diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/editor.c | 79 | ||||
-rw-r--r-- | src/tiledfile.c | 47 | ||||
-rw-r--r-- | src/tiledfile.h | 3 |
3 files changed, 104 insertions, 25 deletions
diff --git a/src/editor.c b/src/editor.c index ac38891..b281300 100644 --- a/src/editor.c +++ b/src/editor.c @@ -1,17 +1,13 @@ #include <raylib.h> #include <stdio.h> +#include <stdlib.h> #include "tiled.h" +int lastSelectedTile[2] = {0, 0}; int selectedTile[2] = {0, 0}; -void update(Tiled *tiled) { - updateTiledCamera(tiled); - Vector2 mousePos = GetMousePosition(); - Vector2 mapPos = translateTiledPosition(*tiled, mousePos); - selectedTile[0] = mapPos.x; - selectedTile[1] = mapPos.y; -} +int mode = -1; void drawOverlay(Tiled tiled) { Vector2 screenPos = translateTiledScreenPosition(tiled, (Vector2){selectedTile[0], selectedTile[1]}); @@ -24,18 +20,56 @@ void drawOverlay(Tiled tiled) { }, tiled.zoom/16, GREEN); } -void modifyTile(Tiled *tiled, int i) { - if (selectedTile[0] >= 0 && selectedTile[0] < tiled->tiledMap.width - && selectedTile[1] >= 0 && selectedTile[1] < tiled->tiledMap.height) { - int tile = getTiledMapTile(tiled->tiledMap, selectedTile); - int tileCount = tiled->tiledMap.atlasSize[0] * tiled->tiledMap.atlasSize[1] + 1; - tile = (tile + i) % (tileCount); - setTiledMapTile(tiled->tiledMap, selectedTile, tile); - redrawTiledMap(*tiled); +void modifyTile(Tiled *tiled, int tile) { + setTiledMapTile(tiled->tiledMap, selectedTile, tile); + redrawTiledMap(*tiled); +} + +void setDrawMode(Tiled *tiled, int tile) { + mode = tile % tiled->tiledMap.tileCount; + if (mode < 0) mode += tiled->tiledMap.tileCount; + printf("mode: %d\n", tiled->tiledMap.tileCount); + modifyTile(tiled, mode); +} + +void handleInputs(Tiled *tiled) { + if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) + setDrawMode(tiled, getTiledMapTile(tiled->tiledMap, selectedTile) + 1); + + if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT)) + setDrawMode(tiled, getTiledMapTile(tiled->tiledMap, selectedTile) - 1); + + if (IsMouseButtonPressed(MOUSE_BUTTON_MIDDLE)) + setDrawMode(tiled, 0); + + if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT) || + IsMouseButtonReleased(MOUSE_BUTTON_RIGHT) || + IsMouseButtonReleased(MOUSE_BUTTON_MIDDLE)) { + mode = -1; + } + + + if (!(selectedTile[0] == lastSelectedTile[0] && + selectedTile[1] == lastSelectedTile[1])) { + if (mode != -1) modifyTile(tiled, mode); + } +} + +void update(Tiled *tiled) { + updateTiledCamera(tiled); + Vector2 mousePos = GetMousePosition(); + Vector2 mapPos = translateTiledPosition(*tiled, mousePos); + if (mapPos.x >= 0 && mapPos.x < tiled->tiledMap.width + && mapPos.y >= 0 && mapPos.y < tiled->tiledMap.height) { + lastSelectedTile[0] = selectedTile[0]; + lastSelectedTile[1] = selectedTile[1]; + selectedTile[0] = mapPos.x; + selectedTile[1] = mapPos.y; } + handleInputs(tiled); } -int launchEditor(TiledMap tiledMap) { +TiledMap launchEditor(TiledMap tiledMap) { SetConfigFlags(FLAG_WINDOW_RESIZABLE); InitWindow(SCREEN_W, SCREEN_H, "tiled"); @@ -44,12 +78,6 @@ int launchEditor(TiledMap tiledMap) { while (!WindowShouldClose()) { update(&tiled); - if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) - modifyTile(&tiled, 1); - - if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT)) - modifyTile(&tiled, -1); - BeginDrawing(); ClearBackground(LIGHTGRAY); @@ -64,10 +92,13 @@ int launchEditor(TiledMap tiledMap) { unloadTiled(&tiled); CloseWindow(); - return 0; + return tiled.tiledMap; } int main() { TiledMap tiledMap = loadTiledMap("map.tiles"); - launchEditor(tiledMap); + printf("the top left is %d\n", tiledMap.tilelayout[0]); + TiledMap editedTiledMap = launchEditor(tiledMap); + printf("the top left is %d\n", editedTiledMap.tilelayout[0]); + saveTiledMap("map.tiles", tiledMap); } diff --git a/src/tiledfile.c b/src/tiledfile.c index 64a1e0d..78f9c0e 100644 --- a/src/tiledfile.c +++ b/src/tiledfile.c @@ -1,6 +1,7 @@ #include <raylib.h> #include <stdlib.h> #include <stdio.h> +#include <string.h> #include "tiledfile.h" @@ -17,7 +18,6 @@ void textureFromPixels(Texture2D *texOut, Color *pixels, int width, int height) }; *texOut = LoadTextureFromImage(checkedIm); - UnloadImage(checkedIm); } //! read rgba image from file @@ -28,6 +28,23 @@ void readrgba(Texture2D *loc, int width, int height, FILE *file) { } + +//! write a big endian bytes from file +int writeb(char * in, size_t noBytes, FILE * file) { + if (!is_bigendian()) { + int tmp; + // reverse byte order + for(int i = 0; i < noBytes/2; i++) { + tmp = in[i]; + in[i] = in[noBytes-i-1]; + in[noBytes-i-1] = tmp; + } + + } + + return fwrite(in, (size_t)1, (size_t) noBytes, file); +} + //! read a big endian bytes from file int readb(char * out, size_t noBytes, FILE * file) { if (!fread(out, (size_t)1, (size_t) noBytes, file)) @@ -88,7 +105,35 @@ TiledMap loadTiledMap(char * filename) { tiledMap.atlasData = malloc(atlasSizeBytes); fread(tiledMap.atlasData, atlasSizeBytes, (size_t) 1, file); + tiledMap.tileCount = tiledMap.atlasSize[0]*tiledMap.atlasSize[1] + 1; + fclose(file); return tiledMap; } +void saveTiledMap(char * filename, TiledMap tiledMap) { + FILE * file; + + if (!(file = fopen(filename, "wb"))) { + fprintf(stderr, "Failed to load %s\n", filename); + return; + } + size_t layoutSize = tiledMap.width*tiledMap.height; + size_t atlasSizeBytes = tiledMap.atlasSize[0]*tiledMap.tileSize*tiledMap.atlasSize[1]*tiledMap.tileSize*4; + + fwrite("TILEFILEv2", 10, 1, file); + + writeb((char *) &tiledMap.width, 4, file); + writeb((char *) &tiledMap.height, 4, file); + + fwrite(tiledMap.tilelayout, 1, layoutSize, file); + + writeb((char *) &tiledMap.tileSize, 4, file); + writeb((char *) &tiledMap.atlasSize[0], 4, file); + writeb((char *) &tiledMap.atlasSize[1], 4, file); + + fwrite(tiledMap.atlasData, 1, atlasSizeBytes, file); + + fclose(file); + fprintf(stderr, "Written tiledfiled to %s\n", filename); +} diff --git a/src/tiledfile.h b/src/tiledfile.h index 906bfdc..d8c98e9 100644 --- a/src/tiledfile.h +++ b/src/tiledfile.h @@ -6,6 +6,7 @@ typedef struct TiledMap { char * tilelayout; int tileSize; int atlasSize[2]; + int tileCount; Color * atlasData; } TiledMap; @@ -18,3 +19,5 @@ void setTiledMapTile(TiledMap tiledMap, int pos[2], char tile); char getTiledMapTile(TiledMap tiledMap, int pos[2]); TiledMap loadTiledMap(char * filename); + +void saveTiledMap(char * filename, TiledMap tiledMap); |