query_init(pipe); +@@ -265,6 +258,7 @@ nv30_context_create(struct pipe_screen * + } + + nouveau_context_init_vdec(&nv30->base); ++ nouveau_fence_new(&nv30->base, &nv30->base.fence); + + return pipe; + } +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv30/nv30_draw.c mesa-21.3.6/src/gallium/drivers/nouveau/nv30/nv30_draw.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv30/nv30_draw.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv30/nv30_draw.c 2022-02-11 14:28:44.868118544 -0600 +@@ -124,7 +124,7 @@ nv30_render_draw_elements(struct vbuf_re + { + struct nv30_render *r = nv30_render(render); + struct nv30_context *nv30 = r->nv30; +- struct nouveau_pushbuf *push = nv30->screen->base.pushbuf; ++ struct nouveau_pushbuf *push = nv30->base.pushbuf; + unsigned i; + + BEGIN_NV04(push, NV30_3D(VTXBUF(0)), r->vertex_info.num_attribs); +@@ -280,7 +280,7 @@ nv30_render_validate(struct nv30_context + struct nv30_render *r = nv30_render(nv30->draw->render); + struct nv30_rasterizer_stateobj *rast = nv30->rast; + struct pipe_screen *pscreen = &nv30->screen->base.base; +- struct nouveau_pushbuf *push = nv30->screen->base.pushbuf; ++ struct nouveau_pushbuf *push = nv30->base.pushbuf; + struct nouveau_object *eng3d = nv30->screen->eng3d; + struct nv30_vertprog *vp = nv30->vertprog.program; + struct vertex_info *vinfo = &r->vertex_info; +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv30/nv30_miptree.c mesa-21.3.6/src/gallium/drivers/nouveau/nv30/nv30_miptree.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv30/nv30_miptree.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv30/nv30_miptree.c 2022-02-11 14:29:22.740961717 -0600 +@@ -359,7 +359,7 @@ nv30_miptree_transfer_map(struct pipe_co + if (usage & PIPE_MAP_WRITE) + access |= NOUVEAU_BO_WR; + +- ret = nouveau_bo_map(tx->tmp.bo, access, nv30->base.client); ++ ret = BO_MAP(nv30->base.screen, tx->tmp.bo, access, nv30->base.client); + if (ret) { + pipe_resource_reference(&tx->base.resource, NULL); + FREE(tx); +@@ -393,7 +393,7 @@ nv30_miptree_transfer_unmap(struct pipe_ + } + + /* Allow the copies above to finish executing before freeing the source */ +- nouveau_fence_work(nv30->screen->base.fence.current, ++ nouveau_fence_work(nv30->base.fence, + nouveau_fence_unref_bo, tx->tmp.bo); + } else { + nouveau_bo_ref(NULL, &tx->tmp.bo); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv30/nv30_screen.c mesa-21.3.6/src/gallium/drivers/nouveau/nv30/nv30_screen.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv30/nv30_screen.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv30/nv30_screen.c 2022-02-11 14:30:44.381622525 -0600 +@@ -508,8 +508,6 @@ nv30_screen_destroy(struct pipe_screen * + if (!nouveau_drm_screen_unref(&screen->base)) + return; + +- nouveau_fence_cleanup(&screen->base); +- + nouveau_bo_ref(NULL, &screen->notify); + + nouveau_heap_destroy(&screen->query_heap); +@@ -684,7 +682,7 @@ nv30_screen_create(struct nouveau_device + + ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify); + if (ret == 0) +- ret = nouveau_bo_map(screen->notify, 0, screen->base.client); ++ ret = BO_MAP(&screen->base, screen->notify, 0, screen->base.client); + if (ret) + FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret); + +@@ -811,9 +809,7 @@ nv30_screen_create(struct nouveau_device + PUSH_DATA (push, screen->ntfy->handle); + BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1); + PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE); ++ PUSH_KICK (push); + +- nouveau_pushbuf_kick(push, push->channel); +- +- nouveau_fence_new(&screen->base, &screen->base.fence.current); + return &screen->base; + } +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv30/nv30_state_validate.c mesa-21.3.6/src/gallium/drivers/nouveau/nv30/nv30_state_validate.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv30/nv30_state_validate.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv30/nv30_state_validate.c 2022-02-11 14:32:00.766303956 -0600 +@@ -463,7 +463,6 @@ nv30_state_context_switch(struct nv30_co + bool + nv30_state_validate(struct nv30_context *nv30, uint32_t mask, bool hwtnl) + { +- struct nouveau_screen *screen = &nv30->screen->base; + struct nouveau_pushbuf *push = nv30->base.pushbuf; + struct nouveau_bufctx *bctx = nv30->bufctx; + struct nouveau_bufref *bref; +@@ -499,7 +498,7 @@ nv30_state_validate(struct nv30_context + } + + nouveau_pushbuf_bufctx(push, bctx); +- if (nouveau_pushbuf_validate(push)) { ++ if (PUSH_VAL(push)) { + nouveau_pushbuf_bufctx(push, NULL); + return false; + } +@@ -523,13 +522,13 @@ nv30_state_validate(struct nv30_context + LIST_FOR_EACH_ENTRY(bref, &bctx->current, thead) { + struct nv04_resource *res = bref->priv; + if (res && res->mm) { +- nouveau_fence_ref(screen->fence.current, &res->fence); ++ nouveau_fence_ref(nv30->base.fence, &res->fence); + + if (bref->flags & NOUVEAU_BO_RD) + res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; + + if (bref->flags & NOUVEAU_BO_WR) { +- nouveau_fence_ref(screen->fence.current, &res->fence_wr); ++ nouveau_fence_ref(nv30->base.fence, &res->fence_wr); + res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING; + } + } +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv30/nv30_transfer.c mesa-21.3.6/src/gallium/drivers/nouveau/nv30/nv30_transfer.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv30/nv30_transfer.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv30/nv30_transfer.c 2022-02-11 14:35:05.786902168 -0600 +@@ -155,7 +155,7 @@ nv30_transfer_rect_blit(XFER_ARGS) + u32 texfmt, texswz; + u32 format, stride; + +- if (nouveau_pushbuf_space(push, 512, 8, 0) || ++ if (!PUSH_SPACE_EX(push, 512, 8, 0) || + nouveau_pushbuf_refn (push, refs, ARRAY_SIZE(refs))) + return; + +@@ -431,7 +431,7 @@ nv30_transfer_rect_sifm(XFER_ARGS) + si_arg |= NV03_SIFM_FORMAT_FILTER_BILINEAR; + } + +- if (nouveau_pushbuf_space(push, 64, 6, 0) || ++ if (!PUSH_SPACE_EX(push, 64, 6, 0) || + nouveau_pushbuf_refn (push, refs, 2)) + return; + +@@ -516,7 +516,7 @@ nv30_transfer_rect_m2mf(XFER_ARGS) + while (h) { + unsigned lines = (h > 2047) ? 2047 : h; + +- if (nouveau_pushbuf_space(push, 32, 2, 0) || ++ if (!PUSH_SPACE_EX(push, 32, 2, 0) || + nouveau_pushbuf_refn (push, refs, 2)) + return; + +@@ -635,8 +635,8 @@ nv30_transfer_rect_cpu(XFER_ARGS) + char *srcmap, *dstmap; + int x, y; + +- nouveau_bo_map(src->bo, NOUVEAU_BO_RD, nv30->base.client); +- nouveau_bo_map(dst->bo, NOUVEAU_BO_WR, nv30->base.client); ++ BO_MAP(nv30->base.screen, src->bo, NOUVEAU_BO_RD, nv30->base.client); ++ BO_MAP(nv30->base.screen, dst->bo, NOUVEAU_BO_WR, nv30->base.client); + srcmap = src->bo->map + src->offset; + dstmap = dst->bo->map + dst->offset; + +@@ -708,7 +708,7 @@ nv30_transfer_copy_data(struct nouveau_c + lines = (pages > 2047) ? 2047 : pages; + pages -= lines; + +- if (nouveau_pushbuf_space(push, 32, 2, 0) || ++ if (!PUSH_SPACE_EX(push, 32, 2, 0) || + nouveau_pushbuf_refn (push, refs, 2)) + return; + +@@ -732,7 +732,7 @@ nv30_transfer_copy_data(struct nouveau_c + } + + if (size) { +- if (nouveau_pushbuf_space(push, 32, 2, 0) || ++ if (!PUSH_SPACE_EX(push, 32, 2, 0) || + nouveau_pushbuf_refn (push, refs, 2)) + return; + +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_compute.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_compute.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_compute.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_compute.c 2022-02-11 14:39:27.849132704 -0600 +@@ -518,7 +518,7 @@ nv50_state_validate_cp(struct nv50_conte + nv50->bufctx_cp); + + if (unlikely(nv50->state.flushed)) +- nv50_bufctx_fence(nv50->bufctx_cp, true); ++ nv50_bufctx_fence(nv50, nv50->bufctx_cp, true); + return ret; + } + +@@ -526,7 +526,7 @@ static void + nv50_compute_upload_input(struct nv50_context *nv50, const uint32_t *input) + { + struct nv50_screen *screen = nv50->screen; +- struct nouveau_pushbuf *push = screen->base.pushbuf; ++ struct nouveau_pushbuf *push = nv50->base.pushbuf; + unsigned size = align(nv50->compprog->parm_size, 0x4); + + BEGIN_NV04(push, NV50_CP(USER_PARAM_COUNT), 1); +@@ -540,19 +540,19 @@ nv50_compute_upload_input(struct nv50_co + mm = nouveau_mm_allocate(screen->base.mm_GART, size, &bo, &offset); + assert(mm); + +- nouveau_bo_map(bo, 0, screen->base.client); ++ BO_MAP(&screen->base, bo, 0, nv50->base.client); + memcpy(bo->map + offset, input, size); + + nouveau_bufctx_refn(nv50->bufctx, 0, bo, NOUVEAU_BO_GART | NOUVEAU_BO_RD); + nouveau_pushbuf_bufctx(push, nv50->bufctx); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + +- nouveau_pushbuf_space(push, 0, 0, 1); ++ PUSH_SPACE_EX(push, 0, 0, 1); + + BEGIN_NV04(push, NV50_CP(USER_PARAM(1)), size / 4); + nouveau_pushbuf_data(push, bo, offset, size); + +- nouveau_fence_work(screen->base.fence.current, nouveau_mm_free_work, mm); ++ nouveau_fence_work(nv50->base.fence, nouveau_mm_free_work, mm); + nouveau_bo_ref(NULL, &bo); + nouveau_bufctx_reset(nv50->bufctx, 0); + } +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_context.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_context.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_context.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_context.c 2022-02-11 17:44:52.706228555 -0600 +@@ -34,9 +34,10 @@ nv50_flush(struct pipe_context *pipe, + unsigned flags) + { + struct nouveau_screen *screen = nouveau_screen(pipe->screen); ++ struct nouveau_context *context = nouveau_context(pipe); + + if (fence) +- nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence); ++ nouveau_fence_ref(context->fence, (struct nouveau_fence **)fence); + + PUSH_KICK(screen->pushbuf); + +@@ -135,12 +136,12 @@ void + nv50_default_kick_notify(struct nouveau_pushbuf *push) + { + struct nv50_screen *screen = push->user_priv; ++ struct nv50_context *context = screen->cur_ctx; + +- if (screen) { +- nouveau_fence_next(&screen->base); ++ if (context) { ++ nouveau_fence_next(&context->base); + nouveau_fence_update(&screen->base, true); +- if (screen->cur_ctx) +- screen->cur_ctx->state.flushed = true; ++ context->state.flushed = true; + } + } + +@@ -193,12 +194,13 @@ nv50_destroy(struct pipe_context *pipe) + u_upload_destroy(nv50->base.pipe.stream_uploader); + + nouveau_pushbuf_bufctx(nv50->base.pushbuf, NULL); +- nouveau_pushbuf_kick(nv50->base.pushbuf, nv50->base.pushbuf->channel); ++ PUSH_KICK(nv50->base.pushbuf); + + nv50_context_unreference_resources(nv50); + + FREE(nv50->blit); + ++ nouveau_fence_cleanup(&nv50->base); + nouveau_context_destroy(&nv50->base); + } + +@@ -312,20 +314,18 @@ nv50_create(struct pipe_screen *pscreen, + if (!nv50_blitctx_create(nv50)) + goto out_err; + +- nv50->base.pushbuf = screen->base.pushbuf; +- nv50->base.client = screen->base.client; ++ nouveau_context_init(&nv50->base, &screen->base); + +- ret = nouveau_bufctx_new(screen->base.client, 2, &nv50->bufctx); ++ ret = nouveau_bufctx_new(nv50->base.client, 2, &nv50->bufctx); + if (!ret) +- ret = nouveau_bufctx_new(screen->base.client, NV50_BIND_3D_COUNT, ++ ret = nouveau_bufctx_new(nv50->base.client, NV50_BIND_3D_COUNT, + &nv50->bufctx_3d); + if (!ret) +- ret = nouveau_bufctx_new(screen->base.client, NV50_BIND_CP_COUNT, ++ ret = nouveau_bufctx_new(nv50->base.client, NV50_BIND_CP_COUNT, + &nv50->bufctx_cp); + if (ret) + goto out_err; + +- nv50->base.screen = &screen->base; + nv50->base.copy_data = nv50_m2mf_copy_linear; + nv50->base.push_data = nv50_sifc_linear_u8; + nv50->base.push_cb = nv50_cb_push; +@@ -360,7 +360,6 @@ nv50_create(struct pipe_screen *pscreen, + } + nv50->base.pushbuf->kick_notify = nv50_default_kick_notify; + +- nouveau_context_init(&nv50->base); + nv50_init_query_functions(nv50); + nv50_init_surface_functions(nv50); + nv50_init_state_functions(nv50); +@@ -416,6 +415,8 @@ nv50_create(struct pipe_screen *pscreen, + // zero entry if it's not otherwise set. + nv50->dirty_3d |= NV50_NEW_3D_SAMPLERS; + ++ nouveau_fence_new(&nv50->base, &nv50->base.fence); ++ + return pipe; + + out_err: +@@ -433,7 +434,7 @@ out_err: + } + + void +-nv50_bufctx_fence(struct nouveau_bufctx *bufctx, bool on_flush) ++nv50_bufctx_fence(struct nv50_context *nv50, struct nouveau_bufctx *bufctx, bool on_flush) + { + struct nouveau_list *list = on_flush ? &bufctx->current : &bufctx->pending; + struct nouveau_list *it; +@@ -442,7 +443,7 @@ nv50_bufctx_fence(struct nouveau_bufctx + struct nouveau_bufref *ref = (struct nouveau_bufref *)it; + struct nv04_resource *res = ref->priv; + if (res) +- nv50_resource_validate(res, (unsigned)ref->priv_data); ++ nv50_resource_validate(nv50, res, (unsigned)ref->priv_data); + } + } + +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_context.h mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_context.h +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_context.h 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_context.h 2022-02-11 14:48:38.488869249 -0600 +@@ -254,10 +254,28 @@ nv50_context_shader_stage(unsigned pipe) + } + } + ++static inline void ++nv50_resource_validate(struct nv50_context *context, struct nv04_resource *res, uint32_t flags) ++{ ++ if (likely(res->bo)) { ++ if (flags & NOUVEAU_BO_WR) ++ res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING | ++ NOUVEAU_BUFFER_STATUS_DIRTY; ++ if (flags & NOUVEAU_BO_RD) ++ res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; ++ ++ if (res->mm) { ++ nouveau_fence_ref(context->base.fence, &res->fence); ++ if (flags & NOUVEAU_BO_WR) ++ nouveau_fence_ref(context->base.fence, &res->fence_wr); ++ } ++ } ++} ++ + /* nv50_context.c */ + struct pipe_context *nv50_create(struct pipe_screen *, void *, unsigned flags); + +-void nv50_bufctx_fence(struct nouveau_bufctx *, bool on_flush); ++void nv50_bufctx_fence(struct nv50_context *, struct nouveau_bufctx *, bool on_flush); + + void nv50_default_kick_notify(struct nouveau_pushbuf *); + +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_miptree.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_miptree.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_miptree.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_miptree.c 2022-02-11 14:49:23.116575689 -0600 +@@ -163,11 +163,7 @@ nv50_miptree_destroy(struct pipe_screen + { + struct nv50_miptree *mt = nv50_miptree(pt); + +- if (mt->base.fence && mt->base.fence->state < NOUVEAU_FENCE_STATE_FLUSHED) +- nouveau_fence_work(mt->base.fence, nouveau_fence_unref_bo, mt->base.bo); +- else +- nouveau_bo_ref(NULL, &mt->base.bo); +- ++ nouveau_fence_work(mt->base.fence, nouveau_fence_unref_bo, mt->base.bo); + nouveau_fence_ref(NULL, &mt->base.fence); + nouveau_fence_ref(NULL, &mt->base.fence_wr); + +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_query_hw.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_query_hw.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_query_hw.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_query_hw.c 2022-02-11 14:53:02.848195107 -0600 +@@ -52,7 +52,7 @@ nv50_hw_query_allocate(struct nv50_conte + if (hq->state == NV50_HW_QUERY_STATE_READY) + nouveau_mm_free(hq->mm); + else +- nouveau_fence_work(screen->base.fence.current, ++ nouveau_fence_work(nv50->base.fence, + nouveau_mm_free_work, hq->mm); + } + } +@@ -63,7 +63,7 @@ nv50_hw_query_allocate(struct nv50_conte + return false; + hq->offset = hq->base_offset; + +- ret = nouveau_bo_map(hq->bo, 0, screen->base.client); ++ ret = BO_MAP(&screen->base, hq->bo, 0, nv50->base.client); + if (ret) { + nv50_hw_query_allocate(nv50, q, 0); + return false; +@@ -265,7 +265,7 @@ nv50_hw_end_query(struct nv50_context *n + break; + } + if (hq->is64bit) +- nouveau_fence_ref(nv50->screen->base.fence.current, &hq->fence); ++ nouveau_fence_ref(nv50->base.fence, &hq->fence); + } + + static bool +@@ -294,7 +294,7 @@ nv50_hw_get_query_result(struct nv50_con + } + return false; + } +- if (nouveau_bo_wait(hq->bo, NOUVEAU_BO_RD, nv50->screen->base.client)) ++ if (BO_WAIT(&nv50->screen->base, hq->bo, NOUVEAU_BO_RD, nv50->base.client)) + return false; + } + hq->state = NV50_HW_QUERY_STATE_READY; +@@ -447,14 +447,15 @@ nv50_hw_get_driver_query_info(struct nv5 + } + + void +-nv50_hw_query_pushbuf_submit(struct nouveau_pushbuf *push, uint16_t method, ++nv50_hw_query_pushbuf_submit(struct nv50_context *nv50, uint16_t method, + struct nv50_query *q, unsigned result_offset) + { ++ struct nouveau_pushbuf *push = nv50->base.pushbuf; + struct nv50_hw_query *hq = nv50_hw_query(q); + + nv50_hw_query_update(q); + if (hq->state != NV50_HW_QUERY_STATE_READY) +- nouveau_bo_wait(hq->bo, NOUVEAU_BO_RD, push->client); ++ BO_WAIT(&nv50->screen->base, hq->bo, NOUVEAU_BO_RD, push->client); + hq->state = NV50_HW_QUERY_STATE_READY; + + BEGIN_NV04(push, SUBC_3D(method), 1); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_query_hw.h mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_query_hw.h +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_query_hw.h 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_query_hw.h 2022-02-11 14:53:21.749080536 -0600 +@@ -52,7 +52,7 @@ nv50_hw_get_driver_query_info(struct nv5 + bool + nv50_hw_query_allocate(struct nv50_context *, struct nv50_query *, int); + void +-nv50_hw_query_pushbuf_submit(struct nouveau_pushbuf *, uint16_t, ++nv50_hw_query_pushbuf_submit(struct nv50_context *, uint16_t, + struct nv50_query *, unsigned); + void + nv84_hw_query_fifo_wait(struct nouveau_pushbuf *, struct nv50_query *); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_query_hw_sm.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_query_hw_sm.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_query_hw_sm.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_query_hw_sm.c 2022-02-11 14:54:28.454680509 -0600 +@@ -321,7 +321,7 @@ nv50_hw_sm_query_read_data(uint32_t coun + if (hq->data[b + 4] != hq->sequence) { + if (!wait) + return false; +- if (nouveau_bo_wait(hq->bo, NOUVEAU_BO_RD, nv50->base.client)) ++ if (BO_WAIT(&nv50->screen->base, hq->bo, NOUVEAU_BO_RD, nv50->base.client)) + return false; + } + count[p][c] = hq->data[b + hsq->ctr[c]]; +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_screen.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_screen.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_screen.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_screen.c 2022-02-11 14:55:45.692224889 -0600 +@@ -595,8 +595,6 @@ nv50_screen_destroy(struct pipe_screen * + if (!nouveau_drm_screen_unref(&screen->base)) + return; + +- nouveau_fence_cleanup(&screen->base); +- + if (screen->base.pushbuf) + screen->base.pushbuf->user_priv = NULL; + +@@ -1074,7 +1072,7 @@ nv50_screen_create(struct nouveau_device + goto fail; + } + +- nouveau_bo_map(screen->fence.bo, 0, NULL); ++ BO_MAP(&screen->base, screen->fence.bo, 0, NULL); + screen->fence.map = screen->fence.bo->map; + screen->base.fence.emit = nv50_screen_fence_emit; + screen->base.fence.update = nv50_screen_fence_update; +@@ -1217,8 +1215,6 @@ nv50_screen_create(struct nouveau_device + goto fail; + } + +- nouveau_fence_new(&screen->base, &screen->base.fence.current); +- + return &screen->base; + + fail: +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_screen.h mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_screen.h +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_screen.h 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_screen.h 2022-02-11 14:56:32.391952891 -0600 +@@ -133,32 +133,6 @@ int nv50_screen_tsc_alloc(struct nv50_sc + + int nv50_screen_compute_setup(struct nv50_screen *, struct nouveau_pushbuf *); + +-static inline void +-nv50_resource_fence(struct nv04_resource *res, uint32_t flags) +-{ +- struct nv50_screen *screen = nv50_screen(res->base.screen); +- +- if (res->mm) { +- nouveau_fence_ref(screen->base.fence.current, &res->fence); +- if (flags & NOUVEAU_BO_WR) +- nouveau_fence_ref(screen->base.fence.current, &res->fence_wr); +- } +-} +- +-static inline void +-nv50_resource_validate(struct nv04_resource *res, uint32_t flags) +-{ +- if (likely(res->bo)) { +- if (flags & NOUVEAU_BO_WR) +- res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING | +- NOUVEAU_BUFFER_STATUS_DIRTY; +- if (flags & NOUVEAU_BO_RD) +- res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; +- +- nv50_resource_fence(res, flags); +- } +-} +- + struct nv50_format { + uint32_t rt; + struct { +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c 2022-02-11 14:56:59.654795192 -0600 +@@ -717,7 +717,7 @@ nv50_stream_output_validate(struct nv50_ + PUSH_DATA(push, targ->pipe.buffer_size); + if (!targ->clean) { + assert(targ->pq); +- nv50_hw_query_pushbuf_submit(push, NVA0_3D_STRMOUT_OFFSET(i), ++ nv50_hw_query_pushbuf_submit(nv50, NVA0_3D_STRMOUT_OFFSET(i), + nv50_query(targ->pq), 0x4); + } else { + BEGIN_NV04(push, NVA0_3D(STRMOUT_OFFSET(i)), 1); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c 2022-02-11 14:58:09.012397327 -0600 +@@ -556,10 +556,10 @@ nv50_state_validate(struct nv50_context + PUSH_DATA (nv50->base.pushbuf, 0); + } + +- nv50_bufctx_fence(bufctx, false); ++ nv50_bufctx_fence(nv50, bufctx, false); + } + nouveau_pushbuf_bufctx(nv50->base.pushbuf, bufctx); +- ret = nouveau_pushbuf_validate(nv50->base.pushbuf); ++ ret = PUSH_VAL(nv50->base.pushbuf); + + return !ret; + } +@@ -575,7 +575,7 @@ nv50_state_validate_3d(struct nv50_conte + + if (unlikely(nv50->state.flushed)) { + nv50->state.flushed = false; +- nv50_bufctx_fence(nv50->bufctx_3d, true); ++ nv50_bufctx_fence(nv50, nv50->bufctx_3d, true); + } + return ret; + } +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_surface.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_surface.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_surface.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_surface.c 2022-02-11 18:05:39.993075211 -0600 +@@ -257,7 +257,7 @@ nv50_resource_copy_region(struct pipe_co + BCTX_REFN(nv50->bufctx, 2D, nv04_resource(src), RD); + BCTX_REFN(nv50->bufctx, 2D, nv04_resource(dst), WR); + nouveau_pushbuf_bufctx(nv50->base.pushbuf, nv50->bufctx); +- nouveau_pushbuf_validate(nv50->base.pushbuf); ++ PUSH_VAL(nv50->base.pushbuf); + + for (; dst_layer < dstz + src_box->depth; ++dst_layer, ++src_layer) { + ret = nv50_2d_texture_do_copy(nv50->base.pushbuf, +@@ -295,7 +295,7 @@ nv50_clear_render_target(struct pipe_con + PUSH_DATAf(push, color->f[2]); + PUSH_DATAf(push, color->f[3]); + +- if (nouveau_pushbuf_space(push, 64 + sf->depth, 1, 0)) ++ if (!PUSH_SPACE_EX(push, 64 + sf->depth, 1, 0)) + return; + + PUSH_REFN(push, bo, mt->base.domain | NOUVEAU_BO_WR); +@@ -394,7 +394,7 @@ nv50_clear_depth_stencil(struct pipe_con + mode |= NV50_3D_CLEAR_BUFFERS_S; + } + +- if (nouveau_pushbuf_space(push, 64 + sf->depth, 1, 0)) ++ if (!PUSH_SPACE_EX(push, 64 + sf->depth, 1, 0)) + return; + + PUSH_REFN(push, bo, mt->base.domain | NOUVEAU_BO_WR); +@@ -653,7 +653,7 @@ nv50_clear_buffer_push(struct pipe_conte + + nouveau_bufctx_refn(nv50->bufctx, 0, buf->bo, buf->domain | NOUVEAU_BO_WR); + nouveau_pushbuf_bufctx(push, nv50->bufctx); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + offset &= ~0xff; + +@@ -692,7 +692,7 @@ nv50_clear_buffer_push(struct pipe_conte + count -= nr; + } + +- nv50_resource_validate(buf, NOUVEAU_BO_WR); ++ nv50_resource_validate(nv50, buf, NOUVEAU_BO_WR); + + nouveau_bufctx_reset(nv50->bufctx, 0); + } +@@ -771,7 +771,7 @@ nv50_clear_buffer(struct pipe_context *p + PUSH_DATA (push, color.ui[2]); + PUSH_DATA (push, color.ui[3]); + +- if (nouveau_pushbuf_space(push, 64, 1, 0)) ++ if (!PUSH_SPACE_EX(push, 64, 1, 0)) + return; + + PUSH_REFN(push, buf->bo, buf->domain | NOUVEAU_BO_WR); +@@ -815,7 +815,7 @@ nv50_clear_buffer(struct pipe_context *p + BEGIN_NV04(push, NV50_3D(COND_MODE), 1); + PUSH_DATA (push, nv50->cond_condmode); + +- nv50_resource_validate(buf, NOUVEAU_BO_WR); ++ nv50_resource_validate(nv50, buf, NOUVEAU_BO_WR); + + if (width * height != elements) { + offset += width * height * data_size; +@@ -1639,7 +1639,7 @@ nv50_blit_eng2d(struct nv50_context *nv5 + BCTX_REFN(nv50->bufctx, 2D, &dst->base, WR); + BCTX_REFN(nv50->bufctx, 2D, &src->base, RD); + nouveau_pushbuf_bufctx(nv50->base.pushbuf, nv50->bufctx); +- if (nouveau_pushbuf_validate(nv50->base.pushbuf)) ++ if (PUSH_VAL(nv50->base.pushbuf)) + return; + + for (i = 0; i < info->dst.box.depth; ++i) { +@@ -1679,7 +1679,7 @@ nv50_blit_eng2d(struct nv50_context *nv5 + PUSH_DATA (push, srcy >> 32); + } + } +- nv50_bufctx_fence(nv50->bufctx, false); ++ nv50_bufctx_fence(nv50, nv50->bufctx, false); + + nouveau_bufctx_reset(nv50->bufctx, NV50_BIND_2D); + +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_transfer.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_transfer.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_transfer.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_transfer.c 2022-02-11 15:02:10.331043100 -0600 +@@ -67,7 +67,7 @@ nv50_2d_transfer_rect(struct nv50_contex + nouveau_bufctx_refn(bctx, 0, src->bo, src->domain | NOUVEAU_BO_RD); + nouveau_bufctx_refn(bctx, 0, dst->bo, dst->domain | NOUVEAU_BO_WR); + nouveau_pushbuf_bufctx(push, bctx); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + uint32_t format; + switch (cpp) { +@@ -197,7 +197,7 @@ nv50_m2mf_transfer_rect(struct nv50_cont + nouveau_bufctx_refn(bctx, 0, src->bo, src->domain | NOUVEAU_BO_RD); + nouveau_bufctx_refn(bctx, 0, dst->bo, dst->domain | NOUVEAU_BO_WR); + nouveau_pushbuf_bufctx(push, bctx); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + if (nouveau_bo_memtype(src->bo)) { + BEGIN_NV04(push, NV50_M2MF(LINEAR_IN), 6); +@@ -284,7 +284,7 @@ nv50_sifc_linear_u8(struct nouveau_conte + + nouveau_bufctx_refn(nv50->bufctx, 0, dst, domain | NOUVEAU_BO_WR); + nouveau_pushbuf_bufctx(push, nv50->bufctx); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + offset &= ~0xff; + +@@ -337,7 +337,7 @@ nv50_m2mf_copy_linear(struct nouveau_con + nouveau_bufctx_refn(bctx, 0, src, srcdom | NOUVEAU_BO_RD); + nouveau_bufctx_refn(bctx, 0, dst, dstdom | NOUVEAU_BO_WR); + nouveau_pushbuf_bufctx(push, bctx); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + BEGIN_NV04(push, NV50_M2MF(LINEAR_IN), 1); + PUSH_DATA (push, 1); +@@ -375,7 +375,6 @@ nv50_miptree_transfer_map(struct pipe_co + const struct pipe_box *box, + struct pipe_transfer **ptransfer) + { +- struct nv50_screen *screen = nv50_screen(pctx->screen); + struct nv50_context *nv50 = nv50_context(pctx); + struct nouveau_device *dev = nv50->screen->base.device; + const struct nv50_miptree *mt = nv50_miptree(res); +@@ -454,7 +453,7 @@ nv50_miptree_transfer_map(struct pipe_co + if (usage & PIPE_MAP_WRITE) + flags |= NOUVEAU_BO_WR; + +- ret = nouveau_bo_map(tx->rect[1].bo, flags, screen->base.client); ++ ret = BO_MAP(nv50->base.screen, tx->rect[1].bo, flags, nv50->base.client); + if (ret) { + nouveau_bo_ref(NULL, &tx->rect[1].bo); + FREE(tx); +@@ -486,7 +485,7 @@ nv50_miptree_transfer_unmap(struct pipe_ + } + + /* Allow the copies above to finish executing before freeing the source */ +- nouveau_fence_work(nv50->screen->base.fence.current, ++ nouveau_fence_work(nv50->base.fence, + nouveau_fence_unref_bo, tx->rect[1].bo); + } else { + nouveau_bo_ref(NULL, &tx->rect[1].bo); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_vbo.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_vbo.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv50_vbo.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv50_vbo.c 2022-02-11 15:03:36.446568575 -0600 +@@ -624,14 +624,14 @@ nv50_draw_elements(struct nv50_context * + * the not-yet-written data. Ideally this wait would only happen on + * pushbuf submit, but it's probably not a big performance difference. + */ +- if (buf->fence_wr && !nouveau_fence_signalled(buf->fence_wr)) ++ if (buf->fence_wr) + nouveau_fence_wait(buf->fence_wr, &nv50->base.debug); + + while (instance_count--) { + BEGIN_NV04(push, NV50_3D(VERTEX_BEGIN_GL), 1); + PUSH_DATA (push, prim); + +- nouveau_pushbuf_space(push, 16, 0, 1); ++ PUSH_SPACE_EX(push, 16, 0, 1); + PUSH_REFN(push, buf->bo, NOUVEAU_BO_RD | buf->domain); + + switch (index_size) { +@@ -737,7 +737,7 @@ nva0_draw_stream_output(struct nv50_cont + PUSH_DATA (push, 0); + BEGIN_NV04(push, NVA0_3D(DRAW_TFB_STRIDE), 1); + PUSH_DATA (push, so->stride); +- nv50_hw_query_pushbuf_submit(push, NVA0_3D_DRAW_TFB_BYTES, ++ nv50_hw_query_pushbuf_submit(nv50, NVA0_3D_DRAW_TFB_BYTES, + nv50_query(so->pq), 0x4); + BEGIN_NV04(push, NV50_3D(VERTEX_END_GL), 1); + PUSH_DATA (push, 0); +@@ -752,8 +752,6 @@ nv50_draw_vbo_kick_notify(struct nouveau + struct nv50_screen *screen = chan->user_priv; + + nouveau_fence_update(&screen->base, true); +- +- nv50_bufctx_fence(screen->cur_ctx->bufctx_3d, true); + } + + void +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv84_video_bsp.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv84_video_bsp.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv84_video_bsp.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv84_video_bsp.c 2022-02-11 15:09:14.426111024 -0600 +@@ -89,6 +89,7 @@ nv84_decoder_bsp(struct nv84_decoder *de + const unsigned *num_bytes, + struct nv84_video_buffer *dest) + { ++ struct nouveau_screen *screen = nouveau_screen(dec->base.context->screen); + struct iparm params; + uint32_t more_params[0x44 / 4] = {0}; + unsigned total_bytes = 0; +@@ -103,7 +104,7 @@ nv84_decoder_bsp(struct nv84_decoder *de + { dec->fence, NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM }, + }; + +- nouveau_bo_wait(dec->fence, NOUVEAU_BO_RDWR, dec->client); ++ BO_WAIT(screen, dec->fence, NOUVEAU_BO_RDWR, dec->client); + + STATIC_ASSERT(sizeof(struct iparm) == 0x530); + +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv84_video.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv84_video.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv84_video.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv84_video.c 2022-02-11 15:08:27.115135546 -0600 +@@ -69,6 +69,7 @@ nv84_load_firmwares(struct nouveau_devic + { + int ret, size1, size2 = 0; + struct nouveau_bo *fw; ++ struct nouveau_screen *screen = nouveau_screen(dec->base.context->screen); + + size1 = filesize(fw1); + if (fw2) +@@ -81,7 +82,7 @@ nv84_load_firmwares(struct nouveau_devic + ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, dec->vp_fw2_offset + size2, NULL, &fw); + if (ret) + return NULL; +- ret = nouveau_bo_map(fw, NOUVEAU_BO_WR, dec->client); ++ ret = BO_MAP(screen, fw, NOUVEAU_BO_WR, dec->client); + if (ret) + goto error; + +@@ -183,11 +184,12 @@ nv84_decoder_begin_frame_mpeg12(struct p + struct pipe_video_buffer *target, + struct pipe_picture_desc *picture) + { ++ struct nouveau_screen *screen = nouveau_screen(decoder->context->screen); + struct nv84_decoder *dec = (struct nv84_decoder *)decoder; + struct pipe_mpeg12_picture_desc *desc = (struct pipe_mpeg12_picture_desc *)picture; + int i; + +- nouveau_bo_wait(dec->mpeg12_bo, NOUVEAU_BO_RDWR, dec->client); ++ BO_WAIT(screen, dec->mpeg12_bo, NOUVEAU_BO_RDWR, dec->client); + dec->mpeg12_mb_info = dec->mpeg12_bo->map + 0x100; + dec->mpeg12_data = dec->mpeg12_bo->map + 0x100 + + align(0x20 * mb(dec->base.width) * mb(dec->base.height), 0x100); +@@ -406,14 +408,14 @@ nv84_create_decoder(struct pipe_context + NULL, &dec->bitstream); + if (ret) + goto fail; +- ret = nouveau_bo_map(dec->bitstream, NOUVEAU_BO_WR, dec->client); ++ ret = BO_MAP(screen, dec->bitstream, NOUVEAU_BO_WR, dec->client); + if (ret) + goto fail; + ret = nouveau_bo_new(screen->device, NOUVEAU_BO_GART, + 0, 0x2000, NULL, &dec->vp_params); + if (ret) + goto fail; +- ret = nouveau_bo_map(dec->vp_params, NOUVEAU_BO_WR, dec->client); ++ ret = BO_MAP(screen, dec->vp_params, NOUVEAU_BO_WR, dec->client); + if (ret) + goto fail; + } +@@ -425,7 +427,7 @@ nv84_create_decoder(struct pipe_context + NULL, &dec->mpeg12_bo); + if (ret) + goto fail; +- ret = nouveau_bo_map(dec->mpeg12_bo, NOUVEAU_BO_WR, dec->client); ++ ret = BO_MAP(screen,dec->mpeg12_bo, NOUVEAU_BO_WR, dec->client); + if (ret) + goto fail; + } +@@ -434,7 +436,7 @@ nv84_create_decoder(struct pipe_context + 0, 0x1000, NULL, &dec->fence); + if (ret) + goto fail; +- ret = nouveau_bo_map(dec->fence, NOUVEAU_BO_WR, dec->client); ++ ret = BO_MAP(screen, dec->fence, NOUVEAU_BO_WR, dec->client); + if (ret) + goto fail; + *(uint32_t *)dec->fence->map = 0; +@@ -493,17 +495,17 @@ nv84_create_decoder(struct pipe_context + surf.offset = dec->vpring->size - 0x1000; + context->clear_render_target(context, &surf.base, &color, 0, 0, 1024, 1, false); + +- PUSH_SPACE(screen->pushbuf, 5); +- PUSH_REFN(screen->pushbuf, dec->fence, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); ++ PUSH_SPACE(nv50->base.pushbuf, 5); ++ PUSH_REFN(nv50->base.pushbuf, dec->fence, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + /* The clear_render_target is done via 3D engine, so use it to write to a + * sempahore to indicate that it's done. + */ +- BEGIN_NV04(screen->pushbuf, NV50_3D(QUERY_ADDRESS_HIGH), 4); +- PUSH_DATAh(screen->pushbuf, dec->fence->offset); +- PUSH_DATA (screen->pushbuf, dec->fence->offset); +- PUSH_DATA (screen->pushbuf, 1); +- PUSH_DATA (screen->pushbuf, 0xf010); +- PUSH_KICK (screen->pushbuf); ++ BEGIN_NV04(nv50->base.pushbuf, NV50_3D(QUERY_ADDRESS_HIGH), 4); ++ PUSH_DATAh(nv50->base.pushbuf, dec->fence->offset); ++ PUSH_DATA (nv50->base.pushbuf, dec->fence->offset); ++ PUSH_DATA (nv50->base.pushbuf, 1); ++ PUSH_DATA (nv50->base.pushbuf, 0xf010); ++ PUSH_KICK (nv50->base.pushbuf); + + PUSH_SPACE(bsp_push, 2 + 12 + 2 + 4 + 3); + +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv98_video_bsp.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv98_video_bsp.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv98_video_bsp.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv98_video_bsp.c 2022-02-11 15:12:36.619828402 -0600 +@@ -39,6 +39,7 @@ nv98_decoder_bsp(struct nouveau_vp3_deco + unsigned *vp_caps, unsigned *is_ref, + struct nouveau_vp3_video_buffer *refs[16]) + { ++ struct nouveau_screen *screen = nouveau_screen(dec->base.context->screen); + struct nouveau_pushbuf *push = dec->pushbuf[0]; + enum pipe_video_format codec = u_reduce_video_profile(dec->base.profile); + uint32_t bsp_addr, comm_addr, inter_addr; +@@ -95,7 +96,7 @@ nv98_decoder_bsp(struct nouveau_vp3_deco + bo_refs[1].bo = dec->inter_bo[comm_seq & 1] = inter_bo = tmp_bo; + } + +- ret = nouveau_bo_map(bsp_bo, NOUVEAU_BO_WR, dec->client); ++ ret = BO_MAP(screen, bsp_bo, NOUVEAU_BO_WR, dec->client); + if (ret) { + debug_printf("map failed: %i %s\n", ret, strerror(-ret)); + return -1; +@@ -107,7 +108,7 @@ nv98_decoder_bsp(struct nouveau_vp3_deco + + nouveau_vp3_vp_caps(dec, desc, target, comm_seq, vp_caps, is_ref, refs); + +- nouveau_pushbuf_space(push, 32, num_refs, 0); ++ PUSH_SPACE_EX(push, 32, num_refs, 0); + nouveau_pushbuf_refn(push, bo_refs, num_refs); + + bsp_addr = bsp_bo->offset >> 8; +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv98_video.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv98_video.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv98_video.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv98_video.c 2022-02-11 15:11:41.428930690 -0600 +@@ -85,7 +85,8 @@ struct pipe_video_codec * + nv98_create_decoder(struct pipe_context *context, + const struct pipe_video_codec *templ) + { +- struct nouveau_screen *screen = &((struct nv50_context *)context)->screen->base; ++ struct nv50_context *nv50 = nv50_context(context); ++ struct nouveau_screen *screen = &nv50->screen->base; + struct nouveau_vp3_decoder *dec; + struct nouveau_pushbuf **push; + struct nv04_fifo nv04_data = {.vram = 0xbeef0201, .gart = 0xbeef0202}; +@@ -106,7 +107,7 @@ nv98_create_decoder(struct pipe_context + dec = CALLOC_STRUCT(nouveau_vp3_decoder); + if (!dec) + return NULL; +- dec->client = screen->client; ++ dec->client = nv50->base.client; + dec->base = *templ; + nouveau_vp3_decoder_init_common(&dec->base); + +@@ -119,7 +120,7 @@ nv98_create_decoder(struct pipe_context + &nv04_data, sizeof(nv04_data), &dec->channel[0]); + + if (!ret) +- ret = nouveau_pushbuf_new(screen->client, dec->channel[0], 4, ++ ret = nouveau_pushbuf_new(nv50->base.client, dec->channel[0], 4, + 32 * 1024, true, &dec->pushbuf[0]); + + for (i = 1; i < 3; ++i) { +@@ -268,13 +269,13 @@ nv98_create_decoder(struct pipe_context + if (ret) + goto fail; + +- nouveau_bo_map(dec->fence_bo, NOUVEAU_BO_RDWR, screen->client); ++ BO_MAP(dec->fence_bo, NOUVEAU_BO_RDWR, screen->client); + dec->fence_map = dec->fence_bo->map; + dec->fence_map[0] = dec->fence_map[4] = dec->fence_map[8] = 0; + dec->comm = (struct comm *)(dec->fence_map + (COMM_OFFSET/sizeof(*dec->fence_map))); + + /* So lets test if the fence is working? */ +- nouveau_pushbuf_space(push[0], 16, 1, 0); ++ PUSH_SPACE_EX(push[0], 16, 1, 0); + PUSH_REFN (push[0], dec->fence_bo, NOUVEAU_BO_GART|NOUVEAU_BO_RDWR); + BEGIN_NV04(push[0], SUBC_BSP(0x240), 3); + PUSH_DATAh(push[0], dec->fence_bo->offset); +@@ -285,7 +286,7 @@ nv98_create_decoder(struct pipe_context + PUSH_DATA (push[0], 0); + PUSH_KICK (push[0]); + +- nouveau_pushbuf_space(push[1], 16, 1, 0); ++ PUSH_SPACE_EX(push[1], 16, 1, 0); + PUSH_REFN (push[1], dec->fence_bo, NOUVEAU_BO_GART|NOUVEAU_BO_RDWR); + BEGIN_NV04(push[1], SUBC_VP(0x240), 3); + PUSH_DATAh(push[1], (dec->fence_bo->offset + 0x10)); +@@ -296,7 +297,7 @@ nv98_create_decoder(struct pipe_context + PUSH_DATA (push[1], 0); + PUSH_KICK (push[1]); + +- nouveau_pushbuf_space(push[2], 16, 1, 0); ++ PUSH_SPACE_EX(push[2], 16, 1, 0); + PUSH_REFN (push[2], dec->fence_bo, NOUVEAU_BO_GART|NOUVEAU_BO_RDWR); + BEGIN_NV04(push[2], SUBC_PPP(0x240), 3); + PUSH_DATAh(push[2], (dec->fence_bo->offset + 0x20)); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv98_video_ppp.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv98_video_ppp.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv98_video_ppp.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv98_video_ppp.c 2022-02-11 15:12:49.083803035 -0600 +@@ -94,7 +94,7 @@ nv98_decoder_ppp(struct nouveau_vp3_deco + struct nouveau_pushbuf *push = dec->pushbuf[2]; + unsigned ppp_caps = 0x10; + +- nouveau_pushbuf_space(push, 32, 4, 0); ++ PUSH_SPACE_EX(push, 32, 4, 0); + + switch (codec) { + case PIPE_VIDEO_FORMAT_MPEG12: { +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv98_video_vp.c mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv98_video_vp.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nv50/nv98_video_vp.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nv50/nv98_video_vp.c 2022-02-11 15:13:28.216718331 -0600 +@@ -44,7 +44,7 @@ static void dump_comm_vp(struct nouveau_ + + if ((comm->pvp_stage & 0xff) != 0xff) { + unsigned *map; +- int ret = nouveau_bo_map(inter_bo, NOUVEAU_BO_RD|NOUVEAU_BO_NOBLOCK, dec->client); ++ int ret = BO_MAP(inter_bo, NOUVEAU_BO_RD|NOUVEAU_BO_NOBLOCK, dec->client); + assert(ret >= 0); + map = inter_bo->map; + for (i = 0; i < comm->byte_ofs + slice_size; i += 0x10) { +@@ -111,7 +111,7 @@ nv98_decoder_vp(struct nouveau_vp3_decod + if (!is_ref && (dec->refs[target->valid_ref].decoded_top && dec->refs[target->valid_ref].decoded_bottom)) + nv98_decoder_kick_ref(dec, target); + +- nouveau_pushbuf_space(push, 32 + codec_extra, num_refs, 0); ++ PUSH_SPACE_EX(push, 32 + codec_extra, num_refs, 0); + + nouveau_pushbuf_refn(push, bo_refs, num_refs); + +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c 2022-02-11 15:16:25.426251672 -0600 +@@ -428,10 +428,11 @@ nvc0_launch_grid(struct pipe_context *pi + struct nvc0_program *cp = nvc0->compprog; + int ret; + ++ simple_mtx_lock(&screen->state_lock); + ret = !nvc0_state_validate_cp(nvc0, ~0); + if (ret) { + NOUVEAU_ERR("Failed to launch grid !\n"); +- return; ++ goto out; + } + + nvc0_compute_upload_input(nvc0, info); +@@ -464,7 +465,7 @@ nvc0_launch_grid(struct pipe_context *pi + PUSH_DATA (push, (info->block[1] << 16) | info->block[0]); + PUSH_DATA (push, info->block[2]); + +- nouveau_pushbuf_space(push, 32, 2, 1); ++ PUSH_SPACE_EX(push, 32, 2, 1); + PUSH_REFN(push, screen->text, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RD); + + if (unlikely(info->indirect)) { +@@ -502,6 +503,9 @@ nvc0_launch_grid(struct pipe_context *pi + nvc0->images_dirty[5] |= nvc0->images_valid[5]; + + nvc0_update_compute_invocations_counter(nvc0, info); ++ ++out: ++ simple_mtx_unlock(&screen->state_lock); + } + + static void +@@ -511,7 +515,7 @@ nvc0_compute_update_indirect_invocations + struct nv04_resource *res = nv04_resource(info->indirect); + uint32_t offset = res->offset + info->indirect_offset; + +- nouveau_pushbuf_space(push, 16, 0, 8); ++ PUSH_SPACE_EX(push, 16, 0, 8); + PUSH_REFN(push, res->bo, NOUVEAU_BO_RD | res->domain); + BEGIN_1IC0(push, NVC0_3D(MACRO_COMPUTE_COUNTER), 7); + PUSH_DATA(push, 6); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_context.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_context.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_context.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_context.c 2022-02-11 18:08:12.440206042 -0600 +@@ -81,10 +81,9 @@ nvc0_flush(struct pipe_context *pipe, + unsigned flags) + { + struct nvc0_context *nvc0 = nvc0_context(pipe); +- struct nouveau_screen *screen = &nvc0->screen->base; + + if (fence) +- nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence); ++ nouveau_fence_ref(nvc0->base.fence, (struct nouveau_fence **)fence); + + PUSH_KICK(nvc0->base.pushbuf); /* fencing handled in kick_notify */ + +@@ -257,7 +256,7 @@ nvc0_destroy(struct pipe_context *pipe) + * Other contexts will always set their bufctx again on action calls. + */ + nouveau_pushbuf_bufctx(nvc0->base.pushbuf, NULL); +- nouveau_pushbuf_kick(nvc0->base.pushbuf, nvc0->base.pushbuf->channel); ++ PUSH_KICK(nvc0->base.pushbuf); + + nvc0_context_unreference_resources(nvc0); + nvc0_blitctx_destroy(nvc0); +@@ -272,6 +271,7 @@ nvc0_destroy(struct pipe_context *pipe) + free(pos); + } + ++ nouveau_fence_cleanup(&nvc0->base); + nouveau_context_destroy(&nvc0->base); + } + +@@ -279,12 +279,12 @@ void + nvc0_default_kick_notify(struct nouveau_pushbuf *push) + { + struct nvc0_screen *screen = push->user_priv; ++ struct nvc0_context *nvc0 = screen->cur_ctx; + +- if (screen) { +- nouveau_fence_next(&screen->base); ++ if (nvc0) { ++ nouveau_fence_next(&nvc0->base); + nouveau_fence_update(&screen->base, true); +- if (screen->cur_ctx) +- screen->cur_ctx->state.flushed = true; ++ nvc0->state.flushed = true; + NOUVEAU_DRV_STAT(&screen->base, pushbuf_count, 1); + } + } +@@ -425,22 +425,19 @@ nvc0_create(struct pipe_screen *pscreen, + if (!nvc0_blitctx_create(nvc0)) + goto out_err; + +- nvc0->base.pushbuf = screen->base.pushbuf; +- nvc0->base.client = screen->base.client; ++ nouveau_context_init(&nvc0->base, &screen->base); + +- ret = nouveau_bufctx_new(screen->base.client, 2, &nvc0->bufctx); ++ ret = nouveau_bufctx_new(nvc0->base.client, 2, &nvc0->bufctx); + if (!ret) +- ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_3D_COUNT, ++ ret = nouveau_bufctx_new(nvc0->base.client, NVC0_BIND_3D_COUNT, + &nvc0->bufctx_3d); + if (!ret) +- ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_CP_COUNT, ++ ret = nouveau_bufctx_new(nvc0->base.client, NVC0_BIND_CP_COUNT, + &nvc0->bufctx_cp); + if (ret) + goto out_err; + + nvc0->screen = screen; +- nvc0->base.screen = &screen->base; +- + pipe->screen = pscreen; + pipe->priv = priv; + pipe->stream_uploader = u_upload_create_default(pipe); +@@ -464,7 +461,6 @@ nvc0_create(struct pipe_screen *pscreen, + pipe->emit_string_marker = nvc0_emit_string_marker; + pipe->get_device_reset_status = nvc0_get_device_reset_status; + +- nouveau_context_init(&nvc0->base); + nvc0_init_query_functions(nvc0); + nvc0_init_surface_functions(nvc0); + nvc0_init_state_functions(nvc0); +@@ -553,6 +549,8 @@ nvc0_create(struct pipe_screen *pscreen, + nvc0->dirty_cp |= NVC0_NEW_CP_SAMPLERS; + } + ++ nouveau_fence_new(&nvc0->base, &nvc0->base.fence); ++ + return pipe; + + out_err: +@@ -583,7 +581,7 @@ nvc0_bufctx_fence(struct nvc0_context *n + struct nouveau_bufref *ref = (struct nouveau_bufref *)it; + struct nv04_resource *res = ref->priv; + if (res) +- nvc0_resource_validate(res, (unsigned)ref->priv_data); ++ nvc0_resource_validate(nvc0, res, (unsigned)ref->priv_data); + NOUVEAU_DRV_STAT_IFD(count++); + } + NOUVEAU_DRV_STAT(&nvc0->screen->base, resource_validate_count, count); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_context.h mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_context.h +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_context.h 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_context.h 2022-02-11 15:23:13.508824215 -0600 +@@ -311,6 +311,30 @@ nvc0_shader_stage(unsigned pipe) + } + + ++static inline void ++nvc0_resource_fence(struct nvc0_context *nvc0, struct nv04_resource *res, uint32_t flags) ++{ ++ if (res->mm) { ++ nouveau_fence_ref(nvc0->base.fence, &res->fence); ++ if (flags & NOUVEAU_BO_WR) ++ nouveau_fence_ref(nvc0->base.fence, &res->fence_wr); ++ } ++} ++ ++static inline void ++nvc0_resource_validate(struct nvc0_context *nvc0, struct nv04_resource *res, uint32_t flags) ++{ ++ if (likely(res->bo)) { ++ if (flags & NOUVEAU_BO_WR) ++ res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING | ++ NOUVEAU_BUFFER_STATUS_DIRTY; ++ if (flags & NOUVEAU_BO_RD) ++ res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; ++ ++ nvc0_resource_fence(nvc0, res, flags); ++ } ++} ++ + /* nvc0_context.c */ + struct pipe_context *nvc0_create(struct pipe_screen *, void *, unsigned flags); + void nvc0_bufctx_fence(struct nvc0_context *, struct nouveau_bufctx *, +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_program.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_program.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_program.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_program.c 2022-02-11 15:25:32.848266636 -0600 +@@ -884,6 +884,7 @@ nvc0_program_upload(struct nvc0_context + size += TU102_SHADER_HEADER_SIZE; + } + ++ simple_mtx_assert_locked(&nvc0->screen->state_lock); + ret = nvc0_program_alloc_code(nvc0, prog); + if (ret) { + struct nouveau_heap *heap = screen->text_heap; +@@ -990,8 +991,11 @@ nvc0_program_destroy(struct nvc0_context + const struct pipe_shader_state pipe = prog->pipe; + const ubyte type = prog->type; + +- if (prog->mem) ++ if (prog->mem) { ++ if (nvc0) ++ simple_mtx_assert_locked(&nvc0->screen->state_lock); + nouveau_heap_free(&prog->mem); ++ } + FREE(prog->code); /* may be 0 for hardcoded shaders */ + FREE(prog->relocs); + FREE(prog->fixups); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_query_hw.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_query_hw.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_query_hw.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_query_hw.c 2022-02-11 15:30:18.641058844 -0600 +@@ -44,7 +44,7 @@ nvc0_hw_query_allocate(struct nvc0_conte + if (hq->state == NVC0_HW_QUERY_STATE_READY) + nouveau_mm_free(hq->mm); + else +- nouveau_fence_work(screen->base.fence.current, ++ nouveau_fence_work(nvc0->base.fence, + nouveau_mm_free_work, hq->mm); + } + } +@@ -55,7 +55,7 @@ nvc0_hw_query_allocate(struct nvc0_conte + return false; + hq->offset = hq->base_offset; + +- ret = nouveau_bo_map(hq->bo, 0, screen->base.client); ++ ret = BO_MAP(&screen->base, hq->bo, 0, nvc0->base.client); + if (ret) { + nvc0_hw_query_allocate(nvc0, q, 0); + return false; +@@ -129,7 +129,7 @@ nvc0_hw_query_write_compute_invocations( + { + struct nouveau_pushbuf *push = nvc0->base.pushbuf; + +- nouveau_pushbuf_space(push, 16, 0, 8); ++ PUSH_SPACE_EX(push, 16, 0, 8); + PUSH_REFN(push, hq->bo, NOUVEAU_BO_GART | NOUVEAU_BO_WR); + BEGIN_1IC0(push, NVC0_3D(MACRO_COMPUTE_COUNTER_TO_QUERY), 4); + PUSH_DATA (push, nvc0->compute_invocations); +@@ -301,7 +301,7 @@ nvc0_hw_end_query(struct nvc0_context *n + break; + } + if (hq->is64bit) +- nouveau_fence_ref(nvc0->screen->base.fence.current, &hq->fence); ++ nouveau_fence_ref(nvc0->base.fence, &hq->fence); + } + + static bool +@@ -319,7 +319,7 @@ nvc0_hw_get_query_result(struct nvc0_con + return hq->funcs->get_query_result(nvc0, hq, wait, result); + + if (hq->state != NVC0_HW_QUERY_STATE_READY) +- nvc0_hw_query_update(nvc0->screen->base.client, q); ++ nvc0_hw_query_update(nvc0->base.client, q); + + if (hq->state != NVC0_HW_QUERY_STATE_READY) { + if (!wait) { +@@ -330,7 +330,7 @@ nvc0_hw_get_query_result(struct nvc0_con + } + return false; + } +- if (nouveau_bo_wait(hq->bo, NOUVEAU_BO_RD, nvc0->screen->base.client)) ++ if (BO_WAIT(&nvc0->screen->base, hq->bo, NOUVEAU_BO_RD, nvc0->base.client)) + return false; + NOUVEAU_DRV_STAT(&nvc0->screen->base, query_sync_count, 1); + } +@@ -403,7 +403,7 @@ nvc0_hw_get_query_result_resource(struct + if (index == -1) { + /* TODO: Use a macro to write the availability of the query */ + if (hq->state != NVC0_HW_QUERY_STATE_READY) +- nvc0_hw_query_update(nvc0->screen->base.client, q); ++ nvc0_hw_query_update(nvc0->base.client, q); + uint32_t ready[2] = {hq->state == NVC0_HW_QUERY_STATE_READY}; + nvc0->base.push_cb(&nvc0->base, buf, offset, + result_type >= PIPE_QUERY_TYPE_I64 ? 2 : 1, +@@ -412,7 +412,7 @@ nvc0_hw_get_query_result_resource(struct + util_range_add(&buf->base, &buf->valid_buffer_range, offset, + offset + (result_type >= PIPE_QUERY_TYPE_I64 ? 8 : 4)); + +- nvc0_resource_validate(buf, NOUVEAU_BO_WR); ++ nvc0_resource_validate(nvc0, buf, NOUVEAU_BO_WR); + + return; + } +@@ -420,7 +420,7 @@ nvc0_hw_get_query_result_resource(struct + /* If the fence guarding this query has not been emitted, that makes a lot + * of the following logic more complicated. + */ +- if (hq->is64bit && hq->fence->state < NOUVEAU_FENCE_STATE_EMITTED) ++ if (hq->is64bit) + nouveau_fence_emit(hq->fence); + + /* We either need to compute a 32- or 64-bit difference between 2 values, +@@ -430,12 +430,12 @@ nvc0_hw_get_query_result_resource(struct + * outputs the difference (no need to worry about 64-bit clamping). + */ + if (hq->state != NVC0_HW_QUERY_STATE_READY) +- nvc0_hw_query_update(nvc0->screen->base.client, q); ++ nvc0_hw_query_update(nvc0->base.client, q); + + if (wait && hq->state != NVC0_HW_QUERY_STATE_READY) + nvc0_hw_query_fifo_wait(nvc0, q); + +- nouveau_pushbuf_space(push, 32, 2, 3); ++ PUSH_SPACE_EX(push, 32, 2, 3); + PUSH_REFN (push, hq->bo, NOUVEAU_BO_GART | NOUVEAU_BO_RD); + PUSH_REFN (push, buf->bo, buf->domain | NOUVEAU_BO_WR); + BEGIN_1IC0(push, NVC0_3D(MACRO_QUERY_BUFFER_WRITE), 9); +@@ -511,7 +511,7 @@ nvc0_hw_get_query_result_resource(struct + util_range_add(&buf->base, &buf->valid_buffer_range, offset, + offset + (result_type >= PIPE_QUERY_TYPE_I64 ? 8 : 4)); + +- nvc0_resource_validate(buf, NOUVEAU_BO_WR); ++ nvc0_resource_validate(nvc0, buf, NOUVEAU_BO_WR); + } + + static const struct nvc0_query_funcs hw_query_funcs = { +@@ -642,7 +642,7 @@ nvc0_hw_query_fifo_wait(struct nvc0_cont + unsigned offset = hq->offset; + + /* ensure the query's fence has been emitted */ +- if (hq->is64bit && hq->fence->state < NOUVEAU_FENCE_STATE_EMITTED) ++ if (hq->is64bit) + nouveau_fence_emit(hq->fence); + + PUSH_SPACE(push, 5); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_query_hw_sm.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_query_hw_sm.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_query_hw_sm.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_query_hw_sm.c 2022-02-11 15:31:39.237707036 -0600 +@@ -2636,7 +2636,7 @@ nvc0_hw_sm_query_read_data(uint32_t coun + if (hq->data[b + 8] != hq->sequence) { + if (!wait) + return false; +- if (nouveau_bo_wait(hq->bo, NOUVEAU_BO_RD, nvc0->base.client)) ++ if (BO_WAIT(&nvc0->screen->base, hq->bo, NOUVEAU_BO_RD, nvc0->base.client)) + return false; + } + count[p][c] = hq->data[b + hsq->ctr[c]] * (1 << c); +@@ -2664,7 +2664,7 @@ nve4_hw_sm_query_read_data(uint32_t coun + if (hq->data[b + 20 + d] != hq->sequence) { + if (!wait) + return false; +- if (nouveau_bo_wait(hq->bo, NOUVEAU_BO_RD, nvc0->base.client)) ++ if (BO_WAIT(&nvc0->screen->base, hq->bo, NOUVEAU_BO_RD, nvc0->base.client)) + return false; + } + if (hsq->ctr[c] & ~0x3) +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c 2022-02-11 16:20:30.965275088 -0600 +@@ -701,8 +701,6 @@ nvc0_screen_destroy(struct pipe_screen * + if (!nouveau_drm_screen_unref(&screen->base)) + return; + +- nouveau_fence_cleanup(&screen->base); +- + if (screen->base.pushbuf) + screen->base.pushbuf->user_priv = NULL; + +@@ -733,6 +731,7 @@ nvc0_screen_destroy(struct pipe_screen * + nouveau_object_del(&screen->nvsw); + + nouveau_screen_fini(&screen->base); ++ simple_mtx_destroy(&screen->state_lock); + + FREE(screen); + } +@@ -1058,6 +1057,8 @@ nvc0_screen_create(struct nouveau_device + return NULL; + pscreen = &screen->base.base; + pscreen->destroy = nvc0_screen_destroy; ++ ++ simple_mtx_init(&screen->state_lock, mtx_plain); + + ret = nouveau_screen_init(&screen->base, dev); + if (ret) +@@ -1109,7 +1110,7 @@ nvc0_screen_create(struct nouveau_device + ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo); + if (ret) + FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret); +- nouveau_bo_map(screen->fence.bo, 0, NULL); ++ BO_MAP(&screen->base, screen->fence.bo, 0, NULL); + screen->fence.map = screen->fence.bo->map; + screen->base.fence.emit = nvc0_screen_fence_emit; + screen->base.fence.update = nvc0_screen_fence_update; +@@ -1558,8 +1559,6 @@ nvc0_screen_create(struct nouveau_device + if (!nvc0_blitter_create(screen)) + goto fail; + +- nouveau_fence_new(&screen->base, &screen->base.fence.current); +- + return &screen->base; + + fail: +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_screen.h mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_screen.h +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_screen.h 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_screen.h 2022-02-11 16:21:46.650277251 -0600 +@@ -71,6 +71,7 @@ struct nvc0_screen { + + struct nvc0_context *cur_ctx; + struct nvc0_graph_state save_state; ++ simple_mtx_t state_lock; + + int num_occlusion_queries_active; + +@@ -157,32 +158,6 @@ int nvc0_screen_resize_text_area(struct + // 3D Only + void nvc0_screen_bind_cb_3d(struct nvc0_screen *, bool *, int, int, int, uint64_t); + +-static inline void +-nvc0_resource_fence(struct nv04_resource *res, uint32_t flags) +-{ +- struct nvc0_screen *screen = nvc0_screen(res->base.screen); +- +- if (res->mm) { +- nouveau_fence_ref(screen->base.fence.current, &res->fence); +- if (flags & NOUVEAU_BO_WR) +- nouveau_fence_ref(screen->base.fence.current, &res->fence_wr); +- } +-} +- +-static inline void +-nvc0_resource_validate(struct nv04_resource *res, uint32_t flags) +-{ +- if (likely(res->bo)) { +- if (flags & NOUVEAU_BO_WR) +- res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING | +- NOUVEAU_BUFFER_STATUS_DIRTY; +- if (flags & NOUVEAU_BO_RD) +- res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; +- +- nvc0_resource_fence(res, flags); +- } +-} +- + struct nvc0_format { + uint32_t rt; + struct { +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c 2022-02-11 16:24:08.657161261 -0600 +@@ -71,6 +71,7 @@ nvc0_program_sp_start_id(struct nvc0_con + { + struct nouveau_pushbuf *push = nvc0->base.pushbuf; + ++ simple_mtx_assert_locked(&nvc0->screen->state_lock); + if (nvc0->screen->eng3d->oclass < GV100_3D_CLASS) { + BEGIN_NVC0(push, NVC0_3D(SP_START_ID(stage)), 1); + PUSH_DATA (push, prog->code_base); +@@ -338,6 +339,8 @@ nvc0_tfb_validate(struct nvc0_context *n + } + } + } ++ ++ simple_mtx_assert_locked(&nvc0->screen->state_lock); + nvc0->state.tfb = tfb; + + if (!(nvc0->dirty_3d & NVC0_NEW_3D_TFB_TARGETS)) +@@ -364,7 +367,7 @@ nvc0_tfb_validate(struct nvc0_context *n + + if (!targ->clean) + nvc0_hw_query_fifo_wait(nvc0, nvc0_query(targ->pq)); +- nouveau_pushbuf_space(push, 0, 0, 1); ++ PUSH_SPACE_EX(push, 0, 0, 1); + BEGIN_NVC0(push, NVC0_3D(TFB_BUFFER_ENABLE(b)), 5); + PUSH_DATA (push, 1); + PUSH_DATAh(push, buf->address + targ->pipe.buffer_offset); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_state.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_state.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_state.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_state.c 2022-02-11 16:25:08.106073895 -0600 +@@ -635,9 +635,12 @@ nvc0_sp_state_create(struct pipe_context + static void + nvc0_sp_state_delete(struct pipe_context *pipe, void *hwcso) + { ++ struct nvc0_context *nvc0 = nvc0_context(pipe); + struct nvc0_program *prog = (struct nvc0_program *)hwcso; + ++ simple_mtx_lock(&nvc0->screen->state_lock); + nvc0_program_destroy(nvc0_context(pipe), prog); ++ simple_mtx_unlock(&nvc0->screen->state_lock); + + if (prog->pipe.type == PIPE_SHADER_IR_TGSI) + FREE((void *)prog->pipe.tokens); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c 2022-02-11 16:26:48.061884623 -0600 +@@ -253,7 +253,7 @@ nvc0_validate_fb(struct nvc0_context *nv + PUSH_DATA(push, 0); + PUSH_DATA(push, 0); + +- nvc0_resource_fence(res, NOUVEAU_BO_WR); ++ nvc0_resource_fence(nvc0, res, NOUVEAU_BO_WR); + + assert(!fb->zsbuf); + } +@@ -871,6 +871,7 @@ nvc0_switch_pipe_context(struct nvc0_con + struct nvc0_context *ctx_from = ctx_to->screen->cur_ctx; + unsigned s; + ++ simple_mtx_assert_locked(&ctx_to->screen->state_lock); + if (ctx_from) + ctx_to->state = ctx_from->state; + else +@@ -967,6 +968,8 @@ nvc0_state_validate(struct nvc0_context + int ret; + unsigned i; + ++ simple_mtx_assert_locked(&nvc0->screen->state_lock); ++ + if (nvc0->screen->cur_ctx != nvc0) + nvc0_switch_pipe_context(nvc0); + +@@ -985,7 +988,7 @@ nvc0_state_validate(struct nvc0_context + } + + nouveau_pushbuf_bufctx(nvc0->base.pushbuf, bufctx); +- ret = nouveau_pushbuf_validate(nvc0->base.pushbuf); ++ ret = PUSH_VAL(nvc0->base.pushbuf); + + return !ret; + } +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c 2022-02-11 16:33:12.692802344 -0600 +@@ -267,7 +267,7 @@ nvc0_resource_copy_region(struct pipe_co + BCTX_REFN(nvc0->bufctx, 2D, nv04_resource(src), RD); + BCTX_REFN(nvc0->bufctx, 2D, nv04_resource(dst), WR); + nouveau_pushbuf_bufctx(nvc0->base.pushbuf, nvc0->bufctx); +- nouveau_pushbuf_validate(nvc0->base.pushbuf); ++ PUSH_VAL(nvc0->base.pushbuf); + + for (; dst_layer < dstz + src_box->depth; ++dst_layer, ++src_layer) { + ret = nvc0_2d_texture_do_copy(nvc0->base.pushbuf, +@@ -348,7 +348,7 @@ nvc0_clear_render_target(struct pipe_con + IMMED_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 0); + + /* tiled textures don't have to be fenced, they're not mapped directly */ +- nvc0_resource_fence(res, NOUVEAU_BO_WR); ++ nvc0_resource_fence(nvc0, res, NOUVEAU_BO_WR); + } + + if (!render_condition_enabled) +@@ -379,7 +379,7 @@ nvc0_clear_buffer_push_nvc0(struct pipe_ + + nouveau_bufctx_refn(nvc0->bufctx, 0, buf->bo, buf->domain | NOUVEAU_BO_WR); + nouveau_pushbuf_bufctx(push, nvc0->bufctx); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + unsigned count = (size + 3) / 4; + unsigned data_words = data_size / 4; +@@ -410,7 +410,7 @@ nvc0_clear_buffer_push_nvc0(struct pipe_ + size -= nr * 4; + } + +- nvc0_resource_validate(buf, NOUVEAU_BO_WR); ++ nvc0_resource_validate(nvc0, buf, NOUVEAU_BO_WR); + + nouveau_bufctx_reset(nvc0->bufctx, 0); + } +@@ -428,7 +428,7 @@ nvc0_clear_buffer_push_nve4(struct pipe_ + + nouveau_bufctx_refn(nvc0->bufctx, 0, buf->bo, buf->domain | NOUVEAU_BO_WR); + nouveau_pushbuf_bufctx(push, nvc0->bufctx); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + unsigned count = (size + 3) / 4; + unsigned data_words = data_size / 4; +@@ -457,7 +457,7 @@ nvc0_clear_buffer_push_nve4(struct pipe_ + size -= nr * 4; + } + +- nvc0_resource_validate(buf, NOUVEAU_BO_WR); ++ nvc0_resource_validate(nvc0, buf, NOUVEAU_BO_WR); + + nouveau_bufctx_reset(nvc0->bufctx, 0); + } +@@ -604,7 +604,7 @@ nvc0_clear_buffer(struct pipe_context *p + + IMMED_NVC0(push, NVC0_3D(COND_MODE), nvc0->cond_condmode); + +- nvc0_resource_validate(buf, NOUVEAU_BO_WR); ++ nvc0_resource_validate(nvc0, buf, NOUVEAU_BO_WR); + + if (width * height != elements) { + offset += width * height * data_size; +@@ -700,9 +700,11 @@ nvc0_clear(struct pipe_context *pipe, un + unsigned i, j, k; + uint32_t mode = 0; + ++ simple_mtx_lock(&nvc0->screen->state_lock); ++ + /* don't need NEW_BLEND, COLOR_MASK doesn't affect CLEAR_BUFFERS */ + if (!nvc0_state_validate_3d(nvc0, NVC0_NEW_3D_FRAMEBUFFER)) +- return; ++ goto out; + + if (scissor_state) { + uint32_t minx = scissor_state->minx; +@@ -710,7 +712,7 @@ nvc0_clear(struct pipe_context *pipe, un + uint32_t miny = scissor_state->miny; + uint32_t maxy = MIN2(fb->height, scissor_state->maxy); + if (maxx <= minx || maxy <= miny) +- return; ++ goto out; + + BEGIN_NVC0(push, NVC0_3D(SCREEN_SCISSOR_HORIZ), 2); + PUSH_DATA (push, minx | (maxx - minx) << 16); +@@ -781,6 +783,9 @@ nvc0_clear(struct pipe_context *pipe, un + PUSH_DATA (push, fb->width << 16); + PUSH_DATA (push, fb->height << 16); + } ++ ++out: ++ simple_mtx_unlock(&nvc0->screen->state_lock); + } + + static void +@@ -789,8 +794,10 @@ gm200_evaluate_depth_buffer(struct pipe_ + struct nvc0_context *nvc0 = nvc0_context(pipe); + struct nouveau_pushbuf *push = nvc0->base.pushbuf; + ++ simple_mtx_lock(&nvc0->screen->state_lock); + nvc0_state_validate_3d(nvc0, NVC0_NEW_3D_FRAMEBUFFER); + IMMED_NVC0(push, SUBC_3D(0x11fc), 1); ++ simple_mtx_unlock(&nvc0->screen->state_lock); + } + + +@@ -1327,7 +1334,7 @@ nvc0_blit_3d(struct nvc0_context *nvc0, + NOUVEAU_BO_GART | NOUVEAU_BO_RD, vtxbuf_bo); + BCTX_REFN_bo(nvc0->bufctx_3d, 3D_TEXT, + NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RD, screen->text); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(0)), 4); + PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | stride << +@@ -1549,7 +1556,7 @@ nvc0_blit_eng2d(struct nvc0_context *nvc + BCTX_REFN(nvc0->bufctx, 2D, &dst->base, WR); + BCTX_REFN(nvc0->bufctx, 2D, &src->base, RD); + nouveau_pushbuf_bufctx(nvc0->base.pushbuf, nvc0->bufctx); +- if (nouveau_pushbuf_validate(nvc0->base.pushbuf)) ++ if (PUSH_VAL(nvc0->base.pushbuf)) + return; + + for (i = 0; i < info->dst.box.depth; ++i) { +@@ -1589,8 +1596,8 @@ nvc0_blit_eng2d(struct nvc0_context *nvc + PUSH_DATA (push, srcy >> 32); + } + } +- nvc0_resource_validate(&dst->base, NOUVEAU_BO_WR); +- nvc0_resource_validate(&src->base, NOUVEAU_BO_RD); ++ nvc0_resource_validate(nvc0, &dst->base, NOUVEAU_BO_WR); ++ nvc0_resource_validate(nvc0, &src->base, NOUVEAU_BO_RD); + + nouveau_bufctx_reset(nvc0->bufctx, NVC0_BIND_2D); + +@@ -1684,6 +1691,7 @@ nvc0_blit(struct pipe_context *pipe, con + if (info->num_window_rectangles > 0 || info->window_rectangle_include) + eng3d = true; + ++ simple_mtx_lock(&nvc0->screen->state_lock); + if (nvc0->screen->num_occlusion_queries_active) + IMMED_NVC0(push, NVC0_3D(SAMPLECNT_ENABLE), 0); + +@@ -1694,6 +1702,7 @@ nvc0_blit(struct pipe_context *pipe, con + + if (nvc0->screen->num_occlusion_queries_active) + IMMED_NVC0(push, NVC0_3D(SAMPLECNT_ENABLE), 1); ++ simple_mtx_unlock(&nvc0->screen->state_lock); + + NOUVEAU_DRV_STAT(&nvc0->screen->base, tex_blit_count, 1); + } +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_transfer.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_transfer.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_transfer.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_transfer.c 2022-02-11 16:36:06.082194000 -0600 +@@ -32,7 +32,7 @@ nvc0_m2mf_transfer_rect(struct nvc0_cont + nouveau_bufctx_refn(bctx, 0, src->bo, src->domain | NOUVEAU_BO_RD); + nouveau_bufctx_refn(bctx, 0, dst->bo, dst->domain | NOUVEAU_BO_WR); + nouveau_pushbuf_bufctx(push, bctx); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + if (nouveau_bo_memtype(src->bo)) { + BEGIN_NVC0(push, NVC0_M2MF(TILING_MODE_IN), 5); +@@ -138,7 +138,7 @@ nve4_m2mf_transfer_rect(struct nvc0_cont + nouveau_bufctx_refn(bctx, 0, dst->bo, dst->domain | NOUVEAU_BO_WR); + nouveau_bufctx_refn(bctx, 0, src->bo, src->domain | NOUVEAU_BO_RD); + nouveau_pushbuf_bufctx(push, bctx); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + exec = NVE4_COPY_EXEC_SWIZZLE_ENABLE | NVE4_COPY_EXEC_2D_ENABLE | NVE4_COPY_EXEC_FLUSH | NVE4_COPY_EXEC_COPY_MODE_NON_PIPELINED; + +@@ -207,7 +207,7 @@ nvc0_m2mf_push_linear(struct nouveau_con + + nouveau_bufctx_refn(nvc0->bufctx, 0, dst, domain | NOUVEAU_BO_WR); + nouveau_pushbuf_bufctx(push, nvc0->bufctx); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + while (count) { + unsigned nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN); +@@ -249,7 +249,7 @@ nve4_p2mf_push_linear(struct nouveau_con + + nouveau_bufctx_refn(nvc0->bufctx, 0, dst, domain | NOUVEAU_BO_WR); + nouveau_pushbuf_bufctx(push, nvc0->bufctx); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + while (count) { + unsigned nr = MIN2(count, (NV04_PFIFO_MAX_PACKET_LEN - 1)); +@@ -289,7 +289,7 @@ nvc0_m2mf_copy_linear(struct nouveau_con + nouveau_bufctx_refn(bctx, 0, src, srcdom | NOUVEAU_BO_RD); + nouveau_bufctx_refn(bctx, 0, dst, dstdom | NOUVEAU_BO_WR); + nouveau_pushbuf_bufctx(push, bctx); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + while (size) { + unsigned bytes = MIN2(size, 1 << 17); +@@ -327,7 +327,7 @@ nve4_m2mf_copy_linear(struct nouveau_con + nouveau_bufctx_refn(bctx, 0, src, srcdom | NOUVEAU_BO_RD); + nouveau_bufctx_refn(bctx, 0, dst, dstdom | NOUVEAU_BO_WR); + nouveau_pushbuf_bufctx(push, bctx); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + BEGIN_NVC0(push, NVE4_COPY(SRC_ADDRESS_HIGH), 4); + PUSH_DATAh(push, src->offset + srcoff); +@@ -362,7 +362,7 @@ nvc0_mt_sync(struct nvc0_context *nvc0, + if (!mt->base.mm) { + uint32_t access = (usage & PIPE_MAP_WRITE) ? + NOUVEAU_BO_WR : NOUVEAU_BO_RD; +- return !nouveau_bo_wait(mt->base.bo, access, nvc0->base.client); ++ return !BO_WAIT(&nvc0->screen->base, mt->base.bo, access, nvc0->base.client); + } + if (usage & PIPE_MAP_WRITE) + return !mt->base.fence || nouveau_fence_wait(mt->base.fence, &nvc0->base.debug); +@@ -388,7 +388,7 @@ nvc0_miptree_transfer_map(struct pipe_co + if (nvc0_mt_transfer_can_map_directly(mt)) { + ret = !nvc0_mt_sync(nvc0, mt, usage); + if (!ret) +- ret = nouveau_bo_map(mt->base.bo, 0, NULL); ++ ret = BO_MAP(nvc0->base.screen, mt->base.bo, 0, NULL); + if (ret && + (usage & PIPE_MAP_DIRECTLY)) + return NULL; +@@ -480,7 +480,7 @@ nvc0_miptree_transfer_map(struct pipe_co + if (usage & PIPE_MAP_WRITE) + flags |= NOUVEAU_BO_WR; + +- ret = nouveau_bo_map(tx->rect[1].bo, flags, nvc0->screen->base.client); ++ ret = BO_MAP(nvc0->base.screen, tx->rect[1].bo, flags, nvc0->screen->base.client); + if (ret) { + pipe_resource_reference(&tx->base.resource, NULL); + nouveau_bo_ref(NULL, &tx->rect[1].bo); +@@ -521,7 +521,7 @@ nvc0_miptree_transfer_unmap(struct pipe_ + NOUVEAU_DRV_STAT(&nvc0->screen->base, tex_transfers_wr, 1); + + /* Allow the copies above to finish executing before freeing the source */ +- nouveau_fence_work(nvc0->screen->base.fence.current, ++ nouveau_fence_work(nvc0->base.fence, + nouveau_fence_unref_bo, tx->rect[1].bo); + } else { + nouveau_bo_ref(NULL, &tx->rect[1].bo); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_vbo.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_vbo.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_vbo.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_vbo.c 2022-02-11 16:37:55.523785563 -0600 +@@ -462,6 +462,7 @@ nvc0_vertex_arrays_validate(struct nvc0_ + if (update_vertex) { + const unsigned n = MAX2(vertex->num_elements, nvc0->state.num_vtxelts); + ++ simple_mtx_assert_locked(&nvc0->screen->state_lock); + nvc0->state.constant_vbos = const_vbos; + nvc0->state.constant_elts = 0; + nvc0->state.num_vtxelts = vertex->num_elements; +@@ -788,7 +789,7 @@ nvc0_draw_stream_output(struct nvc0_cont + } + + while (num_instances--) { +- nouveau_pushbuf_space(push, 16, 0, 1); ++ PUSH_SPACE_EX(push, 16, 0, 1); + BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1); + PUSH_DATA (push, mode); + BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_BASE), 1); +@@ -869,7 +870,7 @@ nvc0_draw_indirect(struct nvc0_context * + pushes = draws; + } + +- nouveau_pushbuf_space(push, 16, 0, pushes + !!buf_count); ++ PUSH_SPACE_EX(push, 16, 0, pushes + !!buf_count); + PUSH_REFN(push, buf->bo, NOUVEAU_BO_RD | buf->domain); + if (buf_count) + PUSH_REFN(push, buf_count->bo, NOUVEAU_BO_RD | buf_count->domain); +@@ -1024,6 +1025,8 @@ nvc0_draw_vbo(struct pipe_context *pipe, + BCTX_REFN_bo(nvc0->bufctx_3d, 3D_TEXT, vram_domain | NOUVEAU_BO_RD, + screen->text); + ++ simple_mtx_lock(&nvc0->screen->state_lock); ++ + nvc0_state_validate_3d(nvc0, ~0); + + if (nvc0->vertprog->vp.need_draw_parameters && (!indirect || indirect->count_from_stream_output)) { +@@ -1131,6 +1134,8 @@ nvc0_draw_vbo(struct pipe_context *pipe, + } + + cleanup: ++ simple_mtx_unlock(&nvc0->screen->state_lock); ++ + push->kick_notify = nvc0_default_kick_notify; + + nvc0_release_user_vbufs(nvc0); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_vbo_translate.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_vbo_translate.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_vbo_translate.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_vbo_translate.c 2022-02-11 16:38:16.159706821 -0600 +@@ -239,7 +239,7 @@ nvc0_push_setup_vertex_array(struct nvc0 + + BCTX_REFN_bo(nvc0->bufctx_3d, 3D_VTX_TMP, NOUVEAU_BO_GART | NOUVEAU_BO_RD, + bo); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + return dest; + } +@@ -731,7 +731,7 @@ nvc0_push_upload_vertex_ids(struct push_ + + BCTX_REFN_bo(nvc0->bufctx_3d, 3D_VTX_TMP, NOUVEAU_BO_GART | NOUVEAU_BO_RD, + bo); +- nouveau_pushbuf_validate(push); ++ PUSH_VAL(push); + + if (info->index_size) { + if (!draw->index_bias) { +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_video_bsp.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_video_bsp.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_video_bsp.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_video_bsp.c 2022-02-11 16:42:26.561716987 -0600 +@@ -34,10 +34,11 @@ static void dump_comm_bsp(struct comm *c + unsigned + nvc0_decoder_bsp_begin(struct nouveau_vp3_decoder *dec, unsigned comm_seq) + { ++ struct nouveau_screen *screen = nouveau_screen(dec->base.context->screen); + struct nouveau_bo *bsp_bo = dec->bsp_bo[comm_seq % NOUVEAU_VP3_VIDEO_QDEPTH]; + unsigned ret = 0; + +- ret = nouveau_bo_map(bsp_bo, NOUVEAU_BO_WR, dec->client); ++ ret = BO_MAP(screen, bsp_bo, NOUVEAU_BO_WR, dec->client); + if (ret) { + debug_printf("map failed: %i %s\n", ret, strerror(-ret)); + return -1; +@@ -53,6 +54,7 @@ nvc0_decoder_bsp_next(struct nouveau_vp3 + unsigned comm_seq, unsigned num_buffers, + const void *const *data, const unsigned *num_bytes) + { ++ struct nouveau_screen *screen = nouveau_screen(dec->base.context->screen); + struct nouveau_bo *bsp_bo = dec->bsp_bo[comm_seq % NOUVEAU_VP3_VIDEO_QDEPTH]; + struct nouveau_bo *inter_bo = dec->inter_bo[comm_seq & 1]; + uint32_t bsp_size = 0; +@@ -82,7 +84,7 @@ nvc0_decoder_bsp_next(struct nouveau_vp3 + return -1; + } + +- ret = nouveau_bo_map(tmp_bo, NOUVEAU_BO_WR, dec->client); ++ ret = BO_MAP(screen,tmp_bo, NOUVEAU_BO_WR, dec->client); + if (ret) { + debug_printf("map failed: %i %s\n", ret, strerror(-ret)); + return -1; +@@ -114,7 +116,7 @@ nvc0_decoder_bsp_next(struct nouveau_vp3 + return -1; + } + +- ret = nouveau_bo_map(tmp_bo, NOUVEAU_BO_WR, dec->client); ++ ret = BO_MAP(screen, tmp_bo, NOUVEAU_BO_WR, dec->client); + if (ret) { + debug_printf("map failed: %i %s\n", ret, strerror(-ret)); + return -1; +@@ -160,7 +162,7 @@ nvc0_decoder_bsp_end(struct nouveau_vp3_ + + nouveau_vp3_vp_caps(dec, desc, target, comm_seq, vp_caps, is_ref, refs); + +- nouveau_pushbuf_space(push, 32, num_refs, 0); ++ PUSH_SPACE_EX(push, 32, num_refs, 0); + nouveau_pushbuf_refn(push, bo_refs, num_refs); + + bsp_addr = bsp_bo->offset >> 8; +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_video.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_video.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_video.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_video.c 2022-02-11 18:09:21.787821149 -0600 +@@ -91,7 +91,8 @@ struct pipe_video_codec * + nvc0_create_decoder(struct pipe_context *context, + const struct pipe_video_codec *templ) + { +- struct nouveau_screen *screen = &((struct nvc0_context *)context)->screen->base; ++ struct nvc0_context *nvc0 = nvc0_context(context); ++ struct nouveau_screen *screen = &nvc0->screen->base; + struct nouveau_vp3_decoder *dec; + struct nouveau_pushbuf **push; + union nouveau_bo_config cfg; +@@ -116,7 +117,7 @@ nvc0_create_decoder(struct pipe_context + dec = CALLOC_STRUCT(nouveau_vp3_decoder); + if (!dec) + return NULL; +- dec->client = screen->client; ++ dec->client = nvc0->base.client; + dec->base = *templ; + nouveau_vp3_decoder_init_common(&dec->base); + +@@ -160,7 +161,7 @@ nvc0_create_decoder(struct pipe_context + data, size, &dec->channel[i]); + + if (!ret) +- ret = nouveau_pushbuf_new(screen->client, dec->channel[i], 4, ++ ret = nouveau_pushbuf_new(nvc0->base.client, dec->channel[i], 4, + 32 * 1024, true, &dec->pushbuf[i]); + if (ret) + break; +@@ -292,13 +293,13 @@ nvc0_create_decoder(struct pipe_context + if (ret) + goto fail; + +- nouveau_bo_map(dec->fence_bo, NOUVEAU_BO_RDWR, screen->client); ++ BO_MAP(dec->fence_bo, NOUVEAU_BO_RDWR, screen->client); + dec->fence_map = dec->fence_bo->map; + dec->fence_map[0] = dec->fence_map[4] = dec->fence_map[8] = 0; + dec->comm = (struct comm *)(dec->fence_map + (COMM_OFFSET/sizeof(*dec->fence_map))); + + /* So lets test if the fence is working? */ +- nouveau_pushbuf_space(push[0], 16, 1, 0); ++ PUSH_SPACE_EX(push[0], 16, 1, 0); + PUSH_REFN (push[0], dec->fence_bo, NOUVEAU_BO_GART|NOUVEAU_BO_RDWR); + BEGIN_NVC0(push[0], SUBC_BSP(0x240), 3); + PUSH_DATAh(push[0], dec->fence_bo->offset); +@@ -309,7 +310,7 @@ nvc0_create_decoder(struct pipe_context + PUSH_DATA (push[0], 0); + PUSH_KICK (push[0]); + +- nouveau_pushbuf_space(push[1], 16, 1, 0); ++ PUSH_SPACE_EX(push[1], 16, 1, 0); + PUSH_REFN (push[1], dec->fence_bo, NOUVEAU_BO_GART|NOUVEAU_BO_RDWR); + BEGIN_NVC0(push[1], SUBC_VP(0x240), 3); + PUSH_DATAh(push[1], (dec->fence_bo->offset + 0x10)); +@@ -320,7 +321,7 @@ nvc0_create_decoder(struct pipe_context + PUSH_DATA (push[1], 0); + PUSH_KICK (push[1]); + +- nouveau_pushbuf_space(push[2], 16, 1, 0); ++ PUSH_SPACE_EX(push[2], 16, 1, 0); + PUSH_REFN (push[2], dec->fence_bo, NOUVEAU_BO_GART|NOUVEAU_BO_RDWR); + BEGIN_NVC0(push[2], SUBC_PPP(0x240), 3); + PUSH_DATAh(push[2], (dec->fence_bo->offset + 0x20)); +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_video_ppp.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_video_ppp.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_video_ppp.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_video_ppp.c 2022-02-11 16:42:38.048670313 -0600 +@@ -94,7 +94,7 @@ nvc0_decoder_ppp(struct nouveau_vp3_deco + struct nouveau_pushbuf *push = dec->pushbuf[2]; + unsigned ppp_caps = 0x10; + +- nouveau_pushbuf_space(push, 32, 4, 0); ++ PUSH_SPACE_EX(push, 32, 4, 0); + + switch (codec) { + case PIPE_VIDEO_FORMAT_MPEG12: { +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_video_vp.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_video_vp.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nvc0_video_vp.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nvc0_video_vp.c 2022-02-11 16:43:16.978511453 -0600 +@@ -44,7 +44,7 @@ static void dump_comm_vp(struct nouveau_ + + if ((comm->pvp_stage & 0xff) != 0xff) { + unsigned *map; +- int ret = nouveau_bo_map(inter_bo, NOUVEAU_BO_RD|NOUVEAU_BO_NOBLOCK, dec->client); ++ int ret = BO_MAP(inter_bo, NOUVEAU_BO_RD|NOUVEAU_BO_NOBLOCK, dec->client); + assert(ret >= 0); + map = inter_bo->map; + for (i = 0; i < comm->byte_ofs + slice_size; i += 0x10) { +@@ -111,7 +111,7 @@ nvc0_decoder_vp(struct nouveau_vp3_decod + if (!is_ref && (dec->refs[target->valid_ref].decoded_top && dec->refs[target->valid_ref].decoded_bottom)) + nvc0_decoder_kick_ref(dec, target); + +- nouveau_pushbuf_space(push, 32 + codec_extra, num_refs, 0); ++ PUSH_SPACE_EX(push, 32 + codec_extra, num_refs, 0); + + nouveau_pushbuf_refn(push, bo_refs, num_refs); + +diff -Naurp mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nve4_compute.c mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nve4_compute.c +--- mesa-21.3.6.orig/src/gallium/drivers/nouveau/nvc0/nve4_compute.c 2022-02-09 14:10:39.000000000 -0600 ++++ mesa-21.3.6/src/gallium/drivers/nouveau/nvc0/nve4_compute.c 2022-02-11 16:44:39.346172201 -0600 +@@ -545,7 +545,7 @@ nve4_compute_upload_input(struct nvc0_co + struct nv04_resource *res = nv04_resource(info->indirect); + uint32_t offset = res->offset + info->indirect_offset; + +- nouveau_pushbuf_space(push, 32, 0, 1); ++ PUSH_SPACE_EX(push, 32, 0, 1); + PUSH_REFN(push, res->bo, NOUVEAU_BO_RD | res->domain); + + BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 8); +@@ -829,7 +829,7 @@ nve4_upload_indirect_desc(struct nouveau + PUSH_DATA (push, length); + PUSH_DATA (push, 1); + +- nouveau_pushbuf_space(push, 32, 0, 1); ++ PUSH_SPACE_EX(push, 32, 0, 1); + PUSH_REFN(push, res->bo, NOUVEAU_BO_RD | res->domain); + + BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + (length / 4)); +@@ -867,9 +867,10 @@ nve4_launch_grid(struct pipe_context *pi + resident->flags); + } + ++ simple_mtx_lock(&screen->state_lock); + ret = !nve4_state_validate_cp(nvc0, ~0); + if (ret) +- goto out; ++ goto out_unlock; + + if (nvc0->screen->compute->oclass >= GV100_COMPUTE_CLASS) + gv100_compute_setup_launch_desc(nvc0, desc, info); +@@ -923,7 +924,7 @@ nve4_launch_grid(struct pipe_context *pi + } + + /* upload descriptor and flush */ +- nouveau_pushbuf_space(push, 32, 1, 0); ++ PUSH_SPACE_EX(push, 32, 1, 0); + PUSH_REFN(push, screen->text, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RD); + BEGIN_NVC0(push, NVE4_CP(LAUNCH_DESC_ADDRESS), 1); + PUSH_DATA (push, desc_gpuaddr >> 8); +@@ -934,6 +935,9 @@ nve4_launch_grid(struct pipe_context *pi + + nvc0_update_compute_invocations_counter(nvc0, info); + ++out_unlock: ++ simple_mtx_unlock(&screen->state_lock); ++ + out: + if (ret) + NOUVEAU_ERR("Failed to launch grid !\n"); +@@ -1031,7 +1035,7 @@ nve4_compute_trap_info(struct nvc0_conte + volatile struct nve4_mp_trap_info *info; + uint8_t *map; + +- ret = nouveau_bo_map(bo, NOUVEAU_BO_RDWR, nvc0->base.client); ++ ret = BO_MAP(bo, NOUVEAU_BO_RDWR, nvc0->base.client); + if (ret) + return; + map = (uint8_t *)bo->map; |