diff options
author | davidovski <david@davidovski.xyz> | 2024-04-23 21:33:38 +0100 |
---|---|---|
committer | davidovski <david@davidovski.xyz> | 2024-04-23 21:33:38 +0100 |
commit | 8ce2273acb81bd4e5266b513f3628032bbfc10bc (patch) | |
tree | 1b43935463076e3d811cf8bf58c7785b8590a228 | |
parent | 00768a53e20410f245d3230d551e3fd7193ed2e6 (diff) |
make exit not movable again afterwards
-rw-r--r-- | level.go | 4 | ||||
-rw-r--r-- | main.go | 2 |
2 files changed, 4 insertions, 2 deletions
@@ -293,6 +293,8 @@ func StartLevel6(g *Game) { g.exit.startx = 2 * tileSize g.exit.starty = 8 * tileSize + g.exit.movable = false + g.ResetAll() g.playerAi = g.playerAi[:0] @@ -460,7 +462,7 @@ func StartLevel8(g *Game) { func StartLevel9(g *Game) { g.SetPlacing() - noMoveable(g) + //noMoveable(g) g.toPlace = append(g.toPlace, NewVPlatform(g, 0, 0)) g.toPlace = append(g.toPlace, NewBox(g, 0, 0)) g.toPlace = append(g.toPlace, NewSpring(g, 0, 0)) @@ -426,7 +426,7 @@ func (g *Game) UpdatePlacing() { for i := len(g.objects)-1; i >= 0; i-- { obj := g.objects[i] obj.Update(*g.tilemap, g.objects) - if obj.y > screenHeight { + if obj.y > screenHeight && obj != g.player{ g.toPlace = append(g.toPlace, obj) g.RemoveObject(obj) } |