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author | davidovski <david@davidovski.xyz> | 2024-04-23 21:33:38 +0100 |
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committer | davidovski <david@davidovski.xyz> | 2024-04-23 21:33:38 +0100 |
commit | 8ce2273acb81bd4e5266b513f3628032bbfc10bc (patch) | |
tree | 1b43935463076e3d811cf8bf58c7785b8590a228 /level.go | |
parent | 00768a53e20410f245d3230d551e3fd7193ed2e6 (diff) |
make exit not movable again afterwards
Diffstat (limited to 'level.go')
-rw-r--r-- | level.go | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -293,6 +293,8 @@ func StartLevel6(g *Game) { g.exit.startx = 2 * tileSize g.exit.starty = 8 * tileSize + g.exit.movable = false + g.ResetAll() g.playerAi = g.playerAi[:0] @@ -460,7 +462,7 @@ func StartLevel8(g *Game) { func StartLevel9(g *Game) { g.SetPlacing() - noMoveable(g) + //noMoveable(g) g.toPlace = append(g.toPlace, NewVPlatform(g, 0, 0)) g.toPlace = append(g.toPlace, NewBox(g, 0, 0)) g.toPlace = append(g.toPlace, NewSpring(g, 0, 0)) |